Knowledge

D.A.K.

Source đź“ť

92:
is designed as a game of supply in the form of "Ops Points", which are needed to move, to fight, and even to remain stationary. The game designer, Stephen Newberg, wrote, " has often been called the Quartermaster's War, and this is not far from wrong. With
54:
to Africa in early 1941 to shore up Italian forces, which had not fared well against British forces. The German forces immediately proved they were the equals of the British, setting off a two-year campaign to determine primacy in North Africa.
151:
is 'Ops Points'. You have to plan pretty much what you want to do in a turn right from the beginning." Selover concluded, "The supply system does accurately portray the limitations under which theater commanders operated.
100:
Each player receives several hundred Ops Points each turn, but these arrive in friendly ports and have to be moved inland to the units needing them, paying a cost per hex in points that varies according to terrain.
171:
actually generated a fair amount of interest for me. Yes, one will need a calculator, as there is a lot of number tracking here." Carey concluded, "Intended to link up with the
143:, Jay Selover found the supply bookkeeping overwhelming, writing, "Every North Africa game requires logistics constraints, but the bookkeeping really cuts into 116:
as an exercise in supply control, and Simulations Canada published it in 1982 with a print run of 1000 copies featuring cover art by Newberg and John Kula.
121: 266: 97:, I wanted to show this aspect with all its limitations while still maintaining a viewpoint for the players as overall theatre commanders." 276: 167:
a game that stood out from the many games about action in North Africa, commenting, "Amidst a plethora of other North Africa games,
175:
naval design, this still is a decent looking stand-alone item, though it does appear that it would really shine when mated up with
281: 156:
has a few bright spots, but struggles in an attempt to simulate strategically what was mainly an operational theater."
271: 205: 104:
Players can create supply dumps close to the front so that supply can be more easily and quickly moved to units.
66:
is a two-person wargame in which one player controls Allied forces and the other controls Axis forces.
73:
map is designed to be cut lengthwise, and both pieces laid end to end to represent North Africa from
39: 125:, a game about the war in the Mediterranean, which contains rules so that it can be mated to 8: 245: 139: 35: 201: 129:
to make a combined game about the entire Mediterranean-North African campaign.
260: 31: 78: 119:
The following year Simulations Canada published another Newberg game,
74: 70: 30:, the German expeditionary force sent to Africa during 198:
An Army at Dawn: The War in North Africa, 1942–1943
243:Selover, Jay (November–December 1983). "D.A.K.". 258: 159:In a retrospective review in Issue 10 of 195: 242: 228:Carey, Steve (January 2001). "D.A.K.". 223: 221: 219: 217: 259: 107: 227: 147:The key to understanding and playing 267:Board wargames set in Modern history 214: 34:), is a board wargame published by 13: 14: 293: 236: 50:The German High Command sent the 277:Wargames introduced in the 1980s 189: 58: 1: 182: 45: 132: 7: 282:World War II board wargames 38:in 1982 that simulates the 10: 298: 232:. No. 10. p. 11. 112:Stephen Newberg designed 84: 272:Simulations Canada games 196:Atkinson, Rick (2004). 40:North African Campaign 26:, (German acronym for 163:, Steve Carey called 52:Deutches Afrikakorps 28:Deutches Afrikakorps 246:Fire & Movement 140:Fire & Movement 108:Publication history 36:Simulations Canada 16:WWII board wargame 289: 251: 250: 240: 234: 233: 225: 212: 211: 193: 297: 296: 292: 291: 290: 288: 287: 286: 257: 256: 255: 254: 241: 237: 226: 215: 208: 194: 190: 185: 173:La Regia Marina 137:In Issue 38 of 135: 122:La Regia Marina 110: 87: 61: 48: 17: 12: 11: 5: 295: 285: 284: 279: 274: 269: 253: 252: 249:. No. 38. 235: 213: 206: 187: 186: 184: 181: 134: 131: 109: 106: 86: 83: 60: 57: 47: 44: 15: 9: 6: 4: 3: 2: 294: 283: 280: 278: 275: 273: 270: 268: 265: 264: 262: 248: 247: 239: 231: 224: 222: 220: 218: 209: 207:0-349-11636-9 203: 199: 192: 188: 180: 178: 174: 170: 166: 162: 157: 155: 150: 146: 142: 141: 130: 128: 124: 123: 117: 115: 105: 102: 98: 96: 91: 82: 80: 76: 72: 67: 65: 56: 53: 43: 41: 37: 33: 29: 25: 24: 19: 244: 238: 229: 197: 191: 176: 172: 168: 164: 160: 158: 153: 148: 144: 138: 136: 126: 120: 118: 113: 111: 103: 99: 94: 89: 88: 68: 63: 62: 51: 49: 32:World War II 27: 22: 21: 20: 18: 59:Description 261:Categories 230:Simulacrum 200:. Abacus. 183:References 161:Simulacrum 79:Casablanca 46:Background 133:Reception 75:Damascus 71:hex grid 204:  177:L.R.M. 169:D.A.K. 165:D.A.K. 154:D.A.K. 149:D.A.K. 145:D.A.K. 127:D.A.K. 114:D.A.K. 95:D.A.K. 90:D.A.K. 85:Supply 64:D.A.K. 23:D.A.K. 202:ISBN 69:The 77:to 263:: 216:^ 179:" 81:. 42:. 210:.

Index

World War II
Simulations Canada
North African Campaign
hex grid
Damascus
Casablanca
La Regia Marina
Fire & Movement
ISBN
0-349-11636-9




Fire & Movement
Categories
Board wargames set in Modern history
Simulations Canada games
Wargames introduced in the 1980s
World War II board wargames

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑