283:
327:, respectively. All four were in Neli MindoljeviÄ's class during their four-year tenure at the "Nikola Tesla" high school in Zagreb, graduating as part of the school's last generation in 1991. The brother of another classmate was the first Croat to release a commercial video game. After Hunski and RibariÄ learned that the developer made a profit with his endeavour, they decided to develop games for a living. In late August 1992, while studying at separate universities, Hunski and RibariÄ teamed up with PeroviÄ and SekuliÄ to found Croteam.
29:
648:
programme providing teams with office space and technology, as well as occasionally financial support. In March 2018, it was formally announced as
Croteam Incubator, at the time with six studios based in the same Zagreb office as part of the programme. Among the first games released under the Croteam
621:
s late development in 2020, Croteam employed around 40 employees. On 16 October 2020, Devolver
Digital acquired Croteam from RibariÄ, SekuliÄ, ElezoviÄ, Hunski, and TomiÄiÄ. At the time, the company comprised five legal entitiesāAbest d.o.o., Des informatika 2010 d.o.o., Nebo iz sna d.o.o., Nebo
343:
shops. The company initially operated out of RibariÄ's apartment in Utrina and later rented an office in the building where Hunski resided with his mother. Both rent and hardware were financed by the parents of various employees. Other team members, such as SekuliÄ, worked from home and shared
710:, Serious Engine 3 was heavily reworked to support seventh-generation consoles, and became Serious Engine 3.5. With the introduction of eighth-generation consoles, Croteam continued to improve the Serious Engine, releasing it as Serious Engine 4, which premiered with
2120:
396:, entered production in late 1993 and was completed in October 1994. During this time, the Croteam staff was expanded with Admir ElezoviÄ, Alen Ladavac, Tomislav Pongrac, and Marko SekuliÄ. The game was released on 6 November 1994 for the
440:
but the company was shut down in 1996 due to a declining Amiga games market. The game was released by the publisher's surviving German branch in 1996 before that branch shut down as well. Croteam eventually released
2110:
2425:
750:. The company's lead programmer Goran Adrinek described this in October 2023 as a "permanent transition" away from Serious Engine, which he said could not quickly be expanded with the features of Unreal Engine 5.
2322:
689:, which, while similar to other engines at the time, was designed to render large environments and support a large number of enemies visible at any time. Serious Engine 2 was developed alongside
2012:
2048:
540:
was released, which consisted of both games with the additional number of cinematics, an updated scores system, combos, multikills, auto-aiming and other console specific features. A sequel,
2217:
1348:
1946:
1756:
1979:
2411:
486:
in
September that year. Davor TomiÄiÄ, another former classmate of the four founders, joined Croteam in late 1997. In 1998, the theme of the game, which was now known as
2388:
2355:
1675:
238:. The company was established by Davor Hunski, Damir PeroviÄ, Roman RibariÄ and Dean SekuliÄ, four former classmates, in late August 1992. Croteam is best known for
1913:
1439:
2084:
1880:
2312:
357:
498:
designer, taking over the latter occupation from RibariÄ. He was followed shortly by Dinko PaviÄiÄ and Petar IvanÄek, completing the development team for
458:
2002:
2510:
2113:[What the Reboot Develop conference means to Croatian video game creators ā The ability to show the game to famous designers is invaluable].
2037:
706:
for release on
Windows and Xbox 360, adding in true high-dynamic lighting support. As Croteam wanted to target more platforms with the release of
2505:
2264:
2203:
1337:
313:
2149:
2111:"Å to hrvatskim stvarateljima video igara znaÄI konferencija Reboot Develop ā MoguÄnost da igru pokažu poznatim dizajnerima neprocjenjiva je"
2180:
1936:
626:. They were consolidated by merging the latter four into Abest d.o.o. on 1 April 2021, leaving the latter as the sole entity for Croteam.
474:. The game was designed for the Amiga 4000 with additional hardware. The development wrapped up in January 1996 and the game was shown on
380:, created to demonstrate that the team could successfully complete a game. Having finished that project, the team decided to create an
2520:
1748:
300:
Croteam was founded by Davor Hunski, Damir PeroviÄ, Roman RibariÄ, and Dean SekuliÄ. Hunski and RibariÄ were born and raised in the
2515:
1969:
2495:
2289:
436:, was completed in 1995 and designed for the Amiga 500, 1200, and 4000 systems. It was due to be published by Black Legend as
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863:
520:
2074:
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833:
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250:
1847:
1729:
1704:
638:
development teams based in
Croatia with investments and co-production. Croteam's first such co-production was
1023:
559:
games with upgraded textures and models, enhanced engine, user interface and audio, and additional features.
1406:
1266:
695:, adding in support for a physics engine, refraction, detailed textures, and high dynamic range lighting.
494:
the year after, upon insistence from RibariÄ. Damjan
Mravunac was hired in 1999 as Croteam's composer and
666:
270:. Croteam employed approximately 40 people in 2020 and was acquired by its long-time publishing partner
974:
733:
644:
by
Gamepires, for which a contract was signed in December 2015. The division was later expanded into a
294:
555:, a prequel to the original game. In 2010, Croteam released high definition remakes of the original
318:
1799:
1181:
651:
478:
every week between March and July 1996. In mid-1996, Croteam decided that its next game would a 3D
471:
290:
2145:
1670:
1633:
1594:
1553:
1482:
848:
670:
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136:
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1289:
1035:
794:
446:
286:
129:
1081:
1047:
738:
623:
362:
282:
266:
2313:"Serious-face Sam: Croteam are making a first-person puzzle game called The Talos Principle"
479:
465:
381:
245:
231:
8:
2448:
1338:"Annual Report and Consolidated Financial Statements for the year ended 31 December 2022"
1234:
1144:
987:
593:
588:
260:
195:
161:
49:
732:
for the final version of the first iteration of
Serious Engine, version 1.10, under the
942:
818:
645:
551:
993:
Android, iOS, Linux, macOS, Nintendo Switch, PlayStation 4, Stadia, Windows, Xbox One
312:, which they attended for eight years. PeroviÄ and SekuliÄ came from the neighbouring
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1974:
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1309:
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529:
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328:
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2044:
1629:
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1344:
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919:
580:
371:
271:
187:
490:, was changed to a more bright and open environment, followed by a name change to
352:. Several Croteam employees, including Hunski, were drafted for one-year military
1751:[RETRO DOSE #40 ā Famous Croatian football video game ā Football Glory].
1276:
1191:
1070:
898:
747:
743:
420:, soon threatened with legal action, wherefore Croteam ceased all development on
386:
685:, Croteam developed the Serious Engine (formerly named S-Cape3D), a proprietary
2346:"Serious Sam 4 has 100,000 enemies on screen, a 128km map, and 16-player co-op"
843:
779:
591:
in March 2014. In
December 2014, Croteam released the first-person puzzle game
392:
309:
182:
1623:
1584:
1543:
1472:
546:
for both PC and Xbox was released on 11 October 2005, using
Serious Engine 2.
2489:
2420:
2115:
2003:"Croteam co-founder Alen Ladavac departs studio to join Google's Stadia team"
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584:
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324:
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game with a dark, horror-themed atmosphere. The company announced the game
353:
1828:
1533:
729:
686:
622:
media d.o.o, and Plavi slon d.o.o.āwhich each held portions of Croteam's
349:
345:
336:
240:
154:
1749:"RETRO DOZA #40 ā Poznata hrvatska nogometna videoigra ā Football Glory"
470:, a Croatian children's game show by the Croatian national broadcaster,
335:, were expensive at the time, wherefore the team acquired hardware from
1545:
Countdown to Serious Sam 4: The Curious Path to Serious Sam 4 (Croteam)
635:
405:
401:
39:
1855:
2383:
2284:
2007:
1941:
1733:
657:
634:
In 2015, Croteam launched Croteam Indie, a division to support small
397:
340:
698:
Serious Engine 3 was used to support the high-definition remakes of
2317:
2079:
1908:
1875:
1826:
Crookes, David (8 August 2019). "From the Archives: Black Legend".
1708:
1625:
Behind the Schemes: Croteam (Serious Sam & The Talos Principle)
1330:
1203:
914:
910:
881:
572:
1618:
1616:
1467:
1465:
1463:
1461:
1459:
1457:
2245:
2038:"Devolver Digital, Inc. | AIM Admission Document | November 2021"
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1565:
1494:
1199:
839:
376:
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1402:
1613:
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1165:
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101:
28:
2164:
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1655:
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2099:
2032:
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1517:(in Croatian). X. gimnazija "Ivan Supek". pp. 174, 219.
1434:
1187:
1128:
952:
948:
785:
673:, and Zeno Žokalj as marketing and public relations manager.
568:
564:
332:
563:
was released for Windows in November 2011, soon followed by
2412:"Inside Croteam's transition from in-house tech to UE5 for
2370:
1937:"The Talos Principle gets a December release date on Steam"
1809:
1652:
1579:
1577:
1575:
1430:"How Serious Sam Paved the Way for Global Game Development"
537:
2478:
2027:
218:
2195:
2075:"Devolver Digital acquires Serious Sam developer Croteam"
978:
532:
and utilised Croteam's in-house Serious Engine. In 2002,
408:
models of the Amiga. The company subsequently created an
1572:
669:, Nikola Mosettig as vice-president, Damjan Mravunac as
1776:
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1724:
1722:
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1718:
1699:
1697:
1695:
1693:
1586:
Countdown to Serious Sam 4: Against All Odds (Croteam)
1397:
1395:
1393:
1391:
1389:
2202:
Mosettig, Nikola; Manansala, Lee (27 December 2018).
2140:
2138:
2066:
1387:
1385:
1383:
1381:
1379:
1377:
1375:
1373:
1371:
1369:
959:, PlayStation 4, Stadia, Windows, Xbox 360, Xbox One
728:
15th anniversary in March 2016, Croteam released the
412:
version of the game, which was released in May 1995.
2449:"A joint effort by Timelock Studio and yours truly"
1771:
1715:
1690:
2135:
1994:
1821:
1819:
1366:
2201:
2487:
2208:almost didn't happenāuntil crates saved the day"
308:and initially met around age 6 at the "Mladost"
1816:
2379:"Serious Sam's engine is now available to all"
2146:"Croteam Incubator is now officially a thing!"
1961:
1840:
608:-based branch in October 2019 and work on the
1970:"Croteam co-founder leaves for Google Stadia"
1510:
583:in September 2012, and later made its way to
356:. Croteam later rented office space from the
254:in 2001. The company also developed the 2014
1421:
2263:: CS1 maint: numeric names: authors list (
1854:. Croteam. 7 September 1996. Archived from
1506:
1504:
1474:Serious Sam ā Behind the Schemes (Croteam)
27:
2238:
597:for Microsoft Windows, macOS, and Linux.
2511:Video game companies established in 1992
2409:
2277:
1901:
1087:PlayStation 5, Windows, Xbox Series X/S
281:
2376:
2170:
2000:
1934:
1902:Sinclair, Brendan (27 September 2005).
1868:
1825:
1746:
1501:
742:, Croteam replaced Serious Engine with
452:Also in 1995, the studio began work on
2506:Croatian companies established in 1992
2488:
2391:from the original on 28 September 2018
2358:from the original on 28 September 2018
2343:
2325:from the original on 28 September 2018
2292:from the original on 28 September 2018
2123:from the original on 12 September 2020
2108:
1967:
1916:from the original on 21 September 2017
1904:"Serious Sam sequel locked and loaded"
1883:from the original on 22 September 2017
1663:
1427:
1409:from the original on 11 September 2020
2072:
1949:from the original on 27 December 2017
1869:Calvert, Justin (23 September 2003).
1678:from the original on 7 September 2019
1636:from the original on 13 December 2021
1597:from the original on 13 December 2021
1556:from the original on 13 December 2021
1511:SmolÄiÄ KrniÄ, Roksanda (June 2007).
1485:from the original on 13 December 2021
1428:Jensen, K. Thor (24 September 2020).
1261:
1214:
997:
963:
800:
2428:from the original on 24 October 2023
2310:
2054:from the original on 5 November 2021
1935:Matulef, Jeffrey (4 November 2014).
1514:X. gimnazija "Ivan Supek" ā Ljetopis
1113:
1093:
1015:Serious Sam VR: The Second Encounter
931:Serious Sam HD: The Second Encounter
629:
384:game, which later became a clone of
2446:
2410:Crecente, Brian (18 October 2023).
2183:from the original on 30 August 2020
2152:from the original on 30 August 2020
2015:from the original on 6 October 2019
1982:from the original on 4 October 2019
1747:PediÅ”iÄ, Renato (3 December 2012).
1354:from the original on 18 August 2023
1003:Serious Sam VR: The First Encounter
893:Serious Sam HD: The First Encounter
13:
2377:Matulef, Jeffrey (17 March 2016).
2280:"Croteam working on Serious Sam 2"
2171:Heaslip, Stephen (29 March 2018).
2087:from the original on 20 March 2021
2001:McAloon, Alissa (4 October 2019).
1871:"Serious Sam 2 development update"
1759:from the original on 17 April 2021
1521:from the original on 22 March 2021
1442:from the original on 20 March 2021
753:
714:. Serious Engine was also used in
14:
2532:
2470:
2220:from the original on 24 July 2019
1664:Varney, Allen (25 October 2005).
864:Serious Sam: The Second Encounter
676:
665:. RibariÄ acts as the division's
521:Serious Sam: The Second Encounter
2521:Video game development companies
2109:RakniÄ, Damjan (24 April 2018).
1968:Taylor, Haydn (4 October 2019).
834:Serious Sam: The First Encounter
811:
723:Serious Sam: The First Encounter
683:Serious Sam: The First Encounter
511:Serious Sam: The First Encounter
251:Serious Sam: The First Encounter
2516:Video game companies of Croatia
2440:
2403:
2337:
2304:
2278:Bramwell, Tom (1 August 2003).
2271:
2232:
2073:Chalk, Andy (21 October 2020).
1928:
1895:
1862:
1792:
1784:. Croteam. 2001. Archived from
1740:
1732:. Croteam. 1998. Archived from
1707:. Croteam. 1998. Archived from
2241:"Serious Sam II Review for PC"
549:In 2007, development began on
348:with the others by exchanging
1:
2496:2020 mergers and acquisitions
2344:Martin, Matt (20 June 2018).
2311:Peel, Jeremy (10 June 2014).
2239:1UP Staff (11 October 2005).
1323:
1069:, Stadia, Windows, Xbox One,
1024:Serious Sam VR: The Last Hope
600:Ladavac left Croteam to join
16:Croatian video game developer
1267:Serious Sam: Siberian Mayhem
7:
2173:"Croteam Incubator Hatches"
1812:. October 1995. p. 22.
370:Croteam's first game was a
61:; 32 years ago
10:
2537:
2148:. Croteam. 29 March 2018.
918:
746:, ultimately switching to
295:Game Developers Conference
277:
2501:Companies based in Zagreb
1304:
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1222:
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293:Alen Ladavac at the 2015
213:
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181:
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146:
112:
96:
73:
55:
45:
35:
26:
1182:I Hate Running Backwards
981:, Linux, macOS, Windows
652:I Hate Running Backwards
612:project. By the time of
472:Hrvatska radiotelevizija
291:chief technology officer
289:Davor Hunski (left) and
849:Gathering of Developers
671:chief operating officer
516:Gathering of Developers
1290:Serious Sam: Tormental
1036:The Talos Principle VR
649:Incubator banner were
447:public-domain software
438:Football Glory Indoors
297:
287:Chief creative officer
274:in October that year.
2414:The Talos Principle 2
1552:. 17 September 2020.
1481:. 23 September 2020.
1082:The Talos Principle 2
1048:Serious Sam 3 VR: BFE
739:The Talos Principle 2
624:intellectual property
518:in 2001, followed by
456:, a game created for
285:
267:The Talos Principle 2
246:first-person shooters
704:The Second Encounter
480:first-person shooter
382:association football
264:and its 2023 sequel
232:video game developer
2047:. 4 November 2021.
1858:on 21 January 1998.
1848:"Croteam Announces
1736:on 21 January 1998.
1711:on 21 January 1998.
1235:Unity of Command II
988:The Talos Principle
955:, Nintendo Switch,
712:The Talos Principle
700:The First Encounter
681:For development of
594:The Talos Principle
589:PlayStation Network
416:, the developer of
261:The Talos Principle
173:Number of employees
162:The Talos Principle
23:
1632:. 6 October 2017.
1593:. 20 August 2020.
1251:The Hand of Merlin
943:Serious Sam 3: BFE
819:Five-A-Side Soccer
721:In celebration of
708:Serious Sam 3: BFE
646:business incubator
577:Serious Sam 3: BFE
561:Serious Sam 3: BFE
552:Serious Sam 3: BFE
443:Five-A-Side Soccer
434:Five-A-Side Soccer
358:Brodarski institut
329:Personal computers
298:
21:
1975:GamesIndustry.biz
1836:. pp. 50ā53.
1834:Future Publishing
1782:"Who Is Croteam?"
1405:. Croteam. 2020.
1321:
1320:
1208:Binx Interactive
1161:Inordinate Desire
1133:Olympia Software
1094:Games co-produced
1091:
1090:
630:Croteam Incubator
530:Microsoft Windows
528:games debuted on
476:Turbo Limach Show
459:Turbo Limach Show
414:Sensible Software
304:neighbourhood of
225:
224:
203:Croteam Incubator
135:Damjan Mravunac (
2528:
2482:
2481:
2479:Official website
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2254:
2249:. Archived from
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2045:Devolver Digital
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1998:
1992:
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1832:. No. 197.
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1788:on 12 July 2001.
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1591:Devolver Digital
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1550:Devolver Digital
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1479:Devolver Digital
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1414:
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1345:Devolver Digital
1342:
1334:
1281:Timelock Studio
1115:
1098:
1097:
969:Sigils of Elohim
920:Devolver Digital
758:
757:
734:GNU GPL-2-0-only
727:
620:
581:Xbox Live Arcade
579:was released on
508:was released as
469:
366:
322:
272:Devolver Digital
248:introduced with
221:
188:Devolver Digital
69:
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59:August 1992
31:
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2253:on 4 June 2011.
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2119:(in Croatian).
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1808:. No. 84.
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1755:(in Croatian).
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1403:"About Croteam"
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1277:Xbox Series X/S
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1065:PlayStation 4,
1041:Linux, Windows
1008:Linux, Windows
899:Nintendo Switch
756:
754:Games developed
748:Unreal Engine 5
744:Unreal Engine 4
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449:in March 2000.
418:Sensible Soccer
387:Sensible Soccer
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121:Roman RibariÄ (
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2471:External links
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454:Save the Earth
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422:Football Glory
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331:, such as the
310:primary school
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230:is a Croatian
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2116:Jutarnji list
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1805:The One Amiga
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1674:. p. 1.
1673:
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1666:"Serious Cro"
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1170:Virtual Arts
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1099:
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1067:PlayStation 5
1064:
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957:PlayStation 3
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903:PlayStation 4
900:
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876:Serious Sam 2
873:
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866:
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827:
824:Black Legend
823:
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770:Publisher(s)
759:
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731:
724:
719:
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716:Serious Sam 4
713:
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692:Serious Sam 2
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543:Serious Sam 2
539:
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1709:the original
1680:. Retrieved
1671:The Escapist
1669:
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1638:. Retrieved
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1433:
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1413:11 September
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1332:
1308:
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1233:
1226:Shot Second
1219:Battle Bolts
1218:
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1150:Beyond Arts
1143:
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1107:Platform(s)
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491:
488:In the Flesh
487:
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453:
451:
442:
437:
433:
429:
421:
417:
391:
390:. The game,
385:
375:
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350:floppy disks
299:
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249:
239:
227:
226:
160:
153:
97:Headquarters
89:Dean SekuliÄ
80:Davor Hunski
36:Company type
18:
2206:Serious Sam
2187:4 September
2177:Blue's News
2156:4 September
2127:4 September
1829:Retro Gamer
1800:"Wheelspin"
1298:Gungrounds
1275:, Windows,
1124:Evil's Doom
909:, Windows,
730:source code
687:game engine
575:version of
557:Serious Sam
534:Serious Sam
526:Serious Sam
506:Serious Sam
500:Serious Sam
492:Serious Sam
464: [
428:version of
361: [
346:source code
337:grey market
317: [
241:Serious Sam
219:croteam.com
155:Serious Sam
50:Video games
2490:Categories
2432:24 October
2091:21 October
2058:7 November
1763:6 December
1640:6 December
1601:6 December
1560:6 December
1525:6 December
1489:6 December
1324:References
1315:Gamepires
1240:2x2 Games
1120:Cancelled
636:indie game
314:SloboŔtina
206:Croteam VR
114:Key people
40:Subsidiary
2447:Croteam.
2384:Eurogamer
2285:Eurogamer
2224:4 October
2019:6 October
2008:Gamasutra
1986:4 October
1953:4 October
1942:Eurogamer
1920:4 October
1887:4 October
1730:"Croteam"
1682:4 October
1358:18 August
667:president
658:Tormental
432:, titled
341:duty-free
234:based in
196:Divisions
2426:Archived
2389:Archived
2356:Archived
2323:Archived
2318:PCGamesN
2290:Archived
2259:cite web
2218:Archived
2181:Archived
2150:Archived
2121:Archived
2085:Archived
2080:PC Gamer
2049:Archived
2013:Archived
1980:Archived
1947:Archived
1914:Archived
1909:GameStop
1881:Archived
1876:GameSpot
1757:Archived
1676:Archived
1634:Archived
1595:Archived
1554:Archived
1519:Archived
1483:Archived
1446:20 March
1440:Archived
1407:Archived
1349:Archived
1295:Windows
1223:Windows
1204:Xbox One
1029:Windows
915:Xbox One
911:Xbox 360
882:2K Games
573:Xbox 360
536:for the
147:Products
74:Founders
46:Industry
2453:Twitter
2246:1Up.com
1705:"Games"
1646:YouTube
1607:YouTube
1566:YouTube
1495:YouTube
1200:Windows
975:Android
840:Windows
461:
377:Sokoban
278:History
228:Croteam
214:Website
107:Croatia
66:1992-08
64: (
56:Founded
22:Croteam
2458:14 May
1850:Flesh!
1166:MS-DOS
1145:Embryo
1104:Title
907:Stadia
809:Amiga
790:MS-DOS
764:Title
736:. For
726:'s
661:, and
610:Stadia
606:Munich
602:Google
410:MS-DOS
306:Zagreb
302:Utrina
256:puzzle
236:Zagreb
183:Parent
102:Zagreb
2351:VG247
2052:(PDF)
2041:(PDF)
1435:PCMag
1352:(PDF)
1341:(PDF)
1262:2022
1247:2020
1215:2019
1188:Linux
1177:2018
1157:1995
1140:1994
1129:Amiga
1101:Year
1077:2023
1055:2020
998:2017
964:2014
953:macOS
949:Linux
938:2011
926:2010
888:2009
871:2005
859:2002
829:2001
801:1996
786:Amiga
775:1994
761:Year
619:'
569:Linux
565:macOS
484:Flesh
468:]
424:. An
372:clone
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333:Amiga
325:Sopot
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258:game
2460:2022
2434:2023
2397:2018
2364:2018
2331:2018
2298:2018
2265:link
2226:2019
2189:2020
2158:2020
2129:2020
2093:2020
2060:2021
2021:2019
1988:2019
1955:2019
1922:2019
1889:2019
1810:EMAP
1765:2020
1684:2019
1642:2020
1603:2020
1562:2020
1527:2020
1491:2020
1448:2021
1415:2020
1360:2023
1310:Scum
1305:TBA
1114:Ref.
844:Xbox
702:and
641:Scum
587:via
567:and
538:Xbox
406:4000
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323:and
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