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another player, who must be chosen by the player. Like other games in the genre, the player plays the Live mode as he or she listens to a selected song. Each song is assigned one of four categories: cute, cool, passion, and all type; the song's category affects the appeal values of idols that belong to the same category. During a song, a predetermined sequence of Rhythm Icons scroll from top to bottom towards the target icons in one of five lanes, and the player must tap the target icons as the Rhythm Icons pass over them. In addition, the sequence may also include notes that must be continuously held down or flicked in one direction. The player is scored by the timing accuracy of these taps and is given one of four ratings: Perfect, Great, Nice, Bad. Although the score is not deducted if the player fails to hit a note, the idol unit's life bar decreases whenever the player misses or receives a Bad rating. If the life bar goes down to zero, the song will end prematurely. Scoring is also affected by each idol's skill, which provides different gameplay benefits and are activated automatically at random. The complexity of the song's sequence varies based on the player's selected difficulty for the song as well as its level; there are four difficulty levels: Debut, Regular, Pro, and Master from the easiest to the hardest. An additional difficulty level, Master+, is available for certain songs during special game events. Players are restricted from the number of songs they can play at one time by a stamina gauge, which depletes each time the player plays a song and replenishes over time, when stamina drink items are used, or when paid items called Star Jewels are used.
32:
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a number of fans and affection points. Affection points are specific to each specific idol, and by reaching the maximum possible value, the individual idol's statistics points are increased and the option to enhance her rarity to its plus variant becomes available. In contrast, each individual idol's number of fans are tallied together with the idol character's other variants, and when an idol character reaches certain fan thresholds, additional
660:'s Tsuneki Hara praised the game for being able to "perfectly capture the minor differences in each idol's style with the 3D models", while Kajita wrote that "it was shocking how the 3D models are this cute" despite the large number of characters in the game. Token described the game's stage performance aspect, featuring 3D models of
482:
with color adjustments to better replicate how outlines were drawn in 2D illustrations. In order to create the character models more efficiently and to better manage the amount of data used, the game's idol characters reuse sets of body parts that match their height, bust size, weight, and skin tone.
409:
Each player also has access to an office room which is frequented by his or her idols. The room may be customized and decorated with items by using in-game money to purchase room items, which may also be upgradable and can provide gameplay benefits. Players may also interact with the idols in his or
400:
At the end of each song, a result screen is displayed to player, and his or her performance is rated with a letter grade, a numerical score, and a percentage that represents his or her accuracy. The player is awarded an amount of in-game money for his or her performance, while each idol also receive
503:
with hand movements animated by hand. The development team had wanted to include a different set of choreography for each idol during a stage performance, but the idea was abandoned because of the necessary amount of data and extra workload. Instead, all five members perform the same dance sequence
437:
of 60 frames per second (FPS) and have high-quality graphics with idol-like qualities. With these requirements in mind, the staff spent about a month on each engine to evaluate its performance and capabilities. Despite the fact that Unity 5 was only recently released and had issues with performance
396:
gameplay, the player must first assemble a unit of five idols consisting of a center idol, whose center effect is applied to the unit, and four other members. The unit also consists of ten back members automatically selected by the game based on their statistics points and a guest idol belonging to
446:
was the most effective way to enhance the game's graphical appeal, and he noted that much of the graphical effects used in the game originated from the first month of testing. To ensure that the game is playable at 60 FPS on low-spec devices, the team also created a lightweight, 3D setting with
499:, and camera angles. This made the stage performances' creation process easier, and it allowed the staff to create performances at the pace of three to four songs a month. The game's dance sequences were first designed by choreographers and then performed by dancers for
664:
characters, as exciting and considered it to be an important aspect for the franchise's fans. Likewise, Hara praised the game's choreography, and noted that it was hard for him to keep himself from shifting his attention to the idols' dancing during gameplay.
405:
story sequences that focus on the character called idol communications are made available to the player. The game's story is also told through episodes called story communications, each of which makes available an additional song for play upon completion.
648:
Writing for the website Gamer, reviewer Token described the game as "fundamentally an orthodox rhythm game", but he pointed to the game's sliding controls as an aspect that greatly increases the game's complexity at higher difficulty levels. In his
673:, and called their inclusion a "plus for a rhythm game". Hara praised the communications aspect for supplementing the stories of idol characters whose backgrounds were not previously covered, while Token wrote that, having only been exposed to the
483:
In addition to nine standard facial expressions such as smiles and winks, each idol character also has a unique expression, such as Uzuki
Shimamura's signature smile, Rika Jougasaki's twinkling eyes, and Nono Morikubo's eyes avoiding the camera. A
319:
features a rhythmic gameplay in which the player times the presses of buttons to the rhythm of the songs and a predetermined pattern displayed on the screen. The game reached 4 million downloads by
September 11, 2015 and ranked third on the
677:
anime adaptation before, he learned more about the characters via the communications. Token lauded the game for its large volume and noted its different aspects connect well to each other, making the game feel balanced and easy to play.
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franchise to debut at No. 1 on Japan's Oricon weekly singles chart, selling approximately 89,000 copies in its first week of release. It was the first image song single to top the singles chart in six years since
494:
To assist with the creation of the game's stage performances, the development staff created a custom timeline editor for Unity named
Cygames Unity Timeline Tool to adjust variables such as the idols' expressions,
369:
video game and anime. Idol characters in the game are divided into three categories: cute, cool, and passion. Each character herself can have different variants—also called idols and represented in the game as
438:
spikes, Unity was ultimately chosen for its efficiency and the quality that the team achieved with it during experimentation. Engineer Masaru Kanai thought that the inclusion of graphical effects such as
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421:
was primarily developed by
Cygames with Shirō Ogata of Bandai Namco Entertainment serving as its producer. When the game's development began, the team at Cygames considered both
1481:
466:. Artist team manager Yūma Tanimoto noted that because the game's appeal lies in its 3D stage performances, the team placed significant importance on faithfully recreating the
653:
column, writer Mafia Kajita also thought that the game's higher difficulty levels are too complex, but noted that he enjoyed playing the game at its
Regular difficulty level.
1115:
UI's Secret is Its
Cardinal Rule And Smallest Parts; Also Revealing Secrets About Lightweight Version And Winks] (in Japanese). Social Game Info. August 30, 2016.
1513:
478:
games. Tanimoto considered outlines to be crucial to portray the original illustrations in 3D, and the characters' textures were applied to the outlines'
1809:
669:
Tamagomago thought that the humanity and individuality of the game's characters were deepened thanks to content such as communications and the one-panel
2240:
1914:
1920:
873:
1619:
1251:
6th
Anniversary Anime CM & PV Released. DMM Games Version Released, Campaigns Such As Free Up To 200 Draw Gacha Ongoing] (in Japanese).
386:, the player may have her participate in lessons, which expends up to twenty other idols or trainer tickets in exchange for experience points.
1322:
Reaches 12 Million
Downloads; SMAP's Masahiro Nakai Featured in Commercial Again! Nakai-kun is a Skate Boy This Time?!] (in Japanese).
1078:
Graphics Aimed To Reach 60 FPS For
Variety of Phones. Report of the Lecture That Shows the Developers' Particularities] (in Japanese).
564:
reached 4 million downloads in the
Android version's first week of release in Japan. The game was the third top-grossing video game on the
374:—each of which is designated a rarity: normal, rare, S rare, or SS rare, all of which also have a "plus" variant. Each idol also has four
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1256:
1446:["Dengeki Online Award 2015" App Category Results Announced. What is The App Most Played by Readers?] (in Japanese).
36:
Promotional image featuring (from left to right): Kirari Moroboshi, Rin Shibuya, Uzuki Shimamura, Mio Honda, and Anzu Futaba
1936:
1503:
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depicting Sachiko, Uzuki, and Miku. The player must tap the target icons in the bottom when rhythm icons pass over them.
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1579:[Come to Mafia Kajita's 2D World! No. 275 "Idol and Ringing End-Of-Century YouTuber"] (in Japanese).
336:
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378:: vocal, dance, visual—which are tallied together as her total appeal value—and life, which represents her
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The idol characters' 3D models were created by Cygames artists based on their original appearances in
2210:
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video game, the idols are not represented by a single, specific company. In the anime adaptation and
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the day after its release, and by December 2015 had reached 10 million downloads. The game's third
537:
201:
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2005:
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single, "The Idolmaster Cinderella Girls Starlight Master 03 HiFi Days", was the first single in
625:
in Japan, where it was the year's 14th highest-grossing mobile game. Combined, the game grossed
2260:
410:
her room, listen to or purchase additional songs, as well as visit the rooms of other players.
205:
798:
Already Reached 4 Million Downloads] (in Japanese). Social Game Info. September 11, 2015.
536:
on September 3, 2021. To promote the game's release, Bandai Namco produced and aired multiple
2032:
1154:
Development Team's Relentless Pursuit] (in Japanese). Social Game Info. August 26, 2016.
439:
308:
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Critics commonly gave praise to the quality of the game's 3D models and stage performances.
1929:
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228:
54:
42:
1288:
Reaches 10 Million Downloads & New TV Commercial Begins Broadcast] (in Japanese).
8:
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93:
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1350:"Idolm@ster Cinderella Girls: Starlight Stage App Gets 4 Million Downloads in 1 Week"
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value, and a skill that influence gameplay. To raise an idol's statistics points and
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1111:[ Everything is to Allow Producers to Further Concentrate and Enjoy the Game!
2163:
2109:
1386:
Single Is First Character Single To Reach No. 1 in Six Years] (in Japanese).
565:
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321:
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with time offsets intentionally introduced to make them appear less mechanical.
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511:
500:
484:
443:
277:
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1109:"【CEDEC2016】全てはプロデューサーが集中して楽しめるように! 『デレステ』UIの要諦は基本ルールと最小のパーツ 軽量版やウインクの秘話も明らかに"
2204:
2063:
1217:
App Announced! High Quality 3D Characters In Rhythm Game] (in Japanese).
475:
360:
297:
1643:
1542:
1413:
1391:
822:"【App Storeランキング(9/11)】昨日リリースした『デレマス スターライトステージ』が早くもTOP3入り! 『モンスト』『パズドラ』に迫る"
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1315:
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991:
952:
430:
352:
249:
191:
88:
1187:
Development Case Study] (in Japanese). Game Watch. August 27, 2016.
487:
was also implemented and optimized in order to portray Yoshino Yorita's
2179:
1580:
1079:
650:
569:
434:
252:
1779:
1072:"[CEDEC 2016]「デレステ」のグラフィックスは多種多様なスマホで60fpsの実現を目指した。開発陣のこだわりが見えた講演レポート"
732:"【新作】『アイドルマスターシンデレラガールズ スターライトステージ』Android版配信 ※画像追加 [ファミ通app]"
1245:"『デレステ』6周年を記念したアニメCM&PVが公開。DMM GAMES版も配信され、最大200連ガシャが無料などのキャンペーンも開催中"
605:
514:
281:
series. It was originally released in Japan on September 3, 2015 for
161:
2189:
496:
488:
1148:"【CEDEC2016】アイドルたちをもっともっと可愛く! Cygamesクリエイターが『デレステ』開発・運営でみせた飽くなき追求"
2048:
1651:
1323:
1289:
1252:
1218:
999:
960:
765:
762:"【新作】『アイドルマスターシンデレラガールズ スターライトステージ』iOS版いよいよ配信! [ファミ通app]"
735:
533:
426:
262:
47:
355:
in which the player assumes the role of a producer who works at
1387:
433:. The team wanted an engine that could consistently maintain a
1147:
1108:
821:
791:
670:
604:
received second place in the app category, placing it behind
581:
510:
was first revealed on June 28, 2015 at a public recording of
169:
148:
131:
1316:"『デレステ』1200万DL突破で、前回話題を呼んだSMAPの中居正広がCMに再び!今度の中居くんはスケートボーイ!?"
2184:
1614:
Full Of Mystifying Dialogue And Rumors] (in Japanese).
1416:[Gold Disc Certification June 2016] (in Japanese).
836:] (in Japanese). Social Game Info. September 11, 2015.
545:
265:
and published by Bandai Namco Entertainment. The game is a
2017:
1543:"リズムゲームに留まらない要素が満載の「アイドルマスター シンデレラガールズ スターライトステージ」をレビュー!"
792:"バンナム、『アイドルマスターシンデレラガールズ スターライトステージ』が早くも総ダウンロード数400万を突破!"
711:
all work for a single talent agency named 346 Production.
525:
520:. It was then released in Japan on September 3, 2015 for
286:
109:
814:
1549:
Review!] (in Japanese). Gamer. September 10, 2015.
986:
984:
982:
947:
945:
592:" in 2010. "HiFi Days" was awarded a Gold disc by the
462:
illustrations were consulted to determine each idol's
1175:
1173:
922:! Gameplay Video and Impressions] (in Japanese).
324:'s sales ranking that day. In 2017, the game grossed
1282:"SMAPリーダー中居正広がまさかの完コピ!? 『デレステ』1000万DL突破&新テレビCM放映開始"
1276:
1274:
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1103:
1101:
979:
942:
1284:[SMAP Leader Masahiro Nakai's Perfect Cover?!
1170:
1065:
1063:
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784:
1545:[Full of Aspects Beyond Rhythm Game Content,
1150:[ To Make The Idols Cuter and Cuter! Cygames
2202:
1577:"マフィア梶田の二次元が来い!:第275回「アイドルとシャンシャンする世紀末YouTuber」"
1570:
1568:
1547:The Idolmaster Cinderella Girls: Starlight Stage
1308:
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826:The Idolmaster Cinderella Girls: Starlight Stage
796:The Idolmaster Cinderella Girls: Starlight Stage
518:Radio The Idolmaster Cinderella Girls Dereraji A
215:The Idolmaster Cinderella Girls: Starlight Stage
25:The Idolmaster Cinderella Girls: Starlight Stage
1537:
1535:
1533:
1531:
1069:
1058:
474:count and texture resolution matching those of
234:Aidorumasutā Shinderera Gāruzu Sutāraito Sutēji
232:
2033:
1667:
1599:
1574:
1565:
1444:""電撃オンラインアワード2015"アプリ部門結果発表。読者がもっとも遊んだアプリとは?"
1211:"【速報】アイマス新作アプリ発表!ハイクオリティの3Dのキャラがリズムにのって踊る音ゲー"
913:
890:
857:
855:
636:As of March 2021, the game has received
596:in June 2016 for shipping 100,000 copies. At
363:that represents the pop idol characters from
1528:
916:"『デレステ』でアイドルたちの魅力を新たに発見! プレイ動画とともに遊んだ感想をお届け"
1496:
389:To play the Live mode, the main portion of
2040:
2026:
1674:
1660:
1605:
1183:[Recreating 2D Idols' Cuteness in 3D!
852:
413:
30:
2241:Multiplayer and single-player video games
556:
918:[Discover the Idols' Charm Again In
470:idols in 3D with specifications such as
335:
1454:from the original on September 17, 2016
1418:Recording Industry Association of Japan
772:from the original on September 11, 2015
681:
594:Recording Industry Association of Japan
2203:
1380:"【オリコン】「アイマス」関連シングル初の1位 キャラ名義作品6年ぶり快挙"
1330:from the original on September 5, 2016
1296:from the original on September 8, 2016
1259:from the original on September 7, 2021
1191:from the original on September 1, 2016
1158:from the original on September 5, 2016
1119:from the original on September 2, 2016
1086:from the original on September 2, 2016
994:[Let's Further Enjoy the World of
930:from the original on November 24, 2016
742:from the original on September 7, 2015
2021:
1655:
1608:"アイマス「スターライトステージ」は思わせぶりなセリフとウワサでいっぱい"
1424:from the original on January 19, 2018
643:
458:illustrators. Likewise, the original
1622:from the original on August 20, 2016
1516:from the original on 19 October 2021
1360:from the original on August 21, 2016
1225:from the original on August 30, 2016
802:from the original on August 25, 2016
1587:from the original on April 14, 2020
1553:from the original on April 14, 2020
1484:from the original on April 20, 2020
1181:"2Dアイドルのかわいさを3Dで再現する! 「デレステ」開発事例公開"
1070:Yoneda, Satoshi (August 30, 2016).
1006:from the original on March 13, 2016
967:from the original on April 21, 2016
914:Hara, Tsuneki (September 9, 2015).
840:from the original on April 14, 2020
13:
1681:
707:, the idol characters original to
633:) in Japan between 2017 and 2018.
16:2015 dancing simulation video game
14:
2277:
1637:
1606:Tamagomago (September 11, 2015).
1575:Kajita, Mafia (October 5, 2015).
1027:「アイドルマスター」のスマートフォン向けゲームアプリをプロデュース
2216:Android (operating system) games
2000:
1999:
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2124:The Idolmaster Cinderella Girls
1466:
1436:
1406:
1390:. June 28, 2016. Archived from
1372:
1342:
1203:
1018:
955:[What's the Hugely Popular
879:from the original on 2018-05-30
366:The Idolmaster Cinderella Girls
272:The Idolmaster Cinderella Girls
2256:Video games developed in Japan
2226:Digital collectible card games
2147:Little Noah: Scion of Paradise
754:
724:
693:
621:in Japan. In 2018, it grossed
524:and on September 10, 2015 for
447:reduced effects and 2D modes.
285:and on September 10, 2015 for
1:
1040:News Letter Bandai Namco News
959:About?! ] (in Japanese).
600:' Dengeki Online Award 2015,
225:アイドルマスター シンデレラガールズ スターライトステージ
1915:Beyond the Brilliant Future!
992:"『デレステ』の世界をじっくり楽しもう!【講座3回目】"
551:
7:
2047:
1612:Idolmaster: Starlight Stage
331:
233:
10:
2282:
1979:Puchimas! Petit Idolmaster
1907:Puchimas! Petit Idolmaster
1044:Bandai Namco Entertainment
953:"人気沸騰中の『デレステ』って何!?【講座1回目】"
824:[ Released Yesterday,
617:In 2017, the game grossed
60:Bandai Namco Entertainment
2172:
2156:
2103:Princess Connect! Re:Dive
2055:
1995:
1960:
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1034:Smartphone Game App]
828:Already in Top 3! Trails
224:
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119:
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29:
24:
2231:Free-to-play video games
1026:
532:version was released on
2140:Uma Musume Pretty Derby
1046:. March 2016. p. 5
998:! ] (in Japanese).
414:Development and release
311:format of the original
261:series co-developed by
1356:. September 11, 2015.
1042:. No. 43. Tokyo:
872:. IGAWorks. May 2018.
557:Commercial performance
538:television commercials
345:
1937:Cinderella Girls U149
1474:"2018年アプリ収益予測@Game-i"
1414:"ゴールドディスク認定 2016年 6月"
1292:. December 25, 2015.
1255:. September 3, 2021.
339:
1002:. November 9, 2015.
963:. October 16, 2015.
863:"二次元アイドルモバイルゲーム売上分析"
834:Puzzle & Dragons
682:Notes and references
340:Typical gameplay in
1512:. 2021. p. 3.
296:centers on the pop
2221:Bandai Namco games
1810:Viewing Revolution
1510:Bandai Namco Group
1354:Anime News Network
1326:. March 30, 2016.
794:[Bandai Namco
644:Critical reception
346:
153:September 10, 2015
2246:Music video games
2198:
2197:
2015:
2014:
1986:The Idolmaster KR
1874:Gakuen Idolmaster
1448:ASCII Media Works
1394:on August 1, 2016
1221:. June 28, 2015.
1030:[Producing a
924:ASCII Media Works
598:ASCII Media Works
376:statistics points
372:collectible cards
211:
210:
174:September 3, 2021
136:September 3, 2015
2273:
2211:2015 video games
2071:Granblue Fantasy
2042:
2035:
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2018:
2003:
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1922:Cinderella Girls
1796:Cinderella Girls
1782:
1741:The Idolmaster 2
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1644:Official website
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1450:. May 4, 2016.
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508:Starlight Stage
485:cloth simulator
454:and checked by
429:for the game's
419:Starlight Stage
416:
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342:Starlight Stage
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1505:Fact Book 2021
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1384:The Idolmaster
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590:Go! Go! Maniac
575:The Idolmaster
558:
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542:Masahiro Nakai
512:Internet radio
501:motion capture
444:depth of field
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357:346 Production
333:
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305:346 Production
278:The Idolmaster
258:The Idolmaster
241:is a Japanese
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1944:Million Live!
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1720:Live For You!
1717:
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1705:Console games
1703:
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1696:List of media
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1647:(in Japanese)
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1626:September 20,
1621:
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1591:September 19,
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631:$ 447 million
627:¥49.1 billion
623:¥22.5 billion
619:¥26.6 billion
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566:iOS App Store
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361:talent agency
359:(346 Pro), a
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326:¥26.6 billion
323:
322:iOS App Store
318:
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307:. Unlike the
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28:
23:
2157:Subsidiaries
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2083:
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2069:
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2004:
1984:
1977:
1951:Shiny Colors
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1906:
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1858:Shiny Colors
1856:
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1826:Theater Days
1824:
1817:
1808:
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1801:
1794:
1788:Mobile games
1767:
1760:
1753:
1746:
1739:
1734:Dearly Stars
1732:
1725:
1718:
1711:
1682:
1624:. Retrieved
1611:
1601:
1589:. Retrieved
1555:. Retrieved
1546:
1518:. Retrieved
1504:
1498:
1486:. Retrieved
1477:
1468:
1456:. Retrieved
1438:
1426:. Retrieved
1408:
1398:September 9,
1396:. Retrieved
1392:the original
1383:
1374:
1364:September 9,
1362:. Retrieved
1344:
1334:September 8,
1332:. Retrieved
1319:
1310:
1300:September 8,
1298:. Retrieved
1285:
1263:September 7,
1261:. Retrieved
1248:
1239:
1229:September 8,
1227:. Retrieved
1214:
1205:
1195:September 5,
1193:. Retrieved
1184:
1162:September 5,
1160:. Retrieved
1151:
1123:September 7,
1121:. Retrieved
1112:
1090:September 4,
1088:. Retrieved
1075:
1050:September 4,
1048:. Retrieved
1039:
1031:
1020:
1008:. Retrieved
995:
969:. Retrieved
956:
932:. Retrieved
919:
881:. Retrieved
870:Mobile Index
869:
842:. Retrieved
833:
829:
825:
816:
804:. Retrieved
795:
786:
776:September 3,
774:. Retrieved
756:
746:September 3,
744:. Retrieved
726:
708:
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700:
695:
674:
667:Excite News'
661:
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467:
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403:visual novel
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276:
275:and part of
270:
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243:free-to-play
214:
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79:
55:Publisher(s)
43:Developer(s)
2117:Shadowverse
1892:Xenoglossia
1755:One For All
1748:Shiny Festa
1488:January 10,
658:Dengeki App
640:downloads.
353:rhythm game
206:multiplayer
101:Platform(s)
71:Shirō Ogata
67:Producer(s)
2205:Categories
2180:CyberAgent
1968:Characters
1762:Must Songs
1581:4Gamer.net
1215:Idolmaster
1213:[ New
1080:4Gamer.net
1010:August 31,
971:August 30,
934:August 30,
883:2018-06-28
844:August 27,
806:August 27,
719:References
651:4Gamer.net
638:25 million
570:image song
540:featuring
435:frame rate
328:in Japan.
309:simulation
253:video game
2236:IOS games
1520:2 October
606:Type-Moon
552:Reception
534:DMM Games
515:talk show
491:costume.
427:Cocos2d-x
300:from the
162:DMM Games
2190:Nintendo
2006:Category
1924:episodes
1909:episodes
1901:episodes
1620:Archived
1585:Archived
1551:Archived
1514:Archived
1482:Archived
1452:Archived
1422:Archived
1358:Archived
1328:Archived
1294:Archived
1257:Archived
1223:Archived
1189:Archived
1156:Archived
1117:Archived
1084:Archived
1004:Archived
996:Deresute
965:Archived
957:Deresute
928:Archived
920:Deresute
874:Archived
838:Archived
800:Archived
770:Archived
740:Archived
497:lip sync
489:furisode
332:Gameplay
267:spin-off
221:Japanese
183:Genre(s)
2173:Related
2049:Cygames
1961:Related
1324:Famitsu
1290:Famitsu
1253:Famitsu
1219:Famitsu
1000:Famitsu
961:Famitsu
766:Famitsu
736:Famitsu
530:Windows
522:Android
472:polygon
283:Android
263:Cygames
229:Hepburn
198:Mode(s)
158:Windows
124:Android
120:Release
114:Windows
106:Android
48:Cygames
2094:Relink
2085:Rising
2078:Versus
1616:Excite
1478:Game-i
1388:Oricon
1382:[
1074:[
586:'s
480:meshes
431:engine
394:'s
380:health
250:rhythm
192:rhythm
89:Engine
76:Series
2056:Games
1973:Songs
1930:SideM
1884:Anime
1835:SideM
1610:[
1318:[
1247:[
1036:(PDF)
877:(PDF)
866:(PDF)
687:Notes
671:manga
582:K-On!
440:bloom
423:Unity
384:level
351:is a
298:idols
94:Unity
2185:DeNA
1628:2016
1593:2016
1559:2016
1522:2021
1490:2019
1460:2016
1430:2016
1400:2016
1366:2016
1336:2016
1302:2016
1265:2021
1231:2016
1197:2016
1164:2016
1125:2016
1092:2016
1052:2016
1012:2016
973:2016
936:2016
846:2016
832:and
808:2016
778:2016
748:2016
546:SMAP
528:. A
442:and
425:and
248:and
160:(on
608:'s
544:of
526:iOS
287:iOS
269:of
255:in
164:):
141:iOS
110:iOS
2207::
1727:SP
1618:.
1583:.
1567:^
1530:^
1508:.
1476:.
1420:.
1352:.
1273:^
1172:^
1133:^
1100:^
1082:.
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1038:.
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892:^
868:.
854:^
768:.
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614:.
548:.
315:,
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231::
227:,
223::
204:,
190:,
170:JP
149:JP
143::
132:JP
126::
112:,
108:,
2041:e
2034:t
2027:v
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629:(
588:"
238:)
219:(
172::
151::
134::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.