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The idea of introducing additional games that can be used to affect the outcome of the main game came from Burm's childhood, when he and his brother would "race" cars around a rug. For each turn, they would play another game, and the winner of that game would get to roll six dice to determine his
101:
potential to a dice roll. Now, when playing the GIPF game with potentials, they can introduce potential pieces whenever they like (according to the playing rules). As soon as they want to use the special power of one of their potential pieces during the
491:
and is as such not a potential piece (i.e. it is not linked or linkable to any other game, it special power may be used without winning any other game). However it could be considered a normal piece with a special power in the game of
569:
game to stack his potential piece on top an opponents normal piece and a such changing the color of the piece of his opponent (remember: stacking is not allowed in a standard game of
602:, the active player can move a piece over one or more empty spaces (remember: pieces are move to the first empty space on the board in a standard game of
337:
Most of the games in the series can be played free online (for example, at BoardSpace.net) or against freely available computer opponents.
827:
726:
118:, respectively a coin flip and a dice roll). Upon victory the active player can use the power of the potential piece in the game of
873:
302:
is a combining some elements of the previous games. The game is in development and release has been announced for late 2024.
713:
Subsequent games were named to include one vowel and 4 consonants, but to otherwise remain unrelated to existing language.
995:
71:
game to the other games in the series or even to any game at all. It does this by introducing into the game of
1000:
515:
is a game of time, this potential piece grants an additional move to its owner winning him some time in the
17:
586:
the players move their pieces over one or more empty spaces as long as they move in a straight line. The
866:
710:
derives from the German word for a mountain summit ("Gipfel"), where the original game was conceived.
717:
is the only game deviating from these naming conventions, due to disputes with the game publisher.
1005:
175:
are, respectively, the 3rd, 8th, 11th, 19th, 20th, 35th, and 80th highest ranked
Abstract Games on
81:
with potentials, the players decide to which game they link each potential piece. For example, the
32:
859:
835:
122:. If the active player loses, the special power of the potential piece cannot be used in the
631:
pieces (remember: sliding on top of an opponents piece is not allowed in a standard game of
110:
board aside and play the game linked to that specific potential piece (in the example above
732:
807:
8:
831:
455:
97:. But they could decide just as well to link the ZÈRTZ potential to a coin flip and the
77:
certain new pieces with special powers, called "potentials". Before you start a game of
439:
391:
783:
761:
359:
343:
423:
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game (remember: leaping over other pieces is not allowed in a standard game of
623:
potential allow the active player to slides his potential piece on top of the
375:
989:
330:(the interconnectivity of the brain). These elements are brought together in
185:, which was officially removed from the series, is nevertheless ranked 87th.
176:
519:
game. (Remember: it is impossible to gain extra moves in a standard game of
407:
882:
198:
619:
is a game about covering pieces of the opponent with your own pieces. The
897:
349:
224:
165:
73:
44:
672:
the players have each turn the option to perform a second move or not.
36:
958:
925:
430:
382:
270:
246:
171:
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738:
694:- No news yet about any additional potential pieces. However the
49:
209:
851:
787:
56:, may be played individually. When playing a standard game of
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947:
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909:
540:
potential piece allows to leap over an adjacent piece in the
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147:
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135:
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marbles leap over adjacent marbles to capture them. The
130:
car's movement, while the loser would roll just five.
590:
potential piece allows a player to move similarly in
681:- Designer Kris Burn declared that there will be no
644:- Designer Kris Burm declared that there will be no
282:(2007) is a game of capture and stacking (replacing
67:
However, the series also allows players to link the
702:
627:potential of your opponent or on top of one of his
987:
565:potential piece allows the active player in the
470:
204:
867:
48:. All the games take place on some form of
874:
860:
727:List of world championships in mind sports
60:the game is played with normal pieces and
42:The series is named after the first game,
781:
208:
828:"Mind Games Past Winners (select year)"
698:game will contain the above potentials.
14:
988:
487:piece belongs to the standard game of
236:(1998) is a game of time (replaced by
855:
775:
759:
808:"Abstract Games Rank, Boardgamegeek"
755:
753:
664:potential suits well with the game
24:
561:is a game of stacking pieces. The
25:
1017:
750:
306:The games are based on elements:
881:
703:Origin of the names of the games
454:
438:
422:
406:
390:
374:
358:
342:
296:(2017) is a game of networking.
274:(2005) is a game of connection.
52:. Each of the games, including
820:
800:
496:. So conceptually speaking it
250:(1999) is a game of sacrifice.
13:
1:
744:
266:(2003) is a game of flipping.
85:potential piece to a game of
782:Blessing, Ron (2005-06-01).
648:potential. Please note that
228:(1996) is a game of pushing.
7:
720:
258:(2001) is a game of towers.
205:List of games in the series
10:
1022:
598:potential is activated in
889:
483:- Strictly speaking the
996:Abstract strategy games
93:potential to a game of
33:abstract strategy games
219:
760:Thomashow, Mitchell.
212:
31:is a series of seven
1001:Mensa Select winners
832:American Mensa, Ltd.
692:MATRX GIPF potential
764:. The Games Journal
106:game, they put the
471:Different type of
220:
197:have each won the
983:
982:
978:
977:
16:(Redirected from
1013:
892:
891:
876:
869:
862:
853:
852:
847:
846:
844:
843:
824:
818:
817:
815:
814:
804:
798:
797:
795:
794:
784:"Review of GIPF"
779:
773:
772:
770:
769:
757:
500:be considered a
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442:
426:
410:
394:
378:
362:
346:
21:
1021:
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1016:
1015:
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1006:Kris Burm games
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792:
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767:
765:
758:
751:
747:
723:
705:
679:LYNGK potential
642:TZAAR potential
613:PÜNCT potential
580:YINSH potential
555:DVONN potential
530:ZÈRTZ potential
509:TAMSK potential
476:
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50:hexagonal board
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5:
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834:Archived from
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838:on 2008-10-03
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789:
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762:"GIPF Review"
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660:Project. The
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652:is replacing
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326:(earth), and
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177:Boardgamegeek
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946:
945:
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923:
913:
908:
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898:
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883:Project GIPF
840:. Retrieved
836:the original
822:
811:. Retrieved
802:
791:. Retrieved
777:
766:. Retrieved
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199:Mensa Select
194:
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186:
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158:
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140:
134:
133:As of 2022,
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90:
86:
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78:
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68:
66:
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57:
53:
43:
41:
35:by designer
29:GIPF Project
28:
26:
18:GIPF project
990:Categories
842:2008-08-24
813:2021-12-10
793:2008-08-24
768:2008-08-24
745:References
696:MATRX GIPF
685:potential.
504:potential.
481:GIPF piece
473:potentials
300:MATRX GIPF
64:pieces.
594:When the
314:(water),
37:Kris Burm
721:See also
318:(fire),
310:(time),
218:in play.
89:and the
739:Hex map
733:Abalone
656:in the
322:(air),
201:award.
788:RPGnet
193:, and
169:, and
126:game.
970:LYNGK
959:PÜNCT
948:YINSH
937:DVONN
926:ZÈRTZ
915:TAMSK
910:TZAAR
715:TZAAR
683:LYNGK
670:TZAAR
668:. In
666:TZAAR
662:TAMSK
654:TAMSK
650:TZAAR
646:TZAAR
625:PÜNCT
621:PÜNCT
617:PÜNCT
596:YINSH
592:GIPF.
588:YINSH
584:YINSH
582:- In
563:DVONN
559:DVONN
538:ZÈRTZ
534:ZÈRTZ
532:- In
513:TAMSK
511:- As
498:could
463:LYNGK
447:TZAAR
431:PÜNCT
415:YINSH
399:DVONN
383:ZÈRTZ
367:TAMSK
328:PÜNCT
324:TZAAR
320:YINSH
316:DVONN
312:ZÈRTZ
308:TAMSK
293:LYNGK
285:TAMSK
279:TZAAR
271:PÜNCT
263:YINSH
255:DVONN
247:ZÈRTZ
239:TZAAR
233:TAMSK
215:YINSH
195:ZÈRTZ
191:DVONN
187:YINSH
182:TAMSK
172:PÜNCT
160:ZÈRTZ
154:LYNGK
148:DVONN
142:TZAAR
136:YINSH
116:DVONN
112:ZÈRTZ
99:DVONN
95:DVONN
91:DVONN
87:ZÈRTZ
83:ZÈRTZ
899:GIPF
708:GIPF
690:The
677:The
658:GIPF
640:The
633:GIPF
629:GIPF
611:The
604:GIPF
600:GIPF
578:The
571:GIPF
567:GIPF
553:The
546:GIPF
542:GIPF
528:The
521:GIPF
517:GIPF
507:The
502:GIPF
494:GIPF
489:GIPF
485:GIPF
479:The
351:GIPF
332:GIPF
225:GIPF
166:GIPF
124:GIPF
120:GIPF
114:and
108:GIPF
104:GIPF
79:GIPF
74:GIPF
69:GIPF
62:GIPF
58:GIPF
54:GIPF
45:GIPF
27:The
992::
830:.
786:.
752:^
635:).
615:-
606:).
557:-
548:).
523:).
334:.
288:).
242:).
189:,
179:.
163:,
157:,
151:,
145:,
139:,
39:.
875:e
868:t
861:v
845:.
816:.
796:.
771:.
573:)
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.