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GIPF Project

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The idea of introducing additional games that can be used to affect the outcome of the main game came from Burm's childhood, when he and his brother would "race" cars around a rug. For each turn, they would play another game, and the winner of that game would get to roll six dice to determine his
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potential to a dice roll. Now, when playing the GIPF game with potentials, they can introduce potential pieces whenever they like (according to the playing rules). As soon as they want to use the special power of one of their potential pieces during the
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and is as such not a potential piece (i.e. it is not linked or linkable to any other game, it special power may be used without winning any other game). However it could be considered a normal piece with a special power in the game of
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game to stack his potential piece on top an opponents normal piece and a such changing the color of the piece of his opponent (remember: stacking is not allowed in a standard game of
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Most of the games in the series can be played free online (for example, at BoardSpace.net) or against freely available computer opponents.
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is a combining some elements of the previous games. The game is in development and release has been announced for late 2024.
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Subsequent games were named to include one vowel and 4 consonants, but to otherwise remain unrelated to existing language.
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game to the other games in the series or even to any game at all. It does this by introducing into the game of
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is a game of time, this potential piece grants an additional move to its owner winning him some time in the
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the players move their pieces over one or more empty spaces as long as they move in a straight line. The
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derives from the German word for a mountain summit ("Gipfel"), where the original game was conceived.
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is the only game deviating from these naming conventions, due to disputes with the game publisher.
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are, respectively, the 3rd, 8th, 11th, 19th, 20th, 35th, and 80th highest ranked Abstract Games on
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with potentials, the players decide to which game they link each potential piece. For example, the
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pieces (remember: sliding on top of an opponents piece is not allowed in a standard game of
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board aside and play the game linked to that specific potential piece (in the example above
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certain new pieces with special powers, called "potentials". Before you start a game of
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game (remember: leaping over other pieces is not allowed in a standard game of
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potential allow the active player to slides his potential piece on top of the
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game. (Remember: it is impossible to gain extra moves in a standard game of
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is a game about covering pieces of the opponent with your own pieces. The
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the players have each turn the option to perform a second move or not.
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potential piece allows to leap over an adjacent piece in the
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marbles leap over adjacent marbles to capture them. The
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car's movement, while the loser would roll just five.
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potential piece allows a player to move similarly in
681:- Designer Kris Burn declared that there will be no 644:- Designer Kris Burm declared that there will be no 282:(2007) is a game of capture and stacking (replacing 67:
However, the series also allows players to link the
702: 627:potential of your opponent or on top of one of his 987: 565:potential piece allows the active player in the 470: 204: 867: 48:. All the games take place on some form of 874: 860: 727:List of world championships in mind sports 60:the game is played with normal pieces and 42:The series is named after the first game, 781: 208: 828:"Mind Games Past Winners (select year)" 698:game will contain the above potentials. 14: 988: 487:piece belongs to the standard game of 236:(1998) is a game of time (replaced by 855: 775: 759: 808:"Abstract Games Rank, Boardgamegeek" 755: 753: 664:potential suits well with the game 24: 561:is a game of stacking pieces. The 25: 1017: 750: 306:The games are based on elements: 881: 703:Origin of the names of the games 454: 438: 422: 406: 390: 374: 358: 342: 296:(2017) is a game of networking. 274:(2005) is a game of connection. 52:. Each of the games, including 820: 800: 496:. So conceptually speaking it 250:(1999) is a game of sacrifice. 13: 1: 744: 266:(2003) is a game of flipping. 85:potential piece to a game of 782:Blessing, Ron (2005-06-01). 648:potential. Please note that 228:(1996) is a game of pushing. 7: 720: 258:(2001) is a game of towers. 205:List of games in the series 10: 1022: 598:potential is activated in 889: 483:- Strictly speaking the 996:Abstract strategy games 93:potential to a game of 33:abstract strategy games 219: 760:Thomashow, Mitchell. 212: 31:is a series of seven 1001:Mensa Select winners 832:American Mensa, Ltd. 692:MATRX GIPF potential 764:. The Games Journal 106:game, they put the 471:Different type of 220: 197:have each won the 983: 982: 978: 977: 16:(Redirected from 1013: 892: 891: 876: 869: 862: 853: 852: 847: 846: 844: 843: 824: 818: 817: 815: 814: 804: 798: 797: 795: 794: 784:"Review of GIPF" 779: 773: 772: 770: 769: 757: 500:be considered a 458: 442: 426: 410: 394: 378: 362: 346: 21: 1021: 1020: 1016: 1015: 1014: 1012: 1011: 1010: 1006:Kris Burm games 986: 985: 984: 979: 974: 963: 952: 941: 930: 919: 903: 885: 880: 850: 841: 839: 826: 825: 821: 812: 810: 806: 805: 801: 792: 790: 780: 776: 767: 765: 758: 751: 747: 723: 705: 679:LYNGK potential 642:TZAAR potential 613:PÜNCT potential 580:YINSH potential 555:DVONN potential 530:ZÈRTZ potential 509:TAMSK potential 476: 466: 459: 450: 443: 434: 427: 418: 411: 402: 395: 386: 379: 370: 363: 354: 347: 207: 50:hexagonal board 23: 22: 15: 12: 11: 5: 1019: 1009: 1008: 1003: 998: 981: 980: 976: 975: 966: 964: 955: 953: 944: 942: 933: 931: 922: 920: 906: 904: 895: 890: 887: 886: 879: 878: 871: 864: 856: 849: 848: 834:Archived from 819: 799: 774: 748: 746: 743: 742: 741: 736: 735: 729: 722: 719: 704: 701: 700: 699: 687: 686: 674: 673: 637: 636: 608: 607: 575: 574: 550: 549: 525: 524: 505: 475: 469: 468: 467: 460: 453: 451: 444: 437: 435: 428: 421: 419: 412: 405: 403: 396: 389: 387: 380: 373: 371: 364: 357: 355: 348: 341: 304: 303: 297: 289: 275: 267: 259: 251: 243: 229: 206: 203: 9: 6: 4: 3: 2: 1018: 1007: 1004: 1002: 999: 997: 994: 993: 991: 973: 972: 971: 965: 962: 961: 960: 954: 951: 950: 949: 943: 940: 939: 938: 932: 929: 928: 927: 921: 918: 917: 916: 912: 911: 905: 902: 901: 900: 894: 893: 888: 884: 877: 872: 870: 865: 863: 858: 857: 854: 838:on 2008-10-03 837: 833: 829: 823: 809: 803: 789: 785: 778: 763: 762:"GIPF Review" 756: 754: 749: 740: 737: 734: 731: 730: 728: 725: 724: 718: 716: 711: 709: 697: 693: 689: 688: 684: 680: 676: 675: 671: 667: 663: 660:Project. The 659: 655: 652:is replacing 651: 647: 643: 639: 638: 634: 630: 626: 622: 618: 614: 610: 609: 605: 601: 597: 593: 589: 585: 581: 577: 576: 572: 568: 564: 560: 556: 552: 551: 547: 543: 539: 535: 531: 527: 526: 522: 518: 514: 510: 506: 503: 499: 495: 490: 486: 482: 478: 477: 474: 465: 464: 457: 452: 449: 448: 441: 436: 433: 432: 425: 420: 417: 416: 409: 404: 401: 400: 393: 388: 385: 384: 377: 372: 369: 368: 361: 356: 353: 352: 345: 340: 339: 338: 335: 333: 329: 326:(earth), and 325: 321: 317: 313: 309: 301: 298: 295: 294: 290: 287: 286: 281: 280: 276: 273: 272: 268: 265: 264: 260: 257: 256: 252: 249: 248: 244: 241: 240: 235: 234: 230: 227: 226: 222: 221: 217: 216: 211: 202: 200: 196: 192: 188: 184: 183: 178: 177:Boardgamegeek 174: 173: 168: 167: 162: 161: 156: 155: 150: 149: 144: 143: 138: 137: 131: 127: 125: 121: 117: 113: 109: 105: 100: 96: 92: 88: 84: 80: 76: 75: 70: 65: 63: 59: 55: 51: 47: 46: 40: 38: 34: 30: 19: 968: 967: 957: 956: 946: 945: 935: 934: 924: 923: 913: 908: 907: 898: 896: 883:Project GIPF 840:. Retrieved 836:the original 822: 811:. Retrieved 802: 791:. Retrieved 777: 766:. 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In 666:TZAAR 662:TAMSK 654:TAMSK 650:TZAAR 646:TZAAR 625:PÜNCT 621:PÜNCT 617:PÜNCT 596:YINSH 592:GIPF. 588:YINSH 584:YINSH 582:- In 563:DVONN 559:DVONN 538:ZÈRTZ 534:ZÈRTZ 532:- In 513:TAMSK 511:- As 498:could 463:LYNGK 447:TZAAR 431:PÜNCT 415:YINSH 399:DVONN 383:ZÈRTZ 367:TAMSK 328:PÜNCT 324:TZAAR 320:YINSH 316:DVONN 312:ZÈRTZ 308:TAMSK 293:LYNGK 285:TAMSK 279:TZAAR 271:PÜNCT 263:YINSH 255:DVONN 247:ZÈRTZ 239:TZAAR 233:TAMSK 215:YINSH 195:ZÈRTZ 191:DVONN 187:YINSH 182:TAMSK 172:PÜNCT 160:ZÈRTZ 154:LYNGK 148:DVONN 142:TZAAR 136:YINSH 116:DVONN 112:ZÈRTZ 99:DVONN 95:DVONN 91:DVONN 87:ZÈRTZ 83:ZÈRTZ 899:GIPF 708:GIPF 690:The 677:The 658:GIPF 640:The 633:GIPF 629:GIPF 611:The 604:GIPF 600:GIPF 578:The 571:GIPF 567:GIPF 553:The 546:GIPF 542:GIPF 528:The 521:GIPF 517:GIPF 507:The 502:GIPF 494:GIPF 489:GIPF 485:GIPF 479:The 351:GIPF 332:GIPF 225:GIPF 166:GIPF 124:GIPF 120:GIPF 114:and 108:GIPF 104:GIPF 79:GIPF 74:GIPF 69:GIPF 62:GIPF 58:GIPF 54:GIPF 45:GIPF 27:The 992:: 830:. 786:. 752:^ 635:). 615:- 606:). 557:- 548:). 523:). 334:. 288:). 242:). 189:, 179:. 163:, 157:, 151:, 145:, 139:, 39:. 875:e 868:t 861:v 845:. 816:. 796:. 771:. 573:) 20:)

Index

GIPF project
abstract strategy games
Kris Burm
GIPF
hexagonal board
GIPF
YINSH
TZAAR
DVONN
LYNGK
ZÈRTZ
GIPF
PÜNCT
Boardgamegeek
TAMSK
Mensa Select

YINSH
GIPF
TAMSK
TZAAR
ZÈRTZ
DVONN
YINSH
PÜNCT
TZAAR
TAMSK
LYNGK
GIPF
GIPF

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