647:
missing word or phrase. Each player secretly provides the answer to the missing phrase, trying to craft an answer that appears legitimate. If players enter the correct answer, they are told of this and encouraged to enter a false answer. If a player doesn't enter a legitimate answer before the timer runs out, they can press the "lie for me" button and get two choices. The game then presents all players' answers and the correct answer randomly. Players must then select the correct answer. If the player selected the correct answer, they score points, while if other players have selected that player's fake answer, they also score points for each player that selected their answer. If the player selected the lie the game wrote itself, they lose points. In the final round called "The Final
Fibbage", the game provides one last question for all players to answer. The player with the most points at the end wins. Following each question, players have the opportunity to mark one or more answers as favorites, and the player with the most favorites is shown at the end of the game.
673:
answers are shown, and players and the audience vote on which is funnier, with the players that provided the answers given points on how many votes they get. If a player's answer gets all of the other players' votes and, if there is an audience, a majority of the audience's votes, that player gets a "quiplash" and earns bonus points. However, if two players that see the same prompt enter the same thing, they get a "jinx" and they don't get any points. The final round called "The Last Lash" has all players reply to the same prompt, and players subsequently select three of the answers as the funniest. The player with the most points at the end wins.
1602:
47:
625:
is a single player game for mobile devices. On each level, the player is presented with a miniature golf hole, including a tee and a cup; other obstacles may also be present. The objective is to create words using a given set of letter tiles to create a path from the tee to the hole, in the manner of
550:
games are individual collections of five party games per pack, designed for online play by multiple people, including large audiences, via streaming websites like Twitch. Packs follow a loose format, with every pack generally including at least one sequel, drawing game, and writing game. Since 2014,
736:
and is played by at least three players and up to eight players. Players are presented with a silly phrase they must try to draw out on a canvas. The picture is then shown to all players, who attempt to guess the original phrase, with points awarded to players who select that phrase, and to players
672:
is a party game played by at least three players and up to eight players via a streaming channel. It is broken into three rounds. In the first two rounds, players are given two prompts to supply a humorous answer for; each prompt is seen by two random players. Then, the prompt and the two provided
646:
is a party game played by at least two players and up to eight players via a streaming channel. It is broken into three rounds. In the first two rounds, each player has an opportunity to pick one of five randomly generated categories, and then all players are presented with an obscure fact with a
581:
is a single player game for mobile devices that presents the player with a number of statements which may be true or false, and the player is required to determine which ones are lies and "swat" them. The player earns points for correctly guessed answers (i.e. not swatting true statements and
741:
has added features, such as allowing players to use two colors for their drawings. The game includes support for user-generated phrases which are created in a similar party-oriented manner as the game itself, which then can be shared with other players via a code.
368:
Near the end of 2011, Jellyvision Games was spun off into a separate company. The studio rebranded as
Jackbox Games in June 2013, and announced that it would continue to focus on developing social games, for mobile devices and home entertainment devices like
780:
had become popular games played over streaming network services to help people pass the time and created a large influx of players. Jackbox saw that many of these were non-English speakers, leading them to decide to create the standalone of
273:
series. Founded by Harry
Gottlieb, the company operated as Jellyvision Games from 1995 until its closure in 2001. After seven years of dormancy, Jellyvision Games was revived in 2008, and the company rebranded as Jackbox Games in 2013.
1400:
336:
In 2008, as networked consoles and mobile devices became popular, Jellyvision Games was relaunched as a subsidiary of the
Jellyvision Lab, hiring Mike Bilder to lead the studio. The company released an
1507:
611:
is a photo app for mobile devices that allows one to take a photo and then have that digitally manipulated into a number of stock historical images which then can be shared via mobile devices.
325:. Pivoting away from games, the Jellyvision Lab focused on business software, developing a technology called the "interactive conversation interface" inspired by the voice-driven interface of
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921:
357:
of the game, allowing them to continuously provide new trivia; later, the game expanded to include a standalone mobile application that allows data sharing and competition with the
1126:
490:, which prior to 2011 had not been published since 2002. The revival sought to take advantage of newer technologies such as modern consoles and mobile gaming tied with
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Jackbox Games was founded in 1989 by Harry
Gottlieb as an educational entertainment company called Learn Television. Prior to developing
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321:, but these games were unsuccessful. Jellyvision Games was shelved, and the following year Gottlieb launched a new company called
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Around mid-March 2020, Jackbox Games experienced a large increase in traffic due to the stay-at-home limitations of the
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Jackbox Games developed additional games initially geared to mobile devices after the success of the
Facebook-based
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Jackbox has released a new set of games in these packs each year, with a total of 10 packs available as of 2024.
632:. The player is scored based on how few words they use, as well as point values of those letters in the words.
878:
517:
438:, and three other games that were designed to be played with others over a stream. This was the first
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in which the producers, designers and team of the Party Packs play together along with the audience.
563:
game. These have been released as individual titles, while some have been then featured as part of
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which supports up to 100 players. The game has also been ported to a hands-free version on the
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945:"Interview: Chicago's Jellyvision Speaks With GameSmith About New "You Don't Know Jack" Game"
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as controllers, rather than actual game controllers. Jackbox released more apps including
8:
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302:, its success established a franchise, and Jellyvision produced numerous installments of
84:
654:, offering new questions/prompts and additional features, have been included in various
980:
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In 2001, the computer game market shifted, as players moved from personal computers to
361:
version. The game, now defunct, was awarded the "Social Game of the Year" at the 2012
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games. Jellyvision attempted to enter the marketplace with console-based versions of
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integration. Jackbox Games has brought three of these standalone titles to market:
427:
292:. In 1995, the company rebranded as Jellyvision and developed the first edition of
264:
1200:"Q&A: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success"
794:
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426:
proved successful with players, particularly using streaming media services like
385:
329:. These interactive conversation products were a success, in part because of the
1226:
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912:"Inside the Rise, Fall and Triumphant Rebirth of a Beloved Chicago Game Studio"
683:
approach to fund development of the game, with the March 2015 campaign seeking
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1498:"DRAWFUL 2 WILL FINALLY REALIZE THE DREAM OF DRAWING WITH TWO COLORS AT ONCE"
1405:
457:
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1564:"Playing remotely: The massive success of Jackbox Games during the pandemic"
1276:
854:"You Don't Know Jack developer Jellyvision rebrands itself as Jackbox Games"
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823:"As traffic hits all-time high, Jackbox adjusting to dev'ing from home"
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Jackbox Games was founded to bring back
Jellyvision's premiere title,
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442:, and they have continued working on this approach, releasing a new
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During this time, the company allowed the game to be played using
1531:"Drawful 2 will let you create and share your own question packs"
1172:"Jackbox Games Benefits From Retro-Style Party Games in Pandemic"
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is the first game to feature an audience. Jackbox Games used a
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512:– 2012 – Via Facebook integration, and later to include tie-in
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1465:"Drawful 2 now available with special launch-day discounts"
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who have their response voted as the "correct" phrase.
1376:"'Quiplash,' a streaming party game for 10,000 people"
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that forced many people to stay home due to resulting
288:, the company created a children's trivia game called
936:
756:
was released on April 8, 2020, as a newer version of
745:
716:
is a standalone game released on June 21, 2016, for
698:
featuring new prompts have been included in various
392:(a humorous photo-manipulation app) and the games
30:"Jackbox" redirects here. Not to be confused with
1163:
1609:
816:
814:
760:that was originally released in 2016 as part of
728:, and Xbox One. It follows the same format of
694:from over 1,600 backers. Enhanced versions of
1431:
1040:"Jellyvision Returns To Game Biz With Bilder"
1009:"Jellyvision getting back into the games biz"
967:
811:
976:"Where Challenges Abound for Fans of Trivia"
503:– 2011 – For personal computers and consoles
396:(a find-the-lies game of unusual facts) and
1398:
1150:Fibbage™: The Hilarious Bluffing Party Game
1119:"Jellyvision changes name to Jackbox Games"
1638:Privately held companies based in Illinois
1600:
402:Fibbage: The Hilarious Bluffing Party Game
45:
1643:Video game companies of the United States
1434:"Quiplash – An Outrageous New Party Game"
1350:"The Jackbox Party Pack 9 Gets an Update"
1037:
1633:Video game companies established in 2008
1489:
1169:
1116:
1093:"Jellyvision Games is now Jackbox Games"
1065:
973:
905:
903:
901:
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879:"YOU DON'T KNOW JACK Vol. 1 XL on Steam"
430:. In October 2014, the company packaged
63:Jellyvision Games (1995–2001, 2008–2013)
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1006:
14:
1628:American companies established in 2008
1610:
1528:
1462:
1444:from the original on February 23, 2016
1347:
909:
851:
456:The team currently produce videos and
353:in 2011. The studio later developed a
1561:
1495:
1388:from the original on August 13, 2017.
1129:from the original on December 2, 2013
942:
896:
820:
600:
570:
311:home consoles of the sixth generation
1399:Marchiafava, Jeff (March 16, 2015).
1170:Schreier, Jason (October 20, 2020).
1038:Alexander, Leigh (August 19, 2008).
924:from the original on October 2, 2017
847:
845:
614:
1543:from the original on April 18, 2016
1510:from the original on March 23, 2016
1348:Fields, Sarah (December 16, 2022).
1068:"Jackbox's Wild, Forgotten History"
1019:from the original on April 27, 2014
1007:McElroy, Justin (August 19, 2008).
988:from the original on April 27, 2014
974:Schiesel, Seth (February 9, 2011).
768:version following the onset of the
705:
554:
400:(a word game). The studio released
24:
1477:from the original on June 22, 2016
1374:Conditt, Jessica (June 30, 2015).
1117:Sinclair, Brendan (June 5, 2013).
1066:Creswell, Jacob (March 25, 2021).
661:
467:
25:
1664:
1587:
842:
635:
1648:Video game development companies
1562:Favis, Elise (August 14, 2020).
1529:Sarkar, Samit (April 15, 2016).
1432:Jackbox Games (April 13, 2015).
943:Smith, Ryan (February 9, 2011).
526:– 2013 – For Amazon Fire TV and
1653:You Don't Know Jack (franchise)
1623:2008 establishments in Illinois
1555:
1522:
1463:Sarkar, Samit (June 21, 2016).
1456:
1425:
1392:
1367:
1341:
1319:
1294:
1269:
1244:
1219:
1198:Francis, Bryant (May 7, 2020).
1191:
1141:
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482:You Don't Know Jack (franchise)
408:and as a digital-only title on
1059:
1031:
1000:
910:Griner, Dave (June 16, 2017).
871:
852:Sarkar, Samit (June 5, 2013).
13:
1:
1496:Rowen, Nic (March 22, 2016).
804:
27:American video game developer
1328:Official Clone Booth Trailer
821:Graft, Kris (May 27, 2020).
60:Learn Television (1989–1995)
7:
313:, affecting the demand for
10:
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1618:Companies based in Chicago
776:restrictions; the various
747:Quiplash 2: InterLASHional
540:
479:
277:
100:2008 (current incarnation)
29:
1227:"Jackbox Games - YouTube"
754:Quiplash 2 InterLASHional
585:A multiplayer version of
524:You Don't Know Jack Party
345:and, in partnership with
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801:in addition to English.
764:. Jackbox developed the
762:The Jackbox Party Pack 3
690:and finishing with over
462:"The Jackbox Party Club"
446:each year through 2023.
306:from 1995 through 1998.
591:The Jackbox Party Pack,
363:Spike Video Game Awards
247:Jellyvision Games, Inc.
883:store.steampowered.com
785:with translations for
734:The Jackbox Party Pack
582:swatting false ones).
565:The Jackbox Party Pack
548:The Jackbox Party Pack
543:The Jackbox Party Pack
535:The Jackbox Party Pack
270:The Jackbox Party Pack
191:The Jackbox Party Pack
1252:"Jackbox Party Packs"
650:Improved versions of
589:has been included in
537:series (2014–present)
263:series of quiz-based
257:, best known for the
955:on February 28, 2011
333:series' popularity.
290:That's a Fact, Jack!
251:video game developer
1569:The Washington Post
778:Jackbox Party Packs
700:Jackbox Party Packs
656:Jackbox Party Packs
561:You Don't Know Jack
508:You Don't Know Jack
500:You Don't Know Jack
488:You Don't Know Jack
474:You Don't Know Jack
436:You Don't Know Jack
420:in September 2014.
343:You Don't Know Jack
331:You Don't Know Jack
327:You Don't Know Jack
323:the Jellyvision Lab
319:You Don't Know Jack
304:You Don't Know Jack
295:You Don't Know Jack
285:You Don't Know Jack
260:You Don't Know Jack
243:Jackbox Games, Inc.
220:The Jellyvision Lab
205:Number of employees
181:You Don't Know Jack
41:
40:Jackbox Games, Inc.
981:The New York Times
476:series (2011–2013)
440:Jackbox Party Pack
39:
1413:on April 24, 2015
1121:(Press release).
770:COVID-19 pandemic
724:, PlayStation 4,
451:COVID-19 pandemic
265:party video games
255:Chicago, Illinois
249:) is an American
240:
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97:1989 (historical)
32:Jack Box (Mascot)
16:(Redirected from
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1575:November 7,
1503:Destructoid
1438:Kickstarter
1183:November 7,
1051:October 25,
1023:January 15,
949:Chicago Now
681:Kickstarter
609:Clone Booth
602:Clone Booth
587:Lie Swatter
579:Lie Swatter
572:Lie Swatter
394:Lie Swatter
390:Clone Booth
382:smartphones
222:(2008–2011)
137:Area served
85:Video games
1612:Categories
1401:"Quiplash"
1359:January 1,
1334:January 1,
1311:January 1,
1286:January 1,
1261:January 1,
1236:January 1,
1156:January 1,
1102:January 1,
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928:October 2,
888:January 1,
805:References
783:Quiplash 2
758:Quiplash 2
692:US$ 30,000
623:Word Puttz
616:Word Puttz
510:(Facebook)
444:Party Pack
398:Word Puttz
245:(formerly
147:Key people
1547:April 15,
1514:March 22,
1354:Game Rant
1205:Gamasutra
1045:Gamasutra
828:Gamasutra
739:Drawful 2
714:Drawful 2
707:Drawful 2
520:versions.
253:based in
141:Worldwide
1541:Archived
1508:Archived
1481:June 21,
1475:Archived
1442:Archived
1386:Archived
1381:Engadget
1127:Archived
1097:Engadget
1017:Archived
986:Archived
922:Archived
863:July 17,
774:lockdown
696:Quiplash
677:Quiplash
670:Quiplash
663:Quiplash
629:Scrabble
492:Facebook
410:Xbox One
359:Facebook
173:Products
125:Illinois
81:Industry
54:Formerly
1536:Polygon
1470:Polygon
1211:May 27,
1133:June 5,
1013:Joystiq
858:Polygon
834:May 27,
799:Spanish
791:Italian
730:Drawful
718:Windows
652:Fibbage
644:Fibbage
637:Fibbage
518:Android
432:Fibbage
424:Fibbage
404:on the
386:tablets
300:PC game
278:History
227:Website
121:Chicago
108:Founder
91:Founded
75:Private
18:Jackbox
1256:Twitch
917:AdWeek
797:, and
795:German
787:French
749:(2020)
709:(2016)
688:15,000
665:(2015)
639:(2014)
618:(2013)
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574:(2013)
460:named
428:Twitch
315:CD-ROM
215:Parent
732:from
1577:2020
1549:2016
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1288:2023
1263:2023
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1185:2020
1158:2023
1135:2013
1104:2023
1079:2023
1053:2017
1025:2013
994:2011
961:2011
930:2017
890:2023
865:2019
836:2020
722:OS X
686:US$
528:iPad
416:and
384:and
375:Ouya
373:and
371:Roku
349:, a
267:and
234:.com
130:U.S.
1072:CBR
514:iOS
347:THQ
339:iOS
163:CCO
156:CEO
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