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Nicole Stenger

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171:. Following Tom Furness' theory, the artwork was developed for the three senses: vision, audio and touch, though the technological restraints at the time could only implement vision, audio, and a non tactile data glove. Each user starts his/her experience in front of an odd carousel that is a passage to more VR worlds. Touching one of the three angels’ hearts in the carousel, defines the range in which the following three segments will appear. The duration of the sections varies from just about 30" to 2'30". The brilliantly colourful environments are a gateway to more scenes. The angels' voices ask the users to interact with them, causing a story to open. The music was composed by 113: 209: 287: 275: 31: 138: 197: 126: 300: 257: 351:
with Angles (1989–1991) in 2017 and Chambers (2001) in 2018. In 2019, The Wish VR and The Isle VR were announced to be under development. The Wish VR part one and part two have been published on Stenger website in 2020. In 2021, Stenger's continues to focus on incorporating more of her previous VR films into VR related programs.
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In 2016, Stenger began experimenting with moving past projects into Unity and Oculus for VR game exploration. The first release of this was the Dynasty Experience in 2016 which incorporated Stenger's film Dynasty (2007–2009) into the Oculus Rift platform for VR exploration. The process was also done
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personal IRIS. The VR work was done at the Hitlab (University of Washington) using VPL's Virtualization interface and its Body Electric software running on the IRIS. Angels is a real-time interactive immersive movie, a kind of travel in a virtual paradise. The participant uses a VPL
229:’s website (1998–2003) was a project composed of web pages with animated gifs, java applets, open source audio files, textual parts written by Stenger or sampled from the Internet. It included VRML movies, web books and “faux films”. Stenger's web books, 307:
During the first decade of the 21st century, Stenger worked on a series of VRML movies and environments, which, though she had no more access to VR interfaces, were still conceived for immersion. In 2001, she created
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Art Show, the FILE Festival, the JavaMuseum, the Cartier Art Foundation and are part of the Archive of Digital Art (ADA). In 2013, she was included in the "Contemporary women artists on the web" collection of the
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style, this 3D/2D animation is a cautionary tale on the effects of cyberwar on our daily lives. The Wish (2015) is Stenger's most recent VR film which incorporated music from Mozart and Victoria Mariano.
95:(CAVS & Visual Arts Program, now merged into ACT). In 1991 to 1992, she was a visiting scholar at the Human Interface Technology Laboratory (Hitlab) in Seattle. Her works have been featured in the 312:. The movie, completed days before 9/11, is an emotional journey through the different stages of a dying love. Towards the end of the decade, Stenger concluded her Virtual Reality trilogy with 245:(2000) show her innovative spirit.A web book is a kind of book with a story, a cover, an introduction, a conclusion, and a narrative of seven to twelve pages. The “faux films”, 538: 331:, another VRML piece, based on a 1970s Beat Poetry book with 14 texts read by Stenger. In 2012, she composed a short story for Twitter called 543: 104:, in Washington, D.C. To this day, Stenger is considered to be one of the first artists to explore the artistic virtual reality medium. 523: 101: 324:. The movie is a travel through time, in which users revisit their childhood and meet their ancestors from a remote past. 528: 503: 429: 415: 401: 498: 513: 154:, the first immersive movie. The project foundation was laid out at the Visual Arts Program at MIT, employing 508: 180: 518: 321: 533: 473:"Contemporary Women Artists on the Web" National Museum of Women in the Arts, Washington (2013) 155: 435:
Thome, Diane (1995). "Reflections on Collaborative Process and Compositional Revolution".
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Ben Delaney (2014). "Virtual Reality 1.0 - The 90's". CyberEdge Journal. SIGGRAPH 92.
425: 411: 397: 159: 253:(2001), are stylistic jokes. They mimic cinema moving images through javascripts. 112: 88: 420:
Stenger, Nicole (1991). "Mind is a Leaking Rainbow". Michael L. Benedikt (ed).
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works and developed online art projects that are early examples of web cinema.
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John Grimes (1992). "SIGGRAPH 1992: Art Show". ACMSIGGRAPH Art Show Archives.
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In the 1990s, after the completion of her VR project, Stenger worked on
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and Internet movies. In 1989 to 1991, she was a research fellow at
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with the now famous essay "Mind is a Leaking Rainbow".
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Stenger with VPL VR equipment developed by Jaron Lanier
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A movie still from The Isle That Was A Book (2011).
490: 470:"Celebrate" Java Museum 10 years, Cologne (2010) 167:and high-resolution HRX goggles developed by 87:is a French-born American artist, pioneer in 260:A screenshot from My Faux Cinema (1998-2003) 214:A screenshot from Nanfei in Waspland (2001) 29: 539:People in the computer animation industry 298: 255: 111: 467:Museum of Contemporary Art, Oslo (2003) 320:is composed of 15 scenes with music by 491: 292:A movie still from Dynasty (2007-2009) 131:A movie still from Angels (1989–1991) 102:National Museum of Women in the Arts 544:21st-century American women artists 458:Beaux Arts, Paris (1993 & 1994) 150:Between 1989 and 1992, she created 13: 14: 555: 484:Nicole Stenger's Official Website 477: 408:From Technological to Virtual Art 280:A movie still from Chambers(2001) 107: 285: 273: 207: 195: 136: 124: 264: 202:A screenshot from Nature (2000) 186: 461:Dotcom Gallery New York (1996) 455:SIGGRAPH 1992: Art Show (1992) 449: 370: 361: 1: 524:American installation artists 383: 338:. Her last published work is 77:http://www.nicolestenger.com/ 464:NTT Art Center, Tokyo (1997) 158:'s Advanced Visualizer on a 7: 16:French-born American artist 10: 560: 396:. University of Michigan. 327:In 2011 Stenger completed 143:The VRML version of Angels 394:Art of the Electronic Age 72: 62: 40: 28: 21: 529:Virtual reality pioneers 504:American digital artists 354: 329:The Isle That Was A Book 376:Stenger 1991, p. 48-57. 499:French digital artists 437:Leonardo Music Journal 422:Cyberspace First Steps 406:Popper, Frank (2007). 336:(I U=Internet Unicorn) 304: 261: 231:To Dream or Not to Eat 177:Cyberspace First Steps 117: 35:Nicole Stenger in 2010 514:Women digital artists 340:TheyNuked My Lettuce! 302: 259: 115: 509:French women artists 424:. MIT Press: 48–57. 342:(2012). Created in 181:Michael L. Benedikt 367:Thome 1995, p. 29. 305: 262: 243:Nanfei in Waspland 235:California Trilogy 118: 519:New media artists 82: 81: 551: 377: 374: 368: 365: 289: 277: 211: 199: 160:Silicon Graphics 140: 128: 47: 33: 19: 18: 559: 558: 554: 553: 552: 550: 549: 548: 489: 488: 480: 452: 386: 381: 380: 375: 371: 366: 362: 357: 297: 296: 295: 294: 293: 290: 282: 281: 278: 267: 219: 218: 217: 216: 215: 212: 204: 203: 200: 189: 148: 147: 146: 145: 144: 141: 133: 132: 129: 110: 89:virtual reality 58: 49: 48: 45: 36: 24: 17: 12: 11: 5: 557: 547: 546: 541: 536: 531: 526: 521: 516: 511: 506: 501: 487: 486: 479: 478:External links 476: 475: 474: 471: 468: 465: 462: 459: 456: 451: 448: 447: 446: 443: 440: 433: 418: 404: 385: 382: 379: 378: 369: 359: 358: 356: 353: 291: 284: 283: 279: 272: 271: 270: 269: 268: 266: 263: 227:My Faux Cinema 213: 206: 205: 201: 194: 193: 192: 191: 190: 188: 185: 142: 135: 134: 130: 123: 122: 121: 120: 119: 109: 108:Early VR works 106: 85:Nicole Stenger 80: 79: 74: 70: 69: 64: 63:Known for 60: 59: 50: 46:Nicole Stenger 44: 42: 38: 37: 34: 26: 25: 23:Nicole Stenger 22: 15: 9: 6: 4: 3: 2: 556: 545: 542: 540: 537: 535: 534:Living people 532: 530: 527: 525: 522: 520: 517: 515: 512: 510: 507: 505: 502: 500: 497: 496: 494: 485: 482: 481: 472: 469: 466: 463: 460: 457: 454: 453: 444: 441: 438: 434: 431: 430:0-262-02327-X 427: 423: 419: 417: 416:0-262-16230-X 413: 410:. MIT Press. 409: 405: 403: 402:0-8109-1928-1 399: 395: 391: 390:Popper, Frank 388: 387: 373: 364: 360: 352: 348: 345: 341: 337: 334: 333:IS IT U, I U? 330: 325: 323: 319: 316:(2007-2009). 315: 311: 301: 288: 276: 258: 254: 252: 248: 244: 240: 237:(1996-2000), 236: 232: 228: 224: 210: 198: 184: 182: 178: 174: 170: 166: 161: 157: 153: 139: 127: 114: 105: 103: 98: 94: 90: 86: 78: 75: 71: 68: 67:New Media Art 65: 61: 57: 53: 43: 39: 32: 27: 20: 436: 421: 407: 393: 372: 363: 349: 339: 335: 332: 328: 326: 317: 313: 309: 306: 265:Recent works 250: 246: 242: 238: 234: 230: 226: 220: 187:Online works 176: 169:Jaron Lanier 151: 149: 84: 83: 450:Exhibitions 439:, 5: 29–32. 322:Tchaikovsky 249:(2000) and 173:Diane Thome 493:Categories 384:References 179:edited by 344:Machinima 165:Dataglove 156:Wavefront 392:(1994). 310:Chambers 251:Bitchery 241:(2000), 233:(1998), 97:SIGGRAPH 318:Dynasty 314:Dynasty 73:Website 428:  414:  400:  247:Fresh! 239:Nature 152:Angels 56:France 355:Notes 52:Paris 426:ISBN 412:ISBN 398:ISBN 223:VRML 41:Born 93:MIT 495:: 54:, 432:.

Index


Paris
France
New Media Art
http://www.nicolestenger.com/
virtual reality
MIT
SIGGRAPH
National Museum of Women in the Arts



Wavefront
Silicon Graphics
Dataglove
Jaron Lanier
Diane Thome
Michael L. Benedikt


VRML




Tchaikovsky
Machinima
Popper, Frank
ISBN
0-8109-1928-1

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