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species. Once the aliens land and greet him, Chibi-Robo uses a time machine made by the visitors to go into the past to find a code to enter a safe in the master bedroom containing Giga-Robo's leg. He returns to the present to open the safe, but several larger
Spydorz are released and capture the Sandersons. It is revealed that George originally created the Spydorz to be friends with the Chibi-Robos, but his toy company reprogrammed them to be hostile (it is unknown why), causing George to quit his job. George upgrades Chibi-Robo's blaster weapon, allowing the small robot to defeat the Queen Spydor, recover Giga-Robo's missing leg, and rescue the Sandersons. George apologizes for lying to Helen, and the two reconcile. Once Chibi-Robo fully recharges Giga-Robo's battery, reattaches his missing leg, and finds the passcode needed to turn him on, he reactivates Giga-Robo, and the aliens meet them in the backyard. The aliens explain that the toys are able to walk and talk due to a request from Giga-Robo to give them life and to give all Giga-Robos infinite battery power to prevent their energy consumption. The aliens could not do the latter at the time and returned to their own planet to obtain the item necessary to grant Giga-Robo's wish. They then give Giga-Robo this ability, who shares it with Chibi-Robo and the rest of the robots in the world as well, eliminating the energy problem. Sometime later, George gets a new job at Citrusoft Robotics, the company that created Chibi-Robo.
434:" to purchase a variety of items and power-ups with Moolah and use scrap metal to build "Utilibots", robotic helpers that ease the navigation of the Sandersons' home. The gear available from Citrusoft includes the "Chibi-Copter", used to reach far-off points or fly down from a high place safely; the "Chibi-Blaster", used to eliminate obstacles and fend off the hostile Spydorz; and the "Chibi-Radar", used to detect hidden objects. There are several other items of the Sandersons' that Chibi-Robo can find and use. These include the toothbrush, used to clean up stains; the coffee mug, used for protection; the spoon, used to dig holes; and the squirter, used to hold fluids and squirt them. Chibi-Robo can also gain special costumes throughout the game, each of which has its own function. For instance, if the player poses for Mr. Sanderson while wearing The Drake Redcrest costume, he will give Chibi-Robo Happy Points. As more Happy Points are acquired, the player's rank increases among all the Chibi-Robos in the world. At certain ranks, Citrusoft will send the player bonus batteries, allowing Chibi-Robo to roam longer without having to recharge until they earn the status of "Super Chibi-Robo", which earns the player unlimited battery life.
412:. An important task in gaining Happy Points is to clean up messes around the house, such as disposing of trash or scrubbing dirty footprints. The player can also interact with and help with the personal problems of the Sandersons and the toys. This ranges from solving a plot-driving crisis or completing a subquest of simply locating a lost object as a favor. With Chibi-Robo's assistant Telly Vision as his speaker, the player is often prompted to give either a positive or negative response to each question or request. The player loses battery power with every step and action. If his battery is not charged before it empties, Chibi-Robo will collapse and re-emerge in the Chibi-House, having lost half of his Moolah. Throughout the house are electrical outlets, which the player can plug into to recharge his battery or save his progress. The player's exploration is limited by a timer representing a full day or full night. Once the timer expires, Chibi-Robo automatically returns to the Chibi-House.
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bear named
Sunshine, a toy fortune teller named The Great Peekoe, a brick-made T-rex named Dinah, a toy mummy named Mort, a toy princess named Princess Pitts, a toy potted flower named Funky Phil, and a black and white toy named Primopuel. Chibi-Robo also meets several animals and creatures consisting of two frogs named Freida and Fred, a plug-headed being named Mr. Prongs, a bluebird, a eggplant-like creature called Kid Eggplant, and the Sandersons' pet dog Tao. Chibi-Robo eventually finds a large robot in the basement with a missing leg called Giga-Robo, who was once a companion of the Sandersons', but had to be deactivated due to its high electricity consumption. Chibi-Robo attempts to revive Giga-Robo by fully charging its massive battery using the Giga-charger and makes it a goal to find Giga-Robo's missing leg, but is attacked by spider-like robots called Spydorz.
896:, particularly its integration of different instrumental tones for the hero's various actions, was lauded by the press. Kumar felt that its utilization of sound could be "the seed of a new way of using music in games". Casamassina commented: "Few developers would be brave enough to create a title whose main character generates varying musical notes whenever he takes a step, but this is exactly what Chibi does - and it's actually very whimsical and cute". Although many critics appreciated the bright and colorful features of the accompanying aesthetics, they also judged the graphical presentation as dated. Casamassina encountered low-polygon 3D models and a below-average frame rate; Satterfield stated thst the game operated at "
540:. The director based the dog on his own pet because he felt that the "black-and-white color is very simple and universal". Despite the game's overall happy attitude, the game designers put some emphasis on serious topics such as divorce, loneliness, pollution, and loss, in which Nishi said: "If we only concentrate on cheerful fun, we'll lose depth. There's nothing surprising for people if the game looks cheerful and the experience is cheerful. There are no surprises or unexpected things". Still, rather than use these topics as major themes for the player, Nishi felt it would be more effective to bring them in as "ordinary things to enhance the adventure of daily life".
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constantly stressed over how much money her husband spends on toys despite his unemployment; he originally worked at a toy company called
Macroware Robotics Inc. Chibi-Robo is packaged with a small "Chibi-House" and an assistant named Telly Vision who speaks on his behalf. Each of the one million Chibi-Robos in the world is supposed to collect "Happy Points" by doing good deeds for their owners and must occasionally charge their
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similarly enjoyed the "near-constant sense of discovery" and the tiny details included by Skip with earning Happy Points and Moolah. Casamassina, Mielke, and
Williamson were satisfied that they had to frequently recharge Chibi-Robo, but Mueller was dismayed to have to stop one's current task in order
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all applauded the game's charming setting, compelling storyline, and complex characters. Casamassina found that the fashion in which the main plot and objectives are sewn together is part of the reason the game is enjoyable. Mueller, Kumar, and
Satterfield noted endearing, charismatic qualities among
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viewpoints and the ability to center the camera behind Chibi-Robo alleviates most of its problems. Satterfield and
Casamassina regarded the cutscenes as awkward and repetitive; the former of the two claimed that they "amount to ugly characters recycling the same animation routine over and over while
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at electrical outlets. During the night or when humans are not around in the
Sandersons' house, several toys come to life: a superhero action figure named Drake Redcrest, a toy caterpillar named Sophie, a group of egg-shaped army men called the Free Rangers, a wooden pirate named Plankbeard, a teddy
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that puts the player in direct control of a tiny, battery-powered robot that does housework for humans. The objective of the game is to become the top-ranked "Super Chibi-Robo" in the world by accumulating Happy Points, a collectible gained by doing good deeds for the family and for various toys in
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takes place in a 1960s-style
American home and revolves around a tiny, highly advanced house-cleaning robot of the same name given as a birthday gift to the socially withdrawn eight-year-old Jenny Sanderson by her father George. This is much to the dismay of Jenny's mother Helen, a homemaker who is
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by interpreting deep, symbolic meaning in its more subtle aspects. The publication found the game to use "overarching narrative arcs" and "stock melodramatic devices" among the
Sandersons' dysfunctional interactions, "emotional crisis points, downtime, and rhythms and cycles of action" between its
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controls for the game's tools. Aiming the remote allows the player to change perspective, while pointing it at interactive objects with will be identified with a sound. The remake was released in Japan in June 2009, but
Nintendo of America did not permit an English release. A fourth game in the
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When George purchases yet another toy, Helen locks herself in her room and tells him that she wants a divorce, prompting the rest of the family to do housework in an attempt to make up for it. Meanwhile, Chibi-Robo finds a strange pattern in the backyard and uses his radar to contact an alien
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to find an outlet. The GameSpot contributor was also aggravated with the mere five-minute intervals for the day and night cycles, which he considered a major interruption of the game's pacing. Contrarily, Kumar felt the pacing was appropriate and Williamson viewed the feature as a "flexible
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instruments for the character's actions, the former because "Chibi's actions are not ordinary robotlike actions" and the latter because he did not want to totally eliminate his mechanical characteristics. Different background music is played for the day and night cycles, but they lack
526:, was to always take a standard, orthodox method and "crash it, twist it, or create a totally different direction". The reason Nishi chose to make the majority of the cast toys is because humans are "too big to interact with and create all the drama" and that it added a sense of
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adventure title, where the player was not in direct control of Chibi-Robo, but was rather conveying commands to him by clicking a cursor around the area. The protagonist was also to learn and develop depending on the choices the player made for him. This incarnation of
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423:. The Second is the Frog Rings which can be collected and given to Jenny, the daughter of the Sanderson household, for Happy Points and a sticker. The third is the crayons found throughout the house which can be deposited in a crayon box for Happy Points.
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Friend second wish... 'For Sandersons and Giga-Robos in the world... Give body that does not need energy.' But... no more balls of light in spaceship... No more balls of light in spaceship! We return to our home. And... we bring back ball of light
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The player takes on the role of the eponymous Chibi-Robo, a 10-centimeter-tall robot owned by the Sanderson family. Gameplay revolves around navigating a household and collecting "Happy Points" by completing various tasks from
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the Sandersons' home. In order to do this, the player must control Chibi-Robo and explore the Sandersons' home. During exploration, Chibi-Robo can find a wide variety of things to collect, including "Moolah", the currency of
843:, Satterfield was pleasantly surprised at its inclusion of controversial topics like divorce and its possible distortion of a target audience. This attribute was criticized by Jinny Gudmundsen, a columnist for
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setting". Satterfield proclaimed that although the gameplay is somewhat varied, most of it is constituted by the tedious location and collection of objects for the non-player characters. Jeremy Zoss of
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to helping solve the dilemmas of the Sanderson family and the numerous living toys that inhabit their household. Every action consumes energy, requiring the player to recharge using electrical outlets.
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version entailed the player training Chibi-Robo to defend the home of his inventor from a pair of burglars. The gameplay was different as well; instead of a platform-adventure game, it played like a
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was generally well received, with praise for the premise, the charming storyline, and sound design, but some gameplay mechanics and the quality of the graphics drew some criticism. Sales of
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were assessed as unpolished as well. Several sources noted the game's default camera system to be unwieldy, cumbersome, or frustrating at times, but Mueller noted that switching to the
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was displeased with the game as whole and wrote that it was "not a platformer, but more of a 3D adventure game composed entirely of fetch-quests and repetitive menial labor".
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have been mixed. Among the more positive reactions, Casamassina assessed the cleaning mechanics as "very fun and very rewarding", while Kumar compared the game to the
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of his footsteps was designed to match the background music; if he picks up his plug to walk faster, the music speeds up. All of the game's music was compiled on the
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I designed the Spydorz to be your friends, Chibi-Robo. But then the company reprogrammed them to be hostile and cruel. And that's why I quit Macrowave Robotics Inc.!
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There are three collectibles in the game. One is the stickers, which can be obtained throughout the game, either by completing the game, completing quests, playing
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as "honestly one of the most touching games I've played in ages" in which the player often becomes engrossed in "events that pan out like miniature plays, with
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954:, was released only in Japan in 2009. It involves yet another Chibi-Robo vacuuming dirt for money within the home of an adult Jenny. The original
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ranked it the 88th best game available on Nintendo platforms. The staff felt that it was the GameCube's "last classic". Critics Greg Mueller of
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gibberish comes from their gaping maws". Kumar perceived the game's combat to be "messy", "uninteresting", and "entirely unnecessary".
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489:. Miyamoto took a personal interest in the character of Chibi-Robo and signed on as the game's senior producer. The development of
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He started a trend known as Giga Robo Fever a long time ago. But his energy consumption was too high and his popularity plummeted.
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At the start of both day and night, the player begins in the Chibi-House, where they can charge Chibi-Robo's battery, save at the
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839:(nay, love dodecahedrons) between toys, and some scenes with a real pathos behind them". Considering the joyous atmosphere of
456:. Its original projected release date was June 2003 in Japan and spring 2004 in North America. Unlike the released version of
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console. It was released in Japan in 2005, and in North America and Europe the following year. Originally conceived as a
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Cleaning pawprints from the floor using the toothbrush is just one way for the player to earn Happy Points. The game's
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to create the system sounds, such as on the menu selections. All of the noises made by Chibi-Robo's actions were
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day and night events, and "evocative music" as a way for characters to communicate their feelings.
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series due to both entities convert seemingly boring tasks into something fun. James Mielke of
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for the exclusive rights to sell it in the United States. A second sequel for the DS, titled
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I'm sorry, but you've pushed me to the edge. The only option I've got left is... divorce.
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were composed by Hirofumi Taniguchi. He wanted to make unique sound patterns and
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to the experience. The family dog Tao had appeared in Nishi's previous games:
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shows the player's remaining time (upper left) and battery life (lower right).
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adventure game, it was put on developmental hold until Nintendo producer
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2730:"A new Chibi-Robo! game, complete with amiibo, is coming to the 3DS"
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released alongside an official 142-page guidebook and published by
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2451:"Japanese Charts: Sega's Infinite Space Topples Kingdom Hearts DS"
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was released in 2009, the latter being a Japan-exclusive. For the
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was released in Japan in 2013 and in North America in 2014, and
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because Chibi-Robo's footsteps create a melody at random. The
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gained interest in the title and overhauled its production.
1788:"JRPG Producer Looks To Twitter To Help Secure A Publisher"
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was announced in early 2003 with publishing rights held by
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was revamped with Nintendo acting as its new publisher.
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was not a significant commercial success. According to
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has enjoyed a generally favorable critical reception.
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2216:"Adult issues mar what could have been charming game"
2184:"Nintendo Feature: 100 Best Nintendo Games: Part One"
2660:"Chibi-Robo: Photo Finder Gets Western Release Date"
2697:"Nintendo Announces New Chibi Robo Game and Amiibo"
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2213:
1260:Hoffman, Chris (March 2006). "Breaking the Mold:
311:were modest. It spawned several sequels. For the
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481:was eventually introduced to the game by fellow
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969:of GameCube games. The remake features special
2388:"Japanese Sales Charts, Week Ending June 26th"
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2426:(in Japanese). Geimin.net. Archived from
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2404:from the original on September 22, 2008
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2214:Gudmundsen, Jinny (February 24, 2006).
1963:
1734:from the original on September 21, 2007
1660:from the original on September 22, 2007
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984:. The fifth game in the series, titled
951:Okaeri! Chibi-Robo! Happy Richie Ōsōji!
324:Okaeri! Chibi-Robo! Happy Richie Ōsōji!
3059:Video games produced by Kensuke Tanabe
2966:
2583:
2552:
2511:
2145:Cassamassina, Matt (4 February 2006).
2121:
1915:
1618:from the original on February 15, 2006
1156:"New Play Control Closes In June With
1144:
2784:
2658:Goldfarb, Andrew (18 December 2013).
2565:from the original on January 18, 2010
2448:
2309:Thomas, Lucas M. (October 27, 2010).
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1208:from the original on October 26, 2012
1132:from the original on January 27, 2013
1040:
990:was released in October 2015 for the
430:, or connect to the Citrusoft "Chibi-
2311:"The GameCube's Rise from the Grave"
2181:
2047:Satterfield, Shane (March 7, 2006).
1836:. The Ultimate Retro Companion (3).
1767:from the original on January 6, 2009
1716:Gantayat, Anoop (October 29, 2004).
1270:. No. 201. Redmond Washington:
2512:Klepek, Patrick (October 4, 2007).
2240:from the original on April 23, 2009
2002:
1804:from the original on August 3, 2017
1596:Williams, Bryn (February 7, 2006).
758:
595:
497:was in development for four years.
343:was released in 2015. The original
13:
2742:from the original on June 30, 2020
2493:from the original on June 27, 2015
2487:"2009年テレビゲームソフト売り上げTOP1000(ファミ通版)"
2323:from the original on March 1, 2011
1929:Mielke, James (February 7, 2006).
1903:from the original on March 6, 2017
1786:Parkin, Simon (October 13, 2010).
1443:from the original on July 17, 2011
1377:from the original on June 17, 2010
1355:Mueller, Greg (February 8, 2006).
1306:Chibi-Robo!: Plug Into Adventure!
934:received a sequel in 2007 for the
551:for each character, and even used
477:" and disappeared from the media.
419:, or doing simple tasks for other
16:2005 platform-adventure video game
14:
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2765:Official GameCube version website
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2709:from the original on May 31, 2015
2676:from the original on 4 March 2014
2424:"2005年テレビゲームソフト売り上げTOP500(ファミ通版)"
2163:from the original on 14 June 2010
1868:ちびロボ! (ワンダーライフスペシャル―任天堂公式ガイドブック)
1826:staff (2010). "Behind the Scenes
1697:from the original on May 19, 2007
1170:from the original on May 19, 2009
1120:Riley, Adam (February 28, 2006).
1101:from the original on May 27, 2008
1059:from the original on May 14, 2007
1041:Adams, David (February 8, 2006).
696:
44:North American GameCube cover art
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2584:Tanaka, John (October 2, 2008).
1425:Kumar, Mathew (March 15, 2006).
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258:Chibi-Robo! Plug Into Adventure!
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2386:Jenkins, David (July 1, 2005).
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1753:IGN Staff (November 29, 2004).
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1679:IGN Staff (February 19, 2004).
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1315:pp. 6–22. DL-DOL-GGTE-USA.
980:, was released in 2013 for the
3044:Video games developed in Japan
2695:G. Macy, Seth (May 31, 2015).
2087:Zoss, Jeremy (February 2006).
1984:. September 2005. p. 86.
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1071:
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1004:
578:Chibi-Robo! Limited Soundtrack
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1:
2728:Kuchera, Ben (June 1, 2015).
2449:Graft, Kris (June 19, 2009).
2005:"News: Famitsu Review Scores"
1027:
2773:Official Wii version website
2351:: Absurd Nintendo Nostalgia"
2345:Staff (September 18, 2008).
1642:IGN Staff (April 17, 2003).
1304:Nintendo staff, ed. (2006).
863:Opinions on the gameplay of
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7:
2621:IGN Staff (April 8, 2009).
2489:(in Japanese). Geimin.net.
958:was re-released as part of
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10:
3085:
2586:"First Look: Wii de Asobu
2189:Official Nintendo Magazine
2007:. N-Europe. Archived from
1154:Spencer (April 16, 2009).
900:level". Other portions of
826:, and Matt Casamassina of
807:Official Nintendo Magazine
18:
3054:Single-player video games
3049:Fictional humanoid robots
2994:GameCube microphone games
2914:
2883:
2852:
2820:
2559:Vacuums Riches On The DS"
926:
633:
630:
608:
605:
588:in Japan in August 2005.
532:Moon: Remix RPG Adventure
513:Moon: Remix RPG Adventure
321:was released in 2007 and
244:
228:
169:
153:
141:
131:
117:
101:
87:
73:
61:
49:
37:
32:
19:For the game series, see
3034:Video games about robots
3009:Sentient toys in fiction
2553:Ishaan (June 30, 2009).
2182:East, Tom (2009-02-17).
1755:"Nintendo Supports Cube"
1313:Nintendo of America Inc.
1196:
1083:
997:
977:Chibi-Robo! Photo Finder
941:Chibi-Robo!: Park Patrol
334:Chibi-Robo! Photo Finder
318:Chibi-Robo!: Park Patrol
2999:New Play Control! games
2269:Computer Games Magazine
2260:Computer Games Magazine
1126:Set to Clean Up Europe"
1081:staff (June 17, 2005).
852:Computer Games Magazine
822:, Shane Satterfield of
543:The music and sound in
473:was ultimately put on "
358:
3039:Video games about toys
2262:staff (October 2006).
1014:
559:. Taniguchi used both
393:
2003:Arc (June 17, 2005).
421:non-player characters
387:
2534:on September 4, 2012
2367:on September 8, 2012
1549:(February 8, 2006).
1521:(February 8, 2006).
1493:(February 8, 2006).
1465:(February 8, 2006).
1361:Review for GameCube"
1047:Marches into Stores"
987:Chibi-Robo! Zip Lash
892:The audio design of
537:L.O.L.: Lack of Love
340:Chibi-Robo! Zip Lash
3064:GameCube-only games
2264:"Saving the Family"
2063:on November 3, 2012
2011:on December 9, 2006
1951:on October 18, 2012
1718:"Nintendo Picks Up
1648:- GameCube Preview"
1308:instruction booklet
1272:Nintendo of America
818:, Bryn Williams of
627:
602:
2984:Fictional servants
2602:on October 5, 2008
2518:Only at Wal-Mart?"
2430:on October 9, 2014
2151:- GameCube Review"
1838:Imagine Publishing
1274:. pp. 28–33.
814:, Mathew Kumar of
625:
600:
394:
137:Hirofumi Taniguchi
111:Hiroyuki Takanabe
2939:
2938:
2639:on April 11, 2009
2117:on June 14, 2006.
1982:Future Publishing
1828:LOL: Lack of Love
1084:「ちびロボ!」がプラチナ殿堂入り!
1015:lit. "Mini-Robo!"
962:, a selection of
960:New Play Control!
798:
797:
623:
622:
519:Incredible Crisis
445:was developed by
428:electrical outlet
353:New Play Control!
276:and published by
254:
253:
125:Shunsuke Yoshida
3076:
2974:2005 video games
2956:
2955:
2954:
2947:
2805:
2798:
2791:
2782:
2781:
2777:
2769:
2752:
2751:
2749:
2747:
2725:
2719:
2718:
2716:
2714:
2692:
2686:
2685:
2683:
2681:
2655:
2649:
2648:
2646:
2644:
2635:. Archived from
2618:
2612:
2611:
2609:
2607:
2598:. Archived from
2581:
2575:
2574:
2572:
2570:
2550:
2544:
2543:
2541:
2539:
2530:. Archived from
2509:
2503:
2502:
2500:
2498:
2483:
2477:
2476:
2474:
2472:
2467:on June 21, 2009
2463:. Archived from
2446:
2440:
2439:
2437:
2435:
2420:
2414:
2413:
2411:
2409:
2383:
2377:
2376:
2374:
2372:
2363:. Archived from
2339:
2333:
2332:
2330:
2328:
2306:
2297:
2296:
2294:
2293:
2284:. Archived from
2272:. No. 190.
2256:
2250:
2249:
2247:
2245:
2211:
2205:
2204:
2202:
2201:
2192:. Archived from
2179:
2173:
2172:
2170:
2168:
2142:
2119:
2118:
2113:. Archived from
2101:. No. 154.
2084:
2073:
2072:
2070:
2068:
2059:. Archived from
2044:
2021:
2020:
2018:
2016:
2000:
1994:
1993:
1980:. No. 153.
1967:
1961:
1960:
1958:
1956:
1947:. Archived from
1926:
1913:
1912:
1910:
1908:
1889:
1880:
1879:
1864:
1858:
1857:
1820:
1814:
1813:
1811:
1809:
1783:
1777:
1776:
1774:
1772:
1750:
1744:
1743:
1741:
1739:
1713:
1707:
1706:
1704:
1702:
1676:
1670:
1669:
1667:
1665:
1639:
1628:
1627:
1625:
1623:
1593:
1566:
1565:
1543:
1537:
1536:
1515:
1509:
1508:
1487:
1481:
1480:
1459:
1453:
1452:
1450:
1448:
1431:GameCube Review"
1422:
1387:
1386:
1384:
1382:
1352:
1317:
1316:
1301:
1284:
1283:
1257:
1218:
1217:
1215:
1213:
1197:プラグをかついで プレイレポート
1194:Nintendo staff.
1191:
1180:
1179:
1177:
1175:
1151:
1142:
1141:
1139:
1137:
1117:
1111:
1110:
1108:
1106:
1075:
1069:
1068:
1066:
1064:
1038:
1021:
1019:
1017:
1008:
880:difficulty level
870:Story of Seasons
782:
781:
780:
776:
775:
771:
770:
766:
765:
761:
760:
720:
719:
718:
714:
713:
709:
708:
704:
703:
699:
698:
628:
624:
603:
599:
479:Shigeru Miyamoto
290:Shigeru Miyamoto
220:
203:
195:February 8, 2006
194:
185:
113:Alberto Gonzalez
83:Hiroshi Moriyama
42:
30:
29:
3084:
3083:
3079:
3078:
3077:
3075:
3074:
3073:
3019:Skip Ltd. games
2979:Adventure games
2964:
2963:
2962:
2952:
2950:
2942:
2940:
2935:
2923:Captain Rainbow
2910:
2879:
2848:
2816:
2809:
2775:
2767:
2761:
2756:
2755:
2745:
2743:
2726:
2722:
2712:
2710:
2693:
2689:
2679:
2677:
2656:
2652:
2642:
2640:
2619:
2615:
2605:
2603:
2582:
2578:
2568:
2566:
2551:
2547:
2537:
2535:
2510:
2506:
2496:
2494:
2485:
2484:
2480:
2470:
2468:
2447:
2443:
2433:
2431:
2422:
2421:
2417:
2407:
2405:
2384:
2380:
2370:
2368:
2349:Captain Rainbow
2340:
2336:
2326:
2324:
2307:
2300:
2291:
2289:
2257:
2253:
2243:
2241:
2226:Gannett Company
2212:
2208:
2199:
2197:
2180:
2176:
2166:
2164:
2143:
2122:
2105:. p. 108.
2085:
2076:
2066:
2064:
2045:
2024:
2014:
2012:
2001:
1997:
1969:
1968:
1964:
1954:
1952:
1927:
1916:
1906:
1904:
1891:
1890:
1883:
1870:(in Japanese).
1866:
1865:
1861:
1821:
1817:
1807:
1805:
1784:
1780:
1770:
1768:
1751:
1747:
1737:
1735:
1714:
1710:
1700:
1698:
1677:
1673:
1663:
1661:
1640:
1631:
1621:
1619:
1594:
1569:
1544:
1540:
1516:
1512:
1504:Mrs. Sanderson:
1488:
1484:
1460:
1456:
1446:
1444:
1423:
1390:
1380:
1378:
1371:CBS Interactive
1353:
1320:
1302:
1287:
1258:
1221:
1211:
1209:
1200:(in Japanese).
1198:
1192:
1183:
1173:
1171:
1162:Metroid Prime 2
1152:
1145:
1135:
1133:
1118:
1114:
1104:
1102:
1093:(in Japanese).
1085:
1076:
1072:
1062:
1060:
1039:
1035:
1030:
1025:
1024:
1011:
1009:
1005:
1000:
929:
799:
778:
773:
768:
763:
716:
711:
706:
701:
601:Aggregate score
598:
594:
475:indefinite hold
466:point-and-click
440:
382:
361:
351:as part of the
286:point-and-click
224:
215:
211:
207:
198:
189:
180:
176:
126:
124:
112:
110:
109:Ryosuke Sumida
108:
96:
82:
45:
28:
27:2005 video game
23:
17:
12:
11:
5:
3082:
3072:
3071:
3066:
3061:
3056:
3051:
3046:
3041:
3036:
3031:
3029:3D platformers
3026:
3021:
3016:
3011:
3006:
3001:
2996:
2991:
2989:GameCube games
2986:
2981:
2976:
2961:
2960:
2937:
2936:
2934:
2933:
2926:
2918:
2916:
2912:
2911:
2909:
2908:
2903:
2898:
2893:
2891:Kensuke Tanabe
2887:
2885:
2881:
2880:
2878:
2877:
2872:
2867:
2862:
2856:
2854:
2850:
2849:
2847:
2846:
2839:
2832:
2824:
2822:
2818:
2817:
2808:
2807:
2800:
2793:
2785:
2779:
2778:
2770:
2760:
2759:External links
2757:
2754:
2753:
2720:
2687:
2650:
2613:
2576:
2561:. Siliconera.
2545:
2504:
2478:
2441:
2415:
2378:
2334:
2298:
2251:
2206:
2174:
2120:
2074:
2053:Review for GC"
2022:
1995:
1962:
1935:Review for GC"
1914:
1881:
1859:
1815:
1778:
1745:
1708:
1671:
1629:
1567:
1538:
1532:Mr. Sanderson:
1510:
1482:
1454:
1388:
1318:
1285:
1267:Nintendo Power
1219:
1181:
1166:. Siliconera.
1143:
1112:
1070:
1032:
1031:
1029:
1026:
1023:
1022:
1002:
1001:
999:
996:
928:
925:
837:love triangles
796:
795:
792:
784:
783:
754:
746:
745:
742:
734:
733:
730:
722:
721:
692:
684:
683:
680:
672:
671:
668:
660:
659:
656:
648:
647:
644:
636:
635:
632:
621:
620:
617:
611:
610:
607:
596:
593:
590:
507:Chrono Trigger
487:Kensuke Tanabe
439:
436:
405:adventure game
381:
378:
360:
357:
252:
251:
246:
242:
241:
232:
226:
225:
223:
222:
212:
206:
205:
196:
187:
177:
171:
167:
166:
157:
151:
150:
143:
139:
138:
135:
129:
128:
127:Junko Muroyama
121:
115:
114:
107:Sayoko Yokote
105:
99:
98:
97:Hiroshi Suzuki
94:Kensuke Tanabe
91:
85:
84:
77:
71:
70:
65:
59:
58:
53:
47:
46:
43:
35:
34:
26:
15:
9:
6:
4:
3:
2:
3081:
3070:
3067:
3065:
3062:
3060:
3057:
3055:
3052:
3050:
3047:
3045:
3042:
3040:
3037:
3035:
3032:
3030:
3027:
3025:
3022:
3020:
3017:
3015:
3012:
3010:
3007:
3005:
3002:
3000:
2997:
2995:
2992:
2990:
2987:
2985:
2982:
2980:
2977:
2975:
2972:
2971:
2969:
2959:
2949:
2948:
2945:
2932:
2931:
2927:
2925:
2924:
2920:
2919:
2917:
2913:
2907:
2904:
2902:
2899:
2897:
2896:Kenichi Nishi
2894:
2892:
2889:
2888:
2886:
2882:
2876:
2873:
2871:
2868:
2866:
2863:
2861:
2858:
2857:
2855:
2851:
2845:
2844:
2840:
2838:
2837:
2833:
2831:
2830:
2826:
2825:
2823:
2819:
2815:
2814:
2806:
2801:
2799:
2794:
2792:
2787:
2786:
2783:
2776:(in Japanese)
2774:
2771:
2768:(in Japanese)
2766:
2763:
2762:
2741:
2737:
2736:
2731:
2724:
2708:
2704:
2703:
2698:
2691:
2675:
2671:
2667:
2666:
2661:
2654:
2638:
2634:
2633:
2628:
2626:
2617:
2601:
2597:
2596:
2591:
2589:
2580:
2564:
2560:
2558:
2549:
2533:
2529:
2525:
2524:
2519:
2517:
2516:Chibi-Robo DS
2508:
2492:
2488:
2482:
2466:
2462:
2458:
2457:
2452:
2445:
2429:
2425:
2419:
2403:
2399:
2395:
2394:
2389:
2382:
2366:
2362:
2358:
2357:
2352:
2350:
2344:
2338:
2322:
2318:
2317:
2312:
2305:
2303:
2288:on 2011-09-27
2287:
2283:
2279:
2275:
2271:
2270:
2265:
2261:
2255:
2239:
2235:
2231:
2227:
2223:
2222:
2217:
2210:
2196:on 2012-04-14
2195:
2191:
2190:
2185:
2178:
2162:
2158:
2157:
2152:
2150:
2141:
2139:
2137:
2135:
2133:
2131:
2129:
2127:
2125:
2116:
2112:
2108:
2104:
2100:
2099:
2098:Game Informer
2094:
2092:
2083:
2081:
2079:
2062:
2058:
2054:
2052:
2043:
2041:
2039:
2037:
2035:
2033:
2031:
2029:
2027:
2010:
2006:
1999:
1991:
1987:
1983:
1979:
1978:
1973:
1966:
1950:
1946:
1942:
1941:
1936:
1934:
1925:
1923:
1921:
1919:
1902:
1898:
1894:
1893:"Chibi-Robo!"
1888:
1886:
1877:
1873:
1869:
1863:
1855:
1851:
1847:
1843:
1839:
1835:
1834:
1829:
1825:
1819:
1803:
1799:
1795:
1794:
1789:
1782:
1766:
1762:
1761:
1756:
1749:
1733:
1729:
1728:
1723:
1721:
1712:
1696:
1692:
1691:
1686:
1684:
1675:
1659:
1655:
1654:
1649:
1647:
1638:
1636:
1634:
1617:
1613:
1609:
1608:
1603:
1601:
1592:
1590:
1588:
1586:
1584:
1582:
1580:
1578:
1576:
1574:
1572:
1564:
1561:
1556:
1552:
1548:
1542:
1535:
1533:
1528:
1524:
1520:
1514:
1507:
1505:
1500:
1496:
1492:
1486:
1479:
1477:
1472:
1468:
1464:
1458:
1442:
1438:
1437:
1432:
1430:
1421:
1419:
1417:
1415:
1413:
1411:
1409:
1407:
1405:
1403:
1401:
1399:
1397:
1395:
1393:
1376:
1372:
1368:
1367:
1362:
1360:
1351:
1349:
1347:
1345:
1343:
1341:
1339:
1337:
1335:
1333:
1331:
1329:
1327:
1325:
1323:
1314:
1310:
1307:
1300:
1298:
1296:
1294:
1292:
1290:
1281:
1277:
1273:
1269:
1268:
1263:
1256:
1254:
1252:
1250:
1248:
1246:
1244:
1242:
1240:
1238:
1236:
1234:
1232:
1230:
1228:
1226:
1224:
1207:
1203:
1199:
1190:
1188:
1186:
1169:
1165:
1163:
1159:
1150:
1148:
1131:
1127:
1125:
1116:
1100:
1096:
1092:
1091:
1086:
1080:
1074:
1058:
1054:
1053:
1048:
1046:
1037:
1033:
1016:
1007:
1003:
995:
993:
989:
988:
983:
979:
978:
972:
968:
965:
961:
957:
953:
952:
947:
943:
942:
937:
933:
924:
922:
918:
914:
911:
907:
903:
899:
895:
890:
888:
887:
886:Game Informer
881:
876:
872:
871:
866:
861:
858:
854:
853:
848:
847:
842:
838:
834:
829:
825:
821:
817:
813:
809:
808:
803:
794:8.2 out of 10
793:
791:
790:
786:
785:
755:
753:
752:
748:
747:
744:7.1 out of 10
743:
741:
740:
736:
735:
731:
729:
728:
727:Game Informer
724:
723:
693:
691:
690:
686:
685:
681:
679:
678:
674:
673:
669:
667:
666:
662:
661:
657:
655:
654:
650:
649:
645:
643:
642:
638:
637:
629:
626:Review scores
618:
616:
613:
612:
604:
589:
587:
583:
579:
575:
571:
566:
562:
558:
554:
550:
546:
541:
539:
538:
533:
529:
525:
521:
520:
515:
514:
509:
508:
503:
502:Kenichi Nishi
498:
496:
492:
488:
484:
480:
476:
472:
467:
463:
459:
455:
451:
448:
444:
435:
433:
429:
424:
422:
418:
413:
411:
406:
402:
398:
391:
386:
377:
373:
370:
365:
356:
354:
350:
346:
342:
341:
336:
335:
330:
326:
325:
320:
319:
314:
310:
306:
302:
299:
293:
291:
287:
283:
279:
275:
272:developed by
271:
268:
264:
260:
259:
250:
249:Single-player
247:
243:
240:
236:
233:
231:
227:
221:June 11, 2009
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1020:in Japanese
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2557:Chibi-Robo
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