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Casper (video game)

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381:, in which players read and play in the story and there are three mini-games, Fatso's Creature Feature, Stretch's Shake Rattle and Roll and Stinkie's Peek-a-boo, designed to teach vocabulary, spelling and shape recognition. Being aimed at younger children, some of the darker elements of the story are cut with Carrigan, Dibs and Amelia absent, Dr. Harvey's career is to hunt for ghosts and the Lazarus being named simply as the "Machine" and was described as turning a ghost into a person. The Cellular Integrator also only appears in one of the mini-games. Although Carrigan and Dibs are cut from the story they appear in the hard jigsaw puzzles, among stills from the film, in Fatso's Creature Feature. Casper and the Ghostly Trio were reprised by their respective voice actors from the film, while Kat and Dr. Harvey were voiced by Jamie Cronin and Dan Woren, replacing Christina Ricci and Bill Pullman respectively. Narration was provided either by Joe Nipote or Hettie Lynn Hurtes, depending on if the player clicked on Dr. Harvey or Kat on the front page. 404:-like fashion. Players have to use the arrow keys to put each letter into the correct boxes and each time a word is completed, Stretch moves Casper up a level until he reaches the top. On higher difficulties, the letters will fall faster and even appear in different orientations, so players must also use the up and down arrows to turn the letters. If no letters match any in the current word, they can be given to Fatso, though he will also eat any letters that are incorrectly matched or are in the wrong orientation even if they are matched. 489:
to prevent Casper from using it) and assembling it, and finally finding the Cellular Integrator with which to restore Harvey (which is stolen by Carrigan, leading to the final challenge), while exploring the mansion, collecting jigsaw pieces to solve puzzles for morph icons, eating food for morph points and dealing with the Ghostly Trio. Unlike other versions, other than the Ghostly Trio and Carrigan, there are no enemies. The game instead focuses mainly on solving puzzles. Like in the
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tricked out of the ultimate treasure. The player must use various items to travel around Whipstaff to find traces of Casper's friends and take pictures of them for hints and collect items while defending against attacks by the Ghostly Trio who are on Carrigan's side. There was supposed to be a sequel as stated in the ending and the manual where the player would help Casper turn his friends back into "fleshies" but Morning Star went bankrupt before it was made.
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transformations and objects to help the zombie Doctor collect flasks with the formula to cure him. There also six children in each level to rescue though the player does not need to in order to finish a level, but Casper needs to save every child to become Hero of the Day. The Ghostly Trio show up in each level occasionally to scare Dr. Harvey and throw him off course and Casper must deflect their attacks.
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view and the player mostly controls Kat Harvey as she protects Casper from the duo of Carrigan Crittenden and Dibs though Casper can be controlled occasionally after finding special pick-ups. During the course of the game, Kat collects items, therefore making this game an adventure game as opposed to
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who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the film. This
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has the player help the ghost version of Dr. Harvey (who is trapped in the Lazarus) catch Stinky, who has stolen the Cellular Integrator for the Lazarus in an attempt to keep Harvey as a ghost. Stinky will turn himself into random shapes and players have to click on different tiles on a board to find
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s team of four reviewers criticized that load times are frequent, it is easy to get lost, and that the puzzles are often obscure or even don't make sense. They nonetheless had a generally positive response to the game, with Sushi-X deeming it a strong last hurrah for the 3DO. They cited the stunning
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Each of the levels consist of four main mini games, which the player can do in any order, and two final mini games that only appear at the end of the game. However, three of the main mini games are the same every level, with their only difference being a slightly increased difficulty level. The main
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graphics. The game features an alternate rendition of the film's plot (with some of its dark elements retained) spread across three acts, consisting of Casper finding tokens of friendship for Kat and Dr. Harvey, then finding the pieces for the Lazarus machine (which the Ghostly Trio had disassembled
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engine. Picking up special objects allows Casper to morph into these objects to clear rooms of enemies, and to protect Kat from certain hazards. Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion, and outside electrical lines allow Casper to pick up the last of
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agreed that the graphics are exceptional, noting in particular the ghosts which have true transparency (an effect generally thought to be impossible for the 3DO). While also agreeing that some of the puzzles don't make sense, he felt the game was generally easy enough for its young target audience,
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In an odd seeming oversight, in the game, no matter what one does, the player seems to wind up with an extra red key. Players have scoured the manor with no luck finding an extra red door. After combing through the games information, it seems there truly is no extra red door or room in which to use
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Baseballs are used to stun the enemies. Getting hit by an enemy results in a game over. There is even a box to the bottom right that keeps track of time (in seconds and minutes); the game starts with ten seconds elapsed. Saving the game is performed by finding mechanical contraptions and activating
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is a simple puzzle game with players completing puzzles that result in brief animations once finished. "Easy" has the player assembling Casper and his uncles, while "medium" has the player assembling puzzles featuring the Ghostly Trio in different shapes, colors and patterns. As explained upwards,
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in 1997 and takes place after the 1995 film. After the Harvey's go on vacation, Casper's human friends throw him a party to cheer him up but a revived Carrigan turns them into ghosts, using a magic spell from an old book in the library, and hides them somewhere in the manor as revenge for being
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leaving the children scared at the mercy of the Trio. The old Schoolmistress of the manor has them call in Dr. James Harvey to stop them only to become a zombie himself capable only of walking in front of him. It's up to Casper to help safely guide him through each of five levels using various
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gave the Saturn version a 70%, calling it "a decent effort" when adapting the film into game, but noted some occassinal flaws in gameplay and called it "repetitive". Their next issue printed a retraction, admitting that Interplay had not sent them a review copy of
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words or objects (based on the current difficulty) that match the current shape he has become or something within the shape itself (i.e. a day of the week). The higher the difficulty, the more words/objects the player has to match to catch Stinky.
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and Planet Interactive in 2002, it is one of few video games in which Casper can actually go through walls though only through the ones within each level. The Ghostly Trio have turned all the adults in town (presumably
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The Game Boy Color game is a scaled-down version of the Saturn/3DO/PS game with the only puzzles and morph icons being the ones required to reach the ending and the sound and graphics are rendered for handheld.
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it. It is possible and likely that the extra red key was an oversight in the fact that it may have supposed to have been a gold key. If the player uses one of the gold keys in the wrong intended order, it
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them. While saving the game, the game counts all the coins and gems; it uses that count to tabulate a percentage to decide how much of the game has been officially completed.
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and concluded it to be a solid though not amazing game. The magazine's brief reviews of the PlayStation and Saturn versions made similar comments.
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is a spelling game in which players have to free Casper from the kitchen stove chimney (Stretch had trapped him down it) by spelling words in a
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goal of these games are to make it to the end with as much ooze as possible (ooze being fuel for the Lazarus and is much like points).
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This article is about the games based on the 1995 film. For an overview of video games based on the Casper franchise in general, see
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the hard difficulty puzzles consist of stills from the film which when completed, play a scene relating to that image.
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the player out of the latter half of the game's secrets. It is also possible, but less likely, that it is merely a
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software were used to generate the character graphics and backgrounds in the Saturn/PlayStation/3DO game.
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and was released in May 1996. It was aimed at children aged 4–8 and is an
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This game was developed by Bonsai Entertainment and released by
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graphics and wide variety of gameplay elements. A critic for
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Sega Saturn, 3DO, PlayStation, and Game Boy Color game
882:"Youtube Link to playthrough proving extra red key" 443:the toys when he picks up the electric bolt morph. 82:
Casper the Friendly Ghost § PC and video games
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Series of video games based on the 1995 film Casper
1036:Allsetter, Rob (February 1996). "Review: Casper". 1515: 45:The article is full of incorrect capitalization. 484:plays as a top-view action-adventure game with 1174: 1160: 755: 704: 675: 646: 363:The first PC game based on the film was the 1007: 1005: 104:North American box art for the SNES version 1654:Video games developed in the United States 1167: 1153: 983: 981: 98: 1604:Super Nintendo Entertainment System games 1346:The Spooktacular New Adventures of Casper 1035: 1031: 1029: 358: 68:Learn how and when to remove this message 1002: 959: 957: 916:"Interplay to "Spook" Platform Gamers". 554: 416:Super Nintendo Entertainment System game 978: 935: 933: 879: 431:for the Super NES. The player controls 1629:Video games scored by Kinuyo Yamashita 1619:Video games scored by Allister Brimble 1516: 1058:"Casper (Playstation) on Gamerankings" 1026: 1148: 954: 527: 446: 343:game developed by Bonsai. A PC game, 323:(the final release for that system), 1634:Video games scored by Mark Van Hecke 930: 459:. In this version, the game uses an 18: 900: 595: 317:Super Nintendo Entertainment System 13: 1624:Video games scored by Iku Mizutani 14: 1665: 1639:Video games set in country houses 1529:3DO Interactive Multiplayer games 757: 706: 677: 648: 533:Casper: The Interactive Adventure 345:Casper: The Interactive Adventure 1614:Video games based on adaptations 1496: 1495: 903:"GameSpot FAQ about the Red Key" 776: 771: 766: 761: 756: 725: 720: 715: 710: 705: 696: 691: 686: 681: 676: 667: 662: 657: 652: 647: 512: 23: 1649:Video games developed in Norway 1122: 1104: 1086: 1068: 1050: 880:Michaud, A. (January 6, 2018). 398:Stretch's Shake Rattle and Roll 974:. September 1996. p. 152. 909: 894: 873: 841: 576: 1: 1569:Interplay Entertainment games 1112:"Casper (Sega Saturn) Review" 834: 436:game uses a revised Absolute 384: 1564:Imagineering (company) games 1213:Spooky the Tuff Little Ghost 591: 378:Disney's Animated Storybooks 7: 1589:PlayStation (console) games 1473:Casper and the Ghostly Trio 1330:The New Casper Cartoon Show 1208:Wendy the Good Little Witch 1022:. January 1997. p. 63. 998:. January 1997. p. 57. 801:Reviewing the 3DO version, 43:. The specific problem is: 10: 1670: 1609:Video games based on films 1430:Casper's Haunted Christmas 1373:Casper's Halloween Special 1249:There's Good Boos To-Night 1218:Hot Stuff the Little Devil 1135:Emap International Limited 1044:Emap International Limited 950:. August 1996. p. 26. 313:1995 film of the same name 79: 1599:Single-player video games 1491: 1448: 1395: 1364: 1313: 1306: 1279: 1231: 1195: 1182: 1176:Casper the Friendly Ghost 1137:. March 1996. p. 10. 943:Electronic Gaming Monthly 919:Electronic Gaming Monthly 804:Electronic Gaming Monthly 738:Electronic Gaming Monthly 633: 630: 608: 605: 537:point and click adventure 476:The version published by 290: 280: 270: 262: 220: 200: 167: 121: 109: 97: 92: 1644:Video games set in Maine 1381:Casper's First Christmas 1296:Casper and the Spectrals 926:. June 1995. p. 30. 391:Fatso's Creature Feature 940:"Review Crew: Casper". 548:Morning Star Multimedia 423:is a game developed by 367:which was developed by 159:Morning Star Multimedia 1554:Game Boy Advance games 1534:Action-adventure games 1322:Matty's Funday Funnies 425:Absolute Entertainment 375:, similar in style to 359:Windows/Macintosh game 309:action-adventure games 1481:Casper's Scare School 1438:Casper's Scare School 1354:Casper's Scare School 1338:Casper and the Angels 1288:TV Casper and Company 1256:A Haunting We Will Go 1094:"Casper (PS1) Review" 861:on September 30, 2007 555:Game Boy Advance game 373:interactive storybook 337:Interplay Productions 174:Interplay Productions 136:Bonsai Entertainment 1559:Game Boy Color games 1414:A Spirited Beginning 1131:Sega Saturn Magazine 1118:on 15 November 2014. 1100:on 16 November 2014. 1082:on 15 November 2014. 1076:"Casper (GBC Review" 1039:Sega Saturn Magazine 823:Sega Saturn Magazine 789:Sega Saturn Magazine 351:game, simply titled 50:improve this article 39:to meet Knowledge's 1579:Natsume Atari games 1064:on 9 December 2019. 627: 602: 584:workstations using 408:Stinky's Peek-A-Boo 369:Knowledge Adventure 339:. There was also a 153:Planet Interactive 1584:Natsume Inc. games 1539:Casper video games 1422:Casper Meets Wendy 1242:The Friendly Ghost 625: 600: 528:Windows 95/98 game 447:Super Famicom game 439:A Boy and His Blob 365:Casper Brainy Book 274:Casper Brainy Book 1594:Sega Saturn games 1511: 1510: 1465:Spirit Dimensions 1391: 1390: 1046:. pp. 80–81. 849:"Casper for SNES" 798: 797: 623: 622: 566:Friendship, Maine 480:and developed by 453:Natsume Co., Ltd. 427:and published by 300: 299: 216: 196: 189: 182: 163: 156: 151: 146: 139: 134: 87:Video game series 78: 77: 70: 41:quality standards 32:This article may 1661: 1524:1996 video games 1499: 1498: 1311: 1310: 1203:The Ghostly Trio 1169: 1162: 1155: 1146: 1145: 1139: 1138: 1126: 1120: 1119: 1114:. Archived from 1108: 1102: 1101: 1096:. Archived from 1090: 1084: 1083: 1078:. Archived from 1072: 1066: 1065: 1060:. 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Casper the Friendly Ghost § PC and video games

Genre(s)
Action-adventure
Developer(s)
Funcom
Imagineering
Morning Star Multimedia
Publisher(s)
Interplay Productions
Natsume Inc.
Microïds
WizardWorks
Composer(s)
Kinuyo Yamashita
Allister Brimble
PlayStation
Sega Saturn
3DO
Game Boy
SNES
Game Boy Color
Game Boy Advance
Windows 95
Windows 98
Casper

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