384:, was released in 2001. It was developed by Stainless Steel Studios, and published by Sierra Entertainment. The game was praised for its in-depth gameplay and received positive critical acclaim. The 2 million unit sales were enough to spawn an expansion pack and several sequels to the game. The game had 14 epochs in it, which totaled 500,000 years. The game also included 21 nations, from every age and location. It consisted of 4 campaign mode missions which consisted of historic moments based on Ancient Greece and Macedon, England's constant wars with the French including the Norman Conquests of England, the Germans in World War I and II, and a fantasy future scenario involving Russia and their conquest of the world.
36:
487:
397:. The expansion pack added several new campaigns and features to the game but was received negatively because there were many small bugs that were never addressed by
545:
game developed by
Vivendi and published by Wonderphone. It is much smaller than any other titles in the series, with only four epochs and other condensed features.
510:
game. However, the game was received worse than its expansion pack predecessor and was considered bad for its lack of innovation with the new campaigns it offered.
437:
was much more condensed, with only 1,000 years and only nine civilizations. Even so, the game received positive acclaim as a good RTS, but not very innovative.
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s gameplay. The game was received relatively well (about 79% on average according to MetaCritic), a little lower than the original
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did nearly as well as its predecessor, with a 79% average. The expansion packs were given mediocre reviews at best, with
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506:. The expansion pack added several new campaigns, civilizations, units, and features to the original
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used revamped graphics and weather effects, but still retained the original feel of
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This article is about the video game series. For the first entry in the series, see
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on
November 5, 2007. It was received poorly in contrast to its predecessors.
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was the worst received title of the series, averaging only a 50% overall.
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254:. The games in the series are historical RTS games that are similar to
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401:. The expansion pack was released in 2002, after the release of
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engine, which was sold after
Stainless Steel Studios closed.
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since
Stainless Steel Studios left the project to develop
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than anything else in the series, with an 81% average.
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and the SSSI team and had many throwbacks to the first
502:was released in 2006 and was an expansion pack for
60:. Unsourced material may be challenged and removed.
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120:Learn how and when to remove this message
1133:Video game franchises introduced in 2001
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485:
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609:"Empire Earth III Release Information"
445:was released in 2005, two years after
1067:Immortal Cities: Children of the Nile
956:
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499:Empire Earth II: The Art of Supremacy
331:
755:"Empire Earth: The Art of Supremacy"
393:was an expansion pack for the first
58:adding citations to reliable sources
29:
1046:Rise and Fall: Civilizations at War
776:"Empires: Dawn of the Modern World"
734:"Empire Earth: The Art of Conquest"
660:"Empires: Dawn of the Modern World"
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272:, was one of the lead designers of
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465:Empires: Dawn of the Modern World
448:Empires: Dawn of the Modern World
435:Empires: Dawn of the Modern World
414:Empires: Dawn of the Modern World
407:Empires: Dawn of the Modern World
390:Empire Earth: The Art of Conquest
270:Empires: Dawn of the Modern World
23:. For the mobile adaptation, see
1009:Age of Empires: The Rise of Rome
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425:. The game was also designed by
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45:needs additional citations for
1123:Real-time strategy video games
1108:Activision Blizzard franchises
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378:The first game of the series,
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666:. 2003-11-12. Archived from
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387:Initially released in 2002,
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405:but before the release of
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25:Empire Earth (mobile game)
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1021:Stainless Steel Studios
574:had a closer rating to
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161:Stainless Steel Studios
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181:Rebellion Developments
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1113:Microsoft franchises
907:The Art of Supremacy
582:averaged about 77%.
531:Sierra Entertainment
461:Sierra Entertainment
358:The Art of Supremacy
276:. The games use the
252:Sierra Entertainment
177:Sierra Entertainment
54:improve this article
941:Empire Earth Mobile
891:The Art of Conquest
580:Empire Earth mobile
543:turn-based strategy
538:Empire Earth Mobile
315:The Art of Conquest
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250:, and published by
818:"Empire Earth III"
564:averaging 66% and
520:real-time strategy
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490:A screenshot from
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237:real-time strategy
149:Real-time strategy
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713:"Empire Earth II"
634:"Gamespot rating"
459:and published by
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584:Empire Earth III
529:and released by
527:Mad Doc Software
515:Empire Earth III
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568:averaging 61%.
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1098:Empire Earth
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984:Rick Goodman
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822:. Retrieved
820:. MetaCritic
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693:GameRankings
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672:. Retrieved
668:the original
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172:Publisher(s)
156:Developer(s)
138:Empire Earth
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52:Please help
47:verification
44:
876:Main series
870:video games
240:video games
191:Platform(s)
1092:Categories
824:2016-04-14
803:2017-06-30
782:2017-06-30
761:2017-06-30
740:2007-03-21
719:2017-06-30
698:2017-06-30
674:2007-04-15
645:2006-12-30
618:2024-07-24
590:References
523:video game
288:Chronology
80:newspapers
1075:Caesar IV
613:Mobygames
566:Supremacy
549:Reception
282:Titan 2.0
110:June 2023
926:Spinoffs
664:GameZone
639:GameSpot
562:Conquest
144:Genre(s)
94:scholar
1078:(2006)
1070:(2004)
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1041:(2003)
1033:(2001)
1012:(1998)
1004:(1997)
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541:is a
518:is a
278:Titan
101:JSTOR
87:books
479:and
365:2007
353:2006
332:2005
327:2004
322:2003
310:2002
298:2001
280:and
268:and
246:and
224:2007
210:2001
73:news
525:by
56:by
1094::
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598:^
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108:(
98:·
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.