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symptom than a cause" of the decline, which began with add-ons for the
Genesis that fragmented the market and continued with Sega of America's and Sega of Japan's competing designs for the Dreamcast. Sheffield portrayed Sega's mistakes with the Saturn as emblematic of the broader then-decline of the Japanese gaming industry: "They thought they were invincible, and that structure and hierarchy were necessary for their survival, but more flexibility, and a greater participation with the West could have saved them." According to Stuart, Sega "didn't see the roots of a prevailing trend, away from arcade conversions and traditional role-playing adventures and toward a much wider console development community with fresh ideas about gameplay and structure". Pulp365 reviews editor Matt Paprocki concluded that "the Saturn is a relic, but an important one, which represents the harshness of progress and what it can leave in its wake".
35:
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3134:
joint Sega/Sony hardware platform; we'll share the loss on the hardware (whatever that is, we'll split it), combine our advertising and marketing, but we'll each be responsible for the software sales we'll generate. Now, at that particular point in time, Sega knew how to develop software a hell of a lot better than Sony did. They were just coming up the learning curve, so we would have benefited much more greatly I felt that we were rushing Saturn. We didn't have the software right, and we didn't have the pricing right, so I felt we should have stayed with
Genesis for another year.
925:"we tried to wind it down as cleanly as we could for the consumer". At Sony, Stolar had opposed the localization of Japanese games that he decided would not represent PlayStation well in North America, and advocated a similar policy for the Saturn, although he later sought to distance himself from his actions. These changes were accompanied by a softer image that Sega was beginning to portray in its advertising, including removing the "Sega!" scream and holding press events for the education industry. Marketing for the Saturn in Japan also changed with the introduction of
1603:
1560:
1230:, although its install base in Japan, where it did better than the West, surpassed the Nintendo 64's 5.54 million, where it became Sega's highest-selling home console. Lack of distribution has been cited as a significant factor of the Saturn's failure, because the system's surprise launch had damaged Sega's reputation with key retailers. Conversely, Nintendo's long delay in releasing a 3D console and damage to Sega's reputation caused by poorly supported Genesis add-ons are considered major factors allowing Sony's establishment in the video game market.
648:
system architecture as the Saturn. This was justified by Sega's statement that both platforms would run at the same time, and that the 32X would be aimed at players who could not afford the more expensive Saturn. According to Sega of
America research and development head Joe Miller, the 32X familiarized development teams with the dual SH-2 architecture also used in the Saturn. Because the machines share many parts and were prepared to launch around the same time, tensions emerged between Sega of America and Sega of Japan when the Saturn was given priority.
53:
2826:
for 3D graphics ... Of course, Hitachi's link with the Saturn project goes much deeper. In 1993, the
Japanese electronics company set up a joint venture with Sega to develop a CPU for the Saturn based on proprietary Hitachi technology. Several Hitachi staff were seconded to Sega's Saturn division (it's now believed that the same team is now working on preliminary 64-bit technology for Sega), and the result was the SH-2 ... As with most Sega hardware, Model 1 was basically an expensive assortment of bought-in chips. Its main CPU, an
869:. An informal survey of retailers showed that the Saturn and PlayStation sold in roughly equal numbers during the first quarter of 1996. Within its first year, the PlayStation secured over 20% of the entire U.S. video game market. On the first day of the May 1996 E3 show, Sony announced a PlayStation price reduction to $ 199, a reaction to the release of the Model 2 Saturn in Japan at a price roughly equivalent to $ 199. On the second day, Sega announced it would match this price, though Saturn hardware was more expensive to manufacture.
47:
657:
1263:
1570:
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573:) later that year. The Saturn was designed around a dual-SH2 configuration. According to Kazuhiro Hamada, Sega's section chief for Saturn development during the system's conception, "the SH-2 was chosen for reasons of cost and efficiency. The chip has a calculation system similar to a DSP , but we realized that a single CPU would not be enough to calculate a 3D world." Although the Saturn's design was largely finished before the end of 1993, reports in early 1994 of the technical capabilities of
1613:
863:(running at 60 frames per second at a high resolution) were available by the end of the year and were generally regarded as superior to competitors on the PlayStation. Notwithstanding a subsequent increase in Saturn sales during the 1995 holiday season, the games were not enough to reverse the PlayStation's decisive lead. By 1996, the PlayStation had a considerably larger library than the Saturn, although Sega hoped to generate interest with upcoming exclusives such as
1623:
29:
1580:
1302:
10282:
2636:
1175:
and Sega only 12%. Neither price cuts nor high-profile game releases proved helpful. Reflecting decreased demand for the system, worldwide Saturn shipments during March to
September 1997 declined from 2.35 million to 600,000 versus the same period in 1996; shipments in North America declined from 800,000 to 50,000. Due to the Saturn's poor performance in North America, 60 of Sega of America's 200 employees were laid off in late 1997.
5095:" would fall asleep on occasion in meetings. That is true. These were nine-hour meetings. Sega had a thing for meetings. You'd get there at 8:00 A.M. and then you'd get out of the meeting at, like, 4:00 P.M., so he wasn't the only person It wasn't the failure of the Saturn that made him lose interest; it was the inability to do something about it. He was not allowed to do anything. The U.S. side was basically no longer in control".
753:, which was not part of the early launch, responded by refusing to carry the Saturn and its games. Sony subsequently unveiled the retail price for the PlayStation; Olaf Olafsson, the head of Sony Computer Entertainment America (SCEA), summoned Steve Race to the stage, who uttered "$ 299", and then walked away to applause. The Saturn's release in Europe also came before the previously announced North American date, on July 8, 1995, at
1292:
1253:
605:, and Sony America's Micky Schulhof had discussed development of a joint "Sega/Sony hardware system", which never materialized due to Sega's desire to create hardware for both 2D and 3D visuals and Sony's competing notion of focusing on 3D technology. Publicly, Kalinske defended the Saturn's design: "Our people feel that they need the multiprocessing to be able to bring to the home what we're doing next year in the arcades."
1243:
11555:
11543:
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indirectly (because distributors that were initially denied product may have been reluctant to promote the product after the limitations were lifted). Nintendo, by contrast, had unlimited distribution for its
Nintendo 64 launch, and Sony not only had unlimited distribution, but had extensive experience with negotiating with retailing giants such as Wal-Mart for its consumer electronics products.
891:
share of the U.S. video game market and sell more than 2 million
Genesis units in 1995, but Kalinske estimated that "we could have sold another 300,000 Genesis systems in the November/December timeframe." Nakayama's decision to focus on the Saturn over the Genesis, based on the systems' relative performance in Japan, has been cited as the major contributing factor in this miscalculation.
6772:
2627:, was a direct riposte to such thinking The characters may have resembled artists' mannequins but their lifelike movement turned Suzuki's game into a huge success that exploded claims that game characters couldn't be done successfully in 3D Teruhisa Tokunaka, chief executive officer of Sony Computer Entertainment, even went so far as to thank Sega for creating
2285:
fans, but it was better to regroup than to enter the next fight battered and bruised. Dreamcast would be Stolar's redemption." Stolar defended his decision, saying, "I felt Saturn was hurting the company more than helping it. That was a battle that we weren't going to win." Sheffield said that the Saturn's quadrilaterals undermined third-party support, but because "
1676:, and the Arcade Racer, a wheel for racing games. The Play Cable connects two Saturn consoles for multiplayer gaming across two screens, and a multitap connects up to six players to the same console. One console with two multitaps can support up to 12 players. Other accessories include RAM expansion cartridges, keyboard, mouse, floppy disk drive, and movie card.
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impressive arcade ports. He also commented on the many Japan-exclusive Saturn releases, which he connected with a subsequent boom in the game import market. IGN's Travis Fahs was critical of the Saturn library's lack of "fresh ideas" and "precious few high-profile franchises", in contrast to what he described as Sega's more creative
Dreamcast output.
1736:(or Titan), intended as an affordable alternative to Sega's Model 2 arcade board and as a testing ground for upcoming Saturn software. The Titan was criticized for its comparatively weak performance compared to the Sega Model 2 arcade system by Yu Suzuki, and it was overproduced by Sega's arcade division. Because Sega already had the
6781:, p. 509. "In theory, Saturn, which featured two Hitachi SH2 32-bit central processing chips, was more powerful than PlayStation. The truth was that the SH2 chips were somewhat inferior to the chip Sony had selected ... and allotting different operations to both of the processing chips proved nearly impossible".
2211:, "the Saturn will go down in history as one of the most troubled, and greatest, systems of all time". In 2009, IGN named the Saturn the 18th-best console of all time, praising its unique game library. According to the reviewers, "While the Saturn ended up losing the popularity contest to both Sony and Nintendo
1111:"the turning point not only for Sega's mascot and their 32-bit console, but for the entire company an empty vessel for Sega's ambitions and the hopes of their fans". Dave Zdyrko, who operated a prominent Saturn fan website during the system's lifespan, said: "I don't know if could've saved the Saturn, but
1152:, the PlayStation outsold the Saturn by two to one in 1996, and Sega's 16-bit sales declined markedly. By the end of 1996, the PlayStation had 2.9 million units sold in the U.S., more than twice the 1.2 million Saturn units sold. The Christmas 1996 "Three Free" pack, which bundled the Saturn with
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But that doesn't mean it's a total bust. Numerous excellent games were released for the console, which was supported primarily in the mid-to-late 1990s, including a variety of original Sega classics and several stellar third-party releases. RPG and fighting game fans, in particular, enjoyed a healthy
3919:
We needed to do something shocking because we were $ 100 more than the other guy I still think was a good idea. If I had it to do over again would I do it a little differently? Yeah, definitely. I wouldn't take the risk of annoying retailers the way we did. I would clue them in and do an early
2915:
The early pictures and technical breakdowns have remained relatively close to the final system, perhaps because the system was completed far earlier than many people realize It was too late to make major alterations to the system, so, at the cost of pushing the launch schedule slightly, a video
2825:
Sega's knee-jerk reaction was to delay its Saturn development program for a few months to incorporate a new video processor into the system. Not only would this boost its 2D abilities considerably (something that Sony's machine was less proficient at), but it would also provide better texture mapping
1147:
From 1993 to early 1996, although Sega's revenue declined as part of an industry-wide slowdown, the company retained control of 38% of the U.S. video game market (compared to
Nintendo's 30% and Sony's 24%). Eight hundred thousand PlayStation units were sold in the U.S. by the end of 1995, compared to
924:
Stolar was not supportive of the Saturn, deciding it was poorly designed, and publicly announced at E3 1997 that "the Saturn is not our future". Though Stolar had "no interest in lying to people" about the Saturn's prospects, he continued to emphasize quality games for the system, and later said that
3391:
The
December 3 ship-out of 100,000 PlayStations to stores across Japan ... was not met with the same euphoria-charged reception that the Saturn received ... Saturn arrived to a rapturous reception in Japan on November 22. 200,000 units sold out instantly on day one ... Japanese gamers
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said that though the PlayStation was easier "to get started on you quickly reach limits", whereas the Saturn's "complicated improve the speed and look of a game when all used together correctly". A major criticism was the Saturn's use of 2D sprites to generate polygons and simulate 3D space.
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is the final official release), compared to 119 in 1996. The Saturn lasted longer in Japan, with Irimajiri announcing in early 1998 that Sega would continue supporting the Saturn in Japan after its successor was released. Between June 1996 and August 1998, a further 1,103,468 consoles and 29,685,781
1190:
As a result of Sega's deteriorating financial situation, Nakayama resigned as president in January 1998 in favor of Irimajiri. Stolar subsequently acceded to president of Sega of America. Following five years of generally declining profits, in the fiscal year ending March 31, 1998, Sega suffered its
894:
Due to long-standing disagreements with Sega of Japan, Kalinske lost interest in his work as CEO of Sega of America. By early 1996, rumors were circulating that Kalinske planned to leave Sega, and a July 13 article in the press reported speculation that Sega of Japan was planning significant changes
784:
s relative lack of popularity in the West, combined with a release schedule of only two games between the surprise launch and September 1995, prevented Sega from capitalizing on the Saturn's early timing. Within two days of its September 9, 1995, launch in North America, the PlayStation (backed by a
3337:
I'd say that the rhetoric around the deteriorating relationship is probably overblown a little bit, based on what I've read. Nakayama-san and SOJ knew they had a strong, proven management team in place at SOA, and while everyone was concerned about growing the business, neither side lost confidence
2289:
invested in quads" at the same time, there had been "a remote possibility" they could have "become the standard instead of triangles if somehow, magically, the Saturn were the most popular console of that era." Speaking more positively, former Working Designs president Victor Ireland described the
1997:
protagonist, Nights, as it flies on a mostly 2D plane across surreal stages broken into four segments each. The levels repeat for as long as an in-game time limit allows, while flying over or looping around various objects in rapid succession earns additional points. Although it lacked the fully 3D
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Several Saturn models were produced in Japan. An updated model in a recolored light gray (officially white) was released at „20,000 to reduce the system's cost and raise its appeal among women and younger children. Two models were released by third parties: Hitachi released the Hi-Saturn (a smaller
757:
399.99. European retailers and press did not have time to promote the system or its games, harming sales. The PlayStation launched in Europe on September 29, 1995; by November, it had already outsold the Saturn by a factor of three in the United Kingdom, where Sony had allocated ÂŁ20 million of
695:
Meanwhile, Sega released the 32X on November 21, 1994, in North America, December 3, 1994, in Japan, and January 1995 in PAL territories, at less than half of the Saturn's launch price. After the holiday season, however, interest in the 32X rapidly declined. Half a million Saturn units were sold in
647:
would reduce Sega's hardware sales. As a result, Nakayama ordered his engineers to have the system ready for launch by the end of the year. The 32X would not be compatible with the Saturn, but Sega executive Richard Brudvik-Lindner pointed out that the 32X would play Genesis games, and had the same
3896:
Lack of distribution may have contributed significantly to the failure of the Sega Saturn to gain an installed base. Sega had limited distribution for its Saturn launch, which may have slowed the building of its installed base both directly (because consumers had limited access to the product) and
3133:
I remember we had a document that Olaf and Mickey took to Sony that said they'd like to develop jointly the next hardware, the next game platform, with Sega, and here's what we think it ought to do. Sony apparently gave the green light to that Our proposal was that each of us would sell this
2284:
Sega has been criticized for its management of the Saturn. McFerran said its management staff had "fallen out of touch with both the demands of the market and the industry". Stolar has also been criticized; according to Fahs, "Stolar's decision to abandon the Saturn made him a villain to many Sega
2265:
s Damien McFerran wrote: "Even today, despite the widespread availability of sequels and re-releases on other formats, the Sega Saturn is still a worthwhile investment for those who appreciate the unique gameplay styles of the companies that supported it." IGN's Adam Redsell wrote " devil-may-care
1225:
Worldwide Saturn sales include at least the following amounts in each territory: 5.75 million in Japan (surpassing Genesis sales of 3.58 million there), 1.8 million in the United States, 1 million in Europe, and 530,000 elsewhere. With lifetime sales of 9.26 million units,
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significantly increased the PlayStation's popularity in Japan. The game helped push PlayStation sales ahead of the Saturn in Japan, after the PlayStation and Saturn had been very close in Japan prior to the game's release. As of August 1997, Sony controlled 47% of the console market, Nintendo 40%,
581:
console prompted Sega to include another video display processor (VDP) to improve 2D performance and 3D texture mapping. Sega considered making CD-ROM-based and cartridge-only versions of the Saturn, but discarded the idea due to concerns over the lower quality and higher price of cartridge games.
5664:
When it became obvious that Sony was taking the lead, Sega's corporate personality changed. It became very political, with lots of finger-pointing around the company. Sega tried to get a handle on the situation, but they made a lot of mistakes, and ultimately STI was swallowed up in the corporate
1464:
The Saturn had technically impressive hardware at the time of its release, but its complexity made harnessing this power difficult for developers accustomed to conventional programming. The greatest disadvantage was that both CPUs shared the same bus and were unable to access system memory at the
608:
In 1993, Sega restructured its internal studios in preparation for the Saturn's launch. To ensure high-quality 3D games would be available early in the Saturn's life, and to create a more energetic working environment, developers from Sega's arcade division were asked to create console games. New
5874:âthat was originally intended to be out on Saturn, but because Sega as a company was bringing out a new piece of hardwareâthe Dreamcastâwe resorted to switching it over to the Dreamcast, which was the newest hardware at the time. So that's why there wasn't a Sonic game on Saturn. With regards to
890:
After the launch of the PlayStation and Saturn, sales of 16-bit games and consoles continued to account for 64% of the video game market in 1995. Sega underestimated the continued popularity of the Genesis, and did not have the inventory to meet demand. Sega was able to capture 43% of the dollar
1221:
Rumors about the upcoming Dreamcast, spread mainly by Sega, were leaked to the public before the last Saturn games were released. The Dreamcast was released on November 27, 1998, in Japan and on September 9, 1999, in North America. The decision to abandon the Saturn effectively left the Western
2305:
noted that, from its surprise launch to its ultimate failure, the Saturn "soured many gamers on Sega products". Sewart and IGN's Levi Buchanan cited the failure of the Saturn as the major reason for Sega's downfall as a hardware manufacturer, but USgamer's Jeremy Parish described it as "more a
2280:
used it to take body horror to new levels, an important step toward the expansion of games and who they served." Sewart praised the Saturn's first-party games as "Sega's shining moment as a game developer", with Sonic Team demonstrating its creative range and AM2 producing numerous technically
5182:
Sega of America Inc. (SOA) Monday announced that Shoichiro Irimajiri has been appointed chairman and chief executive officer. Sega also announced that Bernard Stolar, previously of Sony Computer Entertainment America, has joined the company as executive vice president, responsible for product
2874:
Sega Enterprises said today that it would base its next-generation home video game machine, due in the fall of 1994, on a new chip being developed by Hitachi Ltd One Sega official said Hitachi's chip was attractively priced and would be designed with Sega's needs in mind Yamaha is
7005:
The PlayStation does polygons much better, but is a sprite-based game, and the Saturn obviously has better sprite handling. We can do better compression. One of the big differences between the PlayStation and the Saturn versions is that the Saturn has 64 colors for each of the dinosaurs and
4503: For once, a home system can boast an identical conversion of a cutting-edge coin-op Namco's research section managing director, Shegeichi Nakamura explains: "When Sony came along we decided to go for a low-cost systemâin short, we've left the big arcade stores to Sega and
700:
rate, and the system gradually began to overtake the Saturn in sales during 1995. Sony attracted many third-party developers to the PlayStation with a liberal $ 10 licensing fee, excellent development tools, and the introduction of a 7- to 10-day order system that allowed publishers to meet
4939:
Estimated dollar share for Sega-branded interactive entertainment hardware and software in 1995 was 43 percent, compared with Nintendo at 42 percent, Sony at 13 percent and The 3DO Co. at 2 percent. Sega estimates the North American videogame market will total more than $ 3.9 billion for
2916:
processor was added to the board to boost its 2D and 3D texture-mapping abilities. The real processing power of the Saturn comes from two Hitachi SH2 32-bit RISC processors running at 28 MHz. These processors were specially commissioned by Sega and are optimized for fast 3D graphics work.
995:
1529:
Sega responded to complaints about the difficulty of programming for the Saturn by writing new graphics libraries which were claimed to make development easier. Sega of America purchased a United Kingdom-based development firm, Cross Products, to produce the Saturn's development system.
879:
I thought the world of Nakayama because of his love of software. We spoke about building a new hardware platform that I would be very, very involved with, shape the direction of this platform, and hire a new team of people and restructure Sega. That, to me, was a great opportunity.
2047:
helped popularize the Saturn in its homeland, but never had a Western release due to Sega of America's policy of not localizing RPGs and other Japanese games that might have damaged the system's reputation in North America. Some games that launched on Saturn, such as
9824:
1439:. The Saturn measures 260 mm Ă 230 mm Ă 83 mm (10.2 in Ă 9.1 in Ă 3.3 in). It was packaged with an instruction manual, control pad, stereo AV cable, and 100 V AC power supply consuming approximately 15 W.
1725:. Because the NetLink was released before the keyboard, Sega produced a series of CDs containing hundreds of website addresses so that Saturn owners could browse with the joypad. In 1995, Sega announced a variant of the Saturn featuring a built-in NetLink modem
1659:
includes both a control pad and an analog stick for directional input. Sega also released several versions of arcade sticks as peripherals, including the Virtua Stick, the Virtua Stick Pro, the Mission Analog Stick, and the Twin Stick. Sega created a
712:
In March 1995, Sega of America CEO Tom Kalinske announced the Saturn's launch in the U.S. on "Saturnday" (Saturday), September 2, 1995. However, Sega of Japan mandated an early launch to give the Saturn an advantage over the PlayStation. At the first
2068:
localized several Japanese Saturn games before a public feud between Sega of America's Bernie Stolar and Working Designs president Victor Ireland resulted in the company switching their support to the PlayStation. According to the review aggregator
911:, a former executive at Sony Computer Entertainment of America, was named Sega of America's executive vice president in charge of product development and third-party relations. Stolar, who had arranged a six-month PlayStation exclusivity deal for
6943:
And really, if you couldn't tell from the games, the PSX is way better than the Saturn. It's way simpler and way faster. There are a lot of things about the Saturn that are totally dumb. Chief among these is that you can't draw triangles, only
1485:
in December 1995 described the Saturn as "a real coder's machine those who love to get their teeth into assembly and really hack the hardware more flexibility more calculating power than the PlayStation". The sound board was widely praised.
9239:
2649:
was perhaps the first to treat polygons not as a graphical gimmick but as an opportunity to expand the boundaries of traditional driving games It's like witnessing the discovery of fire establish the template that future 3-D fighters would
1167:
However, the Saturn failed to take the lead. After the launch of the Nintendo 64 in 1996, sales of the Saturn and its games were sharply reduced, and the PlayStation outsold the Saturn by three-to-one in the U.S. in 1997. The 1997 release of
2618:
One of the key objections to 3D graphics that developers had been raising with Sony was that while polygons worked fine for inanimate objects such as racing cars, 2D images were superior when it came to animating people or other characters.
2714:
is an exceptional game in many respects. It's arguably the first true 'next generation' console game, fusing the best aspects of combat gameplay with groundbreaking animation and gorgeous sound (CD music and clear samples). In the arcades,
785:
large marketing campaign) had more units sold than the Saturn had in the five months following its surprise launch, with almost all of the initial shipment of 100,000 units being sold in advance, and the rest selling out across the U.S.
2086:
was released outside Japan. The Saturn's library also garnered criticism for its lack of sequels to high-profile Genesis-era Sega franchises, with Sega of Japan's cancellation of a planned third installment in Sega of America's popular
9078:
was destined to fail. Sega had moved onâshifted its focus to developing its next console, the Dreamcast, and wasn't willing to risk any more money on a system that had already lost so much. Therefore, less than 20,000 retail copies of
9073:
One of the greatest games ever crafted by human hands ... Critically, the game was a smash hit, lauded as one of the year's best, and generally considered the Saturn's finest title. But despite glowing reviews across the board,
1222:
market without Sega games for over one year. Sega suffered an additional „42.881 billion consolidated net loss in the fiscal year ending March 1999 and announced plans to eliminate 1,000 jobs, nearly a quarter of its workforce.
1650:
released the V-Saturn. Saturn controllers have various complementary color schemes. The system also supports several accessories. A wireless controller powered by AA batteries uses infrared signal to connect. Designed to work with
1926:. While Electronic Arts's limited support for the Saturn and Sega's failure to develop a football game for late 1995 gave Sony the lead in the sports genre, "Sega Sports" published Saturn sports games including the well-regarded
4451:
692:, Sega's initial shipment of 200,000 Saturn units sold out on the first day. Sega waited until the December 3 launch of the PlayStation to ship more units; when both were sold side by side, the Saturn proved more popular.
642:
and widely supported by Sega of America employees. According to the former Sega of America producer Scot Bayless, Nakayama was worried that the Saturn would not be available until after 1994 and that the recently released
1206:
Shortly before announcing its financial losses, Sega announced that it was discontinuing the Saturn in North America to prepare for the launch of its successor. Only 7 Saturn games were released in North America in 1998
5246:
1543:
The PlayStation has a different design, based entirely on 3D triangle-based polygonal rendering, with no direct 2D support. As a result, several analysts described the Saturn as an "essentially" 2D system. For example,
9164:
1054:
created for its boss battles, the developers were forced to work between 16 and 20 hours a day to meet their December 1996 deadline. Weeks of development were wasted after Stolar rescinded STI's access to Sonic Team's
1477:
used one CPU for 3D environments and the other for 2D objects. The Visual Display Processor 2 (VDP2), which can generate and manipulate backgrounds, has also been cited as one of the system's most important features.
2709:
s 3D characters have a presence that 2D sprites just can't match. The characters really do seem 'alive', whether they're throwing a punch, unleashing a special move or reeling from a blow The Saturn version of
4813:
can generate and manipulate 3D backgrounds. This leaves the twin processors free to deal with manipulating the fighters themselves. The result is swift, elegant animation at 60 frames a secondâthe same speed as the
2548:, which was kind of the first big 3D-character console game, that even though there were only two female characters in the lineup, in almost every game I saw being played, someone was picking one of the two females.
2837:
s number crunching was handled by four serial DSPs that were way too costly to be included in any home system. Sega's consequent development of the SH-2 meant that it could also produce a Saturn-compatible arcade
1547:
stated: "Although Nintendo and Sony had true 3D game machines, Sega had a 2D console that did a good job with 3D objects but wasn't optimized for 3D environments." The Saturn hardware is extremely difficult to
672:, a faithful port of the popular arcade game, sold at a nearly one-to-one ratio with the Saturn console at launch and was crucial to the system's early success in Japan. Though Sega had wanted to launch with
4926:
7098:
6873:
The 3D environments were drawn by one processor, while another handled the 2D enemies, hoops and trees, melding them seamlessly to create a smooth, surprisingly fast-moving game that still looks striking
2077:
is the most acclaimed Saturn game; it was praised for its cinematic presentation, evocative plot, and unique battle system. However, Sega released fewer than 20,000 retail copies in North America in what
4818:
coin-op ... Sony's machine does not have an equivalent of the VDP2, so the demands for better animation and more realistic movement are placing greater and greater pressure on its central processor.
5878:, I'm not really sure on the exact details of why it was cut short, but from looking at how it was going, it wasn't looking very good from my perspective. So I felt relief when I heard it was cancelled.
4264:
4658:
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3251:
The 32X call was made in early January There's a part of me that wishes the Saturn had adopted the 32X graphics strategy, but that ship had sailed long before the greenlight call from Nakayama.
427:. The Saturn was initially successful in Japan but not in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the
2274:
said that "the Saturn was a landing point for games that were too 'adult' in content for other systems, as it was the only one that allowed an 18+ rating for content in Japan some games, like
696:
Japan by the end of 1994 (compared to 300,000 PlayStation units), and sales exceeded 1 million within the following six months. There were conflicting reports that the PlayStation had a higher
472:
series, although much of its library was confined to the Japanese market where the system fared better than the West. The Saturn's reception is mixed due to its complex hardware design and limited
1444:
One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUsâmost can only get about one-and-a-half times the speed you can get from one
4018:
9751:
8839:
This futuristic fire-fighting game was an instant cult classic ... The game has all the makings of a masterpiece, but is held back by both the Saturn's limited power and the fireman motif.
3790:
5509:
3708:
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2290:
Saturn as "the start of the future of console gaming" because it "got the better developers thinking and designing with parallel-processing architecture in mind for the first time". In
4142:
2781:
Hideki Okamura: was just a development code name for hardware that was adopted by the Japanese development staff. The name has become common knowledge and it has a nice ring to it.
9505:
4082:
1139:
would have harmed Sega's reputation if it did not compare well to contemporary competition. Naka said he had been relieved by the cancellation, because the game was not promising.
1510:
remarked that compared to the PlayStation, the Saturn was worse at generating polygons but better at sprites. Third-party development was initially hindered by the lack of useful
3985:
5238:
589:, Sega of America "fought against the architecture of Saturn for quite some time". Seeking an alternative graphics chip for the Saturn, Kalinske attempted to broker a deal with
6398:
2180:
gave the Saturn three and a half stars out of five, highlighting Sega's marketing and arcade background as strengths but the system's complexity as a weakness. Four critics in
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development and third-party business Sega also announced that Hayao Nakayama and David Rosen have resigned as chairman and co-chairman of Sega of America, respectively.
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Saturn was a great machine, great system. If someone were to ask me if I want to make a game for PSone or Saturn I wouldâ100 percent of the timeâmake games for the Saturn.
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Gallagher, Scott; Park, Seung Ho (February 2002). "Innovation and Competition in Standard-Based Industries: A Historical Analysis of the U.S. Home Video Game Market".
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and functions as a co-processor of the main SH-2 CPU, has an internal DSP running at 14.3 MHz. It features a cartridge slot that allows memory expansion, 16
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I'm also a big believer in RPGs as well. No one ever believes that because I came out of the coin-op side of the business. But I'm an older, wiser person these days.
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coin-op ... Sega (and Sony) have proved that with dedicated processors handling the drive (the SH-1 in the Saturn's case), negligible access times are possible.
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series. Initially conceived as an obscure prototype, "The Old Man and the Peach Tree", and intended to address the flaws of contemporary Japanese RPGs (such as poor
530:), crucial to popularizing 3D polygonal graphics. The Model 1 was expensive, so several alternatives helped bring Sega's newest arcade games to Genesis, such as the
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has been sold to smaller arcade centres" Namco has a further four titles planned for System 11, all of which are likely to make the jump to the PlayStation.
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Computer Games and Digital Cultures: Conference Proceedings: Proceedings of the Computer Games and Digital Cultures Conference, June 6â8, 2002, Tampere, Finland
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There are reportedly seven different processors in the Saturn. The main processor will be a custom 32-Bit RISC chip under joint development by Sega and Hitachi.
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made people stop and look. On the Saturn, it will make many people stop, look at their bank balance and then fork out for Sega's new machine. Over to you, Sony.
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praised the Saturn as the most advanced console available; Lynch praised the double-speed CD-ROM drive and "intense surround-sound capabilities" and Kim cited
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4131:"Sega Saturn gets astronomical send off with landmark marketing campaign; Sega breaks $ 50-million marketing campaign to support surprise launch at E3"
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2082:'s Levi Buchanan characterized as an example of the Saturn's "ignominious send-off" in the region. Similarly, only the first of three installments of
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725:), and described the features of the console. Kalinske also revealed that, due to "high consumer demand", Sega had already shipped 30,000 Saturns to
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haven't aged well, the strength of the battle system, branching paths, and characters help this brawler retain its place near the top of the class.
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effects and distinctive art direction, but was released in limited quantities late in the Saturn's lifespan and criticized for its short length.
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1195:. Due to a 54.8% decline in consumer product sales (including a 75.4% decline overseas), the company reported a net loss of „43.3 billion (
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773:. Early advertising for the system was targeted at a more mature, adult audience than the Genesis ads. The early rescheduling yielded only six
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Sega of America Monday announced that, effective immediately, it will dramatically drop the price of its high-end Sega Saturn system to $ 299.
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Sega has spent the last nine months or so playing catch-up with Sony after a publisher-friend tipped Sega off about the power of PlayStation.
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I thought the Saturn was a mistake as far as hardware was concerned. The games were obviously terrific, but the hardware just wasn't there.
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493:(known as the Mega Drive in most countries outside of North America), backed by aggressive advertising campaigns and the popularity of its
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1522:. During early Saturn development, programming in assembly had a speed increase of two to five times above higher-level languages such as
1011:
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while at Sony, was perceived as a major asset by Sega officials. Finally, Sega of America made plans to expand its PC software business.
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The Saturn's U.S. launch was accompanied by a reported $ 50 million advertising campaign including coverage in publications such as
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in popularity due to its superior graphics and nearly arcade-perfect console port, becoming the first million-selling PlayStation game.
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3709:"Let the games begin: Sega Saturn hits retail shelves across the nation Sept. 2; Japanese sales already put Sega on top of the charts"
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and Nakayama had resigned from their positions as chairman and co-chairman of Sega of America, though both remained with the company.
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arcade board, its lower price made it attractive to smaller arcades. Following a 1994 acquisition of Sega developers, Namco released
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Many of the system's well-regarded titles were exclusive to Japan. Some of the biggest killer apps for the Saturn in Japan were the
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became the most successful Sega arcade game produced in the United States at that point. Other games released for the Titan include
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635:
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4919:"Sega captures dollar share of videogame market again; diverse product strategy yields market growth; Sega charts path for 1996"
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as a "lyrical and exhilarating epic" demonstrating the ability of new technology to "transform" the industry. In December 1995,
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s Keith Stuart wrote that "the Saturn has perhaps the strongest line-up of 2D shooters and fighting games in console history".
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received attention for its eponymous main character being a potential mascot for the Saturn, but it failed to catch on as the
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to Sega of America's management. On July 16, 1996, Sega announced that Kalinske would leave Sega after September 30, and that
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in late 1996, the Saturn rapidly lost market share in the U.S., where it was discontinued in 1998. The Saturn is considered a
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A wholly competent (but somewhat workmanlike, as the Saturn was not as good at 3D as the PSone or N64) action-adventure game.
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Although a familiar face at Sega of America, Shoichiro Irimajiri has spent his first week in charge re-meeting all the staff.
9536:
2294:, Justin Towell wrote that the Saturn's 3D Pad "set the template for every successful controller that followed, with analog
804:, which was considered inferior to its arcade counterpart. Namco, a longtime arcade competitor with Sega, also unveiled the
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2006:
on unfettered movement and graceful acrobatic techniques showcased the intuitive potential of analog control. Sonic Team's
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contributed to the PlayStation's early success, and garnered favorable media in comparison to the Saturn version of Sega's
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On October 2, Sega announced a Saturn price reduction to $ 299. High-quality Saturn ports of the Sega Model 2 arcade hits
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attitude towards game development in the Saturn and Dreamcast eras is something that we simply do not see outside of the
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reviewer Crispin Boyer, "the Saturn is the only system that can thrill me one month and totally disappoint me the next".
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Totally eliminates the hit or miss polarity of other light-gun games and adds a whole new level of detail to the genre.
4184:
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Schilling, Mellissa A. (Spring 2003). "Technological Leapfrogging: Lessons From the U.S. Video Game Console Industry".
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Zackariasson, Peter; Wilson, Timothy L.; Ernkvist, Mirko (2012). "Console Hardware: The Development of Nintendo Wii".
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support; Sega's management has been criticized for its decisions during the Saturn's development and discontinuation.
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and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the
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933:), a character in a series of TV advertisements starting in 1997; the character eventually starred in a Saturn game.
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717:(E3) in Los Angeles on May 11, 1995, Kalinske gave a keynote presentation in which he revealed the release price of
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Retrospective feedback of the Saturn is mixed, but generally praises its game library. According to Greg Sewart of
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The graphics were state-of-the-art when this game was released in the arcades a year ago. Other fightersânotably
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coin-op on raw PlayStation hardware, considering that it would be competing directly with Sega's Model 2-powered
3791:"Sega Saturn launch takes consumers and retailers by storm; retailers struggling to keep up with consumer demand"
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executive, Irimajiri had been involved with Sega of America since joining Sega in 1993. Sega also announced that
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for immediate release. The announcement upset retailers who were not informed of the surprise release, including
52:
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were beside themselves as they walked away with their prized possession and a near-perfect conversion of the
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1985:
game that attempted to simulate both the joy of flying and the fleeting sensation of dreams. The gameplay of
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46:
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The Ultimate History of Video Games: The Story Behind the Craze That Touched Our Lives and Changed the World
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The Saturn's design elicited mixed commentary among game developers and journalists. Developers quoted by
1119:
title ready at or near the launch of the ." In a 2007 retrospective, producer Mike Wallis maintained that
808:
arcade board, based on raw PlayStation hardware. Although the System 11 is technically inferior to Sega's
565:
formed a joint venture to develop a new CPU for the Saturn, which resulted in the creation of the "SuperH
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featured some of the most impressive 3D graphics on the system, leading Sega to contract its developers,
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I still can't believe that a game that came out in 1997 feels so fresh and exciting over 15 years later.
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But, the PlayStation and the Saturn aren't that different, so moving it to Saturn wasn't too difficult.
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arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company
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This equates to the Saturn shifting an average number of 17,241 units a day and the PlayStation 15,789.
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awarded it 24 out of 40, higher than the PlayStation's 19 out of 40. In June 1995, Dennis Lynch of the
2050:
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1448:. I think that only 1 in 100 programmers are good enough to get this kind of speed out of the Saturn.
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777:(all published by Sega) because most third-party games were scheduled around the original launch date.
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Development of the Saturn was supervised by Hideki Sato, Sega's director and deputy general manager of
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for the Japanese PlayStation, which takes an early lead with better features, gameplay, and graphics.
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noted that "hardened loyalists continue to reminisce about the console that brought forth games like
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programmer Ezra Dreisbach described the Saturn as significantly slower than the PlayStation, whereas
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s reviews were more mixed, with reviewers citing the lack of games as a major problem. According to
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game" on the Saturn as "a 'What if...' situation on a par with the dinosaurs not becoming extinct".
419:. Another video display processor was added in early 1994 to better compete with the 3D graphics of
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and left thumbstick I don't see any three-pronged controllers around the office these days."
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CEO Masato Maegawa stated that the Nintendo 64 was more difficult to develop for than the Saturn.
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rated the Saturn 8, 6, 7, and 8 out of 10 and the PlayStation 9, 10, 9, and 9. By December 1998,
1507:
1506:, in contrast to the triangles rendered by the PlayStation and the Nintendo 64. Ken Humphries of
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Sega of Japan recently announced it was going to produce a Saturn with Internet access built in.
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The reason why there wasn't a Sonic game on Saturn was really because we were concentrating on
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was intended to be fundamentally similar, with the addition of detailed textures and twice the
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2374:"INTERNATIONAL BUSINESS; Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market"
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7099:"Life after Death: Meet the People Ensuring that Yesterday's Systems Will Never be Forgotten"
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2013:
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34:
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2124:. Due to the system's commercial failure and hardware limitations, Saturn projects such as
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593:, but Sega of Japan rejected the proposal. Silicon Graphics subsequently collaborated with
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1067:. After programmer Ofer Alon quit and designers Chris Senn and Chris Coffin became ill,
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series had. Considered one of the most important Saturn releases, Sonic Team developed
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for cartridges that had previously been standard in the Japanese video game industry.
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announced it would be the first American publisher to produce software for the Titan.
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Saturn started over two years before announcement at the Tokyo Toy Show in June 1994.
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Finn, Mark (2002). "Console Games in the Age of Convergence". In MÀyrÀ, Frans (ed.).
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We thought we'd have no problem making games that were superior to PlayStation games.
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helped make the Genesis and it made absolutely no sense why there wasn't a great new
1081:. STI was disbanded in 1996 as a result of changes in management at Sega of America.
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observed little difference. In particular, Dreisbach criticized the Saturn's use of
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background sprites, as opposed to the PlayStation, which has only 16 color sprites.
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expected to provide sound chips and JVC the circuitry for compressing video images.
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series are all examples of exclusive titles that made the console a fan favorite."
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1515:
1164:, drove sales dramatically and ensured the Saturn remained a competitor into 1997.
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arcade system was announced as an arcade counterpart to the Saturn. In April 1994,
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2525:, the PlayStation probably would have had a completely different hardware concept.
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continued to garner positive reviews. Partly due to rarity, Saturn games such as
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2008:
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processor to reduce load time. The System Control Unit (SCU), which controls all
1367:
1185:âBernie Stolar, former president of Sega of America, assessed the Saturn in 2009.
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8945:"An introduction to Sakura Wars, the RPG series created to save the Sega Saturn"
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platformer; instead it received a graphically enhanced port of the Genesis game
451:
having sold 9.26 million units sold worldwide, majority of which were in Japan.
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This is the character! This is the character that is going to do it for Saturn!
8601:
6038:
5161:"Sega of America appoints Shoichiro Irimajiri chairman/chief executive officer"
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launch in a region or three regions or something so we could include everybody.
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mixes elements of tactical RPGs, anime cutscenes, and visual novels. That and
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5514:: Yu Suzuki on the Cult Classic's Genesis, Development â And Its Future"
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first parent and consolidated financial losses since its 1988 listing on the
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Development of the Saturn began in 1992, the same year Sega's groundbreaking
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running at just 16 MHz, was simply too slow for the Saturn. And the bulk of
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A general attention to detail that sets a new mark for quality game design.
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evolved into a planned 11-part, 45-hour "revenge epic in the tradition of
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5585:"Shenmue, the History: Our look at Shenmue's history begins back in 1996"
4382:
Although AM2 has managed to replicate the coin-op tolerably well, Saturn
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marketing during the holiday season compared to Sega's ÂŁ4 million.
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were even made, making it a very rare title and a prize for collectors.
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3594:"Sega Saturn: You've Watched the TV Commercials...Now Read the Facts".
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Like the Genesis, the Saturn had an Internet-based gaming service. The
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was cancelled in early 1997. Sonic Team started work on an original 3D
1019:
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28:
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Console Wars: Sega, Nintendo, and the Battle That Defined a Generation
9744:"Sega Saturn: how one decision destroyed PlayStation's greatest rival"
6655:"Overseas Reader Column: Sega Introduces "Titan" Coin-Op System Board"
6582:"It's Official! Sega Poll Reveals Fans Want The Sega Saturn Mini Next"
5239:"Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market"
5063:
4019:"Sega Saturn: how one decision destroyed PlayStation's greatest rival"
1362:
running at 22.6 MHz capable of up to 32 sound channels with both
664:
Sega released the Saturn in Japan on November 22, 1994, at a price of
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2539:
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1994:
1957:
1733:
1661:
1491:
1466:
1370:
1343:
1149:
1064:
974:
937:
706:
448:
361:
9573:"Electronic Gaming Monthly looks at the top systems for this year".
1339:
1050:'s movement. After Nakayama ordered the game be reworked around the
994:
11502:
11440:
11399:
11032:
11009:
10971:
10966:
10905:
10570:
10180:
10129:
7805:"Internet Access, Network Games Hit Saturn â For Less than $ 400".
3547:
2470:
1904:
received Saturn ports with mixed results. The first-person shooter
1743:
1726:
742:
594:
555:
508:
268:
260:
4872:
The ultimate arcade translation the best fighting game ever.
1469:
in each CPU was critical to maintaining performance. For example,
1084:
Journalists and fans have speculated about the impact a completed
11358:
11280:
11275:
11190:
11159:
11144:
11080:
10808:
10780:
10534:
10159:
10144:
10093:
9962:
9947:
8086:
This has to be one of the finest fighters to ever grace consoles.
7867:"Forgotten Sega Pluto console prototype surfaces online (update)"
7675:
7533:
7372:
7299:
6627:
6599:
3986:"This Week in Gaming History: How E3 1995 changed gaming forever"
3350:
2827:
2573:
2208:
1963:
1413:
1397:
1075:
game for the Saturn, but development shifted to the Dreamcast as
899:
had been appointed chairman and CEO of Sega of America. A former
769:
750:
746:
562:
416:
398:
264:
8242:
Adds a creative depth only SquareSoft games can currently rival.
6496:"The Lost Child of a House Divided: A Sega Saturn Retrospective"
6227:"The Lost Child of a House Divided: A Sega Saturn Retrospective"
1836:
were noted for their faithfulness to their arcade counterparts.
11542:
10925:
10915:
10823:
10757:
10592:
10134:
9071:. Vol. 17, no. 176. December 2007. pp. 164â165.
6958:"Kenji Eno: Reclusive Japanese Game Creator Breaks His Silence"
4722:
I'm far more impressed with this title than I was with Daytona.
2286:
1815:
1782:
Much of the Saturn's library is Sega's arcade ports, including
1713:. In Japan, a pay-to-play service was used. It can be used for
1445:
1389:
1273:
702:
570:
394:
307:, 512 KB sound RAM, expandable with Extended RAM Cartridge
285:
272:
256:
248:
186:
120:
7907:. Vol. 1, no. 2. February 1995. pp. 36â43 (42).
5121:"Sega Planning Drastic Management Reshuffle â World Exclusive"
4105:"Sony Computer Entertainment Inc. Business Development/Europe"
1030:(STI) with developing the first fully 3D entry in its popular
11481:
11465:
11460:
11414:
11257:
11042:
10999:
10800:
10704:
10524:
7157:
Hunter, Yasuhiro (May 1996). "Sega Reveals a New Saturn!!!".
6500:
6456:
The Video Game Industry: Formation, Present State, and Future
6185:
5045:
5043:
5041:
3609:
3607:
3605:
2773:"EGM Interviews SEGA SATURN Product Manager HIDEKI OKAMURA".
1718:
1684:
1429:
1384:) and the VDP2 (which handles backgrounds). Its double-speed
940:
began developing several Saturn-exclusive games, including a
900:
789:
252:
204:
102:
6317:
6315:
4310:
3902:
3826:"This Day in History: Sega Announces Surprise Saturn Launch"
3408:
Semrad, Ed (December 1994). "Saturn... Ahead of its Time?".
1852:
to positive reviews. Highly rated Saturn exclusives include
1408:, 4 Mbit of RAM for sound functions, 4 Mbit of CD
1218:
of 16.71 games per console, the highest of that generation.
11214:
11136:
11103:
10952:
9929:
9924:
9898:
8480:
creators Hiroyuki Takahashi and Shugo Takahashi have named
6739:
3753:
3168:
3166:
2913:. Vol. 1, no. 12. December 1995. pp. 45â48.
2775:
1969:
1405:
634:
add-on for the Genesis, as a less expensive entry into the
574:
554:. According to project manager Hideki Okamura, the project
378:
304:
68:
10326:
9485:(in Japanese). No. 335. May 12â19, 1995. p. 166.
9000:. Vol. 15, no. 140. December 2004. p. 203.
8745:. Vol. 1, no. 9. September 1995. pp. 88â89.
8496:. Vol. 21, no. 229. August 2008. pp. 80â83.
6705:
6703:
6701:
6453:
5038:
3602:
2823:. Vol. 1, no. 2. February 1995. pp. 36â43.
2658:
2656:
2530:
Thomason, Steve (July 2006). "The Man Behind the Legend".
684:, the only other first-party game available at launch was
11186:
11164:
11113:
11037:
10986:
10489:
10164:
9967:
9651:"Sega Saturn turns 20, and it's not as shit as you think"
7722:. Vol. 1, no. 1. November 1995. pp. 56â57.
6328:
6312:
5694:
5589:
5482:
4902:. Vol. 2, no. 13. January 1996. pp. 14â16.
3937:
3619:
3520:
3460:
3389:. Vol. 3, no. 17. February 1995. pp. 6â9.
3017:
2972:
2970:
2968:
2966:
2964:
2962:
2932:. Vol. 1, no. 1. January 1995. pp. 44â45.
1990:
1687:
for the cartridge slot for direct dial multiplayer games
1647:
1354:
running at 11.3 MHz as a sound controller; a custom
1123:"definitely would have been competitive" with Nintendo's
1100:
936:
Temporarily abandoning arcade development, Sega AM2 head
631:
539:
300:
289:
9779:
High Score!: The Illustrated History of Electronic Games
8906:"Is It Time To Change The Narrative On The Sega Saturn?"
7826:"Saturn to Get Internet Connection Facilities in '96!".
6300:
6123:. Sega Enterprises, Ltd. pp. 1, 7â8. Archived from
4881:. Vol. 2, no. 14. February 1996. p. 160.
4771:. Vol. 2, no. 14. February 1996. p. 162.
4547:. Vol. 1, no. 1. January 1995. pp. 70â73.
4386:
fails to capture the arcade experience that PlayStation
4050:"Dear Saturn Mag, I've Heard the Saturn Couldn't Handle
3965:
3749:"Why the Saturn was the worst major console of all time"
3577:. Vol. 3, no. 19. April 1995. pp. 10â11.
3163:
2960:
2958:
2956:
2954:
2952:
2950:
2948:
2946:
2944:
2942:
2741:
2739:
2737:
2735:
2733:
2731:
2729:
2727:
9867:
9226:
One of the most satisfying combat games ever conceived.
9093:
9091:
8505:
8503:
6698:
6443:. Vol. 3, no. 12. April 7, 2000. p. 154.
6428:. Vol. 11, no. 392. June 21, 1996. p. 8.
6042:(in French). No. 73. February 1998. pp. 46â7.
5355:
5353:
5340:
5338:
5336:
5334:
5332:
5330:
5328:
5270:
5268:
5266:
5264:
4870:. Vol. 2, no. 13. January 1996. p. 179.
4731:. Vol. 2, no. 14. February 1996. p. 160.
4493:. Vol. 3, no. 21. June 1995. pp. 66â70.
4380:. Vol. 3, no. 21. June 1995. pp. 72â75.
4322:
3598:. Vol. 1, no. 8. August 1995. pp. 26â32.
3378:
3376:
3374:
3372:
2884:. Vol. 5, no. 53. December 1993. p. 68.
2653:
1214:
games were sold in Japan, giving the Saturn a Japanese
1010:
platformer became a significant factor in the Saturn's
8837:. Vol. 12, no. 110. June 2002. p. 104.
7961:
7959:
7957:
7955:
7953:
7951:
7949:
5028:
5026:
4300:
4298:
4296:
4294:
4292:
3691:
3689:
3687:
3644:
3642:
3497:
3495:
3242:
McFerran, Damien (2010). "Retroinspection: Sega 32X".
2880:"Sega to add 64-Bit Processor to New Saturn System!".
818:
for the System 11 and PlayStation. Directed by former
454:
The Saturn has several well-regarded games, including
11531:
8577:
The graphics are smooth, and the physics are perfect.
7071:. Vol. 3, no. 24. October 1997. p. 25.
6688:
Day, Rebecca (December 1996). "Battle of the Games".
6389:"TECHNOLOGY; Sega Is Giving New Product Special Push"
4578:"An Audience With: Katsuhiro Harada â on 20 years of
4566:. Vol. 1, no. 2. February 1995. p. 82.
4397:"Prepare Yourself for the Ultimate Racing Experience"
4060:. Vol. 1, no. 2. December 1995. p. 51.
3953:
3914:. Vol. 2, no. 13. January 1996. p. 7.
3768:
3237:
3235:
3233:
3231:
3229:
3227:
3139:
3089:
3077:
2939:
2754:
2724:
2347:
In Asia, the console's name is commonly romanized as
2093:
series cited as a significant source of controversy.
1199:) and a consolidated net loss of „35.6 billion (
9088:
8885:
8682:. Vol. 7, no. 73. August 1995. p. 38.
8500:
8391:
8345:
7726:
7473:. Vol. 7, no. 73. August 1995. p. 30.
7182:. Vol. 2, no. 4. February 1996. p. 9.
7022:. Vol. 3, no. 23. August 1995. p. 55.
6014:
5916:
5904:
5609:
5350:
5325:
5313:
5261:
4913:
4911:
4909:
3369:
1646:
model equipped with a car navigation function), and
393:
architecture and eight processors. Its games are in
7946:
5098:
5070:
5023:
4992:
4606:
4463:
4343:"A History of Videogame Hardware: Sony PlayStation"
4289:
3684:
3639:
3492:
3256:
3151:
2779:. Vol. 1, no. 1. July 1994. p. 114.
1148:400,000 Saturn units. In part due to an aggressive
619:, were formed during this time. In early 1994, the
561:In 1993, Sega and the Japanese electronics company
9679:
7119:Hackers are still unsure how some components work.
6479:Lefton, Terry (1998). "Looking for a Sonic Boom".
5679:
5677:
5675:
5673:
5159:
3983:
3449:
3447:
3445:
3443:
3441:
3224:
3048:
3046:
3044:
3042:
3040:
2746:McFerran, Damien. "Retroinspection: Sega Saturn".
2442:
1746:working at the Sega Technical Institute developed
441:, planned as the first 3D entry in Sega's popular
9067:: The Sad Tale of the Saturn's Last Great Game".
7830:. Vol. 2, no. 5. March 1996. p. 8.
7086:. Vol. 1, no. 6. June 1995. p. 51.
6286:(Bestsellers). December 15, 1998. pp. 46â7.
4906:
4528:Tokyo Drifter (April 2002). "Virtua Fight Club".
3439:
3437:
3435:
3433:
3431:
3429:
3427:
3425:
3423:
3421:
3220:. Vol. 19, no. 8. May 1994. p. 14.
3006:
3004:
11567:
9242:Shin Megami Tensei: Devil Summoner: Soul Hackers
8547:is by far the smoothest baseball game ever made.
5762:
5760:
5758:
5411:"'Mr. Sega Saturn' lives on via amazing T-shirt"
5195:
5193:
5191:
4265:"Which Game Console Had the Best Launch Lineup?"
4073:"Sega profits plunge as rivals turn up the heat"
3241:
3101:
2852:"Sega to Use Hitachi Chip In Video Game Machine"
2107:Shin Megami Tensei: Devil Summoner: Soul Hackers
1732:Sega developed a Saturn-based arcade board, the
1088:might have had on the market. David Houghton of
980:
963:", which Suzuki hoped would become the Saturn's
447:series. The Saturn was succeeded in 1998 by the
9781:. Emeryville, California: McGraw-Hill/Osborne.
9620:"Sega Saturn â how to buy one and what to play"
9595:. September 17, 2008. p. 3. Archived from
8996:"Catching up with Tecmo's Prince of Darkness".
6914:
6912:
6789:
6787:
6730:
6728:
6726:
6724:
6722:
6720:
6112:
6110:
5727:
5670:
5634:
5632:
5630:
5628:
5626:
5624:
5579:
5577:
5236:
3489:, p. 536, gives a lower figure of 170,000.
3037:
2809:
2334:
2064:only had a Western release on the PlayStation.
1465:same time. Making full use of the 4 KB of
9465:Sega executives started to quietly state that
8650:McNamara, Andy; et al. (September 1995).
6955:
6768:. Sega of America. June 27, 1995. p. 134.
6361:. Sega Corporation. p. 18. Archived from
5408:
4659:"Sega Announces $ 299 Sega Saturn Core Pack; "
4395:McNamara, Andy; et al. (September 1995).
3513:
3418:
3001:
2807:
2805:
2803:
2801:
2799:
2797:
2795:
2793:
2791:
2789:
2409:
489:In the early 1990s, Sega had success with the
11018:Family Computer/Nintendo Entertainment System
10681:
10312:
9883:
9850:1001 Video Games You Must Play Before You Die
9776:
9445:"The History of Sega Fighting Games, Page 18"
7998:
7996:
7747:
6605:
6478:
5784:. July 2007. pp. 100â103. Archived from
5755:
5188:
5115:
5113:
5049:
4893:
4891:
4532:. Vol. 14, no. 163. pp. 48â50.
4527:
4523:
4521:
4519:
4316:
3785:
3783:
3701:
3589:
3587:
3311:
3273:
3271:
2904:
2902:
2900:
2898:
2896:
2894:
10695:
9058:
9056:
8789:
8787:
7743:
7741:
6909:
6784:
6717:
6107:
5998:. August 26, 2012. p. 3. Archived from
5683:
5621:
5574:
5154:
5152:
5150:
5148:
5146:
4743:Reiner, Andrew; et al. (January 1996).
4700:Reiner, Andrew; et al. (January 1996).
4495:Namco took a significant risk in basing its
4179:. Tampere University Press. pp. 45â58.
4016:
3857:
3855:
3853:
3851:
3453:
3010:
6616:
6614:
6483:. Vol. 9, no. 39. pp. 26â29.
6413:
5641:"Developer's Den: Sega Technical Institute"
5052:IEEE Transactions on Engineering Management
5011:"Sony's Video Games Onslaught Continues!".
4646:ânow make better use of the polygon engine.
4625:
4428:
4221:"Sega TV: Turn On, Tune In, Buy Hardware".
3668:. April 24, 2009. p. 3. Archived from
3277:
2786:
2544:It became clear to me watching people play
2385:
2383:
2146:were cancelled and moved to the Dreamcast.
1633:Model 2 North American/European controller
1590:Model 1 North American/European controller
1233:
630:In January 1994, Sega began to develop the
435:; this was affected by the cancellation of
11606:Products and services discontinued in 2000
11601:Products and services discontinued in 1998
10688:
10674:
10319:
10305:
9890:
9876:
9777:DeMaria, Rusel; Wilson, Johnny L. (2004).
8849:
8847:
7993:
7750:"SEGA: A Soothsayer of the Games Industry"
6620:
6472:
6220:
6218:
6216:
6214:
6212:
6210:
6208:
5832:
5830:
5788:on April 17, 2013 – via Edge Online.
5723:
5721:
5719:
5717:
5110:
4888:
4516:
3780:
3584:
3268:
3055:"A Tale of Two E3s â Xbox vs Sony vs Sega"
2921:
2891:
2673:
2671:
2536:. Vol. 19, no. 205. p. 72.
2415:
9469:was not going to come out for the Saturn.
9053:
8931:"Sakura Wars Strikes the Dreamcast - IGN"
8903:
8784:
8686:
7738:
7584:. No. 65. December 1994. p. 60.
6694:. Vol. 173, no. 12. p. 52.
6579:
6549:"Consolidated Sales Transition by Region"
6521:
5143:
3861:
3848:
3746:
3307:
3305:
1752:for the Titan to clear excess inventory.
1334:Featuring eight processors, the Saturn's
1004:was canceled, and the lack of a fully 3D
885:âBernie Stolar on joining Sega of America
705:more efficiently than the 10- to 12-week
601:. Kalinske, Sony Electronic Publishing's
9710:
9680:Perry, Douglass C. (September 9, 2009).
9305:
8853:
8793:
8755:
8692:
8649:
8490:their favorite games in the series. See
8060:McNamara, Andy; et al. (May 1997).
8059:
6611:
5934:
5638:
5371:
4973:
4971:
4969:
4634:. Vol. 7, no. 73. p. 48.
4626:Scary Larry (August 1995). "Pro Review:
4480:
4478:
4437:. Vol. 7, no. 73. p. 50.
4429:Air Hendrix (August 1995). "Pro Review:
4394:
3817:
3107:
2979:"Sega Saturn: The Pleasure And The Pain"
2558:
2556:
2529:
2380:
993:
655:
385:, it is the successor to the successful
323:VDP1 & VDP2 video display processors
39:Western (top) and Eastern (bottom) logos
11323:1292 Advanced Programmable Video System
9704:
9374:
9306:Hatfield, Daemon (September 13, 2011).
9237:
8844:
7864:
6336:from the original on September 28, 2014
6324:"IGN Presents the History of Dreamcast"
6279:TV Game Ranking Databook: 1995.9~1998.8
6205:
6181:"Sega makes play for Dreamcast support"
6082:
5966:"Who Won the Videogame Wars of 1996?".
5827:
5714:
5545:"Creator Yu Suzuki shares the story of
5542:
5232:
5230:
5228:
5226:
4952:"Just Who Is Winning the 32-Bit War?".
4170:
4168:
4166:
4164:
4162:
4160:
4070:
3823:
3742:
3740:
3738:
3573:"Japanese Stats Give Saturn the Edge".
2849:
2668:
2631:and transforming developers' attitudes.
2599:
2430:from the original on September 24, 2015
2149:
1473:used one CPU for each character, while
1046:camera system that rotated levels with
383:fifth generation of video game consoles
11568:
9795:
9741:
9648:
9617:
9197:
8870:from the original on November 29, 2014
8772:from the original on December 27, 2012
8709:from the original on November 11, 2013
8492:"Power Profiles: Takahashi Brothers".
8090:
7679:. No. 68. March 1995. p. 30.
7469:"Sega's Saturn is off to the Races!".
7156:
7138:from the original on December 14, 2014
6677:from the original on January 31, 2020.
6493:
6401:from the original on December 25, 2014
6237:from the original on December 15, 2014
6224:
6193:from the original on December 17, 2014
6172:
6085:"Katana Strategy Still on Back Burner"
5947:from the original on November 29, 2014
5836:
5402:
4783:
4781:
4742:
4699:
4570:
4340:
4145:from the original on February 18, 2015
3959:
3774:
3627:from the original on February 18, 2012
3486:
3407:
3343:
3302:
3145:
3095:
3083:
2976:
2850:Pollack, Andrew (September 22, 1993).
2760:
2096:Later ports of Saturn games including
1827:Marvel Super Heroes vs. Street Fighter
1380:: the VDP1 (which handles sprites and
998:Chris Senn and Ofer Alon's version of
967:. The game was eventually released as
917:and helped build close relations with
10669:
10300:
9871:
9661:from the original on January 20, 2015
9539:from the original on January 20, 2015
9508:from the original on January 20, 2015
9498:"Saturn Runs Rings Around Its Rivals"
9495:
9481:"Game Machine Cross Review: ă»ăŹă”ăżăŒăł".
9238:Wallace, Kimberley (April 16, 2013).
9216:from the original on February 3, 2014
8810:from the original on November 2, 2012
8014:from the original on January 20, 2012
7760:from the original on October 12, 2013
7252:from the original on October 25, 2013
6746:from the original on October 17, 2014
6356:"Sega Corporation Annual Report 2000"
6178:
6118:"Sega Enterprises Annual Report 1998"
5743:from the original on October 26, 2013
5597:from the original on October 30, 2014
5543:Corriea, Alexa Ray (March 19, 2014).
5490:from the original on November 4, 2014
5471:
5465:
5172:from the original on October 18, 2014
4966:
4475:
4085:from the original on January 20, 2015
4071:Horsman, Mathew (November 11, 1995).
3468:from the original on November 6, 2015
3324:from the original on December 2, 2013
3052:
2562:
2553:
2508:from the original on October 14, 2014
2371:
2154:At the time of the Saturn's release,
1094:described the prospect of "a good 3D
11591:Fifth-generation video game consoles
9846:
9818:
9649:Towell, Justin (November 22, 2014).
9375:Ohbuchi, Yutaka (October 21, 1998).
9162:
9134:"The History of Sega Fighting Games"
9111:"The History of Sega Fighting Games"
9097:
8891:
8854:Buchanan, Levi (September 3, 2008).
8509:
8397:
8351:
8171:from the original on January 9, 2013
7732:
7096:
6956:Bettenhausen, Shane; Mielke, James.
6778:
6524:"Best Sega Saturn Games Of All Time"
6494:Parish, Jeremy (November 18, 2014).
6386:
6321:
6306:
6225:Parish, Jeremy (November 18, 2014).
6020:
5935:McCarthy, Dave (November 20, 2006).
5922:
5910:
5798:
5615:
5359:
5344:
5319:
5274:
5223:
5104:
5088:
5076:
5032:
4998:
4829:
4612:
4590:. September 23, 2013. Archived from
4469:
4457:
4328:
4304:
4262:
4242:"1995: The Calm Before the Storm?".
4200:"Sega: Who Do they Think you Are?".
4174:
4157:
3971:
3735:
3695:
3648:
3501:
3262:
3157:
2745:
2662:
2642:
2489:
2448:
1279:Saturn Custom Sound Processor (SCSP)
153: (equivalent to „46,526 in 2019)
9526:
9421:. November 22, 1996. Archived from
9013:
8693:Buchanan, Levi (February 2, 2009).
8638:from the original on March 15, 2014
8524:"Sega Sports Does It One More Time"
8459:from the original on March 26, 2014
8425:from the original on March 26, 2014
8333:from the original on March 26, 2014
8299:from the original on March 26, 2014
8048:from the original on March 26, 2014
7879:from the original on March 22, 2014
7786:from the original on August 2, 2014
7697:from the original on August 2, 2014
7654:from the original on August 2, 2014
7628:from the original on August 2, 2014
7602:from the original on August 2, 2014
7578:"Sega's Saturn Launched in Japan".
7559:from the original on August 2, 2014
7512:from the original on August 2, 2014
7450:from the original on August 2, 2014
7424:from the original on August 2, 2014
7398:from the original on August 2, 2014
7351:from the original on August 2, 2014
7325:from the original on August 2, 2014
7278:from the original on August 2, 2014
7226:from the original on August 2, 2014
7200:from the original on August 2, 2014
7018:"The official development system".
6687:
6522:Extension, Time (August 29, 2024).
6060:. November 21, 1997. Archived from
5853:from the original on March 24, 2016
5249:from the original on April 30, 2013
4866:"Platinum Pick: Virtua Fighter 2".
4778:
3984:Patterson, Patrick (May 12, 2015).
3747:Reisinger, Don (January 31, 2008).
3528:from the original on April 17, 2016
3514:Buchanan, Levi (October 24, 2008).
3184:. December 17, 2008. Archived from
3053:Dring, Christopher (July 7, 2013).
2864:from the original on April 18, 2014
2689:. December 22, 1994. Archived from
2372:Strom, Stephanie (March 14, 1998).
638:. The 32X was approved by Sega CEO
499:series. Sega also had success with
13:
9723:from the original on July 12, 2017
9558:"EGM rates the systems of 1996!".
9352:. January 12, 2013. Archived from
9322:from the original on July 12, 2017
9198:Parkin, Simon (October 12, 2011).
8756:Buchanan, Levi (August 18, 2008).
8379:from the original on March 4, 2016
8130:. February 3, 1998. Archived from
7977:from the original on April 8, 2016
6580:Extension, Time (March 24, 2023).
6322:Fahs, Travis (September 9, 2010).
5728:Houghton, David (April 24, 2008).
5702:from the original on July 12, 2017
5651:from the original on April 8, 2016
5562:from the original on June 28, 2015
5423:from the original on March 8, 2014
5384:from the original on July 10, 2017
5237:Stephanie Strom (March 14, 1998).
4898:"Sony fights Sega on US streets".
4536:
4263:Kato, Matthew (October 30, 2013).
3554:from the original on July 16, 2014
3540:
3456:"IGN Presents the History of Sega"
3357:from the original on July 16, 2014
3312:Horowitz, Ken (February 7, 2013).
3174:"The Making Of [...]
3025:from the original on March 6, 2014
3013:"IGN Presents the History of Sega"
2603:Replay: The History of Video Games
2490:Feit, Daniel (September 5, 2012).
2397:from the original on July 30, 2014
1889:Castlevania: Symphony of the Night
1729:Pluto, but it was never released.
1621:
1611:
1601:
1578:
1568:
1558:
1310:
1300:
1290:
1261:
1251:
1241:
872:
660:A first-model Japanese Saturn unit
162: (equivalent to $ 800 in 2023)
14:
11637:
9853:. New York: Universe Publishing.
9754:from the original on May 26, 2015
9630:from the original on May 26, 2015
8966:"Japan Votes on All Time Top 100"
8794:Robinson, Martin (May 10, 2012).
7988:array of options on the platform.
7917:
7782:(in Japanese). Sega Corporation.
7693:(in Japanese). Sega Corporation.
7650:(in Japanese). Sega Corporation.
7624:(in Japanese). Sega Corporation.
7598:(in Japanese). Sega Corporation.
7555:(in Japanese). Sega Corporation.
7508:(in Japanese). Sega Corporation.
7446:(in Japanese). Sega Corporation.
7420:(in Japanese). Sega Corporation.
7394:(in Japanese). Sega Corporation.
7347:(in Japanese). Sega Corporation.
7321:(in Japanese). Sega Corporation.
7274:(in Japanese). Sega Corporation.
7248:(in Japanese). Sega Corporation.
7222:(in Japanese). Sega Corporation.
7220:"Sega Saturn wireless controller"
7196:(in Japanese). Sega Corporation.
7134:(in Japanese). Sega Corporation.
6387:King, Sharon R. (July 12, 1999).
6160:from the original on July 5, 2017
6095:from the original on July 5, 2017
5805:and a Little Sega Time Traveling"
5472:Kolan, Patrick (August 7, 2007).
5372:Johnston, Chris (July 15, 1998).
4673:. October 2, 1995. Archived from
4582:and the future of fighting games"
3550:(in Japanese). Sega Corporation.
3353:(in Japanese). Sega Corporation.
2393:(in Japanese). Sega Corporation.
2270:today." Necrosoft Games director
2061:Lunar: Silver Star Story Complete
2033:series. Co-developed by Sega and
1325:Video Display Processor 2 (VDP2)
1322:Video Display Processor 1 (VDP1)
1059:engine following an ultimatum by
171: (equivalent to ÂŁ971 in 2023)
11626:Discontinued video game consoles
11553:
11541:
10281:
10280:
9735:
9711:Buchanan, Levi (July 29, 2008).
9682:"The Rise and Fall of Dreamcast"
9673:
9642:
9611:
9581:
9566:
9551:
9520:
9489:
9474:
9437:
9403:
9368:
9334:
9299:
9269:
9231:
9163:Vore, Bryan (October 12, 2011).
9156:
9103:
8988:
8957:
8937:
8923:
8904:Extension, Time (May 10, 2024).
8897:
8822:
8749:
8730:
8616:
8582:
8515:
8471:
8437:
8403:
8357:
8311:
8277:
8228:. March 25, 1998. Archived from
8149:
8026:
7911:
7891:
7865:Blagdon, Jeff (April 17, 2013).
7858:
7834:
7819:
7798:
7772:
7709:
7683:
7673:"The Sega Saturn Enters Orbit".
7666:
7640:
7614:
7588:
7571:
7545:
7524:
7498:
7477:
7462:
7436:
7410:
7384:
7363:
7337:
7311:
7290:
7264:
7238:
7212:
7186:
7169:
7159:Maximum: The Video Game Magazine
7150:
7124:
7090:
7075:
7056:
7044:from the original on May 6, 2014
7026:
7011:
6986:
6949:
6879:
6859:. March 15, 2014. Archived from
6805:. August 2, 1996. Archived from
6758:
6713:. Sega of America. June 6, 1994.
6681:
6647:
6573:
6541:
6515:
6487:
6447:
6432:
6380:
6348:
6270:
6249:
6179:Lemos, Robert (March 17, 1999).
6142:
6083:Feldman, Curt (April 22, 1998).
6076:
6046:
6026:
5980:
5959:
5928:
5883:
5837:Towell, Justin (June 23, 2012).
5792:
5536:
5520:. March 20, 2014. Archived from
5502:
5435:
5409:Towell, Justin (June 23, 2012).
5365:
5280:
5013:Maximum: The Video Game Magazine
4929:from the original on May 2, 2014
3383:"Sega and Sony Sell the Dream".
2016:involving a team of outer-space
1945:, the Saturn lacks an exclusive
1664:peripheral, the Virtua Gun, for
1453:âYu Suzuki reflecting on Saturn
973:for the Saturn's successor, the
51:
45:
33:
27:
9770:
9496:Lynch, Dennis (June 16, 1995).
9283:. June 22, 2005. Archived from
8972:. March 3, 2006. Archived from
8530:. November 1995. Archived from
7967:"Best Saturn games of all time"
7691:"Sega Saturn floppy disk drive"
6054:"Sega Sales Fall in First Half"
5937:"PlayStation-The total history"
5639:Horowitz, Ken (June 11, 2007).
5294:. July 25, 1996. Archived from
5207:. July 16, 1996. Archived from
5127:. July 13, 1996. Archived from
5004:
4945:
4858:
4823:
4735:
4692:
4651:
4618:
4551:
4365:
4341:Parkin, Simon (June 19, 2014).
4334:
4256:
4235:
4214:
4193:
4123:
4097:
4064:
4043:
4010:
3977:
3925:
3824:Cifaldi, Frank (May 11, 2010).
3719:. March 9, 1995. Archived from
3654:
3566:
3507:
3454:Fahs, Travis (April 21, 2009).
3401:
3246:. No. 77. pp. 44â49.
3206:
3108:Horowitz, Ken (July 11, 2006).
3011:Fahs, Travis (April 21, 2009).
2977:Sewart, Greg (August 5, 2005).
2843:
2766:
2426:. No. 27. pp. 42â47.
1771:
688:. Boosted by the popularity of
57:Top: Model 1 from North America
11364:View-Master Interactive Vision
9742:Stuart, Keith (May 14, 2015).
9618:Stuart, Keith (May 15, 2015).
8600:. January 1997. Archived from
8563:. January 1998. Archived from
8258:. May 14, 1998. Archived from
7748:Redsell, Adam (May 20, 2012).
7307:. September 1995. p. 118.
7246:"Sega Saturn Multi-controller"
7097:Moss, Richard (June 2, 2014).
6926:. July 9, 2002. Archived from
6832:. June 8, 2007. Archived from
5780:. Vol. 15, no. 177.
5449:. June 6, 2008. Archived from
5288:"Irimajiri Settles in at Sega"
4978:"Saturn Comes Down to Earth".
4685:– via The Free Library.
4663:" Pack-In Available for $ 349"
4420:rules the arcade, but I think
3801:. May 19, 1995. Archived from
2750:. No. 34. pp. 44â49.
2593:
2454:
2365:
2341:
2316:
1518:, requiring developers to use
1358:with an integrated Yamaha FH1
545:
507:arcade system board showcased
1:
9575:1998 Video Game Buyer's Guide
9560:1996 Video Game Buyer's Guide
8144:The best console fighter yet.
5976:. April 1997. pp. 16â19.
5684:Fahs, Travis (May 29, 2008).
4153:– via The Free Library.
4017:Keith Stuart (May 14, 2015).
3813:– via The Free Library.
3731:– via The Free Library.
3280:"Sega Genesis 32X â Overview"
2418:"Retroinspection: Mega Drive"
2358:
1914:, to produce Saturn ports of
1606:2nd North American controller
1563:1st North American controller
1388:is controlled by a dedicated
1026:, Sega tasked the U.S.-based
715:Electronic Entertainment Expo
484:
11349:Gakken Compact Vision TV Boy
9527:Kim, Albert (June 9, 1995).
9189:Even though some aspects of
9140:. p. 12. Archived from
9117:. p. 11. Archived from
7541:. October 1995. p. 154.
6439:"Goodbye (?!) Sega Saturn".
5900:. November 1996. p. 17.
5019:. June 1996. pp. 72â73.
4988:. June 1996. pp. 14â15.
4745:"Rendered and Ready to Wear"
4231:. February 1996. p. 74.
4210:. February 1996. p. 71.
3864:California Management Review
3662:"The Making Of: PlayStation"
3615:"History of the PlayStation"
1886:. PlayStation games such as
1340:Hitachi SH-2 microprocessors
503:; in 1992 and 1993, the new
7:
11616:Products introduced in 1995
11611:Products introduced in 1994
11419:3DO Interactive Multiplayer
11404:3DO Interactive Multiplayer
11066:3DO Interactive Multiplayer
10229:Gulf and Western Industries
7851:. January 1996. p. 9.
6920:"Interview: Ezra Dreisbach"
5734:game we never got ..."
4424:dominates the home systems.
4273:. p. 3. Archived from
4252:. January 1996. p. 47.
2606:. Yellow Ant. p. 267.
2565:"The Essential 50 Part 35:
2335:
1998:environments of Nintendo's
1941:Due to the cancellation of
1226:the Saturn is considered a
1135:reported in late 1996 that
788:A high-quality port of the
10:
11642:
11621:SuperH-based game consoles
9713:"Top 10 SEGA Saturn Games"
8272:One of the best RPGs ever.
8194:. May 1998. Archived from
8004:"SEGA Saturn is number 18"
7163:Emap International Limited
7082:"Inside the PlayStation".
7034:"Treasure Talks Yuke Yuke"
6736:"Sega Saturn various data"
6554:. Nintendo. Archived from
6458:. Routledge. p. 158.
5870:. We were also working on
5017:Emap International Limited
2496:Saved PlayStation's Bacon"
2020:, garnered praise for its
1775:
1710:Virtual On: Cyber Troopers
1142:
987:
479:
397:format, including several
229:United States: 1.8 million
59:Bottom: Model 2 from Japan
11520:
11495:
11474:
11433:
11372:
11331:
11296:
11289:
11256:
11213:
11185:
11135:
11112:
11079:
11056:
11008:
10985:
10947:
10924:
10896:
10873:
10855:Commodore 64 Games System
10845:
10822:
10799:
10756:
10703:
10619:← Fourth generation
10615:
10553:
10482:
10473:
10415:
10339:
10276:
10211:
10173:
10107:
10066:
10050:
10024:
9998:
9938:
9905:
9828:. Roseville, California:
9796:Harris, Blake J. (2014).
8680:Electronic Gaming Monthly
7841:"Is War Hell for Sega?".
7808:Electronic Gaming Monthly
7581:Electronic Gaming Monthly
7487:Electronic Gaming Monthly
7484:"Saturn Gets Hooked Up".
7471:Electronic Gaming Monthly
7380:. April 1996. p. 24.
7003:. June 1996. p. 66.
6996:Electronic Gaming Monthly
6993:"Primal Rage Interview".
6670:May 1, 1994. p. 26.
6606:DeMaria & Wilson 2004
6259:Electronic Gaming Monthly
4981:Electronic Gaming Monthly
4390:so convincingly delivers.
4317:DeMaria & Wilson 2004
3933:"K-B Toys tells its side"
3910:"Is War hell for Sega?".
3414:. No. 65. p. 6.
3411:Electronic Gaming Monthly
3110:"Interview: Tom Kalinske"
2882:Electronic Gaming Monthly
2600:Donovan, Tristan (2010).
2416:Sczepaniak, John (2006).
2326:
2183:Electronic Gaming Monthly
1818:fighting games including
1778:List of Sega Saturn games
1424:video output displays at
1305:Video display processor 2
1295:Video display processor 1
651:
357:
347:
337:
327:
319:
311:
295:
278:
244:
216:
178:
140:
132:
94:
84:
74:
64:
44:
26:
11596:Home video game consoles
10697:Home video game consoles
10624:Sixth generation →
10234:Sega Technical Institute
9897:
7815:. July 1996. p. 18.
7194:"Sega Saturn controller"
6887:"Saturn Technical Specs"
6623:"Sega Saturn â Overview"
6256:"Preparing for Launch".
5374:"Stolar Talks Dreamcast"
4667:Redwood City, California
3795:Redwood City, California
3713:Redwood City, California
2623:, Suzuki's follow-up to
2376:– via NYTimes.com.
2309:
1428:from 320Ă224 to 704Ă224
1378:video display processors
1336:central processing units
1234:Technical specifications
1028:Sega Technical Institute
552:research and development
389:. The Saturn has a dual-
223:Worldwide: 9.26 million
11023:Super Famicom/Super NES
10995:PC Engine/TurboGrafx-16
10347:Home video game console
7494:. May 1996. p. 20.
6441:Dreamcast Magazine (JP)
6266:. May 1998. p. 23.
4962:. May 1996. p. 22.
4442:pales in comparison to
3314:"Interview: Joe Miller"
2928:"NG Hardware: Saturn".
2909:"NG Hardware: Saturn".
1800:Sega Rally Championship
1508:Time Warner Interactive
1404:(RAM), 12 Mbit of
953:artificial intelligence
848:Sega Rally Championship
585:According to president
375:home video game console
315:Internal RAM, cartridge
79:Home video game console
16:Home video game console
10067:Online gaming services
9483:Weekly Famicom Tsƫshin
9277:"Top 10 Cult Classics"
8413:Panzer Dragoon II Zwei
8256:Next Generation Online
8128:Next Generation Online
7622:"Sega Saturn keyboard"
7345:"Mission analog stick"
7132:"Sega Saturn HST-0014"
6711:Saturn Overview Manual
6150:"Sega News From Japan"
5801:"Yuji Naka Interview:
4830:Marriott, Scott Alan.
2645:, pp. 226, 250. "
2474:. 2001. Archived from
1989:involves steering the
1877:Panzer Dragoon II Zwei
1833:Street Fighter Alpha 3
1627:
1617:
1607:
1584:
1574:
1564:
1450:
1316:
1306:
1296:
1267:
1257:
1256:Saturn sound processor
1247:
1182:
1015:
882:
661:
11586:CD-ROM-based consoles
10888:Super Cassette Vision
10832:Coleco Telstar Arcade
10460:Eighth (2012âpresent)
10359:Handheld game console
10261:Video game franchises
8567:on September 30, 1999
8545:World Series Baseball
7922:The House of the Dead
7067:Programmer Speaks!".
6930:on September 27, 2007
6668:Amusement Press, Inc.
6368:on September 25, 2007
5843:prototype is missing"
4107:. SCE. Archived from
2301:Douglass C. Perry of
2014:action-adventure game
1961:, and a racing game,
1935:Sega Worldwide Soccer
1929:World Series Baseball
1814:. Saturn ports of 2D
1789:The House of the Dead
1639:RAM backup cartridge
1625:
1615:
1605:
1582:
1572:
1562:
1442:
1374:pulse-code modulation
1342:clocked at 28.6
1314:
1304:
1294:
1265:
1255:
1245:
1210:Magic Knight Rayearth
1178:
1107:s Travis Fahs called
997:
877:
721:(including a copy of
659:
625:Acclaim Entertainment
10561:Design Master Senshi
10465:Ninth (2020âpresent)
9958:Mega Drive / Genesis
9599:on November 29, 2014
9577:: 51. December 1998.
9533:Entertainment Weekly
9425:on December 20, 1996
9391:on November 10, 2014
9381:for Saturn Canceled"
9356:on November 29, 2014
8662:on November 20, 1997
8555:Worldwide Soccer '98
8483:Shining the Holy Ark
8232:on December 24, 2014
8107:on November 15, 2014
7934:on November 14, 2014
7828:Sega Saturn Magazine
7719:Sega Saturn Magazine
7370:"Fired in the Sky".
7179:Sega Saturn Magazine
7069:Sega Saturn Magazine
7063:"Traveller's Tales:
6897:on December 20, 1996
6809:on December 24, 2014
6635:on November 14, 2014
6561:on February 24, 2011
5524:on December 15, 2014
5443:"This Week in Japan"
5298:on December 20, 1996
5211:on December 20, 1996
5131:on December 20, 1996
4925:. January 10, 1996.
4846:on November 14, 2014
4755:on November 20, 1997
4712:on November 20, 1997
4661:Virtua Fighter Remix
4594:on November 29, 2014
4407:on November 20, 1997
4353:on November 29, 2014
4057:Sega Saturn Magazine
4054:... Is This True?".
3998:on December 25, 2015
3974:, pp. 505, 516.
3941:. September 28, 1996
3290:on December 10, 2014
3065:on February 22, 2017
2693:on December 10, 2014
2563:Leone, Matt (2010).
2169:Entertainment Weekly
2150:Reception and legacy
2120:are noted for their
1759:Golden Axe: The Duel
1742:license, members of
1626:RAM backup cartridge
1402:random-access memory
1193:Tokyo Stock Exchange
950:non-player character
735:Electronics Boutique
405:and original games.
11314:Fairchild Channel F
10455:Seventh (2005â2017)
10328:Video game consoles
10244:Sega Sammy Holdings
10219:Development studios
9940:Video game consoles
9847:Mott, Tony (2013).
9081:Panzer Dragoon Saga
9065:Panzer Dragoon Saga
9023:Panzer Dragoon Saga
8976:on October 10, 2014
8933:. October 19, 1999.
8652:"Not To Be Denied!"
8604:on October 21, 1997
8250:Panzer Dragoon Saga
8220:Panzer Dragoon Saga
8186:Panzer Dragoon Saga
8159:Panzer Dragoon Saga
8091:Williamson, Colin.
7780:"Sega Saturn modem"
7716:"Bring the Noise".
7444:"Racing controller"
7109:on December 2, 2014
6836:on October 31, 2014
6608:, pp. 282â283.
6309:, pp. 563â564.
6064:on November 5, 2015
6002:on October 26, 2014
5478:: Through the Ages"
5453:on November 3, 2014
4331:, pp. 519â520.
3805:on October 25, 2016
3723:on October 25, 2014
3672:on October 18, 2014
3623:. August 28, 1998.
3176:Panzer Dragoon Saga
3120:on February 7, 2009
2665:, pp. 501â502.
2243:Panzer Dragoon Saga
2112:Panzer Dragoon Saga
2075:Panzer Dragoon Saga
1855:Panzer Dragoon Saga
1765:Virtua Fighter Kids
1504:geometric primitive
1328:Saturn motherboard
897:Shoichiro Irimajiri
686:Wan Chai Connection
609:teams, such as the
226:Japan: 5.75 million
23:
11155:Mega Drive/Genesis
10440:Fourth (1987â2004)
10430:Second (1976â1992)
10224:Gremlin Industries
10089:Dreamcast services
9589:"How Consoles Die"
9254:on January 4, 2015
8829:"Classic Reviews:
8798:Nights Into Dreams
8760:Nights into Dreams
8534:on August 24, 1999
8367:Nights Into Dreams
8262:on August 29, 1999
8198:on August 24, 1999
8134:on August 31, 1999
8076:on August 24, 1999
7918:House, Michael L.
7553:"Multi-Terminal 6"
7319:"Virtua Stick Pro"
7040:. April 14, 1997.
6863:on October 6, 2014
6851:Nights Into Dreams
6824:Nights Into Dreams
6797:Nights into Dreams
6394:The New York Times
6156:. March 18, 1998.
5841:Sonic The Hedgehog
5768:"The Making Of...
5243:The New York Times
2857:The New York Times
2213:Nights into Dreams
2166:and Albert Kim of
2002:, the emphasis by
1979:Nights into Dreams
1955:, the compilation
1947:Sonic the Hedgehog
1628:
1618:
1608:
1585:
1575:
1565:
1512:software libraries
1346:and capable of 56
1317:
1315:Saturn motherboard
1307:
1297:
1268:
1258:
1248:
1228:commercial failure
1057:Nights into Dreams
1036:series. The game,
1033:Sonic the Hedgehog
1024:Nights into Dreams
1016:
1012:commercial failure
1007:Sonic the Hedgehog
957:Virtua Fighter RPG
866:Nights into Dreams
662:
496:Sonic the Hedgehog
457:Nights into Dreams
444:Sonic the Hedgehog
433:commercial failure
235:Elsewhere: 530,000
141:Introductory price
21:
11529:
11528:
11516:
11515:
11446:EVO Smart Console
10766:Super Vision 8000
10663:
10662:
10611:
10610:
10450:Sixth (1998â2013)
10445:Fifth (1993â2006)
10435:Third (1983â2003)
10425:First (1972â1980)
10383:Dedicated console
10294:
10293:
10191:Sega World Sydney
10051:Licensed consoles
9860:978-0-7893-2090-2
9811:978-0-06-227669-8
9692:on March 18, 2014
9411:"Suzuki: 'Yes on
9344:Radiant Silvergun
9310:Radiant Silvergun
9179:on March 30, 2014
8953:. April 15, 2020.
8699:Wrought? Vol. 10"
8447:Shining Force III
8210:Final Fantasy VII
7973:. March 6, 2014.
6968:on March 22, 2014
6691:Popular Mechanics
6293:978-4-584-16090-9
5990:Final Fantasy VII
5890:"In the Studio".
5839:"Super-rare 1990
5593:. July 13, 1999.
5168:. July 16, 1996.
5064:10.1109/17.985749
4803:on April 19, 1997
4793:is Here at Last!"
4702:"Easy Left, Baby"
4665:(Press release).
4133:(Press release).
4031:on March 30, 2018
3793:(Press release).
3711:(Press release).
3278:Beuscher, David.
2989:on March 17, 2014
2521:If it wasn't for
2478:on April 12, 2010
2296:shoulder triggers
2272:Brandon Sheffield
2117:Radiant Silvergun
2090:Eternal Champions
2084:Shining Force III
2035:Red Entertainment
1967:. The platformer
1912:Lobotomy Software
1883:Shining Force III
1643:
1642:
1536:Traveller's Tales
1520:assembly language
1516:development tools
1488:Lobotomy Software
1412:RAM and 256
1332:
1331:
1171:Final Fantasy VII
942:role-playing game
367:
366:
232:Europe: 1 million
107:November 22, 1994
11633:
11558:
11557:
11556:
11546:
11545:
11537:
11319:Interton VC 4000
11294:
11293:
11089:Magnavox Odyssey
10690:
10683:
10676:
10667:
10666:
10480:
10479:
10332:fifth generation
10321:
10314:
10307:
10298:
10297:
10284:
10283:
10255:Sega v. Accolade
10249:SCSK Corporation
10196:SegaWorld London
10174:Amusement venues
9999:Portable devices
9920:Pinball machines
9892:
9885:
9878:
9869:
9868:
9864:
9843:
9830:Prima Publishing
9815:
9792:
9764:
9763:
9761:
9759:
9739:
9733:
9732:
9730:
9728:
9708:
9702:
9701:
9699:
9697:
9688:. Archived from
9677:
9671:
9670:
9668:
9666:
9646:
9640:
9639:
9637:
9635:
9615:
9609:
9608:
9606:
9604:
9585:
9579:
9578:
9570:
9564:
9563:
9562:. December 1996.
9555:
9549:
9548:
9546:
9544:
9524:
9518:
9517:
9515:
9513:
9493:
9487:
9486:
9478:
9472:
9471:
9467:Virtua Fighter 3
9462:
9460:
9451:. Archived from
9441:
9435:
9434:
9432:
9430:
9407:
9401:
9400:
9398:
9396:
9387:. Archived from
9372:
9366:
9365:
9363:
9361:
9338:
9332:
9331:
9329:
9327:
9303:
9297:
9296:
9294:
9292:
9287:on June 29, 2012
9273:
9267:
9266:
9261:
9259:
9250:. Archived from
9235:
9229:
9228:
9223:
9221:
9195:
9186:
9184:
9175:. Archived from
9160:
9154:
9153:
9151:
9149:
9130:
9128:
9126:
9107:
9101:
9095:
9086:
9085:
9060:
9051:
9050:
9048:
9046:
9037:. Archived from
9017:
9011:
9010:
9004:Tomonobu Itagaki
8992:
8986:
8985:
8983:
8981:
8961:
8955:
8954:
8941:
8935:
8934:
8927:
8921:
8920:
8918:
8916:
8901:
8895:
8889:
8883:
8882:
8877:
8875:
8851:
8842:
8841:
8826:
8820:
8819:
8817:
8815:
8791:
8782:
8781:
8779:
8777:
8753:
8747:
8746:
8734:
8728:
8727:
8721:Steven Spielberg
8716:
8714:
8690:
8684:
8683:
8671:
8669:
8667:
8658:. Archived from
8647:
8645:
8643:
8620:
8614:
8613:
8611:
8609:
8586:
8580:
8579:
8574:
8572:
8549:
8541:
8539:
8519:
8513:
8507:
8498:
8497:
8475:
8469:
8468:
8466:
8464:
8441:
8435:
8434:
8432:
8430:
8407:
8401:
8395:
8389:
8388:
8386:
8384:
8361:
8355:
8349:
8343:
8342:
8340:
8338:
8315:
8309:
8308:
8306:
8304:
8281:
8275:
8274:
8269:
8267:
8244:
8239:
8237:
8214:
8205:
8203:
8180:
8178:
8176:
8153:
8147:
8146:
8141:
8139:
8122:Fighters Megamix
8116:
8114:
8112:
8103:. Archived from
8095:Fighters Megamix
8088:
8083:
8081:
8072:. Archived from
8064:Fighters Megamix
8057:
8055:
8053:
8036:Fighters Megamix
8030:
8024:
8023:
8021:
8019:
8000:
7991:
7990:
7984:
7982:
7963:
7944:
7943:
7941:
7939:
7930:. Archived from
7915:
7909:
7908:
7895:
7889:
7888:
7886:
7884:
7862:
7856:
7855:
7838:
7832:
7831:
7823:
7817:
7816:
7802:
7796:
7795:
7793:
7791:
7776:
7770:
7769:
7767:
7765:
7745:
7736:
7730:
7724:
7723:
7713:
7707:
7706:
7704:
7702:
7687:
7681:
7680:
7670:
7664:
7663:
7661:
7659:
7644:
7638:
7637:
7635:
7633:
7618:
7612:
7611:
7609:
7607:
7592:
7586:
7585:
7575:
7569:
7568:
7566:
7564:
7549:
7543:
7542:
7528:
7522:
7521:
7519:
7517:
7502:
7496:
7495:
7481:
7475:
7474:
7466:
7460:
7459:
7457:
7455:
7440:
7434:
7433:
7431:
7429:
7414:
7408:
7407:
7405:
7403:
7388:
7382:
7381:
7367:
7361:
7360:
7358:
7356:
7341:
7335:
7334:
7332:
7330:
7315:
7309:
7308:
7294:
7288:
7287:
7285:
7283:
7268:
7262:
7261:
7259:
7257:
7242:
7236:
7235:
7233:
7231:
7216:
7210:
7209:
7207:
7205:
7190:
7184:
7183:
7176:"On the Move!".
7173:
7167:
7166:
7154:
7148:
7147:
7145:
7143:
7128:
7122:
7121:
7116:
7114:
7105:. Archived from
7094:
7088:
7087:
7079:
7073:
7072:
7060:
7054:
7053:
7051:
7049:
7030:
7024:
7023:
7015:
7009:
7008:
6990:
6984:
6983:
6975:
6973:
6964:. Archived from
6953:
6947:
6946:
6937:
6935:
6924:Curmudgeon Gamer
6916:
6907:
6906:
6904:
6902:
6893:. Archived from
6883:
6877:
6876:
6870:
6868:
6849:"Retrospective:
6845:
6843:
6841:
6818:
6816:
6814:
6791:
6782:
6776:
6770:
6769:
6766:VDP1 User Manual
6762:
6756:
6755:
6753:
6751:
6740:Sega Corporation
6732:
6715:
6714:
6707:
6696:
6695:
6685:
6679:
6678:
6676:
6666:. No. 471.
6659:
6651:
6645:
6644:
6642:
6640:
6631:. Archived from
6621:Beuscher, Dave.
6618:
6609:
6603:
6597:
6596:
6594:
6592:
6577:
6571:
6570:
6568:
6566:
6560:
6553:
6545:
6539:
6538:
6536:
6534:
6519:
6513:
6512:
6510:
6508:
6491:
6485:
6484:
6476:
6470:
6469:
6451:
6445:
6444:
6436:
6430:
6429:
6417:
6411:
6410:
6408:
6406:
6384:
6378:
6377:
6375:
6373:
6367:
6360:
6352:
6346:
6345:
6343:
6341:
6319:
6310:
6304:
6298:
6297:
6274:
6268:
6267:
6262:. No. 106.
6253:
6247:
6246:
6244:
6242:
6222:
6203:
6202:
6200:
6198:
6176:
6170:
6169:
6167:
6165:
6146:
6140:
6139:
6137:
6135:
6129:
6122:
6114:
6105:
6104:
6102:
6100:
6080:
6074:
6073:
6071:
6069:
6050:
6044:
6043:
6030:
6024:
6018:
6012:
6011:
6009:
6007:
5988:"The Making Of:
5984:
5978:
5977:
5963:
5957:
5956:
5954:
5952:
5932:
5926:
5920:
5914:
5908:
5902:
5901:
5887:
5881:
5880:
5860:
5858:
5834:
5825:
5824:
5822:
5820:
5815:on March 4, 2014
5811:. Archived from
5796:
5790:
5789:
5764:
5753:
5752:
5750:
5748:
5725:
5712:
5711:
5709:
5707:
5681:
5668:
5667:
5658:
5656:
5636:
5619:
5613:
5607:
5606:
5604:
5602:
5581:
5572:
5571:
5569:
5567:
5551:
5540:
5534:
5533:
5531:
5529:
5506:
5500:
5499:
5497:
5495:
5469:
5463:
5462:
5460:
5458:
5439:
5433:
5432:
5430:
5428:
5406:
5400:
5399:
5391:
5389:
5369:
5363:
5357:
5348:
5342:
5323:
5317:
5311:
5310:
5305:
5303:
5284:
5278:
5272:
5259:
5258:
5256:
5254:
5234:
5221:
5220:
5218:
5216:
5197:
5186:
5185:
5179:
5177:
5163:
5156:
5141:
5140:
5138:
5136:
5117:
5108:
5102:
5096:
5086:
5080:
5074:
5068:
5067:
5047:
5036:
5030:
5021:
5020:
5008:
5002:
4996:
4990:
4989:
4975:
4964:
4963:
4949:
4943:
4942:
4936:
4934:
4915:
4904:
4903:
4895:
4886:
4885:
4874:
4862:
4856:
4855:
4853:
4851:
4842:. Archived from
4834:Virtua Fighter 2
4827:
4821:
4820:
4810:
4808:
4799:. Archived from
4791:Virtua Fighter 2
4785:
4776:
4775:
4764:
4762:
4760:
4751:. Archived from
4739:
4733:
4732:
4724:
4719:
4717:
4708:. Archived from
4696:
4690:
4689:
4684:
4682:
4655:
4649:
4648:
4622:
4616:
4610:
4604:
4603:
4601:
4599:
4574:
4568:
4567:
4555:
4549:
4548:
4540:
4534:
4533:
4525:
4514:
4513:
4501:Virtua Fighter 2
4482:
4473:
4467:
4461:
4455:
4449:
4448:
4426:
4414:
4412:
4403:. Archived from
4392:
4369:
4363:
4362:
4360:
4358:
4349:. Archived from
4338:
4332:
4326:
4320:
4314:
4308:
4302:
4287:
4286:
4284:
4282:
4277:on June 30, 2017
4260:
4254:
4253:
4239:
4233:
4232:
4218:
4212:
4211:
4197:
4191:
4190:
4172:
4155:
4154:
4152:
4150:
4141:. May 11, 1995.
4127:
4121:
4120:
4118:
4116:
4111:on July 28, 2014
4101:
4095:
4094:
4092:
4090:
4068:
4062:
4061:
4047:
4041:
4040:
4038:
4036:
4027:. Archived from
4014:
4008:
4007:
4005:
4003:
3994:. Archived from
3981:
3975:
3969:
3963:
3957:
3951:
3950:
3948:
3946:
3929:
3923:
3922:
3906:
3900:
3899:
3876:10.2307/41166174
3859:
3846:
3845:
3843:
3841:
3836:on June 29, 2013
3832:. Archived from
3821:
3815:
3814:
3812:
3810:
3787:
3778:
3772:
3766:
3765:
3763:
3761:
3744:
3733:
3732:
3730:
3728:
3705:
3699:
3693:
3682:
3681:
3679:
3677:
3658:
3652:
3646:
3637:
3636:
3634:
3632:
3611:
3600:
3599:
3591:
3582:
3581:
3570:
3564:
3563:
3561:
3559:
3544:
3538:
3537:
3535:
3533:
3511:
3505:
3499:
3490:
3484:
3478:
3477:
3475:
3473:
3451:
3416:
3415:
3405:
3399:
3398:
3380:
3367:
3366:
3364:
3362:
3347:
3341:
3340:
3331:
3329:
3309:
3300:
3299:
3297:
3295:
3286:. Archived from
3275:
3266:
3260:
3254:
3253:
3239:
3222:
3221:
3210:
3204:
3203:
3199:Kentaro Yoshida:
3195:
3193:
3188:on July 24, 2014
3170:
3161:
3155:
3149:
3143:
3137:
3136:
3127:
3125:
3116:. Archived from
3105:
3099:
3093:
3087:
3081:
3075:
3074:
3072:
3070:
3061:. Archived from
3050:
3035:
3034:
3032:
3030:
3008:
2999:
2998:
2996:
2994:
2985:. Archived from
2974:
2937:
2936:
2925:
2919:
2918:
2906:
2889:
2888:
2877:
2871:
2869:
2847:
2841:
2840:
2836:
2811:
2784:
2783:
2770:
2764:
2758:
2752:
2751:
2743:
2722:
2721:
2708:
2700:
2698:
2675:
2666:
2660:
2651:
2640:
2634:
2633:
2597:
2591:
2590:
2588:
2586:
2581:on July 19, 2012
2577:. Archived from
2560:
2551:
2550:
2527:
2515:
2513:
2487:
2485:
2483:
2466:â Arcade (1992)"
2458:
2452:
2446:
2440:
2439:
2437:
2435:
2413:
2407:
2406:
2404:
2402:
2387:
2378:
2377:
2369:
2352:
2345:
2339:
2338:
2328:
2320:
2264:
2253:
2199:
2189:s December 1996
2188:
2143:Virtua Fighter 3
1839:Fighters Megamix
1700:Saturn Bomberman
1636:Saturn multitap
1555:
1554:
1460:
1416:(32 KB) of
1352:Motorola 68EC000
1284:Motorola 68EC000
1266:Motorola 68EC000
1238:
1237:
1202:
1198:
1186:
1158:Virtua Fighter 2
1106:
981:Cancellation of
886:
860:Virtua Fighter 2
783:
720:
675:Clockwork Knight
621:Sega Titan Video
591:Silicon Graphics
532:Virtua Processor
466:series, and the
208:
199:
190:
170:
161:
152:
124:
115:
106:
55:
49:
37:
31:
24:
20:
11641:
11640:
11636:
11635:
11634:
11632:
11631:
11630:
11566:
11565:
11564:
11554:
11552:
11540:
11532:
11530:
11525:
11512:
11491:
11470:
11429:
11368:
11327:
11309:Bally Astrocade
11285:
11252:
11209:
11181:
11131:
11108:
11099:Videopac+ G7400
11075:
11052:
11004:
10981:
10977:Xbox Series X/S
10943:
10920:
10892:
10883:Cassette Vision
10869:
10841:
10818:
10795:
10752:
10699:
10694:
10664:
10659:
10626:
10621:
10607:
10549:
10475:
10469:
10411:
10335:
10325:
10295:
10290:
10272:
10207:
10169:
10103:
10062:
10046:
10042:Amstrad Mega PC
10020:
9994:
9934:
9901:
9896:
9861:
9840:
9820:Kent, Steven L.
9812:
9789:
9773:
9768:
9767:
9757:
9755:
9740:
9736:
9726:
9724:
9709:
9705:
9695:
9693:
9678:
9674:
9664:
9662:
9647:
9643:
9633:
9631:
9616:
9612:
9602:
9600:
9587:
9586:
9582:
9572:
9571:
9567:
9557:
9556:
9552:
9542:
9540:
9525:
9521:
9511:
9509:
9502:Chicago Tribune
9494:
9490:
9480:
9479:
9475:
9458:
9456:
9455:on May 17, 2009
9443:
9442:
9438:
9428:
9426:
9419:Next Generation
9409:
9408:
9404:
9394:
9392:
9373:
9369:
9359:
9357:
9340:
9339:
9335:
9325:
9323:
9304:
9300:
9290:
9288:
9275:
9274:
9270:
9257:
9255:
9236:
9232:
9219:
9217:
9202:Guardian Heroes
9191:Guardian Heroes
9182:
9180:
9167:Guardian Heroes
9161:
9157:
9147:
9145:
9144:on May 17, 2009
9132:
9124:
9122:
9121:on May 17, 2009
9109:
9108:
9104:
9096:
9089:
9062:
9061:
9054:
9044:
9042:
9035:CBS Interactive
9019:
9018:
9014:
8995:
8993:
8989:
8979:
8977:
8964:
8962:
8958:
8943:
8942:
8938:
8929:
8928:
8924:
8914:
8912:
8902:
8898:
8890:
8886:
8873:
8871:
8858:Burning Rangers
8852:
8845:
8831:Burning Rangers
8828:
8827:
8823:
8813:
8811:
8792:
8785:
8775:
8773:
8754:
8750:
8743:Next Generation
8736:
8735:
8731:
8712:
8710:
8691:
8687:
8673:
8665:
8663:
8641:
8639:
8622:
8621:
8617:
8607:
8605:
8588:
8587:
8583:
8570:
8568:
8551:
8537:
8535:
8522:
8520:
8516:
8508:
8501:
8491:
8488:Shining Force 3
8476:
8472:
8462:
8460:
8443:
8442:
8438:
8428:
8426:
8409:
8408:
8404:
8396:
8392:
8382:
8380:
8363:
8362:
8358:
8350:
8346:
8336:
8334:
8321:Guardian Heroes
8317:
8316:
8312:
8302:
8300:
8283:
8282:
8278:
8265:
8263:
8246:
8235:
8233:
8216:
8201:
8199:
8182:
8174:
8172:
8155:
8154:
8150:
8137:
8135:
8118:
8110:
8108:
8079:
8077:
8051:
8049:
8032:
8031:
8027:
8017:
8015:
8002:
8001:
7994:
7980:
7978:
7965:
7964:
7947:
7937:
7935:
7916:
7912:
7904:Next Generation
7897:
7896:
7892:
7882:
7880:
7863:
7859:
7847:. No. 13.
7844:Next Generation
7840:
7839:
7835:
7825:
7824:
7820:
7811:. No. 84.
7804:
7803:
7799:
7789:
7787:
7778:
7777:
7773:
7763:
7761:
7746:
7739:
7731:
7727:
7715:
7714:
7710:
7700:
7698:
7689:
7688:
7684:
7672:
7671:
7667:
7657:
7655:
7648:"Shuttle mouse"
7646:
7645:
7641:
7631:
7629:
7620:
7619:
7615:
7605:
7603:
7596:"RAM cartridge"
7594:
7593:
7589:
7577:
7576:
7572:
7562:
7560:
7551:
7550:
7546:
7537:. No. 85.
7530:
7529:
7525:
7515:
7513:
7504:
7503:
7499:
7490:. No. 82.
7483:
7482:
7478:
7468:
7467:
7463:
7453:
7451:
7442:
7441:
7437:
7427:
7425:
7416:
7415:
7411:
7401:
7399:
7390:
7389:
7385:
7376:. No. 91.
7369:
7368:
7364:
7354:
7352:
7343:
7342:
7338:
7328:
7326:
7317:
7316:
7312:
7303:. No. 84.
7296:
7295:
7291:
7281:
7279:
7270:
7269:
7265:
7255:
7253:
7244:
7243:
7239:
7229:
7227:
7218:
7217:
7213:
7203:
7201:
7192:
7191:
7187:
7175:
7174:
7170:
7155:
7151:
7141:
7139:
7130:
7129:
7125:
7112:
7110:
7095:
7091:
7084:Next Generation
7081:
7080:
7076:
7062:
7061:
7057:
7047:
7045:
7032:
7031:
7027:
7017:
7016:
7012:
6999:. No. 83.
6992:
6991:
6987:
6971:
6969:
6954:
6950:
6944:quadrilaterals.
6941:Ezra Dreisbach:
6933:
6931:
6918:
6917:
6910:
6900:
6898:
6891:Next Generation
6885:
6884:
6880:
6866:
6864:
6847:
6839:
6837:
6820:
6812:
6810:
6793:
6792:
6785:
6777:
6773:
6764:
6763:
6759:
6749:
6747:
6738:(in Japanese).
6734:
6733:
6718:
6709:
6708:
6699:
6686:
6682:
6674:
6657:
6653:
6652:
6648:
6638:
6636:
6619:
6612:
6604:
6600:
6590:
6588:
6578:
6574:
6564:
6562:
6558:
6551:
6547:
6546:
6542:
6532:
6530:
6520:
6516:
6506:
6504:
6492:
6488:
6477:
6473:
6466:
6452:
6448:
6438:
6437:
6433:
6419:
6418:
6414:
6404:
6402:
6385:
6381:
6371:
6369:
6365:
6358:
6354:
6353:
6349:
6339:
6337:
6320:
6313:
6305:
6301:
6294:
6282:(in Japanese).
6276:
6275:
6271:
6255:
6254:
6250:
6240:
6238:
6223:
6206:
6196:
6194:
6177:
6173:
6163:
6161:
6148:
6147:
6143:
6133:
6131:
6127:
6120:
6116:
6115:
6108:
6098:
6096:
6081:
6077:
6067:
6065:
6052:
6051:
6047:
6032:
6031:
6027:
6019:
6015:
6005:
6003:
5986:
5985:
5981:
5972:. No. 28.
5969:Next Generation
5965:
5964:
5960:
5950:
5948:
5933:
5929:
5921:
5917:
5909:
5905:
5896:. No. 23.
5893:Next Generation
5889:
5888:
5884:
5872:Sonic Adventure
5856:
5854:
5835:
5828:
5818:
5816:
5799:Barnholt, Ray.
5797:
5793:
5766:
5765:
5756:
5746:
5744:
5726:
5715:
5705:
5703:
5682:
5671:
5654:
5652:
5637:
5622:
5614:
5610:
5600:
5598:
5583:
5582:
5575:
5565:
5563:
5549:
5541:
5537:
5527:
5525:
5510:"The Making of
5508:
5507:
5503:
5493:
5491:
5470:
5466:
5456:
5454:
5441:
5440:
5436:
5426:
5424:
5407:
5403:
5387:
5385:
5370:
5366:
5358:
5351:
5343:
5326:
5318:
5314:
5301:
5299:
5292:Next Generation
5286:
5285:
5281:
5273:
5262:
5252:
5250:
5235:
5224:
5214:
5212:
5205:Next Generation
5199:
5198:
5189:
5175:
5173:
5158:
5157:
5144:
5134:
5132:
5125:Next Generation
5119:
5118:
5111:
5103:
5099:
5093:Michael Latham:
5091:, p. 535.
5087:
5083:
5075:
5071:
5048:
5039:
5031:
5024:
5010:
5009:
5005:
4997:
4993:
4984:. No. 83.
4977:
4976:
4967:
4958:. No. 17.
4955:Next Generation
4951:
4950:
4946:
4932:
4930:
4917:
4916:
4907:
4900:Next Generation
4897:
4896:
4889:
4879:Next Generation
4876:
4868:Next Generation
4865:
4863:
4859:
4849:
4847:
4828:
4824:
4806:
4804:
4797:Next Generation
4787:
4786:
4779:
4769:Next Generation
4766:
4758:
4756:
4740:
4736:
4729:Next Generation
4726:
4715:
4713:
4697:
4693:
4680:
4678:
4657:
4656:
4652:
4623:
4619:
4611:
4607:
4597:
4595:
4576:
4575:
4571:
4564:Next Generation
4557:
4556:
4552:
4545:Next Generation
4542:
4541:
4537:
4526:
4517:
4484:
4483:
4476:
4468:
4464:
4456:
4452:
4410:
4408:
4371:
4370:
4366:
4356:
4354:
4339:
4335:
4327:
4323:
4315:
4311:
4303:
4290:
4280:
4278:
4261:
4257:
4248:. No. 13.
4245:Next Generation
4241:
4240:
4236:
4227:. No. 14.
4224:Next Generation
4220:
4219:
4215:
4206:. No. 14.
4203:Next Generation
4199:
4198:
4194:
4187:
4173:
4158:
4148:
4146:
4129:
4128:
4124:
4114:
4112:
4103:
4102:
4098:
4088:
4086:
4078:The Independent
4069:
4065:
4049:
4048:
4044:
4034:
4032:
4015:
4011:
4001:
3999:
3982:
3978:
3970:
3966:
3958:
3954:
3944:
3942:
3931:
3930:
3926:
3912:Next Generation
3909:
3907:
3903:
3860:
3849:
3839:
3837:
3822:
3818:
3808:
3806:
3789:
3788:
3781:
3773:
3769:
3759:
3757:
3745:
3736:
3726:
3724:
3707:
3706:
3702:
3694:
3685:
3675:
3673:
3660:
3659:
3655:
3647:
3640:
3630:
3628:
3613:
3612:
3603:
3596:Next Generation
3593:
3592:
3585:
3572:
3571:
3567:
3557:
3555:
3546:
3545:
3541:
3531:
3529:
3512:
3508:
3500:
3493:
3485:
3481:
3471:
3469:
3452:
3419:
3406:
3402:
3382:
3381:
3370:
3360:
3358:
3349:
3348:
3344:
3327:
3325:
3310:
3303:
3293:
3291:
3276:
3269:
3261:
3257:
3240:
3225:
3212:
3211:
3207:
3191:
3189:
3172:
3171:
3164:
3156:
3152:
3144:
3140:
3123:
3121:
3106:
3102:
3094:
3090:
3082:
3078:
3068:
3066:
3051:
3038:
3028:
3026:
3009:
3002:
2992:
2990:
2975:
2940:
2930:Next Generation
2927:
2926:
2922:
2911:Next Generation
2908:
2907:
2892:
2879:
2867:
2865:
2848:
2844:
2834:
2820:Next Generation
2813:
2812:
2787:
2772:
2771:
2767:
2759:
2755:
2744:
2725:
2706:
2696:
2694:
2677:
2676:
2669:
2661:
2654:
2641:
2637:
2614:
2598:
2594:
2584:
2582:
2561:
2554:
2511:
2509:
2481:
2479:
2460:
2459:
2455:
2447:
2443:
2433:
2431:
2414:
2410:
2400:
2398:
2389:
2388:
2381:
2370:
2366:
2361:
2356:
2355:
2346:
2342:
2321:
2317:
2312:
2262:
2251:
2235:Guardian Heroes
2231:Burning Rangers
2197:
2186:
2178:Next Generation
2163:Chicago Tribune
2157:Famicom Tsƫshin
2152:
2138:Sonic Adventure
2127:Resident Evil 2
2098:Guardian Heroes
2066:Working Designs
2009:Burning Rangers
1867:Guardian Heroes
1845:Fighting Vipers
1780:
1774:
1749:Die Hard Arcade
1616:Saturn multitap
1483:Next Generation
1462:
1452:
1356:sound processor
1236:
1201:$ 269.8 million
1200:
1197:$ 327.8 million
1196:
1188:
1184:
1145:
1132:Next Generation
1104:
1078:Sonic Adventure
1022:was working on
992:
986:
931:Hiroshi Fujioka
927:Segata Sanshiro
919:Electronic Arts
914:Mortal Kombat 3
888:
884:
875:
873:Changes at Sega
806:Namco System 11
781:
718:
654:
548:
487:
482:
423:'s forthcoming
338:Online services
240:
212:
203:
194:
185:
174:
165:
156:
147:
128:
119:
110:
101:
60:
58:
50:
40:
32:
17:
12:
11:
5:
11639:
11629:
11628:
11623:
11618:
11613:
11608:
11603:
11598:
11593:
11588:
11583:
11578:
11563:
11562:
11550:
11527:
11526:
11521:
11518:
11517:
11514:
11513:
11511:
11510:
11505:
11499:
11497:
11493:
11492:
11490:
11489:
11484:
11478:
11476:
11472:
11471:
11469:
11468:
11463:
11458:
11453:
11448:
11443:
11437:
11435:
11431:
11430:
11428:
11427:
11422:
11412:
11407:
11397:
11395:FM Towns Marty
11392:
11387:
11382:
11380:Amstrad GX4000
11376:
11374:
11370:
11369:
11367:
11366:
11361:
11356:
11351:
11346:
11341:
11335:
11333:
11329:
11328:
11326:
11325:
11316:
11311:
11306:
11300:
11298:
11291:
11287:
11286:
11284:
11283:
11278:
11273:
11268:
11262:
11260:
11254:
11253:
11251:
11250:
11245:
11240:
11235:
11230:
11224:
11222:
11211:
11210:
11208:
11207:
11202:
11196:
11194:
11183:
11182:
11180:
11179:
11174:
11169:
11168:
11167:
11162:
11152:
11147:
11141:
11139:
11133:
11132:
11130:
11129:
11124:
11118:
11116:
11110:
11109:
11107:
11106:
11101:
11096:
11091:
11085:
11083:
11077:
11076:
11074:
11073:
11068:
11062:
11060:
11054:
11053:
11051:
11050:
11045:
11040:
11035:
11030:
11025:
11020:
11014:
11012:
11006:
11005:
11003:
11002:
10997:
10991:
10989:
10983:
10982:
10980:
10979:
10974:
10969:
10964:
10958:
10956:
10945:
10944:
10942:
10941:
10936:
10930:
10928:
10922:
10921:
10919:
10918:
10913:
10908:
10902:
10900:
10894:
10893:
10891:
10890:
10885:
10879:
10877:
10871:
10870:
10868:
10867:
10862:
10857:
10851:
10849:
10843:
10842:
10840:
10839:
10834:
10828:
10826:
10820:
10819:
10817:
10816:
10811:
10805:
10803:
10797:
10796:
10794:
10793:
10788:
10783:
10778:
10773:
10768:
10762:
10760:
10754:
10753:
10751:
10750:
10745:
10740:
10735:
10730:
10725:
10720:
10715:
10709:
10707:
10701:
10700:
10693:
10692:
10685:
10678:
10670:
10661:
10660:
10658:
10657:
10652:
10647:
10642:
10637:
10632:
10622:
10617:
10616:
10613:
10612:
10609:
10608:
10606:
10605:
10600:
10595:
10590:
10585:
10584:
10583:
10576:Neo Geo Pocket
10573:
10568:
10566:Game Boy Color
10563:
10557:
10555:
10551:
10550:
10548:
10547:
10542:
10537:
10532:
10527:
10522:
10517:
10512:
10510:FM Towns Marty
10507:
10502:
10497:
10492:
10486:
10484:
10477:
10471:
10470:
10468:
10467:
10462:
10457:
10452:
10447:
10442:
10437:
10432:
10427:
10421:
10419:
10413:
10412:
10410:
10409:
10408:
10407:
10397:
10395:Hybrid console
10392:
10391:
10390:
10380:
10379:
10378:
10368:
10367:
10366:
10356:
10355:
10354:
10343:
10341:
10337:
10336:
10324:
10323:
10316:
10309:
10301:
10292:
10291:
10289:
10288:
10277:
10274:
10273:
10271:
10270:
10269:
10268:
10258:
10251:
10246:
10241:
10236:
10231:
10226:
10221:
10215:
10213:
10209:
10208:
10206:
10205:
10200:
10199:
10198:
10193:
10183:
10177:
10175:
10171:
10170:
10168:
10167:
10162:
10157:
10152:
10147:
10142:
10137:
10132:
10127:
10122:
10117:
10111:
10109:
10105:
10104:
10102:
10101:
10096:
10091:
10086:
10081:
10076:
10070:
10068:
10064:
10063:
10061:
10060:
10054:
10052:
10048:
10047:
10045:
10044:
10039:
10034:
10028:
10026:
10022:
10021:
10019:
10018:
10013:
10008:
10002:
10000:
9996:
9995:
9993:
9992:
9987:
9982:
9977:
9976:
9975:
9970:
9965:
9955:
9950:
9944:
9942:
9936:
9935:
9933:
9932:
9927:
9922:
9917:
9911:
9909:
9907:Arcade systems
9903:
9902:
9895:
9894:
9887:
9880:
9872:
9866:
9865:
9859:
9844:
9838:
9816:
9810:
9793:
9787:
9772:
9769:
9766:
9765:
9734:
9703:
9672:
9641:
9610:
9580:
9565:
9550:
9519:
9488:
9473:
9436:
9402:
9367:
9342:"Time Extend:
9333:
9298:
9268:
9230:
9155:
9102:
9100:, p. 361.
9087:
9052:
9041:on 15 May 2013
9012:
8987:
8956:
8936:
8922:
8910:Time Extension
8896:
8894:, p. 353.
8884:
8843:
8821:
8783:
8748:
8729:
8685:
8615:
8592:Sonic 3D Blast
8581:
8514:
8512:, p. 350.
8499:
8494:Nintendo Power
8470:
8436:
8402:
8400:, p. 302.
8390:
8356:
8354:, p. 300.
8344:
8310:
8276:
8148:
8025:
7992:
7945:
7910:
7890:
7857:
7833:
7818:
7797:
7771:
7737:
7735:, p. 309.
7725:
7708:
7682:
7665:
7639:
7613:
7587:
7570:
7544:
7531:"Six Packed".
7523:
7497:
7476:
7461:
7435:
7409:
7383:
7362:
7336:
7310:
7289:
7272:"Virtua Stick"
7263:
7237:
7211:
7185:
7168:
7165:. p. 127.
7161:. No. 6.
7149:
7123:
7089:
7074:
7055:
7025:
7010:
6985:
6948:
6908:
6878:
6826:Retrospective"
6783:
6771:
6757:
6716:
6697:
6680:
6646:
6610:
6598:
6586:Time Extension
6572:
6540:
6528:Time Extension
6514:
6486:
6471:
6465:978-1138803831
6464:
6446:
6431:
6412:
6379:
6347:
6311:
6299:
6292:
6269:
6248:
6204:
6171:
6141:
6130:on May 4, 2004
6106:
6075:
6045:
6025:
6023:, p. 332.
6013:
5979:
5958:
5927:
5925:, p. 520.
5915:
5913:, p. 500.
5903:
5882:
5826:
5791:
5754:
5730:"The greatest
5713:
5669:
5620:
5618:, p. 406.
5608:
5573:
5552:s development"
5535:
5501:
5464:
5434:
5401:
5395:Bernie Stolar:
5364:
5362:, p. 506.
5349:
5347:, p. 558.
5324:
5322:, p. 535.
5312:
5279:
5277:, p. 559.
5260:
5222:
5201:"Kalinske Out"
5187:
5142:
5109:
5107:, p. 534.
5097:
5081:
5079:, p. 508.
5069:
5037:
5035:, p. 531.
5022:
5015:. No. 7.
5003:
5001:, p. 532.
4991:
4965:
4944:
4905:
4887:
4877:"Excellent!".
4857:
4822:
4777:
4734:
4691:
4677:on May 4, 2014
4650:
4628:Virtua Fighter
4617:
4615:, p. 254.
4605:
4569:
4550:
4535:
4515:
4474:
4472:, p. 582.
4462:
4450:
4364:
4333:
4321:
4319:, p. 282.
4309:
4307:, p. 533.
4288:
4255:
4234:
4213:
4192:
4186:978-9514453717
4185:
4156:
4122:
4096:
4063:
4042:
4009:
3976:
3964:
3962:, p. 545.
3952:
3924:
3901:
3847:
3816:
3779:
3777:, p. 536.
3767:
3734:
3700:
3698:, p. 516.
3683:
3653:
3651:, p. 504.
3638:
3601:
3583:
3565:
3539:
3506:
3504:, p. 502.
3491:
3479:
3417:
3400:
3394:Virtua Fighter
3368:
3342:
3301:
3267:
3265:, p. 494.
3255:
3223:
3205:
3162:
3160:, p. 509.
3150:
3148:, p. 452.
3138:
3100:
3098:, p. 464.
3088:
3086:, p. 465.
3076:
3036:
3000:
2938:
2920:
2890:
2842:
2785:
2765:
2763:, p. 386.
2753:
2723:
2717:Virtua Fighter
2712:Virtua Fighter
2704:Virtua Fighter
2681:Virtua Fighter
2667:
2652:
2635:
2629:Virtua Fighter
2621:Virtua Fighter
2613:978-0956507204
2612:
2592:
2567:Virtua Fighter
2552:
2546:Virtua Fighter
2533:Nintendo Power
2523:Virtua Fighter
2519:Ryoji Akagawa:
2494:Virtua Fighter
2453:
2451:, p. 431.
2441:
2408:
2379:
2363:
2362:
2360:
2357:
2354:
2353:
2340:
2314:
2313:
2311:
2308:
2221:Panzer Dragoon
2217:Virtua Fighter
2174:Panzer Dragoon
2151:
2148:
2122:cult following
2000:Super Mario 64
1952:Sonic 3D Blast
1850:Virtua Fighter
1821:Darkstalkers 3
1808:Virtua Fighter
1776:Main article:
1773:
1770:
1666:shooting games
1641:
1640:
1637:
1634:
1630:
1629:
1619:
1609:
1598:
1597:
1594:
1591:
1587:
1586:
1576:
1566:
1545:Steven L. Kent
1500:quadrilaterals
1471:Virtua Fighter
1456:Virtua Fighter
1441:
1418:battery backup
1330:
1329:
1326:
1323:
1319:
1318:
1308:
1298:
1287:
1286:
1281:
1276:
1270:
1269:
1259:
1249:
1235:
1232:
1177:
1144:
1141:
1126:Super Mario 64
988:Main article:
985:
979:
961:Chinese cinema
946:Virtua Fighter
876:
874:
871:
840:Virtua Fighter
820:Virtua Fighter
779:Virtua Fighter
723:Virtua Fighter
690:Virtua Fighter
681:Panzer Dragoon
670:Virtua Fighter
653:
650:
640:Hayao Nakayama
617:Team Andromeda
612:Panzer Dragoon
547:
544:
534:chip used for
520:Virtua Fighter
486:
483:
481:
478:
469:Virtua Fighter
463:Panzer Dragoon
365:
364:
359:
355:
354:
349:
345:
344:
339:
335:
334:
329:
325:
324:
321:
317:
316:
313:
309:
308:
303:, 1.5 MB
297:
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11487:Steam Machine
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11264:
11263:
11261:
11259:
11255:
11249:
11248:PlayStation 5
11246:
11244:
11243:PlayStation 4
11241:
11239:
11238:PlayStation 3
11236:
11234:
11233:PlayStation 2
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11150:Master System
11148:
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11140:
11138:
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11125:
11123:
11122:RCA Studio II
11120:
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10934:Intellivision
10932:
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10620:
10614:
10604:
10601:
10599:
10598:Genesis Nomad
10596:
10594:
10591:
10589:
10588:PocketStation
10586:
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10578:
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10572:
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10423:
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10414:
10406:
10403:
10402:
10401:
10400:Retro console
10398:
10396:
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10317:
10315:
10310:
10308:
10303:
10302:
10299:
10287:
10279:
10278:
10275:
10267:
10266:List of games
10264:
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10256:
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10245:
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10227:
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10184:
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10172:
10166:
10163:
10161:
10158:
10156:
10155:Sega Net Link
10153:
10151:
10148:
10146:
10143:
10141:
10138:
10136:
10133:
10131:
10128:
10126:
10125:Dreamcast VGA
10123:
10121:
10120:Dreamcast Gun
10118:
10116:
10113:
10112:
10110:
10106:
10100:
10097:
10095:
10092:
10090:
10087:
10085:
10084:Sega Net Link
10082:
10080:
10077:
10075:
10072:
10071:
10069:
10065:
10059:
10056:
10055:
10053:
10049:
10043:
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10029:
10027:
10023:
10017:
10014:
10012:
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10004:
10003:
10001:
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9988:
9986:
9983:
9981:
9978:
9974:
9971:
9969:
9966:
9964:
9961:
9960:
9959:
9956:
9954:
9953:Master System
9951:
9949:
9946:
9945:
9943:
9941:
9937:
9931:
9928:
9926:
9923:
9921:
9918:
9916:
9913:
9912:
9910:
9908:
9904:
9900:
9893:
9888:
9886:
9881:
9879:
9874:
9873:
9870:
9862:
9856:
9852:
9851:
9845:
9841:
9839:0-7615-3643-4
9835:
9831:
9827:
9826:
9821:
9817:
9813:
9807:
9803:
9802:HarperCollins
9799:
9794:
9790:
9788:0-07-223172-6
9784:
9780:
9775:
9774:
9753:
9749:
9745:
9738:
9722:
9718:
9714:
9707:
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9660:
9656:
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9614:
9598:
9594:
9590:
9584:
9576:
9569:
9561:
9554:
9538:
9534:
9530:
9529:"Sega Saturn"
9523:
9507:
9503:
9499:
9492:
9484:
9477:
9470:
9468:
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9446:
9440:
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9321:
9317:
9313:
9311:
9302:
9286:
9282:
9278:
9272:
9265:
9253:
9249:
9248:Game Informer
9245:
9243:
9234:
9227:
9215:
9211:
9210:
9205:
9203:
9194:
9192:
9178:
9174:
9173:Game Informer
9170:
9168:
9159:
9143:
9139:
9135:
9120:
9116:
9112:
9106:
9099:
9094:
9092:
9084:
9082:
9077:
9070:
9069:Game Informer
9066:
9059:
9057:
9040:
9036:
9032:
9031:
9026:
9024:
9016:
9009:
9007:
9005:
8999:
8998:Game Informer
8991:
8975:
8971:
8967:
8960:
8952:
8951:
8946:
8940:
8932:
8926:
8911:
8907:
8900:
8893:
8888:
8881:
8869:
8865:
8861:
8860:Retro Review"
8859:
8850:
8848:
8840:
8836:
8835:Game Informer
8832:
8825:
8809:
8805:
8801:
8799:
8790:
8788:
8771:
8767:
8763:
8762:Retro Review"
8761:
8752:
8744:
8740:
8733:
8726:
8724:
8722:
8708:
8704:
8700:
8698:
8689:
8681:
8677:
8661:
8657:
8656:Game Informer
8653:
8637:
8633:
8629:
8627:
8619:
8603:
8599:
8598:Game Informer
8595:
8593:
8585:
8578:
8566:
8562:
8561:Game Informer
8558:
8556:
8548:
8546:
8533:
8529:
8528:Game Informer
8525:
8518:
8511:
8506:
8504:
8495:
8489:
8485:
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8414:
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8360:
8353:
8348:
8332:
8328:
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8322:
8314:
8298:
8294:
8290:
8288:
8280:
8273:
8261:
8257:
8253:
8251:
8243:
8231:
8227:
8223:
8221:
8213:
8211:
8197:
8193:
8192:Game Informer
8189:
8187:
8170:
8166:
8162:
8160:
8152:
8145:
8133:
8129:
8125:
8123:
8106:
8102:
8098:
8096:
8087:
8075:
8071:
8070:Game Informer
8067:
8065:
8047:
8043:
8039:
8037:
8029:
8013:
8009:
8005:
7999:
7997:
7989:
7976:
7972:
7968:
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7956:
7954:
7952:
7950:
7933:
7929:
7925:
7923:
7914:
7906:
7905:
7900:
7899:"Sega Saturn"
7894:
7878:
7874:
7873:
7868:
7861:
7854:
7850:
7849:Imagine Media
7846:
7845:
7837:
7829:
7822:
7814:
7810:
7809:
7801:
7785:
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7375:
7374:
7366:
7350:
7346:
7340:
7324:
7320:
7314:
7306:
7302:
7301:
7297:"Stick Fix".
7293:
7277:
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7221:
7215:
7199:
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6400:
6396:
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6090:
6086:
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6040:
6035:
6029:
6022:
6017:
6001:
5997:
5993:
5991:
5983:
5975:
5974:Imagine Media
5971:
5970:
5962:
5946:
5942:
5938:
5931:
5924:
5919:
5912:
5907:
5899:
5898:Imagine Media
5895:
5894:
5886:
5879:
5877:
5873:
5869:
5865:
5852:
5848:
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5842:
5833:
5831:
5814:
5810:
5806:
5804:
5795:
5787:
5783:
5779:
5778:
5773:
5771:
5770:Sonic X-treme
5763:
5761:
5759:
5742:
5738:
5735:
5733:
5724:
5722:
5720:
5718:
5701:
5697:
5696:
5691:
5689:
5688:Sonic X-Treme
5680:
5678:
5676:
5674:
5666:
5663:
5662:Roger Hector:
5650:
5646:
5642:
5635:
5633:
5631:
5629:
5627:
5625:
5617:
5612:
5596:
5592:
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5580:
5578:
5561:
5557:
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5548:
5539:
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5515:
5513:
5505:
5489:
5485:
5484:
5479:
5477:
5468:
5452:
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5438:
5422:
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5412:
5405:
5398:
5396:
5383:
5379:
5375:
5368:
5361:
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5346:
5341:
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5321:
5316:
5309:
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5283:
5276:
5271:
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5210:
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5171:
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5130:
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5101:
5094:
5090:
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5073:
5065:
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5053:
5046:
5044:
5042:
5034:
5029:
5027:
5018:
5014:
5007:
5000:
4995:
4987:
4983:
4982:
4974:
4972:
4970:
4961:
4960:Imagine Media
4957:
4956:
4948:
4941:
4928:
4924:
4923:Business Wire
4920:
4914:
4912:
4910:
4901:
4894:
4892:
4884:
4880:
4873:
4869:
4861:
4845:
4841:
4837:
4835:
4826:
4819:
4817:
4802:
4798:
4794:
4792:
4784:
4782:
4774:
4770:
4759:September 16,
4754:
4750:
4749:Game Informer
4746:
4738:
4730:
4723:
4716:September 16,
4711:
4707:
4706:Game Informer
4703:
4695:
4688:
4676:
4672:
4671:Business Wire
4668:
4664:
4662:
4654:
4647:
4645:
4644:
4639:
4633:
4629:
4621:
4614:
4609:
4593:
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4583:
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4573:
4565:
4561:
4554:
4546:
4539:
4531:
4524:
4522:
4520:
4512:
4510:
4506:
4502:
4498:
4492:
4488:
4481:
4479:
4471:
4466:
4459:
4454:
4447:
4445:
4441:
4436:
4432:
4425:
4423:
4419:
4406:
4402:
4401:Game Informer
4398:
4391:
4389:
4385:
4379:
4375:
4368:
4352:
4348:
4344:
4337:
4330:
4325:
4318:
4313:
4306:
4301:
4299:
4297:
4295:
4293:
4276:
4272:
4271:
4270:Game Informer
4266:
4259:
4251:
4250:Imagine Media
4247:
4246:
4238:
4230:
4229:Imagine Media
4226:
4225:
4217:
4209:
4208:Imagine Media
4205:
4204:
4196:
4188:
4182:
4178:
4171:
4169:
4167:
4165:
4163:
4161:
4144:
4140:
4139:Business Wire
4136:
4132:
4126:
4110:
4106:
4100:
4084:
4080:
4079:
4074:
4067:
4059:
4058:
4053:
4046:
4030:
4026:
4025:
4020:
4013:
3997:
3993:
3992:
3987:
3980:
3973:
3968:
3961:
3956:
3940:
3939:
3934:
3928:
3921:
3918:
3917:Tom Kalinske:
3913:
3905:
3898:
3893:
3889:
3885:
3881:
3877:
3873:
3870:(3): 12, 23.
3869:
3865:
3858:
3856:
3854:
3852:
3835:
3831:
3827:
3820:
3804:
3800:
3799:Business Wire
3796:
3792:
3786:
3784:
3776:
3771:
3756:
3755:
3750:
3743:
3741:
3739:
3722:
3718:
3717:Business Wire
3714:
3710:
3704:
3697:
3692:
3690:
3688:
3671:
3667:
3663:
3657:
3650:
3645:
3643:
3626:
3622:
3621:
3616:
3610:
3608:
3606:
3597:
3590:
3588:
3580:
3576:
3569:
3553:
3549:
3543:
3527:
3523:
3522:
3517:
3516:"32X Follies"
3510:
3503:
3498:
3496:
3488:
3483:
3467:
3464:. p. 8.
3463:
3462:
3457:
3450:
3448:
3446:
3444:
3442:
3440:
3438:
3436:
3434:
3432:
3430:
3428:
3426:
3424:
3422:
3413:
3412:
3404:
3397:
3395:
3388:
3387:
3379:
3377:
3375:
3373:
3356:
3352:
3351:"Sega Saturn"
3346:
3339:
3338:in the other.
3336:
3323:
3319:
3315:
3308:
3306:
3289:
3285:
3281:
3274:
3272:
3264:
3259:
3252:
3250:
3249:Scot Bayless:
3245:
3238:
3236:
3234:
3232:
3230:
3228:
3219:
3215:
3214:"News Digest"
3209:
3202:
3200:
3187:
3183:
3179:
3177:
3169:
3167:
3159:
3154:
3147:
3142:
3135:
3132:
3131:Tom Kalinske:
3119:
3115:
3111:
3104:
3097:
3092:
3085:
3080:
3064:
3060:
3056:
3049:
3047:
3045:
3043:
3041:
3024:
3021:. p. 6.
3020:
3019:
3014:
3007:
3005:
2988:
2984:
2980:
2973:
2971:
2969:
2967:
2965:
2963:
2961:
2959:
2957:
2955:
2953:
2951:
2949:
2947:
2945:
2943:
2935:
2931:
2924:
2917:
2912:
2905:
2903:
2901:
2899:
2897:
2895:
2887:
2883:
2876:
2863:
2859:
2858:
2853:
2846:
2839:
2833:
2832:Virtua Racing
2829:
2822:
2821:
2816:
2815:"Sega Saturn"
2810:
2808:
2806:
2804:
2802:
2800:
2798:
2796:
2794:
2792:
2790:
2782:
2778:
2777:
2769:
2762:
2757:
2749:
2742:
2740:
2738:
2736:
2734:
2732:
2730:
2728:
2720:
2718:
2713:
2705:
2692:
2688:
2684:
2682:
2674:
2672:
2664:
2659:
2657:
2648:
2647:Virtua Racing
2644:
2639:
2632:
2630:
2626:
2625:Virtua Racing
2622:
2615:
2609:
2605:
2604:
2596:
2580:
2576:
2575:
2570:
2568:
2559:
2557:
2549:
2547:
2543:
2541:
2535:
2534:
2526:
2524:
2520:
2507:
2503:
2502:
2497:
2495:
2477:
2473:
2472:
2467:
2465:
2464:Virtua Racing
2457:
2450:
2445:
2429:
2425:
2424:
2419:
2412:
2396:
2392:
2386:
2384:
2375:
2368:
2364:
2350:
2344:
2337:
2332:
2324:
2319:
2315:
2307:
2304:
2299:
2297:
2293:
2288:
2282:
2279:
2278:
2273:
2269:
2261:
2260:
2255:
2250:
2249:
2244:
2240:
2236:
2232:
2228:
2227:
2222:
2218:
2214:
2210:
2205:
2203:
2196:
2192:
2191:Buyer's Guide
2185:
2184:
2179:
2175:
2171:
2170:
2165:
2164:
2159:
2158:
2147:
2145:
2144:
2139:
2135:
2134:
2129:
2128:
2123:
2119:
2118:
2113:
2109:
2108:
2103:
2099:
2094:
2092:
2091:
2085:
2081:
2076:
2072:
2067:
2063:
2062:
2057:
2053:
2052:
2051:Dead or Alive
2046:
2045:
2040:
2036:
2032:
2031:
2025:
2023:
2019:
2015:
2012:, a fully 3D
2011:
2010:
2005:
2001:
1996:
1992:
1988:
1984:
1980:
1976:
1972:
1971:
1966:
1965:
1960:
1959:
1954:
1953:
1948:
1944:
1943:Sonic X-treme
1939:
1937:
1936:
1931:
1930:
1925:
1924:
1919:
1918:
1917:Duke Nukem 3D
1913:
1909:
1908:
1903:
1902:
1897:
1896:
1895:Resident Evil
1891:
1890:
1885:
1884:
1879:
1878:
1873:
1869:
1868:
1863:
1862:
1857:
1856:
1851:
1847:
1846:
1841:
1840:
1835:
1834:
1829:
1828:
1823:
1822:
1817:
1813:
1809:
1805:
1801:
1797:
1796:
1791:
1790:
1785:
1779:
1769:
1767:
1766:
1761:
1760:
1755:
1751:
1750:
1745:
1741:
1740:
1735:
1730:
1728:
1724:
1720:
1716:
1712:
1711:
1706:
1702:
1701:
1696:
1695:
1694:Duke Nukem 3D
1690:
1686:
1682:
1677:
1675:
1671:
1667:
1663:
1658:
1655:, the Saturn
1654:
1649:
1638:
1635:
1632:
1631:
1624:
1620:
1614:
1610:
1604:
1600:
1599:
1596:Arcade Racer
1595:
1592:
1589:
1588:
1581:
1577:
1571:
1567:
1561:
1557:
1556:
1553:
1551:
1546:
1541:
1537:
1533:
1527:
1525:
1521:
1517:
1513:
1509:
1505:
1502:as its basic
1501:
1497:
1493:
1489:
1484:
1479:
1476:
1472:
1468:
1461:
1458:
1457:
1449:
1447:
1440:
1438:
1435:
1434:16.78 million
1432:, with up to
1431:
1427:
1423:
1419:
1415:
1411:
1407:
1403:
1399:
1395:
1391:
1387:
1383:
1379:
1375:
1372:
1371:44.1 kHz
1369:
1365:
1361:
1357:
1353:
1349:
1345:
1341:
1337:
1327:
1324:
1321:
1320:
1313:
1309:
1303:
1299:
1293:
1289:
1288:
1285:
1282:
1280:
1277:
1275:
1272:
1271:
1264:
1260:
1254:
1250:
1244:
1240:
1239:
1231:
1229:
1223:
1219:
1217:
1212:
1211:
1204:
1194:
1187:
1181:
1176:
1173:
1172:
1165:
1163:
1159:
1155:
1151:
1140:
1138:
1134:
1133:
1128:
1127:
1122:
1118:
1114:
1110:
1103:
1102:
1097:
1093:
1092:
1087:
1082:
1080:
1079:
1074:
1070:
1069:Sonic X-Treme
1066:
1062:
1058:
1053:
1049:
1045:
1041:
1040:
1039:Sonic X-treme
1035:
1034:
1029:
1025:
1021:
1013:
1009:
1008:
1003:
1002:
1001:Sonic X-treme
996:
991:
990:Sonic X-treme
984:
983:Sonic X-treme
978:
976:
972:
971:
966:
962:
958:
954:
951:
947:
943:
939:
934:
932:
928:
922:
920:
916:
915:
910:
909:Bernie Stolar
906:
902:
898:
892:
887:
881:
870:
868:
867:
862:
861:
856:
855:
850:
849:
843:
841:
837:
833:
829:
825:
824:Seiichi Ishii
821:
817:
816:
811:
807:
803:
802:
797:
796:
791:
786:
780:
776:
772:
771:
766:
765:
759:
756:
752:
748:
744:
740:
739:Software Etc.
736:
732:
728:
724:
716:
710:
708:
704:
699:
693:
691:
687:
683:
682:
677:
676:
671:
667:
658:
649:
646:
641:
637:
633:
628:
626:
622:
618:
614:
613:
606:
604:
603:Olaf Olafsson
600:
596:
592:
588:
583:
580:
576:
572:
568:
564:
559:
557:
553:
543:
541:
537:
536:Virtua Racing
533:
529:
528:fighting game
526:
522:
521:
516:
515:
514:Virtua Racing
510:
506:
502:
498:
497:
492:
477:
475:
471:
470:
465:
464:
459:
458:
452:
450:
446:
445:
440:
439:
438:Sonic X-treme
434:
430:
426:
422:
418:
414:
411:
406:
404:
400:
396:
392:
388:
384:
380:
377:developed by
376:
372:
363:
360:
356:
353:
350:
346:
343:
340:
336:
333:
332:Yamaha YMF292
330:
326:
322:
318:
314:
310:
306:
302:
298:
294:
291:
287:
283:
281:
277:
274:
270:
266:
262:
258:
254:
250:
247:
243:
234:
231:
228:
225:
224:
222:
221:
219:
215:
206:
202:
197:
193:
188:
184:
183:
181:
177:
168:
164:
159:
155:
150:
146:
145:
143:
139:
135:
131:
122:
118:
113:
109:
104:
100:
99:
97:
93:
90:
87:
83:
80:
77:
73:
70:
67:
63:
54:
48:
43:
36:
30:
25:
19:
11385:Apple Pippin
11344:Arcadia 2001
11266:CreatiVision
11171:
10837:ColecoVision
10786:Apple Pippin
10655:Manufacturer
10544:
10500:Atari Jaguar
10371:Microconsole
10253:
10099:Sega Forever
10079:Sega Channel
10074:Sega Meganet
10025:Dual systems
9984:
9915:Arcade games
9849:
9823:
9800:. New York:
9797:
9778:
9771:Bibliography
9756:. Retrieved
9748:The Guardian
9747:
9737:
9725:. Retrieved
9716:
9706:
9696:December 24,
9694:. Retrieved
9690:the original
9685:
9675:
9663:. Retrieved
9654:
9644:
9632:. Retrieved
9624:The Guardian
9623:
9613:
9601:. Retrieved
9597:the original
9592:
9583:
9574:
9568:
9559:
9553:
9541:. Retrieved
9532:
9522:
9510:. Retrieved
9501:
9491:
9482:
9476:
9466:
9464:
9457:. Retrieved
9453:the original
9448:
9439:
9427:. Retrieved
9423:the original
9418:
9412:
9405:
9395:November 23,
9393:. Retrieved
9389:the original
9384:
9378:
9370:
9358:. Retrieved
9354:the original
9349:
9343:
9336:
9324:. Retrieved
9315:
9309:
9301:
9291:December 10,
9289:. Retrieved
9285:the original
9280:
9271:
9263:
9256:. Retrieved
9252:the original
9247:
9241:
9233:
9225:
9218:. Retrieved
9207:
9201:
9190:
9188:
9181:. Retrieved
9177:the original
9172:
9166:
9158:
9148:December 17,
9146:. Retrieved
9142:the original
9137:
9125:December 17,
9123:. Retrieved
9119:the original
9114:
9105:
9080:
9075:
9072:
9068:
9064:
9043:. Retrieved
9039:the original
9030:GameRankings
9028:
9022:
9015:
9002:
9001:
8997:
8990:
8978:. Retrieved
8974:the original
8969:
8959:
8948:
8939:
8925:
8913:. Retrieved
8909:
8899:
8887:
8879:
8874:November 18,
8872:. Retrieved
8863:
8857:
8838:
8834:
8830:
8824:
8814:December 17,
8812:. Retrieved
8803:
8797:
8776:December 17,
8774:. Retrieved
8765:
8759:
8751:
8742:
8738:
8732:
8719:
8718:
8711:. Retrieved
8702:
8696:
8688:
8679:
8675:
8664:. Retrieved
8660:the original
8655:
8640:. Retrieved
8632:GameRankings
8631:
8625:
8618:
8608:November 27,
8606:. Retrieved
8602:the original
8597:
8591:
8584:
8576:
8569:. Retrieved
8565:the original
8560:
8554:
8544:
8543:
8536:. Retrieved
8532:the original
8527:
8517:
8493:
8487:
8481:
8477:
8473:
8461:. Retrieved
8453:GameRankings
8452:
8446:
8439:
8427:. Retrieved
8419:GameRankings
8418:
8412:
8405:
8393:
8381:. Retrieved
8373:GameRankings
8372:
8366:
8359:
8347:
8335:. Retrieved
8327:GameRankings
8326:
8320:
8313:
8301:. Retrieved
8293:GameRankings
8292:
8287:Dragon Force
8286:
8279:
8271:
8266:December 19,
8264:. Retrieved
8260:the original
8255:
8249:
8241:
8234:. Retrieved
8230:the original
8225:
8219:
8209:
8207:
8200:. Retrieved
8196:the original
8191:
8185:
8173:. Retrieved
8165:GameRankings
8164:
8158:
8151:
8143:
8138:December 18,
8136:. Retrieved
8132:the original
8127:
8121:
8111:December 13,
8109:. Retrieved
8105:the original
8100:
8094:
8085:
8078:. Retrieved
8074:the original
8069:
8063:
8050:. Retrieved
8042:GameRankings
8041:
8035:
8028:
8016:. Retrieved
8007:
7986:
7979:. Retrieved
7970:
7938:December 13,
7936:. Retrieved
7932:the original
7927:
7921:
7913:
7902:
7893:
7881:. Retrieved
7870:
7860:
7852:
7842:
7836:
7827:
7821:
7806:
7800:
7788:. Retrieved
7774:
7762:. Retrieved
7753:
7728:
7717:
7711:
7699:. Retrieved
7685:
7674:
7668:
7656:. Retrieved
7642:
7630:. Retrieved
7616:
7604:. Retrieved
7590:
7579:
7573:
7561:. Retrieved
7547:
7532:
7526:
7514:. Retrieved
7506:"Play cable"
7500:
7485:
7479:
7470:
7464:
7452:. Retrieved
7438:
7426:. Retrieved
7418:"Virtua Gun"
7412:
7400:. Retrieved
7392:"Twin stick"
7386:
7371:
7365:
7353:. Retrieved
7339:
7327:. Retrieved
7313:
7298:
7292:
7280:. Retrieved
7266:
7254:. Retrieved
7240:
7228:. Retrieved
7214:
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7188:
7177:
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7140:. Retrieved
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7118:
7111:. Retrieved
7107:the original
7102:
7092:
7083:
7077:
7068:
7064:
7058:
7046:. Retrieved
7037:
7028:
7019:
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6978:
6977:
6972:December 10,
6970:. Retrieved
6966:the original
6961:
6951:
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6939:
6934:December 24,
6932:. Retrieved
6928:the original
6923:
6899:. Retrieved
6895:the original
6890:
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6872:
6865:. Retrieved
6861:the original
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6850:
6838:. Retrieved
6834:the original
6829:
6823:
6811:. Retrieved
6807:the original
6802:
6796:
6774:
6765:
6760:
6750:February 27,
6748:. Retrieved
6710:
6689:
6683:
6663:Game Machine
6661:
6649:
6639:December 13,
6637:. Retrieved
6633:the original
6626:
6601:
6589:. Retrieved
6585:
6575:
6565:November 15,
6563:. Retrieved
6556:the original
6543:
6531:. Retrieved
6527:
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6499:
6489:
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6405:December 24,
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6392:
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6372:December 24,
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6363:the original
6350:
6340:December 24,
6338:. Retrieved
6327:
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6272:
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6241:December 17,
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6197:December 17,
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6132:. Retrieved
6125:the original
6097:. Retrieved
6088:
6078:
6066:. Retrieved
6062:the original
6058:Telecompaper
6057:
6048:
6037:
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6016:
6004:. Retrieved
6000:the original
5995:
5989:
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5961:
5951:November 16,
5949:. Retrieved
5940:
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5819:December 10,
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5813:the original
5808:
5803:Ivy the Kiwi
5802:
5794:
5786:the original
5775:
5769:
5745:. Retrieved
5736:
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5693:
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5566:December 15,
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5526:. Retrieved
5522:the original
5517:
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5437:
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5393:
5388:December 17,
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5242:
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5204:
5181:
5176:December 24,
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5133:. Retrieved
5129:the original
5124:
5100:
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5084:
5072:
5058:(1): 67â82.
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4933:December 24,
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4850:December 14,
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4844:the original
4839:
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4805:. Retrieved
4801:the original
4796:
4790:
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4768:
4767:"Stunning".
4757:. Retrieved
4753:the original
4748:
4737:
4728:
4727:"Top Gear".
4721:
4714:. Retrieved
4710:the original
4705:
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4681:December 24,
4679:. Retrieved
4675:the original
4660:
4653:
4643:Toh Shin Den
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4149:February 18,
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4099:
4087:. Retrieved
4076:
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4024:the Guardian
4022:
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3989:
3979:
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3943:. Retrieved
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3840:December 10,
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3770:
3758:. Retrieved
3752:
3727:December 24,
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3721:the original
3703:
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3665:
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3631:November 16,
3629:. Retrieved
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3558:February 23,
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3542:
3530:. Retrieved
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3459:
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3294:December 13,
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3288:the original
3283:
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3124:December 24,
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3113:
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3079:
3067:. Retrieved
3063:the original
3058:
3027:. Retrieved
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2993:December 10,
2991:. Retrieved
2987:the original
2982:
2933:
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2866:. Retrieved
2855:
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2691:the original
2686:
2680:
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2620:
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2585:December 10,
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2579:the original
2572:
2566:
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2537:
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2499:
2493:
2480:. Retrieved
2476:the original
2469:
2463:
2456:
2444:
2432:. Retrieved
2421:
2411:
2399:. Retrieved
2391:"Movie card"
2367:
2348:
2343:
2318:
2300:
2283:
2275:
2257:
2256:
2248:The Guardian
2246:
2245:". In 2015,
2242:
2239:Dragon Force
2238:
2234:
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2071:GameRankings
2059:
2055:
2049:
2042:
2038:
2028:
2026:
2022:transparency
2018:firefighters
2007:
2003:
1999:
1986:
1983:score attack
1978:
1974:
1968:
1962:
1956:
1950:
1946:
1942:
1940:
1933:
1927:
1921:
1915:
1905:
1901:Wipeout 2097
1899:
1893:
1887:
1881:
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1871:
1865:
1861:Dragon Force
1859:
1853:
1849:
1843:
1837:
1831:
1825:
1819:
1811:
1810:series, and
1807:
1806:series, the
1803:
1799:
1793:
1787:
1783:
1781:
1772:Game library
1763:
1757:
1753:
1747:
1737:
1731:
1715:web browsing
1708:
1704:
1698:
1692:
1688:
1681:Sega NetLink
1678:
1674:The Guardian
1673:
1669:
1652:
1644:
1583:Arcade Racer
1528:
1482:
1480:
1474:
1470:
1467:cache memory
1463:
1454:
1451:
1443:
1390:Hitachi SH-1
1386:CD-ROM drive
1364:FM synthesis
1350:. It uses a
1333:
1274:Hitachi SH-2
1246:Hitachi SH-2
1224:
1220:
1208:
1205:
1189:
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1161:
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1060:
1056:
1044:fisheye lens
1037:
1031:
1023:
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839:
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827:
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793:
792:arcade game
787:
778:
775:launch games
768:
762:
760:
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711:
698:sell-through
694:
689:
685:
679:
673:
669:
663:
645:Atari Jaguar
629:
610:
607:
587:Tom Kalinske
584:
577:'s upcoming
569:Engine" (or
560:
549:
535:
518:
512:
505:Sega Model 1
501:arcade games
494:
488:
467:
461:
455:
453:
442:
436:
407:
403:arcade games
370:
368:
352:Sega Genesis
342:Sega NetLink
288:@ 28.6
179:Discontinued
125:July 8, 1995
116:May 11, 1995
95:Release date
65:Manufacturer
18:
11576:Sega Saturn
11560:Video games
11508:Evercade VS
11425:Super A'Can
11410:LaserActive
11390:CPS Changer
11354:RDI Halcyon
11228:PlayStation
11219:PlayStation
11071:Panasonic Q
11028:Nintendo 64
10906:Leapster TV
10814:Casio Loopy
10603:Virtual Boy
10545:Sega Saturn
10540:PlayStation
10520:Nintendo 64
10505:Casio Loopy
10417:Generations
10108:Accessories
10032:LaserActive
9665:January 20,
9543:January 20,
9512:January 20,
9045:19 December
9025:for Saturn"
8723:, CES 1995:
8695:"What Hath
8678:(review)".
8628:for Saturn"
8449:for Saturn"
8415:for Saturn"
8369:for Saturn"
8323:for Saturn"
8289:for Saturn"
8161:for Saturn"
8038:for Saturn"
8018:January 23,
6164:December 7,
6134:December 7,
6099:December 9,
6068:November 5,
6034:"Tokyorama"
5253:December 7,
5166:M2PressWIRE
4444:Ridge Racer
4431:Daytona USA
4422:Ridge Racer
4388:Ridge Racer
4374:Daytona USA
4135:Los Angeles
4115:January 20,
4089:January 20,
3960:Harris 2014
3809:October 24,
3775:Harris 2014
3548:"Super 32X"
3487:Harris 2014
3335:Joe Miller:
3244:Retro Gamer
3146:Harris 2014
3096:Harris 2014
3084:Harris 2014
2761:Harris 2014
2748:Retro Gamer
2423:Retro Gamer
2268:indie scene
2259:Retro Gamer
2039:Sakura Wars
2030:Sakura Wars
1995:androgynous
1784:Daytona USA
1723:online chat
1689:Daytona USA
1683:is a 28.8k
1459:development
1426:resolutions
1216:attach rate
1154:Daytona USA
1063:programmer
955:routines),
929:(played by
905:David Rosen
801:Daytona USA
795:Ridge Racer
727:Toys "R" Us
599:Nintendo 64
579:PlayStation
546:Development
523:(the first
474:third-party
429:Nintendo 64
425:PlayStation
371:Sega Saturn
348:Predecessor
284:2Ă Hitachi
22:Sega Saturn
11581:1990s toys
11570:Categories
11339:Action Max
11304:APF-MP1000
11205:Neo Geo CD
10911:ClickStart
10865:Amiga CD32
10743:VCS (2021)
10723:Atari 7800
10718:Atari 5200
10713:Atari 2600
10515:Neo Geo CD
10495:Amiga CD32
10476:generation
10239:Sonic Team
10186:Sega World
10115:Atomiswave
9655:GamesRadar
8915:August 29,
8800:HD review"
7971:GamesRadar
7813:Ziff Davis
7492:Ziff Davis
7001:Ziff Davis
6979:Kenji Eno:
6591:August 30,
6533:August 29,
6507:August 29,
6424:Express".
6264:Ziff Davis
6039:Consoles +
5864:Yuji Naka:
5847:GamesRadar
5782:Future plc
5737:GamesRadar
5690:Revisited"
5416:GamesRadar
4986:Ziff Davis
3991:Syfy Games
3069:January 4,
2512:October 9,
2359:References
2349:SegaSaturn
2336:Sega SatÄn
2292:GamesRadar
2277:Enemy Zero
1907:PowerSlave
1812:Virtual-On
1804:Virtua Cop
1795:Last Bronx
1705:Sega Rally
1670:Virtua Cop
1540:Jon Burton
1376:; and two
1162:Virtua Cop
1091:GamesRadar
1020:Sonic Team
965:killer app
854:Virtua Cop
838:surpassed
832:frame rate
707:lead times
636:32-bit era
615:developer
538:, and the
485:Background
299:2 MB
217:Units sold
200:March 1998
85:Generation
11456:Hyperscan
11451:Game Wave
11177:Dreamcast
11094:Odyssey 2
11058:Panasonic
10949:Microsoft
10939:HyperScan
10847:Commodore
10791:Terebikko
10738:Flashback
10525:NEC PC-FX
10203:GameWorks
10150:Sega Card
10058:Sega Zone
10037:TeraDrive
10006:Game Gear
9990:Dreamcast
9727:March 26,
9686:Gamasutra
9429:April 21,
9326:March 15,
9258:March 17,
9220:March 28,
9209:Eurogamer
9183:March 17,
9098:Mott 2013
8950:Eurogamer
8892:Mott 2013
8804:Eurogamer
8713:March 15,
8666:March 15,
8642:March 15,
8571:March 19,
8538:March 19,
8510:Mott 2013
8463:March 26,
8429:March 26,
8398:Mott 2013
8383:March 26,
8352:Mott 2013
8337:March 26,
8303:March 26,
8202:March 26,
8175:March 26,
8080:March 19,
8066:â Saturn"
8052:March 26,
7883:March 22,
7872:The Verge
7733:Mott 2013
6901:April 22,
6799:(review)"
6779:Kent 2001
6481:Brandweek
6307:Kent 2001
6021:Mott 2013
5941:Eurogamer
5923:Kent 2001
5911:Kent 2001
5706:April 30,
5655:April 16,
5616:Mott 2013
5601:April 30,
5494:April 30,
5360:Kent 2001
5345:Kent 2001
5320:Kent 2001
5275:Kent 2001
5105:Kent 2001
5089:Kent 2001
5077:Kent 2001
5033:Kent 2001
4999:Kent 2001
4807:April 12,
4613:Mott 2013
4543:"Namco".
4470:Kent 2001
4458:Mott 2013
4411:April 15,
4329:Kent 2001
4305:Kent 2001
4052:Alex Kidd
3972:Kent 2001
3892:114838931
3760:March 13,
3696:Kent 2001
3649:Kent 2001
3502:Kent 2001
3263:Kent 2001
3192:March 20,
3182:Now Gamer
3158:Kent 2001
3059:MCVUK.com
2868:April 15,
2663:Kent 2001
2643:Mott 2013
2540:Toby Gard
2449:Kent 2001
2303:Gamasutra
1958:Sonic Jam
1734:Sega ST-V
1727:codenamed
1662:light gun
1492:Kenji Eno
1420:RAM. Its
1406:video RAM
1150:price war
1065:Yuji Naka
975:Dreamcast
938:Yu Suzuki
822:designer
731:Babbage's
556:codenamed
449:Dreamcast
362:Dreamcast
358:Successor
136:1994â2000
11503:Polymega
11441:DISCover
11400:Goldstar
11271:Socrates
11127:RCA Nuon
11033:GameCube
11010:Nintendo
10972:Xbox One
10967:Xbox 360
10898:LeapFrog
10640:Services
10630:Emulator
10571:Game.com
10554:Handheld
10286:Category
10181:Joypolis
10130:Dreameye
9822:(2001).
9752:Archived
9721:Archived
9659:Archived
9628:Archived
9603:March 5,
9537:Archived
9506:Archived
9449:GameSpot
9385:GameSpot
9360:March 5,
9320:Archived
9214:Archived
9138:GameSpot
9115:GameSpot
8980:March 5,
8868:Archived
8808:Archived
8770:Archived
8707:Archived
8636:Archived
8457:Archived
8423:Archived
8377:Archived
8331:Archived
8297:Archived
8236:March 5,
8212:tops it.
8169:Archived
8046:Archived
8012:Archived
7981:April 6,
7975:Archived
7877:Archived
7790:March 3,
7784:Archived
7764:March 3,
7758:Archived
7701:March 3,
7695:Archived
7658:March 3,
7652:Archived
7632:March 3,
7626:Archived
7606:March 3,
7600:Archived
7563:March 3,
7557:Archived
7516:March 3,
7510:Archived
7454:March 3,
7448:Archived
7428:March 3,
7422:Archived
7402:March 3,
7396:Archived
7355:March 3,
7349:Archived
7329:March 3,
7323:Archived
7282:March 3,
7276:Archived
7256:March 3,
7250:Archived
7230:March 3,
7224:Archived
7204:March 3,
7198:Archived
7142:March 3,
7136:Archived
7113:March 5,
7042:Archived
6867:March 5,
6840:March 5,
6813:March 5,
6744:Archived
6672:Archived
6420:"Weekly
6399:Archived
6334:Archived
6235:Archived
6191:Archived
6158:Archived
6154:GameSpot
6093:Archived
6089:GameSpot
6006:March 5,
5945:Archived
5857:March 4,
5851:Archived
5747:July 23,
5741:Archived
5700:Archived
5665:turmoil.
5649:Archived
5595:Archived
5560:Archived
5528:March 5,
5488:Archived
5457:March 5,
5427:March 3,
5421:Archived
5382:Archived
5378:GameSpot
5247:Archived
5170:Archived
4927:Archived
4598:March 5,
4357:March 5,
4143:Archived
4083:Archived
4035:June 25,
4002:June 25,
3884:41166174
3676:March 5,
3625:Archived
3552:Archived
3526:Archived
3466:Archived
3361:March 3,
3355:Archived
3322:Archived
3023:Archived
2862:Archived
2697:March 5,
2650:follow".
2506:Archived
2471:GameSpot
2428:Archived
2401:March 3,
2395:Archived
2323:Japanese
1938:series.
1754:Die Hard
1744:Sega AM1
1739:Die Hard
1668:such as
1538:founder
1532:Treasure
1400:of work
1382:polygons
1338:are two
743:Best Buy
668:44,800.
595:Nintendo
542:add-on.
509:Sega AM2
320:Graphics
269:Photo CD
261:Video CD
133:Lifespan
11534:Portals
11359:Vectrex
11281:V.Flash
11276:V.Smile
11200:Neo Geo
11191:Neo Geo
11160:Sega CD
11145:SG-1000
11081:Philips
10809:PV-1000
10781:Playdia
10771:Arcadia
10645:History
10535:Playdia
10212:Related
10160:Sega VR
10145:Menacer
10140:Lock-On
10094:ALL.Net
9948:SG-1000
9758:May 27,
9634:May 27,
9459:June 6,
9312:Review"
9281:1UP.com
8478:Shining
8222:Review"
8101:Allgame
8097:Review"
7928:Allgame
7924:Review"
7676:GamePro
7534:GamePro
7373:GamePro
7300:GamePro
7065:Sonic R
7048:May 26,
6962:1UP.com
6628:Allgame
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