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You Don't Know Jack (1995 video game)

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I was not particularly interested in doing it, I'm not somebody who loves trivia games. But he kept bugging me about it, and then I had this conversation with my brother, who was my roommate at the time, his name is Tom Gottlieb. I'm like, "How can we make a trivia game funny?," cause if we could
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s award for the best "Classics/Puzzles" game of 1995. The editors wrote that "it's great fun watching people whiff on answers at parties", and that "anyone who's ever wanted to see game shows skewered will have a ball with this." It won
485:: "there aren't going to be many people who will want to bother setting up their PC after a drinking session." To Lomas, it also did not help the jokes felt labored, "the kind of humour that will only appeal to 35-year-olds who think 619: 166:
In an interview, Harry Nathan Gottlieb, the founder of Learn Television which would later be rebranded as Jellyvision Games and then Jackbox Games, shared the following origin story for
620:"CD-ROM Game YOU DON'T KNOW JACK to Become a Television Game Show; Telepictures Productions to Produce TV Game Show For Warner Bros. Based On Top Selling, Critically Acclaimed Game" 155:, Learn Television was a company focused on children's educational films. The company had begun experimenting with interactive media experiences for education, including their game 178:
and asked me, "You know, can you do this kind of same quiz game, but as adult entertainment?" (Not that kind of adult entertainment -- you know, entertainment for adults.)
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did more than simply provide a fun way to spend time at the computer. It also broke a lot of conventions including the need for flashy graphics to have an exciting game."
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Then we had this idea: what if you could combine pop culture and high culture in the same question? What if there was a question about, like, both Shakespeare and
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of the magazine wrote, "When it comes to creating a great party game that works on the computer, many have tried, and most have failed. Finally, fueled by
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critic praised the social nature of the game and the witty presentation. Calling it "An excellent, hip piece of work", he gave it three out of five stars.
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found the title enjoyable, also felt the PC game format was unsuitable for an "after-pub game" like
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for "Best Trivia or Puzzle Game" and "Best Script, Story or Interactive Writing" from the
8: 1172: 641: 1106: 835: 755: 1061: 967: 83: 721:"Jackbox: Harry Gottlieb & Mike Bilder Discuss Their Company's History and Style" 28: 655: 189:. We started to come up with some questions for it and that led to this game called 1289: 589: 160: 111: 48: 942: 92: 64: 888: 1314: 1299: 859: 624: 486: 452:, it was the 17th-best-selling computer game in the United States that year. 134: 1081:. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98. 581: 830: 201:
Igor Gasowski would end up serving as the executive producer of the game.
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surpassed 250,000 units by May 1996. According to market research firm
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Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
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Staff (June 1996). "The Computer Gaming World 1996 Premier Awards".
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Snyder, Frank; Chapman, Ted; Kaiafas, Tasos (December 1995).
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s 1995 "Puzzle Game of the Year" award. The editors wrote, "
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the best strategy game of 1995. Less favorably, Ed Lomas of
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Ardai, Charles (February 1996). "Pop Goes the Culture".
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make a trivia game funny than it might be cool to do.
596:. The game received a score of 4.5 out of 5 from 193:, which was a trivia game for adults. But it was 1312: 455:Reviewing the Macintosh version of the original 872: 768: 411: 246: 1188: 1113: 819: 1091: 1085: 901: 360: 322: 284: 163:who later reached out to Learn Television. 974: 949: 671:"Jellyvision changes name to Jackbox Games" 542:the 75th-best computer game ever released. 529:s "Best Voiceover Work of the Year" prize. 1341:Video games developed in the United States 1195: 1181: 27: 813: 559:volume with an additional Question Pack. 545: 718: 693: 668: 1139: 1036: 1019: 895: 133:released in 1995 by Jellyvision, later 1313: 1068: 1176: 1074: 1042: 1025: 955: 926: 866: 847: 845: 790: 786: 784: 782: 920: 696:"Jackbox's Wild, Forgotten History" 413: 248: 208: 13: 1135:from the original on July 3, 2011. 1097:"1997 Macintosh Game Hall of Fame" 842: 779: 762: 737: 137:, and is the first release in the 14: 1362: 687: 362: 324: 286: 873:Howie, Lisa M. (February 1996). 669:Sinclair, Brendan (2013-06-05). 572:s 1996 "Best Party Game" award. 432: 427: 422: 417: 412: 381: 376: 371: 366: 361: 343: 338: 333: 328: 323: 305: 300: 295: 290: 285: 267: 262: 257: 252: 247: 1351:You Don't Know Jack (franchise) 820:Paul, Fredric (January 1996). 719:Meszaros, E. L. (2021-05-01). 712: 694:Creswell, Jacob (2021-03-25). 662: 648: 628:. May 16, 1996. Archived from 612: 1: 605: 862:. January 1996. p. 168. 775:. No. 139. p. 162. 656:"You Don't Know Jack (1995)" 204: 7: 1336:PlayStation (console) games 981:Myslewski, Rik; Editors of 956:Staff (February 26, 1997). 902:LeVitus, Bob (April 1996). 801:. No. 193. p. 112 791:Lomas, Ed (December 1997). 10: 1367: 1129:Game Developers Conference 594:Game Developers Conference 146: 1282: 1263: 1213: 221: 218: 110: 102: 82: 70: 58: 38: 26: 21: 798:Computer and Video Games 588:." It also won the 1996 584:cultural radar, there's 478:Computer and Video Games 279:Computer and Video Games 1161:. Games. 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Index

Windows cover
Developer(s)
Jellyvision
Berkeley Systems
Starsphere Interactive
Publisher(s)
Sierra On-Line
You Don't Know Jack
Platform(s)
Windows
Classic Mac OS
PlayStation
Genre(s)
Party Game
video game
Jackbox Games
You Don't Know Jack
Berkeley Systems
Computer Game Review
Computer Gaming World
Computer and Video Games
GamePro
Next Generation
PC Gamer (US)
MacUser
PC Data
Next Generation
MacUser
Computer and Video Games
Hale and Pace

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