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Dust: A Tale of the Wired West

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fulfills all the requirements for a successful adventure: largely nonlinear, multiple solutions to problems, multiple story endings, no hand-holding (yes, you can die), and a strong but not constricting plotline." He said that the characters having only their mouths animated looks "hokey" but is an
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name meaning "restless one". The Guardian discloses that The Stranger is a member of the Yunni tribe who was separated at birth, and is destined to help restore the Yunni tribe. The Guardian tasks him with one final puzzle while also urging Ahote to remove a box that appears. He explains that early
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Upon leaving the mine with the treasure, Ahote finds the town gathered to meet him. He is offered five choices on what to do with the treasure. The game's five endings depend on what choice the player picks. Ahote can go into the ranching business with Nate Trotter, go into the lead business with
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The Kid arrives, sending in gunmen ahead of him to kill The Stranger, but The Stranger eliminates the attackers and kills The Kid in the duel that follows. Then he returns the Yunni objects to "Sonoma". Keeping her word, Sonoma helps the player gain access to the Devil's Breath silver mine, the
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concealed in the bucket of the well from which he waters his pigs. During the night, The Stranger takes the stolen revolver for himself. Later, The Stranger uses a distraction to steal a cache of ammunition from Levon Deadnettle by giving him some risqué
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Spanish colonists massacred much of the Yunni tribe in their attempt to steal the box. Ahote solves a puzzle, which reveals that the box is filled with treasure, but then Ahote is held at gunpoint by Radisson Bloodstone-Hayes, a wealthy English
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A woman whom locals call "Sonoma", one of the few remaining members of the fictional Yunni Tribe, asks The Stranger to recover five sacred objects belonging to her tribe, in exchange for helping him find the legendary Devil's Breath
442:. The Stranger uses force to stop the two men, winning support from much of the town and receiving the post of town sheriff. In doing so, however, The Stranger attracts the attention of The Kid, who travels to Diamondback. 429:
photographs to put in his collection. The Stranger has to save "Help", a Chinese storekeeper, whose shop is about to be burnt down by brothers Cobb and Dale Belcher, drunkard troublemakers who come from a
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would have been impossible due to space constraints). Additionally praising the fully 3D environment and the real-time interactions between characters, he gave the game four out of five stars.
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ring (though the mining camp cannot be visited). The Mayor's daughter, Marie Macintosh, recognizes The Stranger. It is revealed that The Stranger has some renown for fighting in the
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Mayor Cosimo Macintosh, run away with Marie to live in opulence, leave town with the treasure, or give the treasure to Sonoma to help rebuild the Yunni tribe.
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Set in 1882, the game opens by introducing the mysterious protagonist known only as "the Stranger", who is playing cards with a fictionalized version of
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are rendered by way of photographs of professional actors given limited animation in sync with dialogue. A later game produced by the same company,
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dagger, The Stranger runs out of the saloon and escapes. In the early morning hours, The Stranger finds himself in the desert town of Diamondback,
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who seeks to take the treasure for his own gain. Making use of mystical Yunni rituals, Ahote performs an invocation to summon the Yunni
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later wrote that it "drew high praise from critics but still somehow sold less than 50,000 copies". According to Jack Neely of
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In the mine, The Stranger encounters a mysterious Guardian who reveals that The Stranger's actual name is Ahote—in reality a
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and saving the life of Herodotus Mezamee. Mezamee is an African-American poker player who is being hunted by corrupt
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The Stranger trades for a new pair of boots which were recovered from a corpse. He then learns that local
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is a high-spirited period romp that puts the fun back in computer adventuring." Recommending the game in
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Yee, Bernard (December 19, 1995). "1995 Holiday Gift Guide; Games for Quick Reflexes and Sharp Minds".
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acceptable sacrifice for more dialogue and gameplay (since presenting all the dialogue in
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William Purvis was recently murdered, and that a local resident who immigrated from
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family. The two were motivated to drive out "Help" because U.S. President
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entrance to which is hidden under the town's abandoned schoolhouse.
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games where the player can choose to play honestly or cheat, and a
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which helps prepare the player for a later segment of the game.
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Dust: A Tale of the Wired West—The Official Strategy Guide
295:. It was released on June 30, 1995, and was produced by 1059:. Vol. 9, no. 42. pp. 9–12, 22, 23, 40. 944: 778:s 1995 Christmas buyer's guide, Bernard Yee called 478:. The apparition strikes Hayes down and kills him. 46:. Unsourced material may be challenged and removed. 730:, its sales reached roughly 30,000 units by 1999. 1414: 909: 458:because he killed a white man in self-defense. 980: 978: 827: 733:Reviewing the Macintosh version, a critic for 599: 1287: 1196: 1063: 1053:Neely, Jack (October 21, 1999). "Game Over". 1127: 1106: 1069: 984: 876: 821: 647: 561: 1128:Farkas, Bart (1996). Judson, Jeremy (ed.). 1052: 975: 1448:Video games developed in the United States 1294: 1280: 1203: 1189: 903: 132: 1301: 1012: 938: 765:of the magazine summarized, "All in all, 761:their 1995 "Best Multimedia Game" award. 720:was a commercial failure; Chris Hudak of 106:Learn how and when to remove this message 1121: 851: 849: 842:from the original on September 26, 2015. 945:Lindquist, Christopher (October 1995). 1415: 1210: 1006: 528:was built from a script of 400 pages. 1275: 1184: 1100: 1048: 1046: 846: 870: 489: 44:adding citations to reliable sources 15: 828:Bledsoe, Wayne (December 9, 1994). 710:Best Adventure Game 1995 (finalist) 601: 535: 13: 1043: 990:"1995 Macintosh Game Hall of Fame" 14: 1494: 1443:Video games about police officers 1154: 1070:Hudak, Chris (October 15, 1996). 910:Sengstack, Jeff (November 1995). 649: 563: 1401:Redjack: Revenge of the Brethren 1260:Redjack: Revenge of the Brethren 668: 663: 658: 653: 648: 620: 615: 610: 605: 600: 582: 577: 572: 567: 562: 493: 55:"Dust: A Tale of the Wired West" 20: 31:needs additional citations for 1378:Titanic: Adventure Out of Time 1364:Dust: A Tale of the Wired West 1253:Titanic: Adventure Out of Time 1239:Dust: A Tale of the Wired West 1171:Dust: A Tale of the Wired West 1074:Titanic: Adventure out of Time 949:Dust: A Tale of the Wired West 914:Dust: A Tale of the Wired West 800: 485: 352:Titanic: Adventure Out of Time 345:The characters encountered in 280:Dust: A Tale of the Wired West 127:Dust: A Tale of the Wired West 1: 1453:Video games set in New Mexico 877:Levitus, Bob (January 1996). 817:. November 1996. p. 179. 793: 1458:Video games set in the 1880s 531: 7: 1463:Western (genre) video games 1438:GTE Interactive Media games 401:, and a mining camp with a 10: 1499: 377:in an unknown town in the 1473:Single-player video games 1387: 1348: 1309: 1219: 700:Best Multimedia Game 1995 687: 684: 548: 545: 308:point-and-click adventure 266: 254: 246: 230: 220: 210: 200: 188: 176: 164: 152: 140: 131: 126: 1015:"1996 Games of the Year" 956:Electronic Entertainment 642:Electronic Entertainment 438:had recently signed the 368: 856:"A Fistful of Pixels". 807:"NG Alphas: Titanic". 1303:GTE Interactive Media 440:Chinese Exclusion Act 420:has Purvis' six-shot 393:, a general store, a 1433:Classic Mac OS games 1031:on February 18, 1998 866:: 121. October 1995. 40:improve this article 1483:Fiction set in 1882 1130:The Macintosh Bible 1088:on October 24, 2004 1027:(2). Archived from 1002:on January 2, 2003. 963:on October 18, 1996 784:The Macintosh Bible 681: 542: 318:desert town in the 1013:IMG Staff (1997). 679: 540: 505:. You can help by 1410: 1409: 1332:Street Hockey '95 1269: 1268: 891:on April 25, 2001 746:full-motion video 739:summarized that " 714: 713: 677: 676: 523: 522: 436:Chester A. Arthur 301:GTE Entertainment 299:and published by 276: 275: 159:GTE Entertainment 116: 115: 108: 90: 1490: 1423:1995 video games 1388:Related articles 1296: 1289: 1282: 1273: 1272: 1205: 1198: 1191: 1182: 1181: 1165:Internet Archive 1161:Official website 1148: 1147: 1132:(6th ed.). 1125: 1119: 1118: 1104: 1098: 1097: 1095: 1093: 1084:. Archived from 1067: 1061: 1060: 1050: 1041: 1040: 1038: 1036: 1020:Inside Mac Games 1010: 1004: 1003: 998:. Archived from 988:(January 1996). 982: 973: 972: 970: 968: 959:. Archived from 942: 936: 935: 933: 931: 926:on July 13, 1997 922:. Archived from 907: 901: 900: 898: 896: 887:. 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Developer(s)
CyberFlix
Publisher(s)
GTE Entertainment
Producer(s)
Andrew Nelson
Programmer(s)
Bill Appleton
Artist(s)
Writer(s)
Composer(s)
Engine
Platform(s)
Windows
Macintosh
Genre(s)
Adventure game
Single-player

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