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The China War

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172:, Nicky Palmer liked the "fine map", noting it was "packed with detail about Chinese industrial capacity and generally making the players itching to get started." However, Palmer didn't like the very limited use of tactical nuclear weapons, saying "it gives a relatively toothless impression compared with one might expect of tactical nuclear commitment." Palmer felt the Soviet invasion scenario was the best part of the game, calling the other two scenarios "rather trivial." Palmer concluded by giving the game an Excitement Grade of 4 out of 5. 22: 181:, Claude Bloodgood felt that "the movement/reaction rules are the strongest part of the game system, and around this all the rest fall into place nicely." Bloodgood also liked the terrain effects on both movement and combat, "especially restrictions imposed by mountainous terrain." Bloodgood concluded " 134:, and assaulting units can overrun defending units to attempt a breakthrough. Terrain affects both movement and combat. There are also rules for varying troop quality, specialty desert units, chemical and electronic warfare, tactical air support, nuclear weapons and Chinese mass wave attacks. 113:
The game uses an alternating "I Go, You Go" system, although the non-phasing player does have an opportunity to act during the phasing player's turn. The phasing player's turn includes:
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is a two-player board wargame in which one player controls Chinese forces and the other player controls the forces opposing China, which vary from scenario to scenario.
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The non-phasing player then becomes the phasing player. Completing the second set of phases completes one game turn.
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is a fine game-system that requires a little extra effort to master, but well worth the time taken to learn it."
48: 88:: The first and longest scenario posits a Soviet invasion of China, either through Mongolia or through 27: 150:
as a free pull-out game. The game, designed by Brad Hessel, and featuring graphic design by
158:. The game failed to attract an audience, and did not crack SPI's Top Ten Bestseller List. 51:(SPI) in 1979 that simulates three hypothetical conflicts in the 1980s that involve China. 8: 151: 168: 249: 234: 177: 131: 273: 44: 21: 211: 73: 155: 89: 120:
Non-phasing player: Reaction from mechanized and front-line units
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Bloodgood, Claude (October–November 1980). "China War".
43:, subtitled "Sino-Soviet Conflict in the 1980s", is a 146:was published in Issue 76 of SPI's house magazine 271: 72:s complexity was rated as 3 out of 5 by critic 231: 227: 225: 65:With 200 counters and 12 pages of rules, 20: 272: 222: 210: 206: 204: 202: 200: 198: 137: 285:Board wargames set in Modern history 242: 166:In Issue 77 of the British magazine 195: 13: 238:. No. 53. pp. 25 and 33. 14: 311: 300:Wargames introduced in the 1970s 214:(Summer 1980). "Parade Ground". 250:"SPI Best Selling Games – 1979" 295:Simulations Publications games 280:Board games introduced in 1979 54: 1: 188: 49:Simulations Publications Inc. 161: 79: 7: 108: 10: 316: 218:. No. 77. p. 31. 154:, was also published as a 117:Phasing Player: Movement 98:: China invades Vietnam. 290:Cold War board wargames 104:: China invades Taiwan. 148:Strategy & Tactics 123:Phasing player: Combat 35: 28:Strategy & Tactics 31:#76, which contained 24: 169:Games & Puzzles 152:Redmond A. Simonsen 138:Publication history 36: 16:1979 board wargame 216:Games and Puzzles 307: 264: 263: 261: 260: 246: 240: 239: 229: 220: 219: 208: 132:zones of control 71: 315: 314: 310: 309: 308: 306: 305: 304: 270: 269: 268: 267: 258: 256: 248: 247: 243: 230: 223: 209: 196: 191: 175:In Issue 53 of 164: 140: 111: 86:Soviet Invasion 82: 69: 57: 17: 12: 11: 5: 313: 303: 302: 297: 292: 287: 282: 266: 265: 241: 221: 193: 192: 190: 187: 163: 160: 139: 136: 125: 124: 121: 118: 110: 107: 106: 105: 99: 93: 81: 78: 56: 53: 15: 9: 6: 4: 3: 2: 312: 301: 298: 296: 293: 291: 288: 286: 283: 281: 278: 277: 275: 255: 251: 245: 237: 236: 228: 226: 217: 213: 212:Palmer, Nicky 207: 205: 203: 201: 199: 194: 186: 184: 180: 179: 173: 171: 170: 159: 157: 153: 149: 145: 144:The China War 135: 133: 130:There are no 128: 122: 119: 116: 115: 114: 103: 100: 97: 94: 91: 87: 84: 83: 77: 75: 68: 67:The China War 63: 61: 60:The China War 52: 50: 47:published by 46: 45:board wargame 42: 41: 40:The China War 34: 33:The China War 30: 29: 23: 19: 257:. Retrieved 254:spigames.net 253: 244: 233: 215: 182: 176: 174: 167: 165: 147: 143: 141: 129: 126: 112: 101: 95: 85: 74:Nicky Palmer 66: 64: 59: 58: 39: 38: 37: 32: 26: 18: 55:Description 274:Categories 259:2023-04-08 189:References 183:China War 162:Reception 156:boxed set 142:In 1979, 80:Scenarios 25:Cover of 109:Gameplay 90:Xinjiang 96:Vietnam 102:Taiwan 235:Moves 178:Moves 70:' 276:: 252:. 224:^ 197:^ 76:. 262:. 92:.

Index


Strategy & Tactics
board wargame
Simulations Publications Inc.
Nicky Palmer
Xinjiang
zones of control
Redmond A. Simonsen
boxed set
Games & Puzzles
Moves





Palmer, Nicky


Moves
"SPI Best Selling Games – 1979"
Categories
Board games introduced in 1979
Board wargames set in Modern history
Cold War board wargames
Simulations Publications games
Wargames introduced in the 1970s

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