774:, commented that "Wizards' filing also seeks to undermine LaNasa's most powerful argument — that Wizards abandoned TSR and other related trademarks, thus opening the door to his usurping of the brand and its games. Here's where things get complicated. Wizards admits that it failed to file paperwork for the registration of TSR, Star Frontiers, and other related marks in a timely fashion as required under federal law. But through continued sales of related products and use of the related IP, the company claims ownership via '
362:
610:"a streamlined, easy-to-learn game stressing general concepts while minimizing complicated mechanics." Swan concluded by giving the game a solid rating of 3 out of 4 and a qualified recommendation, saying, "It's an excellent game for beginners, but experienced players may be disappointed that it lacks the scope of more elaborate science-fiction games such as
145:. Four races — Dralasite, Humans, Vrusk, and Yazirian — have independently discovered this way of travelling vast distances, and in "The Frontier Sector", they form the United Planetary Federation (UPF). A large number of the star systems shown on the map of the Frontier sector in the basic rulebook are unexplored and undetailed, allowing the
549:, SF is no longer necessarily a literary genre reserved for the simple-minded and the mentally ill. You can be passionate about space opera without being completely stupid." Bolczesak also pointed out the lack of content about spaceships and planet creation. Despite this, Bolczesak concluded, "
519:
commented, "Warning: these games can be addictive! Successfully completing an adventure (which sometimes means simply surviving!), or having your character obliterated in one of them, will probably make you want to play even more challenging adventures. TSR has a lot to offer the novice and
177:
Because of the lack of magical healing found in fantasy RPGs, characters are quite durable in combat. Medical technology is also advanced, so characters can recover quickly from wounds with appropriate medical attention. Additionally, a dead character can be "frozen" and revived later.
163:
Characters also each have a
Primary Skill Area (PSA), either Military, Technological, or Biosocial. Character generation uses a point-buy system to buy skills; skills falling within a character's PSA can be bought at a discount. Unlike TSR's better-known fantasy role-playing game
581:
game is an excellent introduction to Sci Fi gaming, a game I heartily recommend to beginners and experienced gamers. A lot of expertise has gone into the designing of this product and the result is a very enjoyable and easy to learn game."
159:
The game is a percentile-based system and uses only 10-sided dice. Characters have eight attributes rated from 1-100, which are paired together: Strength/Stamina, Dexterity/Reaction Speed, Intuition/Logic, and
Personality/Leadership.
667:
remains a playable and enjoyable game. A group of devoted fans have kept the game alive and expanded on it, so if you're looking for an easy-to-learn RPG with a focus on action, give it a go. I think you may like the retrofuture it
752:
highlighted that in this playtest game a black "race is classified as a 'Subrace' and having 'average' intellect with a maximum intelligence rating of 9, whereas the 'norse' race has a minimum intelligence rating of 13".
181:
The original boxed set includes two ten-sided dice, a large set of cardboard counters, and a folding map with a futuristic city on one side and various wilderness areas on the other. The box also includes the first
141:). A previously undiscovered quirk of the laws of physics allows starships to jump to "The Void", a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the
416:(1985) which introduced several additional races and radical changes to the game's mechanics. Although several more volumes were planned, they were never published, as TSR abruptly ended support for the
152:
Players can take on any number of possible roles in the setting but usually act as hired agents of the Pan
Galactic corporation in exploring the Frontier and fighting the aggressive incursions of the
553:
is not a bad game, however, far from it. To be honest, it is even excellent for all 'dungeoners' who dream of exploring the galaxy. Especially if they like action and sci-fi, but not 'hard science.'
38:
1401:
710:, and Justin LaNasa. They announced plans to release tabletop games and operate the Dungeon Hobby Shop Museum, which is located in the first office building of the original TSR. In July 2022,
651:, in my opinion, is a 'clean' game, which is to say there aren't any rough edges, shadowed pasts, massive interstellar threats, plagues, or the like. It's like a perfect joining of
1456:
768:
game is "despicable" and "blatantly racist and transphobic", and that the publication of such content would inflict reputational harm on
Wizards of the Coast. Charlie Hall, for
420:
game. Various reasons for this sudden termination have been proposed — RPG historian Stu
Horvath presented the possibility that TSR was angling to gain the game license for
1490:
760:
sued TSR Games and the
Dungeon Hobby Shop Museum to enjoin these companies from publishing games under the "Star Frontiers" and "TSR" trademarks. In its motion for a
489:, Andy Slack stated that "Unfortunately, I can't say the system struck me as especially realistic; but if you like action adventure, thinking with your fists, and
659:, where characters find themselves challenged to explore new worlds while still dealing with a handful of alien races as trusted friends." In another review for
378:
675:
series as #5 in "The Top 10 Campaign
Adventure Module Series of All Time, saying "Acres & Moldvay spin a nice thread that pervades all of the
564:
into a sci-fi world. We find the same type of scenarios, the monsters being replaced by extraterrestrial life forms, and the elves by
Yazirians."
290:
In 1983, Mike Gray, Allen
Hammack, Harold Johnson, David C. Sutherland III, and Steve Winter revised and expanded the game; this was released as
273:. Those rules turned out to be too complex, and Cook and Schick severely edited the game to produce a more streamlined system — a 1984 article in
1633:
493:(and who doesn't from time to time) you can have a lot of fun with this game." Slack concluded by giving it an overall rating of 7 out of 10.
430:
on the hubristic assumption they could outbid the competition." Whether or not this was the reason, TSR ultimately lost a bidding war for the
137:
is a space opera role-playing game that is set near the center of a spiral galaxy (the setting does not specify whether the galaxy is our own
1431:
1336:
1139:
1294:
931:
In the summer of 1982, I designed my first game, the Knight Hawks rules for the Star
Frontiers game, with much help from my editor,
344:(1984) and a trilogy set "Beyond the Frontier" in which the players learn more about the Sathar and foil their latest plot (SFKH-2:
1279:
598:
1638:
283:"was felt to be too complex; playability was emphasized in the final version over complete realism." The revised game was titled
795:
365:
560:
dismissed this game as fantasy masquerading as science fiction, commenting, "The fact remains that it is simply a transfer of
593:, and stated that "it makes up handsomely for the originals in the boxed set, which are rather pedestrian in comparison."
1322:
1094:
1069:
1518:
1375:
1350:
1044:
840:
1491:"D&D publisher requests injunction against competitor, citing 'blatantly racist and transphobic' content"
257:
156:
and mysterious worm-like race known as the Sathar. Most published modules for the game follow these themes.
1579:
1569:
399:
346:
1207:
702:
In 2021, a new iteration of TSR Games was launched by a group including Ernie Gygax, son of the deceased
511:
252:
1308:
1259:
569:
506:
probably isn't going to lose TSR any money. But I wish there were a lot more to commend it than that."
361:
262:
1542:
1011:
533:, Jean Bolczesak liked the game but found its science fiction content a bit simplistic, commenting, "
1376:"TSR Games cuts business ties with Ernest G. Gygax, Jr. and second RPG publisher calling itself TSR"
1643:
1628:
975:
887:
697:
211:, a science fiction game about space exploration, went two years without rules for spaceships."
1224:
1162:
1110:
949:
926:
761:
703:
529:
485:
196:
1572:- Includes downloadable RuleBooks for Knight Hawks and Alpha Dawn and other material (via the
1457:"Wizards of the Coast Files Lawsuit Against Allegedly 'Racist And Transphobic' Tabletop Game"
856:
625:
166:
153:
1129:
799:
775:
757:
449:
214:(Rules for spaceships and space combat finally appeared in 1983, with the boxed set titled
8:
1188:
997:
319:
313:
234:
1337:"Art of the Genre: The Top 10 Campaign Adventure Module Series of All Time – Black Gate"
190:. The characters would remain marooned on Volturnus through the next few modules: SF-1:
1461:
748:
1090:
1065:
1040:
921:
904:
836:
803:
770:
405:
275:
228:
Although TSR was a pioneer in developing science fiction role-playing games like the
115:
37:
1351:"TSR, the Original Maker of Dungeons & Dragons, Has Re-Launched as New Company"
456:
239:
1611:- Free fan-created electronic magazine with articles and other content related to
207:, RPG historian Stu Horvath noted that during this time on Volturnus, "Strangely,
1573:
1543:"Wizards of the Coast Files Injunction Against TSR's Star Frontiers: New Genesis"
1183:
498:
397:
Two modules published in 1984 also re-created the plot and setting of the movies
387:
266:
229:
307:
TSR released several more adventures to take advantage of the expanded rules in
1167:
954:
542:
435:
142:
778:
rights.' It will be up to a jury to determine if that is, in fact, the case".
541:
is a game that presents a rather caricatured vision of science fiction. Since
1622:
1202:
731:
612:
546:
516:
301:
51:
1406:
1295:"Art of the Genre: The Top 10 TSR Cover Paintings of All Time – Black Gate"
1134:
932:
743:
637:
391:
369:
296:
216:
57:
43:
376:
In addition to adventures, several game aids were released, including the
992:
739:
340:
248:
243:
123:
1254:
1181:
Barton, William A. (February 1983). "Featured Review: Star Frontiers".
882:
735:
707:
574:
467:
461:
146:
1582:- Features legal PDF downloads of the game (via the Wayback Machine).
1274:
746:
content, as well as additional material of a discriminatory nature".
603:
422:
304:, which provided rules for using starships, and for starship combat.
138:
119:
67:
1598:: Devoted to collaborative community development and discussion of
1432:"TSR's Star Frontiers New Genesis Playtest Contains Racist Content"
723:
1402:"Lake Geneva Dungeons & Dragons museum receives city approval"
730:" descriptions of character races and the race design "plays into
1523:
412:
In 1985, TSR signalled a new expansion to the game by publishing
1323:"Protect the Frontier: Star Frontiers Roleplaying – Black Gate"
727:
1605:
1222:
Bolczesak, Jean (September–October 1988). "Têtes d'Affiches".
1585:
1263:(review). No. 1. TSR Hobbies (UK), Ltd. pp. 36–37.
1130:"d20 Future (d20M) - Wizards of the Coast | Product history"
567:
In the inaugural issue of the UK role-playing game magazine
465:
role-playing game system in the science fiction supplement
1595:
691:
537:
is playable, interesting and ESPECIALLY entertaining. But
1519:"Wizards of the Coast Wants to Shut Down TSR for Bigotry"
835:. Cambridge, Massachusetts: MIT Press. pp. 104–105.
726:
created by LaNasa's TSR; the content contains "blatantly
1037:
Heroic Worlds: A History and Guide to Role-Playing Games
1012:"SFKH - Star Frontiers Knight Hawks | Series | RPGGeek"
990:
Epperson, Jerry (July–August 1984). "Capsule Reviews".
174:, although skills can be improved through experience.
1243:(in French). No. 36. December 1985. p. 16.
640:
as #9 in The Top 10 TSR Cover Paintings of All Time.
947:Slack, Andy (March 1984). "Open Box: Knighthawks".
1283:. New York: St. Martin's Press. pp. 190–191.
1620:
1309:"Art of the Genre: Star Frontiers – Black Gate"
379:Star Frontiers Referee's Screen and Mini-Module
269:developed the rules for a TSR game they called
979:(review) (15). TSR Hobbies (UK), Ltd.: 18–19.
279:noted that much of the material excised from
170:, there is no character level advancement in
1084:
1211:. Vol. 7, no. 11. pp. 19–20.
973:Nutt, Stephen (June 1984). "Game Reviews".
968:
966:
964:
698:TSR, Inc. § Subsequent trademark usage
912:
247:(1978), they didn't immediately publish a
36:
16:Science fiction tabletop role-playing game
1221:
1089:. Lake Geneva, WI, USA: TSR Hobbies Inc.
1064:. Lake Geneva, WI, USA: TSR Hobbies Inc.
1059:
891:(review) (3). TSR Hobbies (UK), Ltd.: 14.
833:Monsters, Aliens, and Holes in the Ground
577:liked the game, saying, "In summary, the
527:In Issue 30 of the French games magazine
205:Monsters, Aliens, and Holes in the Ground
1280:The Complete Guide to Role-Playing Games
1247:
1201:
1160:Slack, Andy (January 1983). "Open Box".
989:
961:
764:, Wizards of the Coast wrote that TSR's
692:Subsequent legal dispute over trademark
599:The Complete Guide to Role-Playing Games
360:
1429:
875:
830:
459:was resurrected and updated for WotC's
1621:
1516:
1253:
1180:
1142:from the original on February 18, 2016
1127:
1034:
881:
826:
824:
822:
820:
788:
591:Star Frontiers Character Record Sheets
384:Star Frontiers Character Record Sheets
366:Star Frontiers Character Record Sheets
223:
1634:Role-playing games introduced in 1982
1540:
1536:
1534:
1512:
1510:
1484:
1482:
1480:
1478:
1454:
1425:
1423:
1399:
1228:(in French). No. 30. p. 15.
1159:
946:
122:from 1982 to 1985. The game offers a
1588:- Site designed for hosting on-line
1488:
1273:
1267:
1232:
1153:
1085:Nesmith, Bruce; Smith, Carl (1985).
972:
471:(2004); the new revision was titled
294:. About the same time, TSR released
1517:Codega, Linda (13 September 2022).
1195:
817:
13:
1531:
1507:
1475:
1420:
1368:
1343:
1174:
1121:
1028:
983:
287:and was published by TSR in 1982.
30:Exciting Adventure on Alien Worlds
14:
1655:
1563:
1039:. Prometheus Books. p. 316.
414:Zebulon's Guide to Frontier Space
338:spaceship rules included SFKH-1:
261:(1977). Then in the early 1980s,
149:to put whatever they wish there.
681:SF1 Volturnus, Planet of Mystery
502:, William A. Barton commented, "
1592:games and software development.
1448:
1400:Hines, Dennis (July 11, 2021).
1393:
1329:
1315:
1301:
1287:
1215:
1103:
1078:
1053:
1004:
679:universe with the additions of
1639:Space opera role-playing games
1257:(April 1983). "Game Reviews".
940:
895:
857:"Volturnus, Planet of Mystery"
849:
734:". The content also contains "
509:In the November 1983 issue of
496:In the February 1983 issue of
129:
1:
1455:Bahri, Syazwan (2022-09-14).
1430:Chancey, Tyler (2022-07-21).
885:(June 1983). "Game Reviews".
781:
643:In a retrospective review of
441:
1489:Hall, Charlie (2022-09-13).
929:: TSR, Inc.: 66 April 1986.
478:
347:Mutiny on the Eleanor Moraes
192:Volturnus, Planet of Mystery
7:
1596:Star Frontiers Revival Site
1205:(November 1983). "Gaming".
766:Star Frontiers: New Genesis
716:Star Frontiers: New Genesis
632:In 2014, Taylor listed the
386:in 1984, a 32-page book of
79:; 42 years ago
10:
1660:
1586:The Star Frontiers Network
1541:Dodge, John (2022-09-10).
1087:2010 Odyssey Two Adventure
695:
685:SF2 Starspawn of Volturnus
671:In 2015, Taylor rated the
556:The French games magazine
292:Star Frontiers: Alpha Dawn
126:action-adventure setting.
1060:Rasmussen, Merle (1985).
1035:Schick, Lawrence (1991).
634:Star Frontiers Alpha Dawn
99:
91:
73:
63:
50:
35:
28:
1208:Asimov's Science Fiction
908:. No. 85. May 1984.
663:, Patrick Kanouse said "
589:, Stephen Nutt reviewed
520:experienced SF gamer in
512:Asimov's Science Fiction
448:After TSR's takeover by
253:Game Designer's Workshop
1115:GameMaster Publications
619:Scott Taylor revisited
927:Lake Geneva, Wisconsin
762:preliminary injunction
704:Tactical Studies Rules
647:in 2020, Taylor said "
373:
197:Starspawn of Volturnus
167:Dungeons & Dragons
1128:Appelcline, Shannon.
831:Horvath, Stu (2023).
714:reported on a leaked
400:2001: A Space Odyssey
364:
334:Adventures using the
329:Dark Side of the Moon
114:is a science fiction
56:TSR Staff, Edited by
1297:. 17 September 2014.
1117:(3): 58. March 1986.
1111:"GameMaster Reviews"
1062:2001 A Space Odyssey
800:Wizards of the Coast
796:"The History of TSR"
776:common law trademark
758:Wizards of the Coast
450:Wizards of the Coast
354:(1985), and SFKH-4:
300:(1983), designed by
1239:"Jeux et Joueurs".
1189:Steve Jackson Games
998:Steve Jackson Games
863:. BoardGameGeek LLC
756:In September 2022,
320:Mission to Alcazzar
314:Sundown on Starmist
235:Metamorphosis Alpha
224:Publication history
25:
1462:IGN Southeast Asia
902:"Star Questions".
749:IGN Southeast Asia
623:several times for
390:with cover art by
374:
325:Bugs in the System
311:, including SF-3:
188:Crash on Volturnus
21:
1607:Frontier Explorer
1580:StarFrontiers.com
1570:StarFrontiers.org
1311:. April 13, 2011.
1241:Jeux et Stratégie
1191:. pp. 12–14.
1170:. pp. 14–15.
706:(TSR) co-founder
596:In his 1990 book
585:Also writing for
558:Jeux et Stratégie
406:2010: Odyssey Two
382:in 1983, and the
352:Face of the Enemy
327:(1985) and SF-6:
203:In his 2023 book
194:(1982) and SF-2:
186:adventure, SF-0:
116:role-playing game
107:
106:
31:
1651:
1557:
1556:
1554:
1553:
1538:
1529:
1528:
1514:
1505:
1504:
1502:
1501:
1486:
1473:
1472:
1470:
1469:
1452:
1446:
1445:
1443:
1442:
1427:
1418:
1417:
1415:
1414:
1397:
1391:
1390:
1388:
1387:
1372:
1366:
1365:
1363:
1362:
1347:
1341:
1340:
1339:. 31 March 2015.
1333:
1327:
1326:
1319:
1313:
1312:
1305:
1299:
1298:
1291:
1285:
1284:
1271:
1265:
1264:
1251:
1245:
1244:
1236:
1230:
1229:
1219:
1213:
1212:
1199:
1193:
1192:
1178:
1172:
1171:
1157:
1151:
1150:
1148:
1147:
1125:
1119:
1118:
1107:
1101:
1100:
1082:
1076:
1075:
1057:
1051:
1050:
1032:
1026:
1025:
1023:
1022:
1008:
1002:
1001:
987:
981:
980:
970:
959:
958:
944:
938:
937:
919:"TSR Profiles".
916:
910:
909:
899:
893:
892:
879:
873:
872:
870:
868:
853:
847:
846:
828:
815:
814:
812:
811:
802:. Archived from
792:
457:campaign setting
388:character sheets
350:(1984), SFKH-3:
255:'s very popular
240:post-apocalyptic
87:
85:
80:
40:
29:
26:
20:
1659:
1658:
1654:
1653:
1652:
1650:
1649:
1648:
1644:TSR, Inc. games
1619:
1618:
1574:Wayback Machine
1566:
1561:
1560:
1551:
1549:
1539:
1532:
1515:
1508:
1499:
1497:
1487:
1476:
1467:
1465:
1453:
1449:
1440:
1438:
1428:
1421:
1412:
1410:
1398:
1394:
1385:
1383:
1374:
1373:
1369:
1360:
1358:
1357:. June 24, 2021
1349:
1348:
1344:
1335:
1334:
1330:
1325:. 22 July 2020.
1321:
1320:
1316:
1307:
1306:
1302:
1293:
1292:
1288:
1272:
1268:
1252:
1248:
1238:
1237:
1233:
1220:
1216:
1200:
1196:
1187:. No. 60.
1184:The Space Gamer
1179:
1175:
1166:. No. 37.
1158:
1154:
1145:
1143:
1126:
1122:
1109:
1108:
1104:
1097:
1083:
1079:
1072:
1058:
1054:
1047:
1033:
1029:
1020:
1018:
1010:
1009:
1005:
988:
984:
971:
962:
945:
941:
918:
917:
913:
901:
900:
896:
880:
876:
866:
864:
855:
854:
850:
843:
829:
818:
809:
807:
794:
793:
789:
784:
700:
694:
499:The Space Gamer
483:In Issue 37 of
481:
446:
368:, cover art by
356:The War Machine
267:Lawrence Schick
238:(1976) and the
230:generation ship
226:
132:
95:Science fiction
83:
81:
78:
46:
17:
12:
11:
5:
1657:
1647:
1646:
1641:
1636:
1631:
1629:Star Frontiers
1617:
1616:
1613:Star Frontiers
1603:
1600:Star Frontiers
1593:
1590:Star Frontiers
1583:
1577:
1565:
1564:External links
1562:
1559:
1558:
1530:
1506:
1474:
1447:
1419:
1392:
1367:
1342:
1328:
1314:
1300:
1286:
1266:
1246:
1231:
1214:
1203:Lombardy, Dana
1194:
1173:
1168:Games Workshop
1152:
1120:
1102:
1096:978-0880381833
1095:
1077:
1071:978-0880380836
1070:
1052:
1045:
1027:
1003:
982:
960:
955:Games Workshop
939:
911:
894:
874:
848:
841:
816:
786:
785:
783:
780:
720:Star Frontiers
693:
690:
689:
688:
677:Star Frontiers
669:
665:Star Frontiers
645:Star Frontiers
641:
621:Star Frontiers
608:Star Frontiers
602:, game critic
551:Star Frontiers
539:Star Frontiers
535:Star Frontiers
522:Star Frontiers
504:Star Frontiers
480:
477:
454:Star Frontiers
445:
440:
436:West End Games
428:Star Frontiers
418:Star Frontiers
323:(1984), SF-5:
317:(1983), SF-4:
285:Star Frontiers
225:
222:
209:Star Frontiers
184:Star Frontiers
172:Star Frontiers
143:speed of light
135:Star Frontiers
131:
128:
111:Star Frontiers
105:
104:
101:
97:
96:
93:
89:
88:
75:
71:
70:
65:
61:
60:
54:
48:
47:
41:
33:
32:
23:Star Frontiers
15:
9:
6:
4:
3:
2:
1656:
1645:
1642:
1640:
1637:
1635:
1632:
1630:
1627:
1626:
1624:
1614:
1610:
1608:
1604:
1601:
1597:
1594:
1591:
1587:
1584:
1581:
1578:
1575:
1571:
1568:
1567:
1548:
1544:
1537:
1535:
1526:
1525:
1520:
1513:
1511:
1496:
1492:
1485:
1483:
1481:
1479:
1464:
1463:
1458:
1451:
1437:
1433:
1426:
1424:
1409:
1408:
1403:
1396:
1381:
1377:
1371:
1356:
1355:ComicBook.com
1352:
1346:
1338:
1332:
1324:
1318:
1310:
1304:
1296:
1290:
1282:
1281:
1276:
1270:
1262:
1261:
1256:
1250:
1242:
1235:
1227:
1226:
1218:
1210:
1209:
1204:
1198:
1190:
1186:
1185:
1177:
1169:
1165:
1164:
1156:
1141:
1137:
1136:
1131:
1124:
1116:
1112:
1106:
1098:
1092:
1088:
1081:
1073:
1067:
1063:
1056:
1048:
1046:0-87975-653-5
1042:
1038:
1031:
1017:
1013:
1007:
999:
995:
994:
986:
978:
977:
969:
967:
965:
956:
952:
951:
943:
936:
934:
928:
924:
923:
915:
907:
906:
898:
890:
889:
884:
878:
862:
858:
852:
844:
842:9780262048224
838:
834:
827:
825:
823:
821:
806:on 2008-09-24
805:
801:
797:
791:
787:
779:
777:
773:
772:
767:
763:
759:
754:
751:
750:
745:
741:
737:
733:
732:Nazi eugenics
729:
725:
721:
718:(a reboot of
717:
713:
709:
705:
699:
686:
682:
678:
674:
670:
666:
662:
658:
654:
650:
646:
642:
639:
636:boxed set by
635:
631:
630:
629:
628:
627:
622:
617:
615:
614:
613:MegaTraveller
609:
605:
601:
600:
594:
592:
588:
583:
580:
579:Starfrontiers
576:
572:
571:
565:
563:
559:
554:
552:
548:
544:
540:
536:
532:
531:
525:
523:
518:
517:Dana Lombardy
514:
513:
507:
505:
501:
500:
494:
492:
488:
487:
476:
474:
470:
469:
464:
463:
458:
455:
451:
444:
439:
437:
433:
429:
426:and "ditched
425:
424:
419:
415:
410:
408:
407:
402:
401:
395:
393:
389:
385:
381:
380:
371:
367:
363:
359:
357:
353:
349:
348:
343:
342:
337:
332:
330:
326:
322:
321:
316:
315:
310:
305:
303:
302:Douglas Niles
299:
298:
293:
288:
286:
282:
278:
277:
272:
268:
264:
260:
259:
254:
250:
246:
245:
241:
237:
236:
231:
221:
219:
218:
212:
210:
206:
201:
199:
198:
193:
189:
185:
179:
175:
173:
169:
168:
161:
157:
155:
150:
148:
144:
140:
136:
127:
125:
121:
117:
113:
112:
102:
98:
94:
90:
76:
72:
69:
66:
62:
59:
55:
53:
49:
45:
39:
34:
27:
24:
19:
1612:
1606:
1599:
1589:
1550:. Retrieved
1546:
1522:
1498:. Retrieved
1494:
1466:. Retrieved
1460:
1450:
1439:. Retrieved
1435:
1411:. Retrieved
1407:Kenosha News
1405:
1395:
1384:. Retrieved
1382:. 2021-06-29
1379:
1370:
1359:. Retrieved
1354:
1345:
1331:
1317:
1303:
1289:
1278:
1269:
1258:
1249:
1240:
1234:
1223:
1217:
1206:
1197:
1182:
1176:
1161:
1155:
1144:. Retrieved
1135:DriveThruRPG
1133:
1123:
1114:
1105:
1086:
1080:
1061:
1055:
1036:
1030:
1019:. Retrieved
1015:
1006:
991:
985:
974:
948:
942:
933:Steve Winter
930:
920:
914:
903:
897:
886:
877:
865:. Retrieved
860:
851:
832:
808:. Retrieved
804:the original
790:
769:
765:
755:
747:
744:anti-semitic
719:
715:
711:
701:
684:
680:
676:
672:
664:
660:
656:
652:
648:
644:
638:Larry Elmore
633:
624:
620:
618:
611:
607:
597:
595:
590:
586:
584:
578:
568:
566:
561:
557:
555:
550:
538:
534:
528:
526:
521:
510:
508:
503:
497:
495:
490:
484:
482:
472:
466:
460:
453:
452:(WotC), the
447:
442:
431:
427:
421:
417:
413:
411:
404:
398:
396:
392:Larry Elmore
383:
377:
375:
370:Larry Elmore
355:
351:
345:
339:
336:Knight Hawks
335:
333:
328:
324:
318:
312:
308:
306:
297:Knight Hawks
295:
291:
289:
284:
281:Alien Worlds
280:
274:
271:Alien Worlds
270:
256:
242:
233:
227:
217:Knight Hawks
215:
213:
208:
204:
202:
195:
191:
187:
183:
180:
176:
171:
165:
162:
158:
151:
134:
133:
118:produced by
110:
109:
108:
58:Steve Winter
44:Larry Elmore
22:
18:
1380:Dicebreaker
1255:Bambra, Jim
1225:Casus Belli
1163:White Dwarf
1016:rpggeek.com
993:Space Gamer
950:White Dwarf
883:Bambra, Jim
740:transphobic
530:Casus Belli
486:White Dwarf
341:Dramune Run
249:space opera
244:Gamma World
130:Description
124:space opera
74:Publication
1623:Categories
1552:2022-09-14
1500:2022-09-14
1468:2022-09-14
1441:2022-09-14
1436:TechRaptor
1413:2021-07-11
1386:2021-06-30
1361:2021-06-27
1275:Swan, Rick
1146:2022-09-15
1021:2022-09-15
867:5 February
810:2005-08-20
782:References
736:homophobic
712:TechRaptor
708:Gary Gygax
696:See also:
668:inhabits."
661:Black Gate
626:Black Gate
575:Jim Bambra
468:d20 Future
462:d20 Modern
443:d20 Modern
434:rights to
309:Alpha Dawn
263:David Cook
147:gamemaster
64:Publishers
673:Volturnus
657:Star Wars
653:Star Trek
649:Frontiers
604:Rick Swan
491:Star Wars
479:Reception
432:Star Wars
423:Star Wars
358:(1985)).
258:Traveller
251:to rival
139:Milky Way
52:Designers
42:Cover by
1609:Magazine
1277:(1990).
1140:Archived
925:(#108).
724:playtest
473:Star Law
331:(1985).
1524:Gizmodo
1495:Polygon
1260:Imagine
976:Imagine
888:Imagine
771:Polygon
606:called
587:Imagine
570:Imagine
562:D&D
547:Herbert
200:(1982)
100:Systems
82: (
1093:
1068:
1043:
996:(70).
953:(51).
922:Dragon
905:Dragon
861:RPGeek
839:
742:, and
728:racist
372:, 1984
276:Dragon
103:Custom
92:Genres
1000:: 47.
957:: 12.
232:game
154:alien
1091:ISBN
1066:ISBN
1041:ISBN
869:2021
837:ISBN
683:and
655:and
545:and
543:Dick
403:and
265:and
84:1982
77:1982
1547:CBR
616:."
524:."
220:.)
120:TSR
68:TSR
1625::
1576:).
1545:.
1533:^
1521:.
1509:^
1493:.
1477:^
1459:.
1434:.
1422:^
1404:.
1378:.
1353:.
1138:.
1132:.
1113:.
1014:.
963:^
859:.
819:^
798:.
738:,
722:)
687:."
573:,
515:,
475:.
438:.
409:.
394:.
1615:.
1602:.
1555:.
1527:.
1503:.
1471:.
1444:.
1416:.
1389:.
1364:.
1149:.
1099:.
1074:.
1049:.
1024:.
935:.
871:.
845:.
813:.
86:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.