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1979 Revolution: Black Friday

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524:) watch crowds chanting about the revolution from a rooftop, and Reza takes photographs. The two then walk the streets, and arrive at a protest where revolution leaders are giving speeches. Reza's cousin Ali Shirazi (Nicholas Guilak) arrives and, when the protest is interrupted by soldiers and the crowd begins to disperse, he tries to convince Reza to throw rocks at the soldiers. Babak opposes, and Reza is left to decide whether to act aggressively and throw rocks, or act passively and voice his concerns instead. When the soldiers start threatening the crowds by firing, Reza and Babak flee into an alley, shortly followed by Ali and an injured Abbas (Ray Haratian), one of the revolution leaders who was stabbed in the commotion. After briefly being tended to, Abbas is escorted away by Ali and Bibi Golestan ( 424: 452: 726: 489: 1006: 440: 700:
of being in the revolution". When the initial concept was conceived, the location of Iran had not been decided; the team was attracted to the idea of a game set during a revolution, ultimately settling on the Iranian Revolution. The team felt the chaotic environment would make the player wary of which characters to trust. When representing the concept of a revolution, the team wished to demonstrate the multiple definitions of the term. Khonsari stated that they "wanted to embrace that spirit of revolution, but we also show the trajectory of a revolution", regarding the true negative and complicated results of real revolutions.
760:. This was later reduced to a single character: an aspiring Iranian photojournalist. Khonsari's goal was to allow the player to "see the world is a lot more gray than black and white", achieving this by having a protagonist who experienced the Revolution. The characters are based on the interviews conducted with Iranians who experienced the Revolution. Executive producer Vassiliki Khonsari said the characters "do not fall into the typical good guy/bad guy, but everyone is a shade of gray ... to show the complexity of history". The team featured a variety of characters from different families, beliefs and social classes. 475: 545:
commotion and into an alley, where they find Hossein. Hossein aims his gun at Ali, threatening to shoot him for his crimes, and Ali produces his gun and threatens Hossein. Reza tries to convince the two to stop, but is interrupted by firing soldiers. Reza then chooses whom to save from the gunfire: Hossein or Ali. Should Reza save Hossein, the latter is thankful and directs him to the nearest hospital; Ali dies regardless of Reza's choice. Bibi and Reza escort Babak, who was wounded in the gunfire, towards the nearest hospital, but he shortly dies of his wounds.
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revolution leaders betrayed and stabbed him, and tasks Reza with discovering the culprit. As he is investigating, Reza is approached by some of the leaders and accused of stabbing Abbas. A brief argument ensues, but is shortly ended as police begin to ambush the hideout. Abbas hurriedly demands an answer from Reza regarding the betrayer, and Reza is forced to decide which of the revolution leaders stabbed Abbas. In a flashforward, Hajj reveals to Reza that he chose the wrong person, but they were killed shortly thereafter.
767:. He appreciated the game's interactivity, and the choices that the player is forced to make. The development team felt that allowing player choice for some of the dialogue and actions allowed for a more personable experience, and for the player to connect with the story and characters. Khonsari felt that it allows for a better understanding of the events and experiences of the revolution. The team also ensured that most choices had some effect, stating "a subtle or significant decision has repercussions". 41: 3915: 3878: 399:, and a homeless mother and her infant child. Upon interaction, the player is frequently prompted to take photographs of the selected person or event using Reza's camera. Menus appear on screen, comparing the in-game photograph to real images of the event taken by photographer Michel Setboun. The player also collects tapes featuring the speeches of revolutionary leader 749:—uses over 70 cameras, synchronized to capture the full-body motion of each actor. The 90-page script was recorded in three days of shooting on April 13–15, 2015. Khonsari, who directed the performances, shot full "master" takes in which the actors performed the entire scene without cutting; this was done to save time during production. 1431:
of false and distorted information". Executive producer Vassiliki Khonsari felt the ban was a result of the game documenting "the facts that different ideologies, different economic classes, different social classes came together to overthrow the Shah", which she described as the "gray area" that the NFCG accused of being inaccurate.
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engagement was the highest priority. They also wanted to ensure that its simple gameplay would allow for both gamers and non-gamers to take part. Khonsari said that the development was the result of "a culmination of doing games, falling in love with narrative storytelling and ... fascination with documentary".
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blocked all websites distributing the game in Iran, and began an operation to gather all copies illegally distributed in the country. NFCG director Hassan Karimi claimed the game had "hostile intentions and objectives", stating that it may "poison the minds of the youth and young adults ... by means
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Khonsari was a child in Iran at the time of the Revolution, and left the country shortly after it ended. Khonsari developed the game with the intention of making the player understand the moral ambiguity of the situation, due to the different beliefs in Iran, and to "feel the passion and the elation
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In a flashforward to the prison, the ending is determined based on Reza's actions to Hossein throughout the game: if Reza was unpleasant to Hossein, Hajj frees the latter, who begins to choke Reza and demands Bibi's location; if Reza was favorable to Hossein, Hajj shoots and kills the latter, before
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require the player to select a response within a limited time, otherwise Reza remains silent. The game requires action choices, wherein the player must decide what to do in specific circumstances; for example, one sequences tasks the player with choosing whether to take aggression during a protest,
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during the Iranian Revolution. The setting and environments are based on photographs taken by real photojournalists during the era, such as Michel Setboun, and graffiti on the streets of Tehran at the time. The team also studied many documentaries, films, journals and documents regarding Iran, and
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at the prison, Hajj brings out Reza's brother Hossein Shirazi (Farshad Farahat), and threatens to harm him if Reza does not cooperate and provide information about Bibi. The game returns to Reza and Babak, who arrive at the rebellion hideout. Reza meets with Abbas, who is convinced that one of the
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has been declared. They move to the streets and join the large crowds. Soldiers arrive and demand the crowds to disperse; when the crowds hold their ground, the soldiers begin firing at them. Reza rushes to Ali, who has been shot, and bandages his wound. Babak and Bibi help move Ali away from the
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style of documentary filmmaking. They consider it an interactive storytelling technique that combines elements from video games and documentaries, blending them with a flexible narrative. The team wanted to avoid the game being considered strictly educational, ensuring player entertainment and
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report by Paul Darvasi about the impact of games on learning about conflict resolution; Darvasi noted the game "might be studied to determine if can be used to support the production of historical empathy, global empathy, and ethnocultural empathy, all which contribute to the acquisition and
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published pieces naming it "pro-Western propaganda", and accusing director Navid Khonsari of espionage, and he felt afraid to reenter the country as a result. Members of the development team were also prompted to use aliases to protect themselves, and the concept artist fled Iran due to his
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was well received by critics, with praise particularly directed at the narrative, characters, performances, and historical representations, though some criticism was directed at the quick-time sequences and visual quality. The game was criticized by an Iranian journalist who declared it as
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is $ $ $ successful then I hope we can do a sequel – we have so many more stories and material we want to share. Having said that it's not episodic – we aimed to tell the story of Black Friday and provide a deep understanding of what took place as this was the pivotal moment of the
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from the 1950s to 1979. Producer Navid Negahban, who portrayed Hajj Agha in the game, was a high school student at the time of the Revolution. He said that the script "brought back memories", and he provided information to the writers based on his personal experiences of the time.
354:, who was a child in Iran at the time of the Revolution, developed the game with the intention of making the player understand the moral ambiguity of the situation. The development team conducted extensive research, interviewing historical scholars and Iranians who lived in 539:
At the hideout, Reza is arrested by the police, but Hossein arrives and demands to know where Ali is located. Reza refuses to tell him, and Hossein drives him to their parents' household. The following day at a protest, Reza and Babak discover that
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in 2013 with a goal of US$ 395,000, but failed to reach its goal, with a total of US$ 304,741 raised. Additional fundraising was set up on the game's website. Following the failed campaign, the team partnered with the New Frontier Story Lab at the
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or to take photographs. Other characters will respond to the decisions accordingly, and a notification feature indicates that a character will remember the selected response. In action-based sequences, the player follows on-screen prompts for
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Our resources were comprised of 40+ interviews, multiple documentaries and films from sources all around the world. Michel Setboun the photo journalist who was in Iran at the time plus multiple journals, documents and books from with in
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s Jeffrey Matulef found the narrative's moral ambiguity refreshing, particularly the depiction of corrupting good people. He felt that the development team being primarily Iranian added to the authenticity.
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was in development for four years; the first two years consisted of seeking money from financiers, and the game was developed over the following two years. The concept originated from a talk that director
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propaganda. Khonsari consequently felt afraid to reenter Iran and other members of the development team adopted aliases for protection. The game was nominated for multiple year-end accolades from several
1180:: Big Apple Award for Best Game of the Year, Off Broadway Award for Best Indie Game, and Herman Melville Award for Best Writing. The game was nominated for Excellence in Narrative at the 19th Annual 919:
s Chloi Rad commended the blend of drama and action, as well as the realistic depiction of violence, and felt the setting and period helped demonstrate the spirit of the revolution. Andrew Todd of
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38th on its list of best video games; editor Matt Sainsbury described it as the "best example" of the medium being "used as a chronicle of critical events in human history". In November 2016,
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in 2011, which involved creative stories dealing with navigating difficult ideological and social situations. The game is based on events that occurred during the Iranian Revolution, namely
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involvement in the development. "Anytime Iran has something written about them in the west, they feel as if it is propaganda against them," Khonsari said. Following the release of
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similarly appreciated the ambiguity, noting its close imitation to the era. Some critics found the choices important and scary, while others found them ultimately inconsequential.
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sought feedback from academic, political, religious and cultural advisers. They interviewed over fifty history scholars, including sociologist and political scientist
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s Todd deemed the setting of Iran "convincing and real", praising its complexity and detail, although found the density of the history somewhat overwhelming.
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found the historical information to be "both genuinely educational but also tantalizing in their brevity", noting their reinforcement of the story's themes.
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s Matulef declared the characters superior and more sympathetic over those in other games, which would depict them "as cardboard henchmen or stormtroopers".
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The game was in development for four years and was created to combine elements from video games and documentaries with an engaging narrative. Game director
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in order to stay alive. Should the player fail to follow the prompts in the allocated time, the game restarts from prior to the quick time event.
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s Matulef felt that the information may provide too much backstory for the characters and events, but attributed this to personal preferences.
3323: 2236:"#1979thegame isn't episodic, but the characters have more stories to tell! 1979's future depends on the support of our fans! #spreadtheword" 3147: 2976: 2941: 4020: 3990: 3815: 1725: 605:, consisting of three or nine episodes, with Black Friday set to be the focus of the first episode, but was later reduced to one game. A 2243: 3945: 3628: 3359: 2839: 1235: 3414: 3283: 2347: 2701: 1806: 1427: 501:
The game opens in 1980, as aspiring photojournalist Reza Shirazi (Bobby Naderi) is ambushed at his hideout by police, and taken to
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s Todd felt the characters often "speak in exposition rather than emotion", but that "when the drama works, it really works".
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during the Revolution and gathering numerous archival photos and historical speeches. Cast performances were recorded using
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The game was initially set to follow the stories of eight to ten playable characters, beginning with an American-Iranian
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Some moments require timed responses from the player, often leading to significant decisions that impact the story. Some
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was a child in Iran at the time of the Iranian Revolution, witnessing many of the events that later inspired the game.
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Reza's brother, Hossein Shirazi, is a police officer and uses his power to assist Reza when he gets in legal trouble.
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video game developed and published by iNK Stories, with assistance from by N-Fusion Interactive. It was released for
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in September 2019. The player assumes the role of a photojournalist being interrogated by Lajevardi in Evin Prison.
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technology, with remaining audio elements recorded later in a studio. The motion capture studio—House of Moves, in
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video game. The player controls Reza Shirazi—an aspiring photojournalist who returns to Iran amidst the
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s Gwaltney considered the art and environments "impeccable" but criticized the character models, and
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s Rad commended the game's ability to deliver enriching information "without bombarding" the player.
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received "generally favorable" reviews for Windows and Switch, according to review aggregator
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as "the tension already feels real enough". The visuals similarly received mixed responses:
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The menus provide information regarding significant events captured by the player on camera.
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s Rad echoed similar remarks, identifying awkward animations of background characters, and
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The game cuts to September 1978, as 18-year-old Reza and his pacifist friend Babak Azadi (
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in 2018. The player controls Reza Shirazi, an aspiring photojournalist, who returns to
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When the game started gaining popularity in June 2012, Iranian conservative newspaper
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s Gwaltney similarly felt them to be "shoehorned" in between dialogue encounters.
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s Matulef described the graphics as "competent at best and an eyesore at worst".
673: 665: 328: 187: 1932:"'1979 Revolution' tells the story of the Iranian Revolution in video game form" 1005: 525: 488: 474: 451: 439: 423: 2697: 2311:"1979 Revolution developer relaunches crowdfunding campaign on its own website" 2189: 1972: 1680:"Frag-counter revolutionaries: Iran 1979 revolution-based video game to launch" 1479: 1239: 1122: 742: 730: 709: 574: 562: 513:). Reza, who was part of the Iranian Revolution in an attempt to overthrow the 510: 445:
The player is tasked with capturing images of significant events with a camera.
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s Javy Gwaltney considered his story fascinating. The acting received praise:
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s Narcisse felt they have the ability to "pull players into the drama".
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The game frequently features sequences wherein Reza is interrogated at
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Farshad Farahat, who portrayed Hossein Shirazi, was present during the
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Reza's friend Babak Azadi accompanies him throughout most of the game.
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and each character was developed with ambiguous attitudes and morals.
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Khonsari first discussed the game in February 2011, announcing it as
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praised the game's manner of dealing with issues like inequality,
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in 2015 as part of Interactive at Sheffield, and was playable at
585:. The development team coined the term "vérité game" to describe 557: 316: 167: 3055:"1979 Revolution is a history lesson for the Netflix generation" 2117:"Turning the 1979 Iranian revolution into a heartfelt videogame" 3877: 3755: 3596: 3559: 2705: 2348:"1979 Revolution: Black Friday falls short of fundraising goal" 2197: 1526: 1452: 1417: 945: 704: 680:, with an interrogation scene rewritten to fit the experience. 549:
pointing the gun to Reza's head and demanding Bibi's location.
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s Kriss wrote that such sequences are featured in games like
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development of intercultural understanding". In June 2021,
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and action choices determine the outcome of the narrative.
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The team interviewed a group of 40 Iranians who lived in
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s Rad found the character of Reza to be likable, and
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Criticism was directed at the quick-time sequences.
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devices on December 14, and it was released for the
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It was nominated for Best Adventure Game from 3583: 2740:"Interview with Navid & Vassiliki Khonsari" 1923: 1673: 1671: 1669: 1667: 1665: 1663: 1661: 1513: 1511: 1509: 1507: 1505: 1503: 1501: 1499: 1497: 1495: 3762: 3237: 3235: 2262: 2224: 1152:, and Best Meaningful Play at the 13th Annual 988:s Rad called the performances "powerful", and 3312: 3007:"A Compelling And Unique Historical Thriller" 2339: 2179: 2059: 1961: 1959: 3657: 3413:Makuch, Eddie; Imms, Jason (March 1, 2017). 2877: 2836:"The Making of the Revolution: Coming Soon!" 2652: 2650: 2610: 2515: 2413: 2068: 1658: 1623: 1621: 1619: 1617: 1615: 1613: 1611: 1609: 1607: 1605: 1492: 626:. It was also selected for demonstration at 3626: 3232: 2860: 2733: 2731: 2476: 2233: 1858: 1835: 1800: 1798: 1176:. It was nominated for three awards at the 1156:. It was nominated for Games for Impact at 1065:s Matulef found them "poorly constructed". 16:2016 adventure interactive drama video game 3996:Video games developed in the United States 3896: 3620: 3546: 3412: 3281: 2573: 2449: 1956: 1363:Big Apple Award for Best Game of the Year 733:for their roles, in addition to providing 39: 3805: 3725: 3723: 3695: 3449: 3338: 3162: 2647: 2421:"Our 10 Favorite Indie Games at PAX West" 1602: 1279:Outstanding Achievement in Game Direction 1162:Outstanding Achievement in Game Direction 3768: 3589: 3552: 3443: 3004: 2802: 2800: 2728: 2696: 2188: 2154: 2069:Ransom-Wiley, James (February 2, 2011). 1829: 1804: 1795: 1519: 1004: 741:Performances were mostly recorded using 724: 720: 556: 3729: 3379: 3377: 3277: 3275: 3204: 3202: 3168: 3098: 2979:from the original on September 25, 2023 2967:"1979 Revolution: Black Friday Reviews" 2944:from the original on September 25, 2023 2883: 2854: 2579: 2542: 2536: 2382: 2345: 2002: 1677: 1381:Herman Melville Award for Best Writing 1373:Off Broadway Award for Best Indie Game 1058:s Narcisse considered them clunky, and 810: 3928: 3720: 3696:Sainsbury, Matt (September 13, 2016). 3483:Webber, Jordan Erica (March 9, 2017). 3482: 3408: 3406: 3391:from the original on November 19, 2018 3385:"Nominees! 2017 New York Game Awards!" 3362:from the original on December 21, 2016 3326:from the original on December 24, 2016 3300:from the original on February 26, 2017 3241: 3125: 2827: 2809:"Motion Capture Revolution (Part One)" 2737: 2656: 2561:from the original on December 23, 2016 2543:Conditt, Jessica (December 14, 2016). 2516:Perez-Duarte, Andres (June 10, 2016). 2437:from the original on September 4, 2016 2364:from the original on November 30, 2015 2346:Cavalli, Earnest (December 18, 2013). 2327:from the original on December 30, 2013 2271: 1965: 1761: 1759: 1757: 1630:"1979 Revolution: Black Friday Review" 1580:"1979 Revolution: Black Friday review" 3836: 3787:from the original on January 25, 2017 3627:Chiaramonte, Perry (April 10, 2016). 3476: 3260:from the original on January 18, 2017 3187:from the original on October 19, 2016 3131: 3067:from the original on November 4, 2016 3052: 2961: 2959: 2923: 2921: 2919: 2917: 2833: 2806: 2797: 2754:from the original on October 26, 2016 2748:Massachusetts Institute of Technology 2580:Seppala, Timothy J. (July 18, 2018). 2482: 2455: 2204:from the original on November 7, 2016 2129:from the original on November 4, 2016 1892: 1723: 1678:Holpuch, Amanda (November 14, 2013). 1470:A virtual reality companion piece to 1354: 1305: 1255: 816: 624:Doris Duke Foundation for Islamic Art 3855:from the original on August 22, 2019 3769:Campbell, Colin (January 24, 2017). 3515: 3464:from the original on January 6, 2018 3450:Batchelor, James (January 2, 2018). 3374: 3272: 3199: 3169:McAloon, Alissa (October 17, 2016). 3053:Kriss, Alexander (August 13, 2015). 2616: 2545:"'1979 Revolution' lands on Android" 2308: 2114: 2047:from the original on October 9, 2016 1930:Byrd, Christopher (April 21, 2016). 1929: 1577: 1218: 775: 694: 3818:from the original on August 7, 2021 3708:from the original on April 11, 2017 3677:from the original on April 20, 2016 3645:from the original on April 25, 2016 3590:Narcisse, Evan (February 2, 2014). 3534:from the original on April 19, 2016 3497:from the original on March 10, 2017 3403: 3244:"All the 2016 Game Awards Nominees" 3242:Makuch, Eddie (November 16, 2016). 3113:from the original on April 20, 2016 3099:Matulef, Jeffrey (April 11, 2016). 2884:Kabango, Shadrach (April 5, 2016). 2785:from the original on April 26, 2016 2766: 2675:from the original on April 23, 2016 2509: 2497:from the original on April 17, 2016 2401:from the original on April 12, 2019 2290:from the original on August 6, 2016 2246:from the original on April 24, 2016 2029: 2017:from the original on April 14, 2016 2003:Roberts, Nina (November 10, 2014). 1966:Parkin, Simon (December 11, 2013). 1911:from the original on April 25, 2016 1817:from the original on April 23, 2016 1754: 1742:from the original on April 26, 2016 1646:from the original on April 22, 2016 1627: 1590:from the original on April 29, 2016 1538:from the original on April 20, 2016 1136:received multiple nominations from 779: 644:in July 2015, and was released for 13: 4021:Works about the Iranian Revolution 3991:Video games based on actual events 3746:from the original on June 13, 2020 3431:from the original on March 2, 2017 3346:"Best Story - Best of 2016 Awards" 3220:from the original on March 4, 2021 3214:International Mobile Gaming Awards 3150:from the original on June 14, 2016 2956: 2914: 2772: 2598:from the original on July 19, 2018 2518:"1979 Revolution Launches on iOS!" 2309:Lien, Tracey (December 26, 2013). 2272:Suszek, Mike (November 20, 2013). 2163:. Independent Media Publications. 2087:from the original on April 8, 2016 1968:"A Truly Revolutionary Video Game" 1944:from the original on June 15, 2016 1805:Montagne, Renee (April 20, 2016). 1783:from the original on April 6, 2016 1724:Volpe, Joseph (January 26, 2015). 1338:International Mobile Gaming Awards 1154:International Mobile Gaming Awards 601:. It was initially intended to be 14: 4037: 3871: 3608:from the original on May 10, 2016 3516:Lien, Tracey (October 25, 2012). 2902:from the original on May 10, 2016 2896:Canadian Broadcasting Corporation 2712:from the original on May 23, 2022 2617:Saba, Michael (August 11, 2011). 1307:Independent Games Festival Awards 1182:Independent Games Festival Awards 3946:Android (operating system) games 3913: 3876: 3806:Petrovich, Erik (June 5, 2021). 3698:"The 100 canonical games: 40-31" 3571:from the original on May 1, 2016 3553:Narcisse, Evan (June 25, 2012). 2738:Tortum, Deniz (March 20, 2015). 2657:Lufkin, Bryan (April 11, 2016). 2167:from the original on May 6, 2016 1984:from the original on May 7, 2016 1520:Narcisse, Evan (April 5, 2016). 579:Ethical Culture Fieldston School 487: 473: 450: 438: 422: 3837:Croft, Liam (August 23, 2019). 3730:Darvasi, Paul (November 2016). 3210:"1979 Revolution: Black Friday" 3132:Davis, Justin (June 15, 2016). 3005:Gwaltney, Javy (June 1, 2016). 2929:"1979 Revolution: Black Friday" 2234:iNK Stories (April 12, 2016). 2155:Pierotti, David (May 7, 2015). 1893:Flynn, Kerry (April 24, 2016). 1578:Todd, Andrew (April 26, 2016). 1121:"lacks the polish" of works by 804: 2773:Yu, Alan (December 13, 2013). 2458:"1979 Revolution is Greenlit!" 2115:Joho, Jess (August 13, 2015). 1410: 652:on April 5, 2016, followed by 552: 505:, where he is interrogated by 1: 3956:Interactive movie video games 3883:1979 Revolution: Black Friday 3742:. CID: 20.500.12592/zgmsbww. 2863:1979 Revolution: Black Friday 2861:iNK Stories (April 5, 2016). 2838:. iNK Stories. Archived from 2811:. iNK Stories. Archived from 2807:Butin, Sam (April 29, 2013). 2520:. iNK Stories. Archived from 2483:Smith, Adam (April 5, 2016). 2460:. iNK Stories. Archived from 2383:Leonsis, Elle (May 7, 2015). 1861:1979 Revolution: Black Friday 1859:iNK Stories (April 5, 2016). 1838:1979 Revolution: Black Friday 1836:iNK Stories (April 5, 2016). 1628:Rad, Chloi (April 21, 2016). 1485: 1445:1979 Revolution: Black Friday 1289:Game Developers Choice Awards 1194:Game Developers Choice Awards 1134:1979 Revolution: Black Friday 898:1979 Revolution: Black Friday 570:1979 Revolution: Black Friday 382:1979 Revolution: Black Friday 327:devices in 2016, and for the 301:1979 Revolution: Black Friday 34:1979 Revolution: Black Friday 2834:Butin, Sam (July 16, 2016). 2456:Butin, Sam (July 16, 2015). 1900:International Business Times 1463:s Erik Petrovich considered 1226:British Academy Games Awards 1128: 770: 7: 1170:20th Annual D.I.C.E. Awards 376: 10: 4042: 2629:Turner Broadcasting System 1328:Seumas McNally Grand Prize 1190:Seumas McNally Grand Prize 620:Museum of the Moving Image 18: 3986:Single-player video games 1434: 1388: 1368: 1359: 1336: 1301: 1296:Best Debut (iNK Stories) 1292: 1287: 1273: 1260: 1224: 1217: 1214: 1211: 1208: 1205: 1184:, where it also received 843: 840: 792: 789: 609:campaign was launched on 287: 271: 201: 153: 141: 129: 108: 79: 67: 57: 47: 38: 33: 3134:"Best of E3 2016 Awards" 3101:"1979 Revolution review" 2395:Penske Media Corporation 2041:American Iranian Council 1311:Excellence in Narrative 676:support was planned via 4011:Video games set in Iran 4006:Video games set in 1979 4001:Video games set in 1978 3639:Fox Entertainment Group 1478:, was released for the 1188:for Best Audio and the 656:devices on June 10 and 464: 1018: 738: 618:in 2014 and 2015, the 616:Sundance Film Festival 566: 3981:Political video games 3971:Nintendo Switch games 3885:at Wikimedia Commons 3320:"Best Adventure Game" 2433:. September 2, 2016. 1345:Best Meaningful Play 1267:D.I.C.E. Sprite Award 1166:D.I.C.E. Sprite Award 1008: 829:67% critics recommend 765:2009 Iranian protests 729:The actors performed 728: 721:Character development 640:was approved through 622:in New York, and the 560: 3702:Digitally Downloaded 1441:Digitally Downloaded 1356:New York Game Awards 1178:New York Game Awards 1158:The Game Awards 2016 3976:PlayStation 4 games 3358:. January 7, 2017. 3322:. January 7, 2017. 2043:. October 2, 2016. 1937:The Washington Post 1439:In September 2016, 1138:gaming publications 1021:Alexander Kriss of 1015:Asadollah Lajevardi 837: 786: 758:Iran hostage crisis 507:Asadollah Lajevardi 371:gaming publications 88:Andres Perez-Duarte 21:Black Friday (1978) 3673:. April 17, 2016. 2700:(April 21, 2016). 2635:on August 13, 2011 2490:Rock Paper Shotgun 2192:(April 21, 2016). 1451:was featured in a 1342:February 28, 2017 1332:Honorable Mention 1322:Honorable Mention 1299:Honorable Mention 1186:honorable mentions 1019: 835: 784: 739: 664:on July 31, 2018, 628:Sheffield Doc/Fest 567: 408:conversation trees 401:Ayatollah Khomeini 393:Iranian Revolution 345:Iranian Revolution 3951:IndieCade winners 3881:Media related to 3460:. Gamer Network. 3457:Gamesindustry.biz 3109:. Gamer Network. 2975:. July 30, 2018. 2464:on April 14, 2016 1779:. April 6, 2016. 1408: 1407: 1399:Games for Impact 1360:January 19, 2017 1262:February 23, 2017 1117:s Todd felt that 894: 893: 833: 832: 776:Critical response 695:Story and setting 668:on August 2, and 413:quick time events 389:interactive drama 309:interactive drama 297: 296: 282:interactive drama 240:December 14, 2016 4033: 3936:2016 video games 3918: 3917: 3916: 3909: 3900: 3895: 3894: 3892:Official website 3880: 3865: 3864: 3862: 3860: 3834: 3828: 3827: 3825: 3823: 3803: 3797: 3796: 3794: 3792: 3766: 3760: 3759: 3753: 3751: 3727: 3718: 3717: 3715: 3713: 3693: 3687: 3686: 3684: 3682: 3661: 3655: 3654: 3652: 3650: 3624: 3618: 3617: 3615: 3613: 3587: 3581: 3580: 3578: 3576: 3550: 3544: 3543: 3541: 3539: 3513: 3507: 3506: 3504: 3502: 3480: 3474: 3473: 3471: 3469: 3447: 3441: 3440: 3438: 3436: 3410: 3401: 3400: 3398: 3396: 3381: 3372: 3371: 3369: 3367: 3342: 3336: 3335: 3333: 3331: 3316: 3310: 3309: 3307: 3305: 3279: 3270: 3269: 3267: 3265: 3239: 3230: 3229: 3227: 3225: 3206: 3197: 3196: 3194: 3192: 3166: 3160: 3159: 3157: 3155: 3129: 3123: 3122: 3120: 3118: 3096: 3077: 3076: 3074: 3072: 3050: 3033: 3032: 3030: 3028: 3023:on June 16, 2016 3019:. 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Awards 1131: 1119:1979 Revolution 1114: 1107: 1100: 1093: 1087:1979 Revolution 1076: 1069: 1062: 1055: 1045: 1038: 1031: 999: 992: 985: 978: 969: 962: 949: 939: 916: 895: 814: 808: 782: 778: 773: 723: 697: 682:1979 Revolution 674:Virtual reality 666:Nintendo Switch 638:1979 Revolution 589:, based on the 587:1979 Revolution 555: 499: 498: 497: 496: 495: 492: 483: 482: 481: 478: 467: 462: 461: 460: 459: 458: 455: 447: 446: 443: 435: 434: 427: 379: 366:1979 Revolution 329:Nintendo Switch 267: 252:Nintendo Switch 212: 211: 208: 197: 188:Nintendo Switch 125: 104: 91:Jason Schreiber 29: 28:2016 video game 24: 17: 12: 11: 5: 4039: 4029: 4028: 4026:Xbox One games 4023: 4018: 4013: 4008: 4003: 3998: 3993: 3988: 3983: 3978: 3973: 3968: 3963: 3958: 3953: 3948: 3943: 3938: 3923: 3922: 3902: 3901: 3873: 3872:External links 3870: 3867: 3866: 3829: 3798: 3761: 3719: 3688: 3656: 3619: 3582: 3545: 3508: 3475: 3442: 3402: 3373: 3337: 3311: 3271: 3231: 3198: 3161: 3124: 3078: 3034: 2990: 2955: 2913: 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Khonsari 563:Navid Khonsari 554: 551: 511:Navid Negahban 493: 486: 485: 484: 479: 472: 471: 470: 469: 468: 466: 463: 456: 449: 448: 444: 437: 436: 428: 421: 420: 419: 418: 417: 378: 375: 360:motion capture 352:Navid Khonsari 295: 294: 289: 285: 284: 275: 269: 268: 266: 265: 264:August 3, 2018 262: 257: 256:August 2, 2018 254: 249: 246: 241: 238: 233: 230: 225: 222: 207: 206: 205: 203: 199: 198: 196: 195: 190: 185: 180: 175: 170: 165: 159: 157: 151: 150: 145: 139: 138: 133: 127: 126: 124: 123: 118: 117:Navid Khonsari 114: 112: 106: 105: 103: 102: 100:Navid Negahban 97: 92: 89: 85: 83: 77: 76: 74:Navid Khonsari 71: 65: 64: 61: 55: 54: 51: 45: 44: 36: 35: 27: 15: 9: 6: 4: 3: 2: 4038: 4027: 4024: 4022: 4019: 4017: 4016:Windows games 4014: 4012: 4009: 4007: 4004: 4002: 3999: 3997: 3994: 3992: 3989: 3987: 3984: 3982: 3979: 3977: 3974: 3972: 3969: 3967: 3964: 3962: 3959: 3957: 3954: 3952: 3949: 3947: 3944: 3942: 3939: 3937: 3934: 3933: 3931: 3921: 3911: 3910: 3907: 3899: 3893: 3888: 3887: 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Index

Black Friday (1978)

Developer(s)
Publisher(s)
Director(s)
Navid Khonsari
Producer(s)
Adam Neuhaus
Navid Negahban
Writer(s)
Brian Wood
Composer(s)
Nima Fakhrara
Engine
Unity
Platform(s)
OS X
Windows
iOS
Android
PlayStation 4
Nintendo Switch
Xbox One
Genre(s)
Adventure
interactive drama
Single-player
adventure
interactive drama
OS X

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