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Boot Hill (role-playing game)

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545:"a game that is well suited to portraying small battles based on the Old West." However, Freeman found that the game was ill-suited to larger battles, noting that "the playing time increases exponentially with the number of individual figures involved." He concluded by giving the game an Overall Evaluation of "Good", saying, "A real campaign would severely test the judgement and resources of the referee and spirit of the players, but because the milieu is so familiar, 'dropping in 524:. Beddow was not impressed by the campaign map, which was "by TSR standards, extremely shabby and unprofessional", with large blank areas that "with their generally lazy attitude towards the map, TSR asks you to fill in numerous details, claiming this 'creates flexibility.'" However, he found the large scale map of a generic Western town to be "quite commendable". Overall, Beddow concluded that 514:, and gave it an above average score of 8 out of 10. He found few substantive rule changes from the first edition, other than the addition of several appendices to the rulebook that included biographies of notable American gunfighters, suggested scenarios, and a method for transferring characters to and from other TSR roleplaying systems such as 561:
gave this game a qualified recommendation, pointing out "As a tactical simulation of Western gunfights, it's unsurpassed. As a role-playing game, there's not really enough here to put together a meaningful campaign." Swan concluded by giving the game a rating of 3 out of 4, saying,
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was marketed to take advantage of America's love of the western genre. The game did feature some new game mechanics, such as the use of percentile dice, but its focus on gunfighting rather than role-playing, as well as the lethal nature of its combat system, limited its appeal.
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is a game that punches far above its weight class. It's yet another reminder that there is no better combination than slim rules and imagination when it comes to RPGs. That was true thirty years ago, when I last played
283:; they remained just as likely to die in their hundredth combat as they had been in their first. As a result, most characters had a very short life span, and players generally had little chance to identify with their 579:, James Maliszewski said "Far from being disappointed, I was frankly amazed at how enjoyable the game was and found myself itching to continue playing, even after we'd set things aright in Brimstone. Like original 528:
is such an "Easy yet effective game to play" because of "the knowledge of, and feeling for, the Wild West which is within all of us. It is fantasy and yet one still has one's feet on the ground."
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combat game, but even in the third edition, most of the rules concerned combat resolution, with relatively little information about settings and few rules for social interaction.
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works best as a board game, where players rough out a city map on a tabletop or floor, then use miniature figures to stage showdowns."
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Combat could be short and deadly, with death often coming from the first gunshot. This lethality did not change over time since, unlike
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issue 71 features the Boot Hill module "The Taming of Brimstone" by Donald Mumma which was the winner of a module design contest.
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focused on gunfighting rather than role-playing. The first edition and second editions were specifically marketed as a
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rules, making the difference between the "good guys" and "bad guys" a matter of moral interpretation or choice.
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used game mechanics that were advanced for the time. Most games still used traditional six-sided dice, but
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started development of the rules for a Western genre miniatures combat system and role-playing game called
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However, Kaye unexpectedly died of a heart attack in January 1975. Blume and Gygax subsequently published
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Although the western was a popular American motif, the game did not have the same mass appeal as
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was issued in three editions over 15 years, but it never reached the same level of popularity as
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for character abilities and skill resolution. However, several factors limited its appeal.
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was published in three editions, none captured the public imagination in the same way as
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later that year in memory of their friend. It was TSR's third role-playing game, after
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characters did not advance in levels to develop better defenses or advantages over
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
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Kuntz: "Don was a great fan of the Western and an avid supporter of the
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remained a very small and limited member of TSR's stable of games.
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over the long term, as they could with a player character in
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Beddow, Dominic (December 1979 – January 1980). "Open Box".
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KrakĂłw RPGs has a complete bibliography with cover photos.
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for an occasional battle/scenario is a possibility."
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TSR also released a three-figure pack of gunslinger
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Art of the Genre: Boot Hill's Ballots & Bullets
833:. New York: Simon & Schuster. pp. 249–250. 865:"Those Thrilling Days of Yesteryear – Black Gate" 955: 338:1st edition, printed in 1975, 34 pages, no ISBN. 912:- Review from the Museum of Roleplaying Games. 764:"Ride, Cowboy, Ride - The Forgotten Boot Hill" 182:. Kaye in particular was an avid supporter of 198:campaign to an alternate universe set in the 150:and other fantasy-themed role-playing games. 174:in late 1973, they and new business partner 853:. New York: St. Martin’s Press. p. 41. 790: 758: 756: 754: 752: 750: 349:. Reprinted with a different cover in 1984. 879:"Game:Boot Hill Wild West Module Mad Mesa" 412:. Written to be playable solitaire, as a 850:The Complete Guide to Role-Playing Games 747: 680:"Interview with Gary Gygax, part 2 of 3" 626: 624: 554:The Complete Guide to Role-Playing Games 504:In the December–January 1979 edition of 325: 157: 825: 956: 690: 242:was one of the first games to use two 974:Role-playing games introduced in 1975 969:Historical Western role-playing games 936:The Stuff of Legends - TSR: Boot Hill 725: 677: 621: 843: 837: 786: 784: 671: 595: 719: 660:. Pied Piper Publishing. 2004-10-18 153: 13: 819: 14: 990: 892: 781: 608:is held in the collection of the 27: 871: 857: 321: 258:s Tolkienesque fantasy setting. 805: 645: 610:Strong National Museum of Play 352:3rd edition, printed in 1990, 341:2nd edition, printed in 1979, 1: 831:The Complete Book of Wargames 615: 569:In a retrospective review of 534:The Complete Book of Wargames 416:, or as a multiplayer module. 367:was supported by a referee's 166:Soon after TSR was formed by 658:"Robilar Remembers: Murlynd" 499: 306:For these reasons, although 129:, and taking its name from " 7: 678:Lynch, Scott (2001-05-17). 641:: TSR, Inc.: 1 Summer 1975. 33:Second edition cover, 1979. 10: 995: 216:Empire of the Petal Throne 126:Empire of the Petal Throne 16:Old West role-playing game 883:Google Arts & Culture 230: 72: 64: 54: 38: 26: 921:- Review from GameGrene. 733:. Scribner. p. 99. 592:, and it's true today." 424:(BH2), printed in 1982, 396:(BH1), printed in 1981, 918:The Forgotten Boot Hill 909:Boot Hill, 2nd Edition 639:Lake Geneva, Wisconsin 581:Dungeons & Dragons 516:Dungeons & Dragons 421:Lost Conquistador Mine 365:Boot Hill, 2nd Edition 334: 211:Dungeons & Dragons 163: 120:Dungeons & Dragons 916:Ride, Cowboy, Ride - 902:- TSR's Wild West RPG 770:. Disobey. 2000-12-29 329: 281:non-player characters 161: 137:term for "cemetery". 702:Wizards of the Coast 698:"The History of TSR" 634:The Strategic Review 162:First edition cover. 612:(object 110.1979). 521:Metamorphosis Alpha 436:Ballots and Bullets 23: 335: 164: 21: 740:978-1-4516-4052-6 596:Other recognition 551:In his 1990 book 531:In the 1980 book 451:Burned Bush Wells 382:and Mini-Module, 373:adventure modules 371:and five 32 page 95:role-playing game 82: 81: 986: 964:Gary Gygax games 887: 886: 875: 869: 868: 861: 855: 854: 841: 835: 834: 823: 817: 816: 813:"TSR: Boot Hill" 809: 803: 802: 788: 779: 778: 776: 775: 760: 745: 744: 723: 717: 716: 714: 713: 704:. Archived from 694: 688: 687: 675: 669: 668: 666: 665: 649: 643: 642: 628: 537:, game designer 380:Referee's Screen 285:player character 154:Creative origins 31: 24: 20: 994: 993: 989: 988: 987: 985: 984: 983: 979:TSR, Inc. games 954: 953: 939:, Pope, Thomas. 895: 890: 877: 876: 872: 863: 862: 858: 842: 838: 824: 820: 811: 810: 806: 789: 782: 773: 771: 762: 761: 748: 741: 727:Ewalt, David M. 724: 720: 711: 709: 696: 695: 691: 676: 672: 663: 661: 656: 650: 646: 631:"In Memorium". 630: 629: 622: 618: 598: 502: 493:Dragon Magazine 324: 248:percentile dice 233: 225:Of Dice and Men 156: 133:", the popular 47: 34: 17: 12: 11: 5: 992: 982: 981: 976: 971: 966: 952: 951: 940: 932: 922: 913: 905: 894: 893:External links 891: 889: 888: 870: 856: 836: 818: 804: 799:Games Workshop 780: 746: 739: 718: 689: 670: 644: 619: 617: 614: 600:A copy of the 597: 594: 557:, game critic 501: 498: 478: 477: 463: 447: 433: 417: 391: 362: 361: 350: 339: 323: 320: 304: 303: 292: 269: 259: 244:ten-sided dice 232: 229: 223:, in his book 221:David M. Ewalt 155: 152: 123:(D&D) and 80: 79: 74: 70: 69: 66: 62: 61: 56: 52: 51: 42: 36: 35: 32: 15: 9: 6: 4: 3: 2: 991: 980: 977: 975: 972: 970: 967: 965: 962: 961: 959: 950: 949: 944: 941: 938: 937: 933: 930: 926: 923: 920: 919: 914: 911: 910: 906: 903: 901: 897: 896: 884: 880: 874: 866: 860: 852: 851: 846: 840: 832: 828: 822: 814: 808: 800: 796: 795: 787: 785: 769: 765: 759: 757: 755: 753: 751: 742: 736: 732: 728: 722: 708:on 2008-09-24 707: 703: 699: 693: 685: 681: 674: 659: 654: 648: 640: 636: 635: 627: 625: 620: 613: 611: 607: 603: 593: 591: 586: 582: 578: 577: 572: 567: 565: 560: 556: 555: 549: 548: 544: 540: 536: 535: 529: 527: 523: 522: 517: 513: 509: 508: 497: 495: 494: 489: 487: 483: 475: 474:0-88038-105-1 471: 468:(BH5), 1984, 467: 464: 461: 460:0-394-53466-2 457: 454:(BH4), 1984, 453: 452: 448: 445: 444:0-394-53067-5 441: 438:(BH3), 1982, 437: 434: 431: 430:0-394-52594-9 427: 423: 422: 418: 415: 411: 410:0-394-52705-4 407: 403: 402:0-935696-71-7 399: 395: 392: 389: 388:0-394-52590-6 385: 381: 378: 377: 376: 374: 370: 366: 359: 358:0-88038-976-1 355: 351: 348: 347:0-394-51875-6 344: 340: 337: 336: 332: 328: 319: 317: 313: 309: 301: 297: 293: 290: 286: 282: 278: 274: 270: 267: 263: 260: 257: 253: 252: 251: 249: 245: 241: 237: 228: 226: 222: 218: 217: 212: 208: 203: 201: 197: 193: 189: 185: 181: 177: 173: 169: 160: 151: 149: 145: 140: 136: 132: 128: 127: 122: 121: 116: 112: 108: 104: 100: 96: 92: 88: 87: 78: 75: 71: 67: 63: 60: 57: 53: 50: 46: 43: 41: 37: 30: 25: 19: 946: 935: 928: 917: 908: 899: 882: 873: 859: 848: 839: 830: 827:Freeman, Jon 821: 807: 792: 772:. Retrieved 767: 730: 721: 710:. Retrieved 706:the original 692: 683: 673: 662:. Retrieved 652: 647: 632: 605: 601: 599: 589: 584: 580: 574: 570: 568: 563: 552: 550: 546: 542: 532: 530: 525: 519: 515: 511: 505: 503: 491: 490: 485: 479: 465: 449: 435: 419: 404:, and 1982, 393: 364: 363: 330: 322:Publications 315: 311: 307: 305: 295: 288: 276: 275:characters, 272: 261: 255: 239: 235: 234: 224: 214: 210: 206: 204: 187: 183: 179: 165: 147: 143: 138: 124: 118: 110: 97:designed by 85: 84: 83: 18: 794:White Dwarf 539:Jon Freeman 507:White Dwarf 190:character, 176:Brian Blume 99:Brian Blume 65:Publication 45:Brian Blume 958:Categories 948:Black Gate 845:Swan, Rick 774:2012-10-26 712:2005-08-20 664:2009-09-16 616:References 576:Black Gate 482:miniatures 466:Range War! 266:miniatures 168:Gary Gygax 103:Gary Gygax 55:Publishers 49:Gary Gygax 925:Boot Hill 900:Boot Hill 768:Gamegrene 653:Boot Hill 602:Boot Hill 590:Boot Hill 585:Boot Hill 571:Boot Hill 564:Boot Hill 559:Rick Swan 543:Boot Hill 526:Boot Hill 512:Boot Hill 500:Reception 486:Boot Hill 316:Boot Hill 308:Boot Hill 300:alignment 277:Boot Hill 262:Boot Hill 240:Boot Hill 236:Boot Hill 207:Boot Hill 200:Wild West 184:Boot Hill 180:Boot Hill 144:Boot Hill 139:Boot Hill 135:Wild West 131:Boot Hill 111:Boot Hill 86:Boot Hill 59:TSR, Inc. 40:Designers 22:Boot Hill 929:Mad Mesa 847:(1990). 829:(1980). 729:(2013). 655:rules." 606:Mad Mesa 414:gamebook 394:Mad Mesa 331:Mad Mesa 256:D&D' 196:Greyhawk 172:Don Kaye 107:Don Kaye 93:-themed 604:module 541:called 312:D&D 296:D&D 294:Unlike 289:D&D 273:D&D 192:Murlynd 188:D&D 148:D&D 91:western 77:Western 797:(16). 737:  684:RPGnet 637:(#2). 472:  458:  442:  428:  408:  400:  386:  369:screen 356:  345:  333:cover. 231:System 105:, and 73:Genres 801:: 14. 89:is a 735:ISBN 518:and 484:for 470:ISBN 456:ISBN 440:ISBN 426:ISBN 406:ISBN 398:ISBN 384:ISBN 354:ISBN 343:ISBN 213:and 170:and 113:was 68:1975 945:at 573:in 246:as 115:TSR 960:: 881:. 783:^ 766:. 749:^ 700:. 682:. 623:^ 583:, 488:. 375:: 314:; 219:. 202:. 101:, 931:. 885:. 867:. 815:. 777:. 743:. 715:. 686:. 667:. 562:" 476:. 462:. 446:. 432:. 390:. 360:. 291:.

Index


Designers
Brian Blume
Gary Gygax
TSR, Inc.
Western
western
role-playing game
Brian Blume
Gary Gygax
Don Kaye
TSR
Dungeons & Dragons
Empire of the Petal Throne
Boot Hill
Wild West

Gary Gygax
Don Kaye
Brian Blume
Murlynd
Greyhawk
Wild West
Empire of the Petal Throne
David M. Ewalt
ten-sided dice
percentile dice
miniatures
non-player characters
player character

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