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Arcade cabinet

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987:, as the support circuitry is very similar to that which is used in CRT televisions and computer monitors, and is typically easy to adjust for color and brightness. On the other hand, vector monitors can be challenging or very costly to service, and some can no longer be repaired due to certain parts having been discontinued years ago. Even finding a drop-in replacement for a vector monitor is a challenge today, as few were produced after their heyday in the early 1980s. CRT replacement is possible, but the process of transferring the deflection yoke and other parts from one tube neck to the other also means a long process of positioning and adjusting the parts on the CRT for proper performance, a job that may prove too challenging for the typical amateur arcade collector. On the other hand, it may be possible to retrofit other monitor technologies to emulate vector graphics. 604: 305: 478: 862:
easily fit in a home environment or be used by children. The older form of mini or cabaret cabinets were marketed for commercial use and are no longer made. They were often thinner as well as shorter, lacked side art, and had smaller marquees and monitors. This reduced their cost, reduced their weight, made them better suited to locations with less space, and also made them less conspicuous in darker environments. In place of side art they were often clad in faux wood grain vinyl instead.
646:). These cabinets typically have equipment resembling the controls of a vehicle (though some of them are merely large cabinets with fair features such as a great screen or chairs). Driving games may have a bucket seat, foot pedals, a stick shift, and even an ignition, while flight simulators may have a flight yoke or joystick, and motorcycle games handlebars, and a seat shaped like a full-size bike. Often, these cabinets are arranged side-by-side, to allow players to compete together. 555: 563: 2049: 25: 486: 596: 331:(CRT) display, the game controllers, and the computer logic areas. Atari also had placed the controls at a height suitable for most adult players to use, but close enough to the console's base to also allow children to play. Further, the cabinets were more compact than traditional electro-mechanical games and did not use flashing lights or other means to attract players. The side panels of Atari's 122: 183:, raster being most common. Standard resolution is between 262.5 and 315 vertical lines, depending on the refresh rate (usually between 50 and 60 Hz). Slower refresh rates allow for better vertical resolution. Monitors may be oriented horizontally or vertically, depending on the game. Some games use more than one monitor. Some newer cabinets have monitors that can display 621: 369:, used a one-sided mirror and included an illuminated background behind the mirror, so that the on-screen characters would appear to the players as if they were on that background. With the advent of color CRT displays, the need for the mirror was eliminated. The CRT was subsequently positioned at an angle permitting a typical adult player to look directly at the screen. 532:, but have since lost popularity. Their main advantage over upright cabinets was their smaller size, making them seem less obtrusive, although requiring more floor space (more so by having players seated at each end). The top of the table was covered with a piece of tempered glass, making it convenient to set drinks on (hence the name), and they were often seen in 995:
safe operation of the monitor and power supplies. Because of the capacity and voltage ratings of these parts, it can be dangerous if not done properly, and should only be attempted by experienced hobbyists or professionals. If a monitor is broken, it may be easier to just source a drop-in replacement through coin-op machine distributors or parts suppliers.
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variant of this, often referred to as "versus-style" cabinets are designed to look like two cabinets facing each other, with two monitors and separate controls allowing two players to fight each other without having to share the same monitor and control area. Some newer cabinets can emulate these "versus-style" cabinets through networking.
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directly on the cabinets. Others used large decals for the side art. Some manufacturers produce replication artwork for popular classic games—each varying in quality. This side art can be applied over the new paint after it has dried. These appliques can be very large and must be carefully applied to
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kit, also known as a software kit, is special equipment that can be installed into an arcade machine that changes the current game it plays into another one. For example, a conversion kit can be used to reconfigure an arcade machine designed to play one game so that it would play its sequel or update
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Often game cabinets were used to host a variety of games. Often after the cabinet's initial game was removed and replaced with another, the cabinet's side art was painted over (usually black) so that the cabinet would not misrepresent the game contained within. The side art was also painted over to
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cabinets are similar forms of arcade cabinet but are intended for different markets. Modern mini cabinets are sold directly to consumers and are not intended for commercial operation. They are styled just like a standard upright cabinet, often with full art and marquees, but are scaled down to more
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and other early arcade games, the CRT was mounted 90 degrees from the ground, facing directly outward. Arcade game manufacturers began incorporating design principles from older electro-mechanical games by using CRTs mounted at a 45-degree angle, facing upward and away from the player but towards a
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dry out over time, and if a classic arcade cabinet is still using its original components, it may be near the end of its service life. A common step in refurbishing vintage electronics (of all types) is "recapping": replacing certain capacitors (and other parts) to restore, or ensure the continued
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cabinets in this configuration, though most arcade games made in Japan that only use a joystick and buttons will come in a sit-down cabinet variety. In Japanese arcades, this type of cabinet is generally more prevalent than the upright kind, and they are usually lined up in uniform-looking rows. A
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attached to the front of the machine, via durable cables. Some arcade machines had the monitor placed at the bottom of the cabinet with a mirror mounted at around 45 degrees above the screen facing the player. This was done to save space, as a large CRT monitor would otherwise poke out the back of
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Arcade cabinets today are usually made of wood and metal, about six feet or two meters tall, with the control panel set perpendicular to the monitor at slightly above waist level. The monitor is housed inside the cabinet, at approximately eye level. The marquee is above it, and often overhangs it.
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If the controls are worn and need replacing, if the game is popular, they can be easily obtained. Rarer game controls are harder to come by, but some shops stock replacement controls for classic arcade games. Some shops manufacture controls that are more robust than originals and fit a variety of
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Usually found in Japan, these machines have multiple screens interconnected to one system, sometimes with one big screen in the middle. These also often feature the dispensation of different types of cards, either a smartcard in order to save stats and progress or trading cards used in the game.
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Cocktail cabinets are shaped like low, rectangular tables, with the controls usually set at either of the broad ends, or, though not as common, at the narrow ends, and the monitor inside the table, the screen facing upward. Two-player games housed in cocktails were usually alternant, each player
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Of course, hobbyists prefer cabinets with original artwork in the best possible condition. Since machines with good quality art are hard to find, one of the first tasks is stripping any old artwork or paint from the cabinet. This is done with conventional chemical paint strippers or by sanding
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cabinets are usually only large enough to house their monitors and control panels. They are often used for trivia and gambling-type games and are usually found installed on bars or tables in pubs and restaurants. These cabinets often have touchscreen controls instead of traditional push-button
947:(preferences vary). Normally artwork cannot be preserved that has been painted over and is removed with any covering paint. New paint can be applied in any manner preferred (roller, brush, spray). Paint used is often just conventional paint with a finish matching the cabinet's original paint. 971:(the same is true for side art). As with side art, some replication art shops also produce replication artwork for these pieces that is indistinguishable from the original. Some even surpass the originals in quality. Once these pieces are acquired, they usually snap right into place. 335:
had a simple wood veneer finish, making it easier to market to non-arcade venues, such as hotels, country clubs, and cocktail bars. In the face of growing competition, Atari started to include cabinet art and attraction panels around 1973–1974, which soon became a standard practice.
264:. They are usually below the control panel. Very often, translucent red plastic buttons are placed in between the coin return and the coin slot. When they are pressed, a coin or token that has become jammed in the coin mechanism is returned to the player. See 391:
are sometimes used instead of joysticks, especially in games from the early 1980s. Spinners (knobs for turning, also called "paddle controls") are used to control game elements that move strictly horizontally or vertically, such as the paddles in
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taking turns. The monitor reverses its orientation (game software controlled) for each player, so the game display is properly oriented for each player. This requires special programming of the cocktail versions of the game (usually set by
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Many cabinets are converted to be used to host a game other than the original. In these cases, if both games conform to the JAMMA standard, the process is simple. Other conversions can be more difficult, but some manufacturers such as
246:, a level surface near the monitor, upon which the game's controls are arranged. Control panels sometimes have playing instructions. Players often pile their coins or tokens on the control panels of upright and cocktail cabinets. 508:). The monitor's orientation is usually in player two's favor only in two-player games when it is player two's turn and in player one's favor all other times. Simultaneous, 4 player games that are built as a cocktail include 356:
that reflected the display to the player. Additional transparent overlays could be added between the mirror and the player's view to include additional images and colorize the black-and-white CRT output, as is the case in
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avoid bubbles or wrinkles from developing. Spraying the surface with a slightly soapy water solution allows the artwork to be quickly repositioned if wrinkles or bubbles develop like in
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A cockpit or environmental cabinet is a type of deluxe cabinet where the player sits inside the cabinet itself. It also typically has an enclosure. Examples of this can be seen on the
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Since arcade games are becoming increasingly popular as collectibles, an entire niche industry has sprung up focused on arcade cabinet restoration. There are many
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is particularly known for these kinds of cabinets, with various types of sit-down and cockpit motion cabinets that Sega have been manufacturing since the 1980s.
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Cocktail cabinet versions were usually released alongside the upright version of the same game. They were relatively common in the 1980s, especially during the
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the cabinet. To correct for the mirrored image, some games had an option to flip the video output using a dip switch setting. Other genres of games such as
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which move the player according to the action on screen. In Japan, they are known as "taikan" games, with "taikan" meaning "body sensation" in Japanese.
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The sides of the arcade cabinet are usually decorated with brightly colored stickers or paint, representing the gameplay of their particular game.
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Deluxe cabinets (also known as DX cabinets in Japan) are most commonly used for games involving gambling, long stints of gaming (such as
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Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below:
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have produced kits to ease the conversion process (Nintendo manufactured kits to convert a cabinet from Classic wiring to VS. wiring).
1357: 268:. In some arcades, the coin slot is replaced with a card reader that reads data from a game card bought from the arcade operator. 1286: 89: 794:
have had hydraulic motion simulator sit-down cabinets, while hydraulic motion simulator cockpit cabinets have been used for
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Acquiring these pieces is harder than installing them. Many hobbyists trade these items via newsgroups or sites such as
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outer fiberglass cabinet did not carry forward, both games did establish separating parts of the arcade machine for the
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There are many types of arcade cabinets, some being custom-made for a particular game; however, the most common are the
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to provide DC power to the arcade system boards and low voltage lighting for the coin slots and lighted buttons.
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machines. Installing them takes some experimentation for novices, but are usually not too difficult to place.
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devoted to arcade cabinet restoration. They are full of tips and advice on restoring games to mint condition.
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and throttle pedal instead of a joystick and buttons. If the upright is housing a shooting game, it may have
570:. Many candy cabinets have CRT screens that can be physically switched between portrait and landscape modes. 2079: 1350: 418: 57: 1189:
Gains, Raiford (November 2015). "Beyond the Bezel: Coin-Op Arcade Video Game Cabinets as Design History".
1312: 424: 212:, the actual hardware upon which the game runs. Hidden within the cabinet. Some systems, such as the SNK 878:
controls. They are also fairly popular with home use, as they can be placed upon a table or countertop.
1797: 529: 510: 460: 157:(JAMMA) wiring standard. Some include additional connectors for features not included in the standard. 990:
Some electronic components are stressed by the hot, cramped conditions inside a cabinet. Electrolytic
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from the 1970s to the early 1980s have the cocktail versions prefixed by "T.T" in their titles (eg.
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have had the player sit on and move a motorbike replica to control the in-game actions (like a
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Upright cabinets are the most common in North America, with their design heavily influenced by
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A cocktail or table cabinet. This style is sometimes referred to as Japanese or Aussie style.
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Upright cabinet shape designs vary from the simplest symmetric perpendicular boxes as with
8: 1840: 1547: 1048: 533: 208: 150: 216:, use a mainboard with game carts. Some mainboards may hold multiple game carts as well. 2022: 1959: 1682: 1519: 1452: 1412: 1394: 983:
While both use the same basic type of tube, raster monitors are easier to service than
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use double joysticks instead of action buttons. Some versions of the original
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Owing to the resemblance of plastic to hard candy, they are often known as "
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and "player" buttons which serve the same purpose as the start button on
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cabinet is a type of deluxe cabinet that is very elaborate, including
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is one of the biggest manufacturers of these kinds of cabinets, while
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If a cabinet needs rewiring, some wiring kits are available over the
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An audio output for sound effects and music, usually produced from a
1079: 842:. One of the most sophisticated motion simulator cabinets is Sega's 24: 1817: 1750: 1628: 1611: 1552: 1442: 1016: 1004: 712: 458:
Games are typically for one or two players; however, games such as
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resides. Most cabinets designed since the mid-1980s conform to the
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Housing within which an arcade game's electronic hardware resides
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was another major manufacturer of motion simulator cabinets.
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If an upright is housing a driving game, it may have a
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had pressure-sensitive rubber pads instead of buttons.
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feature controllers resembling musical instruments.
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for as many players as the game allows, plus action
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Japanese Amusement Machine Manufacturers Association
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Unsourced material may be challenged and removed. 1246:"Sega's Wonderful Simulation Games Over The Years" 1274:The Sega Arcade Revolution: A History in 62 Games 881: 2066: 1184: 1182: 1165:"Game on again for coin-operated arcade titles" 1365: 1240: 1238: 1162: 1351: 467: 160: 1179: 751: 1235: 849: 260:, which allow for the exchange of money or 1358: 1344: 660:, in which the player sits in a full-size 464:feature as many as four sets of controls. 109:Learn how and when to remove this message 1303:"The Disappearance of Yu Suzuki: Part 1" 1270: 619: 602: 594: 561: 553: 484: 476: 303: 120: 1264: 489:Another example of a cocktail cabinet ( 2067: 1215: 1098:"Emulating Arcade Monitor Resolutions" 865: 616:dashboard arrangement for the controls 1339: 1188: 1077: 517:In Japan, many games manufactured by 472: 275: 47:adding citations to reliable sources 18: 930:(both commercial and hobbyist) and 909:Street Fighter II: Champion Edition 748:, as covered in the section below. 299: 13: 1163:Hurley, Oliver (7 February 2008). 590: 14: 2096: 1331: 1311:. 2010. p. 2. Archived from 890: 668:Cockpit or environmental cabinets 558:A candy cabinet (Sega Astro City) 543: 455:to complicated asymmetric forms. 145:, is the housing within which an 2048: 2047: 963:Control panels, bezels, marquees 950:Many games had artwork that was 550:List of Japanese arcade cabinets 23: 1295: 943:hide damaged or faded artwork. 566:Candy cabinets at an arcade in 320:. While the futuristic look of 34:needs additional citations for 1209: 1156: 1130: 1108: 1090: 1071: 921: 882:Large-scale satellite machines 788:). Driving games since Sega's 1: 1271:Horowitz, Ken (6 July 2018). 1064: 372:Controls are most commonly a 125:People playing an arcade game 1216:Ercole, Marco (2024-03-29). 1138:"Choose your arcade machine" 1078:Nolan, Kieran (March 2015). 7: 1022: 978: 10: 2101: 1798:Personal digital assistant 1140:. GameTime. Archived from 937: 894: 778:racing games since Sega's 547: 530:Golden Age of Arcade Games 468:Sit-down or table cabinets 161:Parts of an arcade cabinet 2043: 1978: 1947: 1924: 1859: 1831: 1736: 1713: 1656: 1647: 1540: 1480: 1473: 1393: 1386: 1377: 1191:Journal of Design History 998: 752:Motion simulator cabinets 674:Killer List of Videogames 624:An older deluxe cabinet ( 850:Mini or cabaret cabinets 828:combat flight simulators 638:), or vehicles (such as 2035:Wireless sensor network 1279:McFarland & Company 915:Street Fighter II Turbo 2085:Video game terminology 1808:Portable data terminal 906:instead, such as from 657:Ridge Racer Full Scale 631: 617: 609:Ridge Racer Full Scale 600: 571: 559: 500: 482: 309: 199:Printed circuit boards 126: 1991:Information appliance 1813:Portable media player 1756:Handheld game console 895:Further information: 623: 606: 598: 565: 557: 548:Further information: 488: 480: 307: 185:high-definition video 124: 1766:Mobile data terminal 1746:Electronic organizer 1418:Intelligent terminal 495:, known in Japan as 363:. Other games, like 209:arcade system boards 43:improve this article 2080:Commercial machines 1144:on 20 December 2013 1049:Arcade system board 866:Countertop cabinets 497:T.T. Space Invaders 151:electronic hardware 133:, also known as an 2023:Computer-on-module 1881:Digital wristwatch 1683:Mobile workstation 1453:Video game console 1413:Internet appliance 1203:10.1093/jdh/epv036 796:space combat games 632: 618: 601: 572: 560: 523:T.T Space Invaders 501: 483: 310: 127: 2062: 2061: 2011:Rugged smartphone 1920: 1919: 1916: 1915: 1643: 1642: 1639: 1638: 1597:Small form factor 1423:Interactive kiosk 1288:978-1-4766-3196-7 1281:. pp. 96–9. 1118:. 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Retrieved 1110: 1101: 1092: 1083: 1073: 1044:Video arcade 1039:Slot machine 1013: 1002: 989: 982: 973: 966: 952:silkscreened 949: 945: 941: 925: 913: 907: 900: 885: 874: 870: 869: 858: 854: 853: 837: 833:After Burner 831: 821: 815: 807:Galaxy Force 805: 799: 789: 779: 774: 755: 739: 733: 727: 724:racing games 717: 711: 705: 699: 693: 687: 681: 676:, including 671: 655: 644:racing games 633: 625: 607: 573: 527: 522: 516: 509: 506:dip switches 502: 496: 490: 459: 457: 450: 448: 441: 430: 423: 417: 411: 405: 399: 393: 371: 364: 358: 348: 344: 342: 338: 332: 321: 317: 313: 311: 293: 289: 285: 281: 279: 271: 257: 254:coin returns 253: 249: 243: 236: 227: 221:power supply 220: 207: 203: 197: 170: 164: 142: 138: 134: 130: 128: 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 1761:Handheld PC 1693:Subnotebook 1671:Convertible 1532:Workstation 1525:Home server 1448:Thin client 1428:Rich client 1034:Arcade game 922:Restoration 804:(1981) and 722:as well as 707:Astron Belt 584:Neo-Geo MVS 214:Neo-Geo MVS 147:arcade game 2069:Categories 1908:Smart ring 1896:Sportwatch 1891:Smartwatch 1874:Smart band 1851:Scientific 1833:Calculator 1793:Palmtop PC 1786:Smartphone 1723:Detachable 1548:All-in-one 1498:Industrial 1395:Appliances 1228:2024-04-26 1167:. Guardian 1065:References 992:capacitors 932:newsgroups 871:Countertop 762:hydraulics 664:road car. 662:Mazda MX-5 614:Mazda MX-5 582:sold many 437:light guns 419:Battlezone 389:Trackballs 292:, and the 250:Coin slots 192:sound chip 169:A display 69:newspapers 2030:Smartdust 1965:Minisuper 1960:Mainframe 1939:Supermini 1703:Smartbook 1678:Cloudbook 1580:Pizza box 1474:Computers 1433:Simulator 1102:MAMEworld 776:Motorbike 729:Monaco GP 701:Star Wars 695:SubRoc-3D 683:Star Fire 654:released 568:Akihabara 452:Star Trek 360:Boot Hill 2054:Category 1926:Midrange 1861:Wearable 1841:Graphing 1818:Siftable 1751:E-reader 1738:Handheld 1688:Notebook 1629:Blade PC 1612:Stick PC 1592:Portable 1575:Deskside 1558:Tabletop 1503:Personal 1443:Smart TV 1319:22 April 1256:22 April 1222:zak-site 1084:Academia 1023:See also 1017:Nintendo 1005:Internet 979:Monitors 928:websites 830:such as 814:such as 726:such as 713:Sinistar 680:such as 511:Warlords 461:Gauntlet 413:Smash TV 395:Arkanoid 385:gamepads 374:joystick 294:sit-down 286:cocktail 258:coin box 256:and the 1781:Feature 1728:Phablet 1698:Netbook 1602:Mini PC 1570:Desktop 1563:Surface 1541:By size 1371:classes 1308:1Up.com 1171:12 July 1148:12 July 1122:12 July 938:Artwork 859:cabaret 791:Out Run 781:Hang-On 627:Out Run 382:console 378:buttons 366:Warrior 282:upright 229:marquee 83:scholar 2052:  2006:Rugged 1979:Others 1803:Pocket 1776:Camera 1715:Tablet 1666:2-in-1 1658:Laptop 1649:Mobile 1520:Server 1515:Public 1488:Gaming 1481:By use 1387:Static 1285:  999:Wiring 875:bartop 826:, and 325:'s 284:, the 262:tokens 177:raster 172:output 85:  78:  71:  64:  56:  1970:Super 1948:Large 1585:Tower 1553:Panel 1379:Micro 1054:JAMMA 770:Namco 735:Turbo 652:Namco 519:Taito 290:table 237:bezel 206:) or 137:or a 90:JSTOR 76:books 2001:Nano 1955:Grid 1934:Mini 1619:Rack 1607:Plug 1493:Home 1369:and 1321:2021 1283:ISBN 1258:2021 1173:2013 1150:2013 1124:2013 1059:MAME 969:eBay 855:Mini 844:R360 836:and 820:and 766:Sega 738:and 716:and 648:Sega 642:and 538:pubs 536:and 534:bars 525:). 416:and 401:Pong 398:and 349:Pong 333:Pong 318:Pong 316:and 62:news 1199:doi 912:to 901:An 873:or 857:or 580:SNK 343:In 288:or 204:PCB 179:or 149:'s 141:or 129:An 45:by 2071:: 1305:. 1277:. 1248:. 1237:^ 1220:. 1195:28 1193:. 1181:^ 1100:. 1082:. 1011:. 918:. 810:, 756:A 732:, 710:, 704:, 698:, 692:, 686:, 540:. 410:, 387:. 347:, 296:. 252:, 242:A 235:A 226:A 219:A 1359:e 1352:t 1345:v 1323:. 1291:. 1260:. 1231:. 1205:. 1201:: 1175:. 1152:. 1126:. 1104:. 1086:. 630:) 499:) 202:( 194:. 187:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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"Arcade cabinet"
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arcade game
electronic hardware
Japanese Amusement Machine Manufacturers Association
output
raster
vector graphics
high-definition video
sound chip
Printed circuit boards
arcade system boards
Neo-Geo MVS
marquee
tokens
coin acceptor

cathode-ray tube
one-way mirror
Boot Hill

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