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BrikWars

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366:...and so Rayhawk took it upon himself, intending to replace each instance of the offending L-word with the less legally-contentious "Brik." As the project progressed...., additions and modifications turned BrikWars into a separate entity in its own right by the tail end of 1995, now a universal battle engine rather than solely focused on the adventures of the Lego Wars SpaceMan. 354:, using bits of Lego to create the miniatures you play with. But now, if you hit his site, all you'll see is the story of the letter he got from the lawyers at Interlego A.G. Todd's a student . . . he can't afford a legal battle with a giant corporation, regardless of what his rights may be under the "fair use" doctrine. 465: 149:
The purpose of BrikWars is to provide a safe and comfortable setting in which groups of cute and friendly minifigs can mutilate and slaughter one another. The battle can be large or small, balanced or skewed, ordered or chaotic; what’s important is that the level of mindless violence is kept at an
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The very first edition of what would eventually become BrikWars was written in the waning months of 1995. This text spent a shadowy existence, passing from person to person by photocopies and e-mail for nearly a year, mutating and changing along the way. Eventually the game found its first stable
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has succeeded or failed in their objectives, or until players agree that the battle is over. Normally each unit is able to move once (a number of inches based on its "Move" statistic) and take a single major action (usually to make an attack, or to use one of its special abilities known as a
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Internet home on the web page of an Oregon State University student by the name of Chad Bagaasoc, requiring the assembly of a 'definitive' text from the many variations in use at the time. This was accomplished in early 1997, and that text remained in authority for over a year and a half.
406:, Luke Mason emphasized the economy of "taking all those hundreds of unused LEGOs sitting around and adding stats and rules to them so you can have a real wargame with them."; as well as its "flexible and affordable (if rough in design)" design. He summarizes his views as: 410:
Overall, it's a lot of fun for anyone willing to deal with its "published for free on the internet" nature. By that, I mean that it's not half as well-rounded as most games designed by publishers, because it's literally just one dude with a website writing every single
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featured space-themed combat between Lego minifigures, and was distinguished from other miniature wargames of the time by a strong building-brick construction theme allowing the customization of playing pieces. It was followed in January 1995 by a sequel,
248:"Specialty") in a given turn, in addition to any number of minor actions. Units have lots of options such as: withholding its action that turn, to be able use that action in response to Enemy action; sprinting; charging; bailing or forming up into a squad. 255:
for its Action attribute, which it must roll against a set number determined by the difficulty of the act. When an attack successfully hits, the attacker rolls their weapon's Damage dice in the hopes of overcoming the target's Armor stat. Most
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system by Mike Rayhawk, created for use with plastic building blocks and figurines. It is designed to be simple and flexible, allowing for its players' full range of creativity in creating armies, creatures, vehicles, and worlds out of
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is known for its straight-faced acceptance of the kinds of ridiculous scenarios and multi-genre mashups that arise naturally when children dump out their unsorted toybins on the floor. Much of its humor comes from
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Ever since our web site went up, it's had a link to the Lego Wars home page, maintained by Todd Ogrin. The game, which he created along with E.O'Dell, is a wicked parody of
243:, with each player moving and attacking with each of their units able to do so, before passing the turn to the next player in sequence. This continues until each player or 647: 188:
constructed from construction bricks or random objects found near the playing area. While the game can be played with non-construction-toy-related objects, such as
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So Ogrin and O'Dell removed their content, but others archived it (adding legal disclaimers). Meanwhile, Mike Rayhawk started work on what would become
606: 200:, the rules lend themselves best to figures and structures which can be easily disassembled and reconstructed. These models might represent real or 845: 387:
is part of a wider movement of homebrew wargames based on Lego and other children's building block toys, including Evil Stevie's Pirate Game by
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in the game controls forces custom-built from construction toys or whatever materials they have at hand. The creations are assigned
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In February 1997 Rayhawk formally announced BrikWars on rec.toys.lego. BrikWars has been in continual development ever since.
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are more resilient and may take multiple hits (with their abilities correspondingly degraded) before being destroyed.
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For determining the success or failure of actions and attacks, each unit is assigned an appropriately sized
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according to the current size and features of the physical models at any given moment.
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forces and situations, but are just as likely to represent exactly what they are -
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units who can attempt to ignore the rules completely once per turn with a Heroic
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Gabriel, Stephen W.; Walden, Tonia (1995). Jolly R. Blackburn (ed.).
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units are killed by having their Armor overcome once, while larger
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and their players, while flouting or deliberately misinterpreting
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LEGO: Bausteine einer volkskundlichen Spielkulturforschung
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is a "standout LEGO tabletop effort" in this scene.
983: 705: 671: 800: 798: 796: 866: 672:O'Dell, Eric; Ogrin, R.Todd (16 March 1991). 275:as often as possible, as seen in the "Law of 180:from other construction toy brands) as small 831: 706:O'Dell, Eric; Ogrin, R.Todd (January 1995). 633: 631: 629: 627: 154:A physical release of the game published by 793: 491: 489: 487: 485: 483: 624: 570:"Brickwars: Building Brick Combat System" 563: 561: 559: 557: 555: 553: 551: 549: 547: 545: 543: 440: 438: 436: 604: 541: 539: 537: 535: 533: 531: 529: 527: 525: 523: 31:The Dread Pirate Two-By-Two, an icon of 739: 567: 480: 444: 128:Although targeted primarily at adults, 984: 901:from the original on September 9, 2011 834:"The game formerly known as Lego Wars" 495: 433: 91:, Miniature building and customization 764: 762: 701: 699: 684:from the original on 21 November 2018 667: 665: 637: 586:from the original on 24 February 2021 520: 287:. The rulebook repeatedly encourages 781:from the original on 25 January 2021 735: 733: 271:The rules also encourage players to 919: 804: 768: 13: 977:BrikWars PC Game homepage/download 848:from the original on 5 August 2021 759: 740:Jackson, Steve (12 October 1995). 718:from the original on 16 March 2009 696: 662: 650:from the original on 3 August 2021 508:from the original on 3 August 2021 468:from the original on 5 August 2021 14: 1013: 947: 813:from the original on 4 March 2016 730: 161: 1002:Wargames introduced in the 1990s 832:Mike Rayhawk (1 February 1997). 334:for their improper usage of the 322:In October 1995, the authors of 25: 913: 883: 860: 825: 748:from the original on 2009-12-31 638:Mason, Luke (29 January 2014). 605:Bojaciuk, James (May 8, 2023). 674:"LEGO WARS A Fun Game To Play" 598: 1: 496:Varney, Allen (15 May 2007). 427: 379: 7: 922:"Evil Stevie's Pirate Game" 891:"Evil Stevie's Pirate Game" 415: 212:battles for toy supremacy. 10: 1018: 972:The BrikWars 2020 rulebook 298: 169:uses "minifigs" (usually 95: 83: 71: 63: 55: 47: 39: 24: 502:www.escapistmagazine.com 445:Hammerl, Tobias (2018). 895:www.classic-pirates.com 158:was announced in 2023. 156:Modiphius Entertainment 771:"Other Brick Wargames" 568:Rayhawk, Mike (2006). 413: 374: 368: 356: 152: 408: 369: 364: 348: 306:, the predecessor of 147: 118:miniatures wargaming 87:Strategic thinking, 932:on 12 November 2020 807:"BrikWars Versions" 279:", and for special 21: 992:Miniature wargames 226:miniatures wargame 150:entertaining high. 19: 897:. 26 March 2011. 712:mama.indstate.edu 678:mama.indstate.edu 644:boardgamegeek.com 273:disobey the rules 178:miniature figures 123:construction toys 109: 108: 1009: 959: 958: 942: 941: 939: 937: 928:. 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According to 382: 330:order from the 301: 293:rules-lawyering 291:over obsessive 194:stuffed animals 164: 99: 35: 17: 16:Minifig wargame 12: 11: 5: 1015: 1005: 1004: 999: 994: 980: 979: 974: 969: 960: 949: 948:External links 946: 944: 943: 926:sj.sjgames.com 912: 882: 859: 824: 792: 758: 729: 695: 661: 623: 597: 519: 479: 460: 452:(Dissertation) 431: 429: 426: 425: 424: 417: 414: 381: 378: 346:describes it: 300: 297: 253:polyhedral die 223:skirmish-level 190:action figures 176:or equivalent 163: 162:Play mechanics 160: 145:of the genre. 107: 106: 97: 93: 92: 85: 81: 80: 73: 69: 68: 65: 61: 60: 57: 53: 52: 49: 45: 44: 41: 37: 36: 30: 15: 9: 6: 4: 3: 2: 1014: 1003: 1000: 998: 995: 993: 990: 989: 987: 978: 975: 973: 970: 968: 967:BoardGameGeek 964: 961: 957: 952: 951: 931: 927: 923: 916: 900: 896: 892: 886: 878: 874: 870: 863: 847: 843: 842:rec.toys.lego 839: 835: 828: 812: 808: 801: 799: 797: 780: 776: 775:brickwars.com 772: 765: 763: 747: 743: 736: 734: 717: 713: 709: 708:"LegoWars II" 702: 700: 683: 679: 675: 668: 666: 649: 645: 641: 634: 632: 630: 628: 612: 608: 601: 582: 578: 577:brickwars.com 571: 564: 562: 560: 558: 556: 554: 552: 550: 548: 546: 544: 542: 540: 538: 536: 534: 532: 530: 528: 526: 524: 507: 503: 499: 492: 490: 488: 486: 484: 467: 463: 461:9783830982494 457: 450: 449: 441: 439: 437: 432: 423: 420: 419: 412: 407: 405: 404:Boardgamegeek 400: 398: 394: 390: 389:Steve Jackson 386: 377: 373: 367: 363: 361: 355: 353: 347: 345: 344:Steve Jackson 341: 337: 333: 329: 325: 320: 318: 313: 309: 305: 296: 294: 290: 286: 282: 278: 274: 269: 267: 263: 259: 254: 249: 246: 242: 239:Players take 237: 235: 231: 227: 224: 221: 217: 213: 211: 207: 203: 199: 195: 191: 187: 183: 179: 175: 172: 168: 159: 157: 151: 146: 144: 140: 136: 131: 126: 124: 119: 115: 114: 104: 98: 94: 90: 89:Improvisation 86: 82: 78: 74: 70: 66: 62: 59:5–30+ minutes 58: 54: 50: 46: 42: 38: 34: 28: 23: 956:BrikWars.com 934:. 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Each 216:BrikWars 198:chessmen 182:soldiers 167:BrikWars 139:wargames 130:BrikWars 113:BrikWars 101:brikwars 33:BrikWars 20:BrikWars 840::  646:. BGG. 616:May 13, 299:History 186:terrain 96:Website 48:Players 873:Shadis 458:  422:LUGNET 342:". As 338:word " 230:player 184:, and 84:Skills 75:High ( 72:Chance 584:(PDF) 573:(PDF) 411:rule. 352:WH40K 277:Fudge 241:turns 218:is a 196:, or 997:Lego 938:2021 907:2021 854:2021 819:2021 787:2021 724:2021 690:2021 656:2021 618:2023 592:2021 514:2021 474:2021 456:ISBN 340:Lego 285:Feat 281:Hero 264:and 245:team 206:toys 171:Lego 103:.com 965:at 289:fun 988:: 924:. 893:. 877:IV 875:. 871:. 844:. 836:. 809:. 795:^ 777:. 773:. 761:^ 744:. 732:^ 714:. 710:. 698:^ 680:. 676:. 664:^ 642:. 626:^ 609:. 579:. 575:. 522:^ 500:. 482:^ 464:. 435:^ 395:, 362:: 319:. 192:, 125:. 51:2+ 940:. 909:. 856:. 821:. 789:. 755:. 726:. 692:. 658:. 620:. 594:. 516:. 476:. 79:)

Index


dice rolling
Improvisation
brikwars.com
miniatures wargaming
construction toys
satirizing
wargames
conventions
Modiphius Entertainment
Lego
minifigures
miniature figures
soldiers
terrain
action figures
stuffed animals
chessmen
imaginary
toys
arbitrary
turn-based
skirmish-level
miniatures wargame
player
attributes
turns
team
polyhedral die
infantry

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