Knowledge

William Higinbotham

Source ๐Ÿ“

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game media", and in specific relation to Higinbotham: "collecting and preserving the texts, ephemera, and artifacts that document the history and work of early game innovator and Brookhaven National Laboratory scientist William A. Higinbotham, who in 1958 invented the first interactive analog computer game,
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The instruction book that came with the computer described how to plot trajectories and bouncing shapes, for research. I thought, "Hell, this would make a good game." , it took me four hours to design one and a technician a couple of weeks to put it together. ... Everybody stood in line to play . The
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founded the William A. Higinbotham Game Studies Collection, managed by Head of Special Collections and University Archives Kristen Nyitray and Associate Professor of Digital Cultural Studies Raiford Guins. The Collection is explicitly dedicated to "documenting the material culture of screen-based
235:. The game took Higinbotham a few weeks to complete, and was a popular attraction at the show. It was such a hit that Higinbotham created an expanded version for the 1959 exposition; this version allowed the gravity level to be changed so players could simulate tennis on 925: 255:
other exhibits were pretty static, obviously. ... The game seemed to me sort of an obvious thing. Even if I had , the game would've belonged to the government.
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work. That was what he wanted to be remembered for." For this work the Federation of American Scientists named their headquarters Higinbotham Hall in 1994.
304:, the Collection is producing a documentary on the history of the game and its reconstruction by Peter Takacs, physicist at Brookhaven National Laboratory. 217:, where he worked until his retirement in 1984. In 1958, as Head of the Instrumentation Division at Brookhaven, he created a computer game called 891: 202:, serving as its first chairman and executive secretary. From 1974 until his death in 1994, Higinbotham served as the technical editor of the 1282: 481: 1257: 885: 918: 207: 1287: 342: 392: 190:. His team created the bomb's ignition mechanism as well as measuring instruments for the device. Higinbotham also created the 1267: 911: 156: 633: 548: 428: 687: 591: 186:
and headed the lab's electronics group in the later years of the war, where his team developed electronics for the first
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bomber. Following his experience with nuclear weapons, Higinbotham helped found the nuclear nonproliferation group
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increased, his son William B. Higinbotham told Brookhaven: "It is imperative that you include information on his
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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971โ€“1982
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an editorial by John Anderson from "Creative Computing Video & Arcade Games" Vol. 1, No. 1 / Spring 1983.
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Higinbotham remained little interested in video games, preferring to be remembered for his work in
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interviewed Higinbotham for a story on the history of video games in the June 1983 issue of
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Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
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Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
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in which he dubbed Higinbotham the "Grandfather of Video Games". Independently,
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In the 1980s, critics and historians began to recognize the significance of
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William A. Higinbotham Game Studies Collection at Stony Brook University
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Media Archaeology: Approaches, Applications, and Implications
191: 933: 482:"William A. Higinbotham, 84; Helped Build First Atomic Bomb" 240: 105:(October 22, 1910 โ€“ November 10, 1994) was an American 900:
at Williams College Archives & Special Collections
795:"News: William A. Higinbotham Game Studies Collection" 688:"The Honest-to-Goodness History of Home Video Games" 879: 820: 713: 451:"October 1958: Physicist Invents First Video Game" 311:. After his death, as requests for information on 1239: 571:"Federation of American Scientists: FAS History" 109:. A member of the team that developed the first 678: 676: 919: 880:The Institute of Nuclear Materials Management 508:"Video Games - Did They Begin at Brookhaven?" 231:, the game is credited with being one of the 535:. In Huhtamo, Erkki; Parikka, Jussi (eds.). 268:in the development of video games. In 1983, 96:, the first interactive analog computer game 818: 711: 673: 926: 912: 654:Identified by Brookhaven as Bob Dvorak by 223:for the laboratory's annual exposition. A 147:. He earned his undergraduate degree from 31: 563: 526: 524: 208:Institute of Nuclear Materials Management 479: 298:." As part of preserving the history of 213:In 1947, Higinbotham took a position at 166: 594:Journal of Nuclear Materials Management 530: 343:IEEE Annals of the History of Computing 336:Nyitray, Kristen J. (Aprilโ€“June 2011). 335: 204:Journal of Nuclear Materials Management 37:Higinbotham's Los Alamos identity photo 1240: 886:Inventor William Higinbotham Biography 819:Chaplin, Heather; Ruby, Aaron (2005). 712:Chaplin, Heather; Ruby, Aaron (2005). 682: 628:. Vol. 1. ABC-CLIO. p. 218. 521: 907: 870:on Higinbotham and his Pong precursor 475: 473: 471: 469: 467: 412: 117:movement. He also has a place in the 1283:Brookhaven National Laboratory staff 619: 382: 1258:People from Bridgeport, Connecticut 874:Who Really Invented The Video Game? 500: 443: 155:. He worked on the radar system at 143:. His father was a minister in the 13: 464: 113:, he later became a leader in the 14: 1299: 950:Cathode-ray tube amusement device 861: 200:Federation of American Scientists 1288:People from Caledonia, New York 812: 787: 767: 747: 705: 648: 613: 480:Sullivan, Ronald (1994-11-15). 395:from the original on 2020-05-27 661:Brookhaven National Laboratory 584: 541:University of California Press 406: 376: 329: 215:Brookhaven National Laboratory 16:American physicist (1910โ€“1994) 1: 898:William A. Higinbotham Papers 624:. In Wolf, Mark J. P. (ed.). 322: 243:. Higinbotham never patented 194:display for the experimental 130: 1268:Early history of video games 935:Early history of video games 720:. Algonquin Books. pp.  7: 827:. Algonquin Books. p.  626:Encyclopedia of Video Games 151:in 1932 and his studies at 10: 1304: 943:Analog and lightbulb games 385:"Computer and Video Games" 227:simulator displayed on an 103:William Alfred Higinbotham 1273:Cornell University alumni 1154: 1127: 1050: 997: 942: 620:Wolf, Mark J. P. (2012). 413:Smith, Alexander (2019). 259: 162: 121:for his 1958 creation of 83: 64: 42: 30: 23: 1263:Manhattan Project people 317:nuclear nonproliferation 309:nuclear nonproliferation 135:Higinbotham was born in 88:Nuclear nonproliferation 1278:Williams College alumni 1202:Thomas T. Goldsmith Jr. 657:"The First Video Game?" 531:Huhtamo, Erkki (2011). 389:History of Computer Art 137:Bridgeport, Connecticut 57:Bridgeport, Connecticut 1177:John Makepeace Bennett 799:Stony Brook University 510:. Osti.gov. 2013-01-21 391:. NetArt. IASLonline. 291:Stony Brook University 257: 175: 119:history of video games 1052:Early mainframe games 453:. aps.org. 2008-10-01 252: 250:He recalled in 1983, 184:Los Alamos Laboratory 170: 999:Early Chess programs 868:The Dot Eaters entry 622:"'First' video game" 383:Highting, Goington. 356:10.1109/MAHC.2011.48 182:, he was working at 76:Gainesville, Georgia 1207:William Higinbotham 206:, published by the 159:from 1941 to 1943. 145:Presbyterian Church 141:Caledonia, New York 25:William Higinbotham 1187:David Champernowne 1128:First arcade games 487:The New York Times 275:Creative Computing 176: 153:Cornell University 1235: 1234: 1085:The Sumerian Game 849:It is imperative. 742:It is imperative. 233:first video games 139:, and grew up in 100: 99: 68:November 10, 1994 1295: 1016:Los Alamos Chess 957:Bertie the Brain 928: 921: 914: 905: 904: 852: 851: 846: 845: 826: 816: 810: 809: 807: 806: 791: 785: 784: 782: 781: 771: 765: 764: 762: 761: 751: 745: 744: 739: 738: 719: 709: 703: 702: 700: 699: 680: 671: 670: 668: 667: 652: 646: 645: 643: 642: 635:978-0-31337936-9 617: 611: 610: 608: 607: 598:. Archived from 588: 582: 581: 579: 578: 567: 561: 560: 558: 557: 550:978-0-52094851-8 528: 519: 518: 516: 515: 504: 498: 497: 495: 494: 477: 462: 461: 459: 458: 447: 441: 440: 438: 437: 430:978-0-42975261-2 410: 404: 403: 401: 400: 380: 374: 373: 371: 370: 333: 171:1958 exhibit of 149:Williams College 115:nonproliferation 71: 53:October 22, 1910 52: 50: 35: 21: 20: 1303: 1302: 1298: 1297: 1296: 1294: 1293: 1292: 1238: 1237: 1236: 1231: 1150: 1123: 1046: 993: 938: 932: 864: 858: 856: 855: 843: 841: 839: 817: 813: 804: 802: 793: 792: 788: 779: 777: 773: 772: 768: 759: 757: 753: 752: 748: 736: 734: 732: 710: 706: 697: 695: 681: 674: 665: 663: 655: 653: 649: 640: 638: 636: 618: 614: 605: 603: 590: 589: 585: 576: 574: 569: 568: 564: 555: 553: 551: 529: 522: 513: 511: 506: 505: 501: 492: 490: 478: 465: 456: 454: 449: 448: 444: 435: 433: 431: 411: 407: 398: 396: 381: 377: 368: 366: 334: 330: 325: 262: 165: 133: 79: 73: 69: 60: 54: 48: 46: 38: 26: 17: 12: 11: 5: 1301: 1291: 1290: 1285: 1280: 1275: 1270: 1265: 1260: 1255: 1250: 1233: 1232: 1230: 1229: 1224: 1219: 1214: 1209: 1204: 1199: 1194: 1189: 1184: 1182:Nolan Bushnell 1179: 1174: 1169: 1164: 1158: 1156: 1152: 1151: 1149: 1148: 1140: 1136:Computer Space 1131: 1129: 1125: 1124: 1122: 1121: 1113: 1105: 1097: 1089: 1081: 1073: 1065: 1056: 1054: 1048: 1047: 1045: 1044: 1036: 1028: 1020: 1012: 1003: 1001: 995: 994: 992: 991: 987:Tennis for Two 983: 975: 967: 961: 953: 946: 944: 940: 939: 931: 930: 923: 916: 908: 902: 901: 895: 889: 883: 877: 871: 863: 862:External links 860: 854: 853: 837: 811: 786: 766: 746: 730: 704: 672: 647: 634: 612: 583: 562: 549: 520: 499: 463: 442: 429: 405: 375: 327: 326: 324: 321: 313:Tennis for Two 301:Tennis for Two 296:Tennis for Two 266:Tennis for Two 261: 258: 245:Tennis for Two 220:Tennis for Two 173:Tennis for Two 164: 161: 132: 129: 124:Tennis for Two 98: 97: 93:Tennis for Two 85: 84:Known for 81: 80: 74: 72:(aged 84) 66: 62: 61: 55: 44: 40: 39: 36: 28: 27: 24: 15: 9: 6: 4: 3: 2: 1300: 1289: 1286: 1284: 1281: 1279: 1276: 1274: 1271: 1269: 1266: 1264: 1261: 1259: 1256: 1254: 1251: 1249: 1246: 1245: 1243: 1228: 1225: 1223: 1220: 1218: 1217:Steve Russell 1215: 1213: 1210: 1208: 1205: 1203: 1200: 1198: 1197:Sandy Douglas 1195: 1193: 1190: 1188: 1185: 1183: 1180: 1178: 1175: 1173: 1170: 1168: 1165: 1163: 1160: 1159: 1157: 1153: 1146: 1145: 1141: 1138: 1137: 1133: 1132: 1130: 1126: 1119: 1118: 1114: 1111: 1110: 1106: 1103: 1102: 1098: 1095: 1094: 1090: 1087: 1086: 1082: 1079: 1078: 1074: 1071: 1070: 1066: 1063: 1062: 1058: 1057: 1055: 1053: 1049: 1042: 1041: 1037: 1034: 1033: 1029: 1026: 1025: 1021: 1018: 1017: 1013: 1010: 1009: 1005: 1004: 1002: 1000: 996: 989: 988: 984: 981: 980: 976: 973: 972: 968: 965: 962: 959: 958: 954: 951: 948: 947: 945: 941: 936: 929: 924: 922: 917: 915: 910: 909: 906: 899: 896: 893: 890: 887: 884: 881: 878: 875: 872: 869: 866: 865: 859: 850: 840: 838:1-56512-346-8 834: 830: 825: 824: 815: 800: 796: 790: 776: 770: 756: 750: 743: 733: 731:1-56512-346-8 727: 723: 718: 717: 708: 693: 689: 686:(June 1983). 685: 684:Lovece, Frank 679: 677: 662: 658: 651: 637: 631: 627: 623: 616: 602:on 2008-10-06 601: 597: 595: 587: 572: 566: 552: 546: 542: 538: 534: 527: 525: 509: 503: 489: 488: 483: 476: 474: 472: 470: 468: 452: 446: 432: 426: 422: 418: 417: 409: 394: 390: 386: 379: 365: 361: 357: 353: 350:(2): 96โ€“101. 349: 345: 344: 339: 332: 328: 320: 318: 314: 310: 305: 303: 302: 297: 292: 287: 285: 281: 277: 276: 271: 267: 256: 251: 248: 246: 242: 238: 234: 230: 226: 222: 221: 216: 211: 209: 205: 201: 197: 193: 189: 185: 181: 174: 169: 160: 158: 154: 150: 146: 142: 138: 128: 126: 125: 120: 116: 112: 108: 104: 95: 94: 89: 86: 82: 77: 67: 63: 58: 45: 41: 34: 29: 22: 19: 1222:Ken Thompson 1206: 1142: 1134: 1115: 1109:Lunar Lander 1107: 1101:Space Travel 1099: 1091: 1083: 1075: 1067: 1059: 1038: 1030: 1022: 1014: 1006: 985: 977: 969: 955: 857: 848: 842:. Retrieved 822: 814: 803:. Retrieved 801:. 2014-11-01 789: 778:. Retrieved 769: 758:. Retrieved 749: 741: 735:. Retrieved 715: 707: 696:. Retrieved 694:. p. 40 692:Video Review 691: 664:. Retrieved 650: 639:. Retrieved 625: 615: 604:. Retrieved 600:the original 596:: A History" 593: 586: 575:. Retrieved 565: 554:. Retrieved 536: 512:. Retrieved 502: 491:. Retrieved 485: 455:. Retrieved 445: 434:. Retrieved 415: 408: 397:. Retrieved 388: 378: 367:. 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Index


Bridgeport, Connecticut
Gainesville, Georgia
Nuclear nonproliferation
Tennis for Two
physicist
nuclear bomb
nonproliferation
history of video games
Tennis for Two
Bridgeport, Connecticut
Caledonia, New York
Presbyterian Church
Williams College
Cornell University
MIT

World War II
Los Alamos Laboratory
atomic bomb
radar
B-28
Federation of American Scientists
Institute of Nuclear Materials Management
Brookhaven National Laboratory
Tennis for Two
tennis
oscilloscope
first video games
Jupiter

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