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382:, which often contained content exclusive to their PlayStation releases. Believing console-exclusive features would give consumers more incentive to buy it, the team chose to scrap a straightforward port and instead create a new game based on the arcade game's core mechanics. The project planner, Asahi Higashiyama, believed the PlayStation's superior hardware could allow for more potential in the game and allow room for expansion.
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The player is given the task of eliminating all 6 enemy aircraft within a minute. The only enemies in the game are bombers and fighter jets. Bombers are slower, and fighter jets are faster. The player is also given three options for difficulty: Cadet, Captain, and Ace. The differences between the
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console. Problems arose early in development for the home port, as staff did not believe the PlayStation's hardware was powerful enough to properly render the arcade version's gameplay. At the time, Namco primarily focused on developing ports of arcade games like
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arcade hardware, and received praise for its 3D graphics and technological capabilities. The game was a commercial success at
Japanese and American arcades in the 1990s, and inspired several later Namco games, including the arcade sequel
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gave the game a positive review, praising the "level of complexity, high degree of challenge, truly intense audio, and some of the coolest use of polygon graphics around". In a brief review,
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a long life for the game, much similar to the company's successful Air Combat game, introduced in 1993 and still among the top 20 attractions at several locations.
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Namco designer
Masanori Kato and producer Kazumi Mizuno were commissioned by company executives to create a home port of the arcade game
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The game debuted at Japan's
Amusement Machine Operators (AOU) show in February 1993, and released in North America on August 12, 1993.
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magazine called it "one of the most whizzo flight sims around" and "virtually the real thing". In another brief review,
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of the month, and remained in the top spot the following month in
September. In the United States, the
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The game was also critically acclaimed upon release. It received praise for its advanced
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537:"Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)".
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as the top-grossing new video game of
October 1993, and then the top-grossing deluxe
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718:(in Japanese). Vol. 107 (February 1994). December 27, 1993. pp. 20–43.
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541:(in Japanese). No. 455. Amusement Press, Inc. 15 August 1993. p. 25.
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was still among the top 20 attractions at several locations, according to
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In
Captain mode, the player has to eliminate 2 bombers and 4 fighter jets
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In Cadet mode, the player has to eliminate 3 bombers and 3 fighter jets
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This article is about the arcade game. For the PlayStation game, see
782:"E3 2017: Ace Combat 7 is a Great New Starting Point for the Series"
754:"Game review: Ace Combat 7: Skies Unknown is a fantastic flight sim"
685:"E3 2017: Ace Combat 7 is a Great New Starting Point for the Series"
499:(in Japanese). Vol. 90 (May 1993). March 30, 1993. p. 138.
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on their August 15, 1993 issue as being the most-successful upright
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511:"Air Combat operators manual (Registration Number VA0000619090)"
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was also notable for having advanced 3D polygon graphics for a
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175:. The arcade game was released in 1993 for the polygon-powered
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741:. No. 144 (November 1993). 15 October 1993. p. 16.
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586:. Vol. 18, no. 12. September 1993. p. 142.
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in Japan nominating it in the "Best
Graphics" category.
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The game was a commercial success in arcades. In Japan,
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In Ace mode, all of the enemy aircraft are fighter jets
622:. Vol. 19, no. 3. December 1993. p. 12.
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and technological capabilities for its time, with the
604:. Vol. 19, no. 1. October 1993. p. 12.
438:Edge Staff (May 1994). "Namco: Leader of the Pac".
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467:. Vol. 1, no. 1. DieHard Gamers Club.
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854:"『エースコンバット』25周年企画【前編】2人のキーマンが語る、『エース』が歩んだ25年"
815:"Feature: Ace Combat 6: Fires of Liberation"
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672:. No. 50. September 1993. p. 62.
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336:series has origins in the arcade game
23:. For the use of aircraft in war, see
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348:at the time. The game had a sequel,
780:Whritenour, Jacob (June 16, 2017).
683:Whritenour, Jacob (June 16, 2017).
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752:Jenkins, David (18 January 2019).
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308:ever" in its December 1993 issue.
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1117:The Sky Crawlers: Innocent Aces
864:. June 30, 2020. Archived from
813:Elston, Brett (April 4, 2007).
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712:[7th Gamest Awards].
616:"RePlay: The Players' Choice"
598:"RePlay: The Players' Choice"
568:1 September 1983. p. 30.
564:(in Japanese). No. 456.
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304:magazine called it "the best
471:. December 1993. p. 194
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1216:Combat flight simulators
738:Computer and Video Games
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295:Computer and Video Games
1211:Arcade-only video games
346:combat flight simulator
186:, the PlayStation game
166:combat flight simulator
128:Combat flight simulator
1056:Xi: Skies of Incursion
1017:6: Fires of Liberation
493:[Air Combat].
207:modes are as follows:
16:1993 arcade video game
1049:X: Skies of Deception
566:Amusement Press, Inc.
356:Namco Super System 22
316:Further information:
250:arcade charts ranked
1010:Zero: The Belkan War
996:04: Shattered Skies
868:on December 7, 2020
646:. IAAPA: 59. 1997.
580:"Top Hits of Japan"
553:"Best Hit Games 25"
465:"Quarter Crunchers"
354:, released for the
1221:Namco arcade games
1206:Arcade video games
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1003:5: The Unsung War
831:on August 4, 2016
639:Funworld Magazine
448:. pp. 54–61.
365:for the then-new
269:Funworld Magazine
169:arcade video game
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145:Arcade system
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975:Ace Combat 2
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960:Main entries
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872:February 11,
870:. Retrieved
866:the original
857:
833:. Retrieved
829:the original
818:
789:. Retrieved
785:
775:
763:. Retrieved
757:
747:
736:
730:"Air Combat"
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692:. Retrieved
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664:"Air Combat"
647:
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561:Game Machine
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520:. Retrieved
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475:February 14,
473:. Retrieved
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63:Publisher(s)
51:Developer(s)
1226:Namco games
835:November 6,
820:GamesRadar+
412:Eā Konbatto
373:Ridge Racer
367:PlayStation
277:3D graphics
262:. In 1997,
73:Platform(s)
1190:Categories
1138:Developers
1124:Mach Storm
1095:Air Combat
968:Air Combat
945:Ace Combat
892:Air Combat
858:Asobimotto
634:"Funworld"
446:Future plc
422:References
379:Cyber Sled
363:Air Combat
342:Air Combat
338:Air Combat
333:Ace Combat
326:Ace Combat
322:Air Combat
306:flight sim
264:Air Combat
252:Air Combat
240:Air Combat
195:Ace Combat
192:, and the
189:Air Combat
164:is a 1993
160:Air Combat
36:Air Combat
21:Air Combat
1034:Spin-offs
825:Future US
491:"エアコンバット"
230:Reception
1174:Category
1098:(arcade)
1077:Infinity
791:10 March
765:10 March
694:10 March
403:エアーコンバット
399:Japanese
330:Namco's
202:Gameplay
198:series.
123:Genre(s)
1042:Advance
906:at the
895:at the
469:GameFan
441:Edge UK
407:Hepburn
301:GameFan
238:listed
222:Release
134:Mode(s)
84:Release
981:Remake
715:Gamest
620:RePlay
602:RePlay
584:RePlay
522:11 May
496:Gamest
324:, and
312:Legacy
284:Awards
282:Gamest
248:RePlay
78:Arcade
1145:Namco
953:Games
759:Metro
733:(PDF)
556:(PDF)
386:Notes
173:Namco
67:Namco
56:Namco
874:2021
837:2020
793:2021
767:2021
696:2021
524:2021
477:2021
376:and
114:1993
258:in
1192::
856:.
845:^
823:.
817:.
801:^
784:.
756:.
735:.
687:.
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655:^
644:13
642:.
636:.
618:.
600:.
582:.
558:.
513:.
454:^
430:^
409::
405:,
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340:.
320:,
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110:EU
101:NA
92:JP
936:e
929:t
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27:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.