727:, all of which were immensely powerful and could constitute small armies in their own right. These 'Mega' class vehicles could only be used in large games and none of the other races had such an equivalent. They were gradually phased out in later editions, though the current 4th edition has optional rules for them. The Imperator and Mega-Gargant are considered collectors' items today (the only other time that Games Workshop released them was as a "reward" in return for getting a yearly subscription to
856:. The game primarily puts you in charge of Imperial command mixed with various Space Marine Chapters. The game has a lot of DLC and features easily over 1,000 unit types. It boasts that no other game has gone into as much detail as it has. Due to its success it had a sequel shortly after featuring an Orc campaign featuring over 400 units. Although the game does not feature animated graphics and it uses an old tried and tested turn based strategy formula, the game is a hit with the community.
625:
heavily based in semi-realistic orders of battle with support attachment, multi-tiered command structure and regimental/battalion levels. Imperial Guard, Ork, Eldar, Squat, Chaos, and
Tyranid sprues of 6mm figures, artillery and support weapons were released while vehicles came in white metal and were sold in blisters containing, most often, two units apiece (single units appearing only in the case of larger models such as Shadowsword or Baneblade tanks).
153:
226:
Armageddon (NetEA) organization and rules committee. MiniWars provides a centralized website for all Epic
Players to locate opponents, gain information on miniatures past and present as well as look up statlines for each unit. Additionally Epic-UK provides a well run tournament scene within the United Kingdom as well as testing and releasing their own in house balanced army lists often based on those of the wider NetEA .
493:
460:. Designer James M. Hewitt says "While the game was clearly inspired by previous editions of Titanicus, as well as Epic, it's very much its own new thing. We tried to make it so that it has lots of detail, but still plays quickly. The overall gist is that it puts you in the command throne of an individual Titan, so you are directing the action as shields and limbs take damage and crew succumb to the rigors of battle."
265:, the Baran Siegemasters, Imperial Guard Army and Warlord Snagga-Snagga's Feral Ork Horde. There has been active involvement of players with playtesting the new armies for the game on the Epic forums, with "army champions" co-ordinating playtesting and revision of the army lists. Unlike other Games Workshop games that use a generic army list for all deployments involving that army,
230:
Wars line from Steel Crown
Productions who are also set to distribute Onslaught Miniatures for the UK and European Market. Additionally Troublemaker Games successfully crowdfunded a whole new line of miniatures in late 2013 that make suitable proxies for many epic forces including some of the first plastic 6mm sci-fi miniatures produced since Games Workshops last offerings.
820:
Guard, with support from Titan
Legions. There were two distinct designs of Titan Legions, either Games Workshop's Mars-Pattern Titans which appear more traditional and ornamental with rounded shoulder pads (similar to a scaled-up Imperial Knight walker), or Forge World's Lucius-Pattern Titans which are more modern and angular (inspired by bipedal mechs in
831:
Although miniatures from early editions were still playable and interchangeable, it was at this time they changed the basic base/stand size for infantry from square 20x20 to a longer version 10x40 which although they could be played or fielded in battle together it changed a lot for those who already
624:
As months passed by, Adeptus
Titanicus more or less stagnated apart from the introduction of smaller war machines called "Knights" (both Imperial and Exodite Eldar ones) and, later, the appearance of the mutated Chaos Titans. Space Marine, however, prospered with the release of a new army list system
712:
counterparts. There was also the plastic
Imperial Warlord Titan MkI (nicknamed the "Beetle" due to its curves, while later Warlord Titans have a more angular design) with interchangeable weapons. The Games Workshop studio army was the Blood Angels Space Marines and Eldar from the Alaitoc Craftworld.
285:
Both "official" and "wider community sanctioned" versions of the rules are available as free download from Games
Workshop and the newer Net Epic:Armageddon website as the 'NetEA Tournament Pack' which brings together all current community endorsed rules changed as well as new and experimental army
281:
The 4th edition also included rules and charts for the classic lines of Titan, including the Ork Mega-Gargant and the
Imperator Titan. These were previously omitted from intermediate rulebook editions and their use made difficult given the deliberate absence of a points value befitting units of such
179:
games is that instead of a player moving and firing all of their forces at once, players take turns moving one or two formations at a time using a variety of different "orders", giving the feeling of a battlefield developing in real-time, and also resulting in a game that is more tactically complex
221:
subsidiary. However, as of
September 2013 Games Workshop confirmed that further casting and support for Epic along with all other Specialist Games would cease with miniatures being no longer available as stocks ran out: during this time Forgeworld also ceased producing suitable miniatures much to
229:
Playing a game kept alive by its popularity after the demise of official support and miniature production, Epic fans have found many suitable proxies in the ranges of other up and running miniatures companies that bear a suitable resemblance to the desired units. Of particular note are the Exodus
225:
Despite this decline in "official" support Epic retains a loyal, strong and passionate fanbase with much development still taking place across the world. The
Tactical Command Forums are a hub for a worldwide support including hobby advice and painting blogs which has in turn spawned the Net Epic
819:
chapter, a departure from previous feature armies which usually depicted the Ultramarines or Blood Angels. Armies for other races included the Imperial Guard, Eldar (studio armies were the Biel-Tan and Iyanden Craftworlds), and Tyranids. Imperial players had a choice of Space Marines or Imperial
204:
can be relatively small when compared with other Games Workshop products. Epic is comparable to W40K: Apocalypse in the sense that they both center around larger battlefields with a larger number of troops and vehicles in command, but the monetary investment is much smaller with Epic. Although
183:
The comparatively smaller size of the miniatures also allows players to use many of the larger vehicles and creatures of the Warhammer 40,000 universe, such as Titans and Super-Heavy Tanks, even in small games, whilst also allowing longer ranged weapons such as artillery to be more realistically
777:
Though it was a failure for the company, designers Jervis Johnson and Andy Chambers still maintain that it was the best set of rules they ever conceived, as it was the game that most rewarded good tactics over luck and special abilities. This was achieved by streamlining the game mechanics and
814:
The boxed set contained the armies of Space Marines (including Rhinos, Land Raiders MkII, and Whirlwinds) and Orks (with their Battlewagons and Stompas). The cover art showed a Blood Angels Space Marine advance pushing away the Orks. Games Workshop's 'studio' army during this period was the
801:). Army and Company Cards were eliminated and detachments were picked from largely unrestricted detachment rosters of a very general type (Imperial Guard Infantry, Space Marine Armour and so on, in the case of the Imperial army list). Titans and Super-Heavies (now collectively
238:
Unlike previous editions of the game and other games produced by Games Workshop, the development of the game was conducted in an open way with 'trial' rules published on the Epic 'Playtest Vault' and feedback solicited from gamers via the associated playtesters forum.
810:
Collectively, this increased the speed of gameplay significantly, which was Games Workshop's stated aim, but it received a mixed reaction, in part because it was considered too abstract and no longer accounted for unique features of certain units.
123:
involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. Due to the comparatively larger size of the battles,
1383:
891:. AT-II put a new twist on the original Adeptus Titanicus game and articles for it were also printed in the various Epic magazines until they were cancelled and later became a free webzine on the Specialist Games web site.
707:
boxed game included three armies; the Space Marines (with their Land Raiders MkI and Rhinos), Orks (with their Battlewagons), and Eldar (with their Falcon Grav-Tanks). The Marines were depicted the same as their
187:
Also of note is the introduction of blast markers: a simple system representing each formations degree of morale and suppression under fire which, again, adds another dimension of realism over some wargames.
269:
uses specific army lists that represent how an army was fielded in a specific military campaign. There have also been officially released army lists for Da Kult of Speed, an Ork army favouring bikes, the
733:
in the November 1997 issue). Besides one Imperator and two Mega-Gargants, the boxed set also contained ten Imperial Knights (these "mini-Titans" are also collectors' items) and twelve Ork Battlewagons.
416:
In addition to the above forces many other armies are available and suitable for play by both newcomers and veteran Epic players. These are currently headed as "Experimental". Some of these are:
250:
after the first hard copy rulebook released for this edition. This includes the core game rules needed to play Epic:Armageddon as well as Army Lists of Space Marines, Imperial Guard and Orks.
590:
included six plastic Titan models with swappable weapons and styrofoam buildings, Space Marine included folded card buildings with styrene roofs alongside its sprues of infantry and vehicles.
567:(1988) rules and miniatures set, which dealt with battles between opposing Imperial Titans, was published first. Rules for infantry and vehicles (the troops and vehicles of the Heresy era
1380:
766:
in 1997. In contrast to previous editions, this was released as just one set of rules. The game had a very short period of support (six months) from the company before it was withdrawn.
887:
An additional rule set called Adeptus Titanicus II (AT-II) came out as a free download on the Fanatic website, which is now the Specialist Games web site, and was included in the
466:
In July 2023 a version of the Epic game was announced for release in August 2023, but later delayed until December 2023, with preorders announced for November 18, 2023. Named
907:
is an unofficial fan version of the game derived from the 2nd Edition rules, started originally because many players did not like the changes made for the third edition.
583:, another miniatures and rules set (for two opposing Space Marine armies), followed after (in 1989). The two could be played as individual games or as a combined game.
27:
191:
Epic's rule system incorporates Aircraft as well as ground units, and allows players to utilise many aircraft at once. Epic-scale aircraft are also used in the game
1232:
354:
In addition to changes to the above GW lists these armies have currently been "Approved" for play by the Net EA Rules Committee; a stamp of approval and balance:
205:
Games Workshop and Forge World no longer offer a suitable line of troops and vehicles several companies and a thriving eBay trade have taken their place instead.
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lists. This collaboration with the community has continued to this day with the development of further army lists and races now playable (see below).
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The Aeronautica Imperialis game will now be limited to the Horus Heresy setting and units from the Warhammer 40,000 game are no longer available.
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scale. With work continuing on several community forums these units have once again been brought into use via some of the army lists.
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website. It includes a broad range of armies based on models from all the other editions, as well as some created especially for
841:
2110:
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657:
1583:
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became more streamlined during the third edition, in order to fit entirely within three (relatively thin) A5 rulebooks (the
770:
never enjoyed the popularity of the previous two editions, and after support was reduced many of the miniatures planned for
1747:
805:) were simplified to the point that their rules were contained entirely within six pages of the new small-format rulebook.
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abstracting many of the areas which the previous editions had dealt with in specific detail. The current 4th edition of
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1977:
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313:
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1963:
1936:
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A series of sculpts of Eldar Exodites, a Space Marine drop ship and other designs were made around the time of the
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1956:
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1970:
1887:
1724:
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1418:
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magazine, an A5 magazine started in 1998 which ran for four issues (the first of which contained reprints from
825:
503:
1650:
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was created but later used as a basis for the third edition, or to a more "gritty" game mechanics version of
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472:, the game is set 10 thousand years earlier than the previous Warhammer 40,000 setting with a return to the
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section of Games Workshop's online store. with an additional lineup of resin models available via GW's
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1947:
1922:
1754:
1411:
1233:"Warhammer Preview – Battle on an Epic Scale in the Warhammer: The Horus Heresy – Legions Imperialis"
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479:
Replacement bases for Adeptus Titanicus and Aeronautica Imperialis units have also been announced.
332:
262:
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can refer to either a Games Workshop in-house game that was abandoned before the first edition of
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Both the UK and French communities have developed their own additional lists for tournament play.
257:, which was released both as hardcopy and as a downloadable PDF from the game's official website.
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2008:
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8:
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Tau Taros Campaign (as listed in Imperial Armor volume 3 The Taros Campaign, p. 282)
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Blood Angels, Dark Angels, Imperial Fists, Raven Guard and Space Wolves Space Marines
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1st Edition. The codex also properly introduced Eldar Titans and Ork gargants
613:, which provided a medium for linking the Titan-based (giant robot) combat of
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1398:
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41:
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Cadian, Catachan, Elysian, Harkoni and Penal Legion Imperial Guard Regiments
107:
is a collective term for a series of tabletop wargames set in the fictional
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2017:
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Grey Knights, Imperial Inquisition and Adepta Sororitas (Sisters of Battle)
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Slitherine released a full Armageddon version of the game in 2015 called
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152:
133:
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Plastic and metal Epic miniatures were previously available through the
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still retains some of the third edition's streamlined game mechanics.
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521:. Statements consisting only of original research should be removed.
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1984:
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is a collaborative effort, with work being coordinated through the
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35:
rulebook, showing a Lucius-Pattern Warlord Titan and Space Marines
685:
364:
128:
miniatures are smaller, roughly one quarter the size of those in
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Adeptus Titanicus, Aeronautica Imperialis and Legions Imperialis
411:
605:
magazine including a variety of optional rules, army lists and
208:
1247:"Sunday Preview – War on an Epic Scale in the Age of Darkness"
299:
These armies are featured in releases made by Games Workshop:
294:
1076:"Specialist Games Going, Going, Gone... - Bell of Lost Souls"
741:
was vastly popular and supported a huge range of miniatures.
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1023:
637:
was again released as two compatible but stand-alone games,
1190:
144:, it has gone through various editions with varying names.
88:
1047:
314:
Imperial Guard Armageddon Steel Legion Mechanised Regiment
1289:"#71: Gamification with Andy Chambers and Tuomas Pirinen"
1219:"Warhammer Community Team Liveblog – Warhammer Community"
1020:
253:
The second rulebook released for the fourth edition was
26:
1111:"Tactical Command - View topic - Epic Proxy List Mk II"
947:
which was produced by Peter Ramos, co-ordinator of the
617:
with the conventional units (vehicles and infantry) of
168:
will normally take around two to three hours to play.
482:
645:(1994) which contained enhanced rules for Titans.
441:Iron Warriors and Red Corsairs Chaos Space Marines
278:, and The Lost and the Damned Chaos Cultist army.
136:high figure, as opposed to the 28mm minis used in
1033:. Nottingham: Forge World, Games Workshop. 2006.
609:. The biggest supplement for the game was called
456:In 2018 Games Workshop released a new edition of
2171:
1307:Interview with Andy Chambers and Tuomas Pirinen.
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469:Warhammer: The Horus Heresy – Legions Imperialis
233:
132:, with a typical human being represented with a
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438:Iyanden, Mynameara and Ulthwe Eldar Craftworlds
222:the dismay and anger of many fans of the game.
641:(1991) which consisted of the core rules, and
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648:Various supplements were produced, including
412:Net EA experimental and other regional armies
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209:Miniature availability and community support
748:debut, but were never officially released.
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1352:"Heresy: Epic Battles in the 40K Universe"
476:setting of the initial Space Marine game.
318:Imperial Guard Baran Siegemasters Regiment
864:Spin-offs from this edition included the
719:was notable for introducing the Imperial
690:White Dwarf Presents Space Marine Battles
664:(1992) which had rules for the forces of
537:Learn how and when to remove this message
426:Skitarii Adeptus Mechanicus Ground Forces
349:
160:between Imperial Guard and Eldar forces.
151:
140:. Since being first released in 1988 as
880:, an A4 magazine which picked up where
849:game for the PC, was released in 1997.
842:Final Liberation: Warhammer 40,000 Epic
342:Chaos mortals (The Lost and the Damned)
200:The monetary commitment needed to play
2172:
2111:Ultramarines: A Warhammer 40,000 Movie
1573:Warhammer 40,000 Collectible Card Game
338:Chaos Space Marines (The Black Legion)
1407:
1332:"Backstab Magazine (French) Issue 04"
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261:contains army lists for the Biel-Tan
1433:
923:rules are currently at version 5.0.
692:(1993) which was mostly reprints of
486:
147:
554:The rules for the first edition of
435:Blood Axe and Rebel Grot Ork Armies
383:Imperial Guard Minervan Tank Legion
380:Imperial Guard Death Korps of Krieg
13:
483:Previous versions and game history
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14:
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652:(1991), which gave rules for the
593:Numerous articles supporting the
295:Games Workshops "official" armies
2190:Wargames introduced in the 1980s
1200:. Net Epic: Armageddon Community
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274:Space Marines, the Black Legion
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2180:Warhammer 40,000 tabletop games
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710:Warhammer 40,000 Second Edition
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965:(Issue 40 - Apr 1997) (Polish)
919:itself. As of March 2006, the
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1:
1608:Vengeance of the Blood Angels
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721:Emperor-class Imperator Titan
377:(Third Phase Expansion Force)
234:Epic Armageddon (4th Edition)
171:The major difference between
1867:Battlefleet Gothic: Armada 2
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859:
854:Warhammer 40,000: Armageddon
401:Scions of Iron Space Marines
7:
1350:Ramos, Peter (2005-03-26).
1125:"6mm Scale Armies - Wave 2"
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684:(1995), which featured the
676:(1992), which featured the
517:the claims made and adding
333:Eldar (Biel Tan Craftworld)
10:
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1895:Chaos Gate - Daemonhunters
1874:Necromunda: Underhive Wars
1804:Battlefleet Gothic: Armada
1177:"Epic:Armageddon Rulebook"
1031:Forge World 2007 Catalogue
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404:Eldar (Alaitoc Craftworld)
386:Orkimedes' Gargant Big Mob
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1994:
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832:had square based armies.
309:White Scars Space Marines
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84:
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24:
1473:Codex (Warhammer 40,000)
1261:"Ork and Squat Warlords"
1198:"Net EA Tournament Pack"
884:left off for 10 issues.
246:is often referred to as
1909:Shootas, Blood and Teef
1846:Gladius – Relics of War
1318:"Magia I Miecz 1997 04"
951:project (Ramos, 2005).
696:-related articles from
180:than Warhammer 40,000.
1503:Aeronautica Imperialis
737:The second edition of
674:Ork and Squat Warlords
650:Armies of the Imperium
633:The second edition of
601:game were released in
350:Net EA approved armies
242:The fourth edition of
194:Aeronautica Imperialis
161:
1881:Necromunda: Hired Gun
1818:Space Hulk: Deathwing
1769:Space Hulk: Ascension
1459:Codex: Imperial Guard
774:were never released.
756:The third edition of
607:organizational charts
304:'Codex' Space Marines
155:
1090:"SA Tribute to Epic"
889:Epic 40,000 Magazine
878:Epic 40,000 Magazine
80:30 minutes - 3 hours
1853:Space Hulk: Tactics
1839:Inquisitor – Martyr
1381:Official Epic Rules
987:(play-by-mail game)
847:turn-based strategy
558:came in two parts.
276:Chaos Space Marines
164:A standard game of
119:universes. Whereas
21:
2185:Miniature wargames
1748:Storm of Vengeance
1510:Battlefleet Gothic
1386:2013-07-29 at the
1139:"6mm Scale Armies"
1055:"Specialist Games"
1007:"Specialist Games"
931:In the context of
895:Other Fan editions
502:possibly contains
359:Adeptus Mechanicus
329:'Speed Freek' Orks
162:
19:
2167:
2166:
2118:Hammer and Bolter
2091:Warhammer Monthly
2070:Damnation Crusade
2063:Blood and Thunder
1496:Adeptus Titanicus
1294:Darker Days Radio
615:Adeptus Titanicus
595:Adeptus Titanicus
588:Adeptus Titanicus
564:Adeptus Titanicus
547:
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504:original research
458:Adeptus Titanicus
148:Gameplay overview
142:Adeptus Titanicus
102:
101:
31:Cover of Current
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2055:Warhammer 40,000
2046:The Horus Heresy
2010:Warhammer 40,000
1797:Eisenhorn: Xenos
1615:Final Liberation
1436:Warhammer 40,000
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1057:. Games Workshop
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785:As noted above,
760:was released as
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248:Epic: Armageddon
215:Specialist Games
166:Epic: Armageddon
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1811:Eternal Crusade
1732:Dark Millennium
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259:Epic: Swordwind
255:Epic: Swordwind
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158:Epic Armageddon
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1361:on 2005-12-14
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2077:Hard Choices
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2018:Ciaphas Cain
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1363:. Retrieved
1356:the original
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1227:
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1202:. Retrieved
1192:
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1084:
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1059:. Retrieved
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799:Battles Book
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110:Horus Heresy
108:
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89:Dice rolling
77:Playing time
32:
2003:White Dwarf
1995:Print media
1957:Dark Heresy
1735:(cancelled)
1709:Retribution
1651:Dawn of War
1639:(cancelled)
1584:Video games
1301:January 30,
874:White Dwarf
803:War Engines
795:Armies Book
772:Epic 40,000
768:Epic 40,000
763:Epic 40,000
752:3rd edition
730:White Dwarf
698:White Dwarf
629:2nd edition
603:White Dwarf
573:White Dwarf
550:1st edition
527:August 2022
390:Salamanders
272:White Scars
219:Forge World
184:portrayed.
2174:Categories
1971:Deathwatch
1860:Mechanicus
1783:Deathwatch
1776:Armageddon
1762:Space Wolf
1740:Space Hulk
1636:Gorkamorka
1622:Chaos Gate
1600:Space Hulk
1566:Space Hulk
1552:Necromunda
1545:Inquisitor
1531:Gorkamorka
1444:Rule books
1365:2006-03-03
1343:References
1275:"Hive War"
1204:2013-12-27
1183:2013-12-27
1162:2012-05-26
1156:"Rulebook"
1096:2013-12-28
1061:2012-05-26
1013:2012-05-26
822:BattleTech
511:improve it
407:Dark Eldar
375:Tau Empire
326:Feral Orks
175:and other
156:A game of
69:Setup time
53:Publishers
2103:Animation
2025:Eisenhorn
1718:Kill Team
1672:Soulstorm
1488:Spin-offs
1479:Datasheet
993:Footnotes
860:Spin-offs
662:Renegades
515:verifying
95:Age range
42:Designers
20:Epic game
2142:Grimdark
1985:Only War
1948:Roleplay
1916:Darktide
1902:Tacticus
1790:Regicide
1384:Archived
978:See also
970:Backstab
797:and the
791:Rulebook
686:Tyranids
682:Hive War
668:and the
370:Tyranids
1923:Boltgun
1755:Carnage
955:Reviews
949:NetEpic
921:NetEpic
917:NetEpic
913:NetEpic
909:NetEpic
905:NetEpic
900:NetEpic
876:), the
509:Please
365:Necrons
61:Players
2057:comics
2012:novels
1742:(2013)
1602:(1993)
1037:
937:Heresy
927:Heresy
793:, the
586:Where
444:Squats
85:Chance
2135:Other
1359:(PDF)
670:Eldar
666:Chaos
575:109.
263:Eldar
1524:Epic
1303:2019
1035:ISBN
985:Epic
945:Epic
941:Epic
933:Epic
872:and
845:, a
787:Epic
780:Epic
758:Epic
739:Epic
703:The
694:Epic
688:and
678:Orks
656:and
635:Epic
561:The
556:Epic
322:Orks
267:Epic
244:Epic
202:Epic
173:Epic
126:Epic
113:and
105:Epic
33:Epic
1397:at
513:by
134:6mm
98:12+
2176::
1291:.
1147:^
1022:^
973:#4
935:,
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507:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.