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inflict damage on enemies, activate icons in the hub world that provide helpful hints, and break small TV sets that contain different colored flies, which, when consumed, can add an extra health point, add an extra life, unlock temporary upgrades, add oxygen in the outer space levels, or mark a level checkpoint. Specific stages require the player to collect power-ups to move throughout the level or to stay alive, as is the case with the futuristic stages in which the player must collect cyber energy to activate certain jump pads and bridges. While the majority of enemies can be defeated using Gex's move set, others must be eliminated by manipulating objects or machinery.
639:
after meeting level-specific objectives, which can be completed in any order, after which the player is transported to the hub world. Each normal stage has two silver remotes: one is hidden in the level, and another is awarded when the player collects 120 collectibles. Gold remotes are rewarded upon completion of bonus levels, which are unlocked by collecting silver remotes. Collecting all available remotes unlocks a special ending showcasing the game's concept art.
682:
refuses, saying that he has already saved the world once and that they should try to find someone else. In response, the agents abduct Gex to their headquarters, in which Gex is interrogated. When the agents make a fair negotiation for a huge sum of cash and gadgets, Gex tells them everything. He accepts the mission, to which he leaves the building and is then accosted by a female agent who introduces herself as Agent Xtra and wishes him good luck.
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798:, though, it was hard to see where the humour fell. We had all these lines from Dana Gould, thousands of them, and we had to take out hundreds because we didn't want to offend this famous person or risk getting sued by this company... we scratched out about half! It would have been way funnier if we'd just left them all in.
771:, while giving the character different costumes in order to suit the mood of the levels. When the game was ported to the Nintendo 64, over 500 voice-overs were cut due to the much lower storage capacity of cartridges as compared to CDs, leaving the Nintendo 64 version with roughly 100 samples. Since the game uses a
727:. They originally intended to debut the sequel with the technology available at the time. Lead programmer Adrian Longland recalled: "It actually started as a 2D game and after three months we had a prototype with Gex jumping around and using this hover mechanic. Then E3 came along and suddenly it was, 'Okay,
651:, features limited audio, a different introduction, no main menu, and no cut scenes in comparison with the PlayStation and Windows versions. Three secret levels, one normal level, and two bonus levels were removed. The Nintendo 64 version includes the exclusive "Gecques Cousteau" level centered on the
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After navigating numerous television channels in the Media
Dimension, Gex finally confronts Rez, and the two battle once again until Gex drops a huge television set on Rez severely weakening him. In desperation, Rez tells Gex through a television that he is his father. Gex merely turns the television
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called the PlayStation version "A must-own for platform fans" and gave it a 4.5 out of 5 for control and a perfect 5 in every other category (graphics, sound, and fun factor). The magazine later said of the
Nintendo 64 version, "Clean 3D worlds and humorous sounds complete the experience, though you
779:
in the third dimension differed from other platform games at the time, saying, "The character's natural God-given abilities lend themselves extremely well to designing 3D gameplay." Gould reprised the role of Gex in the game for the
American market, although the British version featured the voice of
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The player controls Gex, an anthropomorphic gecko who runs, jumps, and attacks his way through television-themed levels. Gex can perform a tail whip attack, a tail bounce, and a flying karate kick, and he can climb certain walls and ceilings, a quality shared with real-life geckos. Gex's attacks can
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While the majority of reviewers praised the game's humor and personality, Gerstmann found the jokes so lame that they dragged the entire game down to a mediocre level. He added that "You can turn the commentary down or off, but considering that the game's entire selling point is based around these
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Two years later, Gex has his quiet life turned upside down when one day he is watching television when all of a sudden, it goes blank and Rez's image begins flashing on the screen. Two government agents appear and explain that Rez has returned and they need Gex's help in taking him down again. Gex
638:
TV sets act as level entrances in the hub world, which expands as the player collects remotes. Completing level objectives grants red and silver remotes in normal stages and gold remotes in bonus stages. Red remotes are collected by standing on a green button in front of in-world television sets
1481:
as you'll ever get on a PlayStation" and Hsu's co-reviewer John
Ricciardi commenting that "Gex's gorgeous graphics really exemplify just how far the PS has come since its release. Loads of beautiful textures, seamless animation, great lighting effects โ the game is just a joy to look at."
1558:
reviewer praised the graphics, noting that the backgrounds are detailed, but noticed that the monsters have few polygons. The reviewer complained about the bad behavior of the camera, but eventually concluded that the game is worth playing. Dmitriy Estrin, reviewer of a
32:
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Gex in a cartoon level. Pawprints at the top represent his remaining health, and the carrots in front of him are collectibles. When Gex stands on the green button across the water, the player will finish the level if the requirements have been
742:
Rather than a grouping of polygons, Gex was built with a full skeletal system, with more bones than a real gecko, and a 'skin' stretched over-top to eliminate pop and tearing. This allows his mouth to move with the voiced dialogue.
1565:
magazine, commented on the graphics, saying that the "developers skillfully managed the resources available to them", but he also noticed that the game had "too much simplicity in all aspects of the gameplay".
1511:, while similarly noting that the problems with camera angles in 3D gaming had yet to be solved by any game and that the developers had at least made an effort at a fix, felt that these ongoing problems in
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had a much more positive overall assessment: "In the end, Gex is a surprising amount of fun, and gamers will like it because of its off-beat humor, large levels and great replay value."
813:
The designers put heavy emphasis on variety in the levels, to both give each world a different feel and help the player find their way around by creating recognizably unique landmarks.
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is a surprising amount of fun. From its vast and complex level design with humor-ridden gameplay, there is something for everyone. Anyone looking for the next
1940:
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was mostly positive. Critics' main concerns centered on the game's camera, graphics, low-polygon enemies, and simplicity. The game was followed by 1999's
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soundtrack, no compromises were necessary for porting the music to the
Nintendo 64. When Gould was being interviewed for the game, he explained how
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The PlayStation version received favorable reviews, while the
Nintendo 64 and Game Boy Color versions received mixed reviews, according to the
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said the variety of objectives in each level was what set the game above most platformers. The graphics were also uniformly praised, with
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s review of the
Nintendo 64 version, one critic gave it 6/10, two others gave it each a score of 5.5/10, and the other gave it 5/10.
3597:
3629:
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is possibly the best free-roaming 3D platformer for the PlayStation, the game's design is ultimately bereft of real inspiration."
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reviewers remarked that, while the virtual camera was a valiant effort and could be made to work, it still was annoying at times.
3455:
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2024:
2443:
4209:
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707:, who voices Gex in the American release, wrote quotations for Gex and thought up different costumes for different levels.
3980:
4214:
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1323:
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gave the
Nintendo 64 version two 4.5/5 scores for graphics and fun factor, and two 3.5/5 scores for sound and control.
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4033:
2741:
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1929:
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version was released in North
America on September 30, 1998, and in Europe that same year. A port of the game for
541:. It was released in 1998 and 1999 in North America, Europe, and Japan. The game is the second installment of the
4164:
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off. Whether or not he believes Rez is unknown. In the final scene, Gex shares a hotel room with Nikki from the
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Critics almost unanimously described the levels as extremely well-designed, varied, and expansive. Dan Hsu of
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3401:
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2834:
2381:
4040:
3279:
187:
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Article date is mislabeled as April 28, 2000; the correct date can be viewed by the article's headline on
2080:
Jones, Darran; Drury, Paul (2017). "Adrian
Longland: What Cherished Games Would You Take to the Island?".
4224:
4189:
3900:
2871:
2342:
569:
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1819:
590:. The Gex model was rebuilt with this perspective in mind, and much of the game's humor was inspired by
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made for a noteworthy inspiration for the comedy set-ups based upon the show's popular style of humor.
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2015:
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174:
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or an incredibly good PlayStation platformer need look no further -- it is money well spent."
4174:
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s viewpoint of the PlayStation version, three critics gave it each a score of 87, 85, and 91.
1040:
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955:
752:
601:
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336:
221:
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54:
42:
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8:
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209:
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gave the PlayStation version four-and-a-half stars out of five, saying, "In conclusion,
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fun was the level design with its wealth of imagination and diverse, humorous settings.
851:
was released in North America on December 14, 1998, and in Europe on February 26, 1999.
843:
was released in North America on August 26, 1998, and in Europe on February 26, 1999. A
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3639:
580:, and PlayStation in 1995, developer Crystal Dynamics sought a sequel in the form of a
328:
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883:
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Higgins, Geoff "El Nino"; Chau, Anthony "Dangohead"; Ngo, George "Eggo" (May 1998).
1889:
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3749:
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3337:
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should be wary of a few hiccups with the game's controls. All told, if you enjoyed
717:
712:
564:
522:
489:
74:
47:
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2007:
4089:
3563:
2457:
2416:
2377:
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1650:, David A. Palmer Productions for Game Boy Color and LTI Gray Matter for Windows.
1617:
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729:
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in the Japanese release) has retired from the public eye and turned to solitude.
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1952:
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Following his victory over Rez in the Media Dimension, Gex (voiced by comedian
586:
538:
351:
192:
114:
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4133:
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3907:
3166:
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903:
899:
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464:
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374:
254:
158:
129:
100:
80:
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3735:
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1984:
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1234:
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85:
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gave the PlayStation version each a score of 8.5/10, and one gave it 8/10.
890:, a compilation release of all three games emulated through Limited Run's
617:, which was released on the PlayStation, Nintendo 64, and Game Boy Color.
4047:
2881:
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2082:
1001:
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in North America on February 24, 1998, and in Europe on April 3, 1998. A
832:
805:
577:
555:, seeks to collect three types of remotes to unlock different TVs in the
548:
530:
341:
2559:
Boyer, Crispin; Hsu, Dan; Smith, Shawn; Ricciardi, John (October 1998).
3491:
3360:
3252:
3131:
3094:
3044:
3007:
2665:
2626:
2615:
Hsu, Dan; Ricciardi, John; Kujawa, Kraig; Boyer, Crispin (April 1998).
2573:
2530:
2485:
2448:
2277:
2175:
Scary Larry (May 1998). "Everything You Wanted to Know About Gex 64*".
2020:
1899:
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1515:
by themselves made it impossible to wholeheartedly recommend the game.
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1412:
764:
704:
667:
494:
281:
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both hailed it as a major step forward for 3D gaming cameras, while
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3365:
3191:
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1824:
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pathetic one-liners, you kind of feel obligated to leave them on."
1467:
1192:
735:
143:
3523:
3446:
3406:
3284:
2806:
2660:
2296:"Gex Trilogy Announced for PS5, Xbox Series, PS4, Switch, and PC"
2219:
2177:
2149:
2113:
1759:
1742:
1570:
1497:
1484:
1370:
1150:
1108:
907:
763:, particularly Gex's one-liners. The end result of the idea gave
652:
2118:
1677:
on the Nintendo 64. The Japanese PlayStation release is called
1588:
gave the same console version seven out of ten, saying, "While
855:
739:
has this open world... let's put those two together for Gex!"
473:
446:
419:
383:
169:
138:
109:
69:
1785:"Stories Sent Between 8 P.M. ET Thursday (April 2) and 9 A.M."
625:
3703:
647:
Due to hardware limitations, the Nintendo 64 version, called
552:
392:
31:
3328:(in Russian). No. 15. Navigator Publishing. p. 33
2490:
2453:
772:
854:
In Japan, the console version was ported and published by
3451:
3411:
3089:
3039:
3002:
2763:
Anderson, Paul; Storm, Jon; Reiner, Andrew (March 1998).
1894:
1457:
1213:
820:
to publish the game for the PlayStation and Nintendo 64.
2810:. Vol. 6, no. 5. Metropolis Media. p. 10
2614:
2558:
788:
It can give a game a certain charm, like the quips in
816:
In mid-1997 Crystal Dynamics signed an agreement for
559:
that aid in the fight against his arch-nemesis, Rez.
3662:
1552:
said that it lacked attention to detail and care. A
733:
shows you can do 3D graphics on the PlayStation and
3317:
2762:
894:. The compilation was announced to be released for
715:announced that they were working on a 3D sequel to
551:. Its protagonist, Gex, a TV-binging, wisecracking
1928:
4131:
1691:
1608:The PlayStation version was a finalist for the
1491:Response to the virtual camera was more mixed.
872:
2799:
2289:
2287:
1685:
1338:
1052:
866:
3791:
3719:
1544:is worth considering as your next purchase."
4076:Walt Disney World Quest: Magical Racing Tour
3313:
3311:
1977:"GameBoy Station - Archives | December 1998"
1451:(EGM) said that ninety percent of what made
1270:
3399:
3349:
3347:
3085:"Gex 2 [sic]: Enter the Gecko (PS)"
3032:
2740:. November 1998. p. 76. Archived from
2284:
2174:
4230:Video games developed in the United States
3798:
3784:
3726:
3712:
3635:Academy of Interactive Arts & Sciences
3603:Academy of Interactive Arts & Sciences
3553:
2170:
2168:
2079:
990:
934:
30:
3395:
3393:
3391:
3389:
3387:
3308:
3169:. June 1998. pp. 135โ36 – via
2995:
2950:
2548:– via Computer Gaming World Museum.
2368:"Gex 64: Enter the Gecko for Nintendo 64"
2329:"Gex: Enter the Gecko for Game Boy Color"
2269:
2255:. July 1997. pp. 114โ15 – via
2005:
1887:
3436:
3344:
3078:
3076:
3074:
3072:
3070:
3068:
3066:
3033:Casamassina, Matt (September 10, 1998).
2610:
2608:
2606:
2604:
2602:
2600:
2598:
2441:
2362:
2360:
2323:
2321:
2270:EGM staff (October 1997). "Tidbits...".
2108:Electric Playground: Season 1, Episode 5
2104:
2075:
2073:
1817:
1614:inaugural Interactive Achievement Awards
699:
624:
3240:
3014:from the original on September 20, 2021
2946:
2944:
2942:
2940:
2869:
2692:"Gex: Enter the Gecko - Game Boy Color"
2401:
2399:
2165:
1971:
1969:
1923:
1921:
658:and played almost entirely underwater.
4132:
3384:
3353:
3277:
3083:Perry, Douglass C. (August 23, 1998).
3051:from the original on December 17, 2021
2996:Cleveland, Adam (September 27, 1999).
2906:
2650:
2648:
2407:"Gex: Enter the Gecko for PlayStation"
2293:
1943:from the original on December 16, 2023
1883:
1881:
1813:
1811:
1620:) for "Console Game of the Year" and "
642:
4083:102 Dalmatians: Puppies to the Rescue
3779:
3707:
3578:from the original on December 8, 2021
3151:
3149:
3147:
3145:
3119:
3101:from the original on January 29, 2023
3082:
3063:
2925:from the original on January 27, 2005
2851:from the original on October 12, 2015
2595:
2478:
2442:Diamatta, Nathan (October 16, 1998).
2357:
2318:
2070:
2062:. April 1997. p. 19 – via
1836:from the original on February 2, 1999
987:
931:
547:video game series and the first with
3966:Lara Croft and the Guardian of Light
3805:
3519:"Gex: Enter the Gecko (PS) - Review"
3479:
2972:from the original on January 8, 2005
2937:
2396:
2157:. July 1997. p. 40 – via
2145:"Hot E3 Picks: Gex: Enter the Gecko"
1966:
1918:
3981:Lara Croft and the Temple of Osiris
3439:"Gex [64]: Enter the Gecko"
3318:Sctangencirkul', Goga (July 1998).
3035:"Gex [64]: Enter The Gecko"
2907:Broady, John (September 17, 1998).
2888:from the original on April 14, 2005
2832:
2645:
2583:from the original on April 12, 2022
2540:from the original on April 10, 2023
2515:
2125:from the original on August 7, 2019
1906:from the original on April 12, 2023
1878:
1808:
1777:
1340:
1054:
921:
604:had previously worked as a writer.
13:
4235:Video games scored by Kurt Harland
3461:from the original on April 2, 2022
3248:Official U.S. PlayStation Magazine
3222:from the original on June 27, 2023
3142:
2728:"Gex 64 [Enter the Gecko]"
2306:from the original on July 12, 2023
2197:Gex 64 The Official Strategy Guide
2030:from the original on July 19, 2020
1818:Johnston, Chris (March 25, 1998).
1324:Official U.S. PlayStation Magazine
14:
4251:
3658:
3516:
3278:Ramsey, Gareth (September 1998).
2672:from the original on July 5, 2023
2243:"NG Alphas: Gex: Enter the Gecko"
2008:"Next Wave: Gex: Enter the Gecko"
1961:- Out Today - Currys Price ยฃ24.99
1939:. February 26, 1999. p. 22.
1796:from the original on May 12, 2023
1488:gave it a score of 23 out of 40.
1272:
3665:
2909:"Gex 64: Enter the Gecko Review"
2835:"Gex 64: Enter the Gecko Review"
2215:"Gex: Enter the Gecko - Credits"
2086:. No. 172. pp. 94โ99.
1866:from the original on May 2, 2024
1605:gave the game 4 stars out of 5.
1471:describing the overall look and
1359:
1354:
1349:
1344:
1339:
1291:
1286:
1281:
1276:
1271:
1073:
1068:
1063:
1058:
1053:
3622:
3590:
3547:
3510:
3473:
3430:
3271:
3234:
3218:. September 1999. p. 104.
3198:
3177:
3113:
3026:
2989:
2900:
2863:
2826:
2793:
2756:
2720:
2684:
2552:
2516:May, Scott A. (December 1998).
2509:
2472:
2435:
2263:
2235:
2207:
2189:
2137:
2098:
2042:
1752:
1734:
1719:
1701:
1622:Console Action Game of the Year
670:in the North American release,
3733:
3556:"Gex 3D: Enter the Gecko (PS)"
3354:Estrin, Dmitriy (March 1998).
3184:"Gex: Enter the Gecko (GBC)".
3120:Price, James (November 1998).
1999:
1848:
1671:on PlayStation and Windows or
1653:
1640:
695:
1:
4185:Interplay Entertainment games
3134:. pp. 62โ64 – via
2956:"Gex: Enter the Gecko Review"
2870:Zimring, Jason (March 1998).
2479:Chick, Tom (March 20, 1998).
2294:Romano, Sal (July 12, 2023).
2105:EPNdotTV (January 25, 2016).
1888:IGN Staff (August 25, 1998).
1770:
674:in the European release, and
3480:Pรจลพรจ, Gospodin (July 1998).
3241:Molohan, Gary (April 1998).
2998:"Gex: Enter the Gecko (GBC)"
917:
562:After creating the original
7:
4210:Science fiction video games
4200:PlayStation (console) games
3901:Legacy of Kain: Soul Reaver
3402:"Gex: Enter the Gecko (PS)"
3364:(in Russian). No. 22.
3251:. Vol. 1, no. 7.
3157:"Gex: Enter the Gecko (PS)"
2872:"Gex: Enter the Gecko (PS)"
2833:Hsu, Tim (September 1998).
2765:"Gex: Enter the Gecko (PS)"
2617:"Gex: Enter the Gecko (PS)"
1692:
1599:version's initial release,
873:
759:, worked on the script for
620:
594:animated television series
570:3DO Interactive Multiplayer
10:
4256:
3437:Fu McChu (November 1998).
3400:Dan Elektro (April 1998).
2802:"Gex 2 [sic] (PS)"
2006:EGM staff (October 1997).
1930:"Out Now! Latest Releases"
823:
4215:Single-player video games
4205:Realtime Associates games
4160:Crave Entertainment games
4004:
3931:
3887:
3850:
3822:
3813:
3744:
3586:– via RetroCDN.net.
3482:"Gex 3D: Enter the Gecko"
3469:– via RetroCDN.net.
3320:"Gex 3D: Enter the Gecko"
3280:"Gex 3D: Enter the Gecko"
3206:"Gex 64: Enter the Gecko"
3122:"Gex 64: Enter the Gecko"
2622:Electronic Gaming Monthly
2591:– via RetroCDN.net.
2569:Electronic Gaming Monthly
2561:"Gex 64: Enter the Gecko"
2444:"Gex 64: Enter the Gecko"
2273:Electronic Gaming Monthly
2038:– via RetroCDN.net.
2016:Electronic Gaming Monthly
1728:Electronic Gaming Monthly
1710:Electronic Gaming Monthly
1686:
1646:Ported to Nintendo 64 by
1624:", both of which went to
1448:Electronic Gaming Monthly
1088:Electronic Gaming Monthly
1010:
1005:
1000:
995:
954:
949:
944:
939:
867:
767:over 700 voice-overs for
568:, which released for the
500:
488:
360:
327:
315:
293:
266:
239:
220:
208:
198:
186:
53:
41:
29:
24:
3952:Tomb Raider: Anniversary
3922:Legacy of Kain: Defiance
2704:. March 1999. p. 59
2203:. 1998. pp. 111โ12.
1659:Known in PAL regions as
1633:
600:, on which scriptwriter
36:North American cover art
16:1998 platform video game
3995:Rise of the Tomb Raider
3959:Tomb Raider: Underworld
3878:Gex 3: Deep Cover Gecko
3764:Gex 3: Deep Cover Gecko
3554:Edge Staff (May 1998).
2201:Millennium Publications
1820:"Gex Leaps off Shelves"
1674:Gex 64: Enter the Gecko
1662:Gex 3D: Enter the Gecko
879:on September 10, 1998.
661:
614:Gex 3: Deep Cover Gecko
175:Interplay Entertainment
4165:Crystal Dynamics games
4150:Action-adventure games
3356:"Gex: Enter the Gecko"
3243:"Gex: Enter the Gecko"
2518:"Gex: Enter the Gecko"
2481:"Gex: Enter the Gecko"
1475:as "about as close to
811:
708:
631:
607:Critical reception of
582:3D platform video game
4020:Off-World Interceptor
3988:Lara Croft: Relic Run
3630:"The Award - Winners"
3598:"The Award - Updates"
2526:Computer Gaming World
2231:on November 15, 2014.
1041:Computer Gaming World
786:
703:
628:
4180:GT Interactive games
4170:Game Boy Color games
3871:Gex: Enter the Gecko
3757:Gex: Enter the Gecko
3693:Gex: Enter the Gecko
3682:Gex: Enter the Gecko
3535:on November 15, 2014
3325:Game World Navigator
2744:on September 9, 1999
1856:"Spin Tail (NTSC-J)"
1576:Gex: Enter the Gecko
1555:Game World Navigator
1513:Gex: Enter the Gecko
1453:Gex: Enter the Gecko
1392:Game World Navigator
829:Gex: Enter the Gecko
761:Gex: Enter the Gecko
609:Gex: Enter the Gecko
514:Gex: Enter the Gecko
25:Gex: Enter the Gecko
4069:Akuji the Heartless
3945:Tomb Raider: Legend
3816:List of video games
3216:Nintendo of America
3192:Nintendo of America
2423:on December 9, 2019
1668:Return of the Gecko
1648:Realtime Associates
984:
928:
643:Nintendo 64 version
305:Kurt Harland Larson
164:Crave Entertainment
4225:Video game sequels
4190:Midway video games
3673:Video games portal
3517:House, Michael L.
2954:(March 12, 1998).
2781:on October 1, 1999
2497:on August 15, 2000
2460:on August 23, 2000
1616:(now known as the
1436:review aggregation
982:
926:
882:On July 12, 2023,
709:
632:
442:September 30, 1998
397:September 10, 1998
4195:Nintendo 64 games
4127:
4126:
4111:Marvel's Avengers
4104:Project Snowblind
3773:
3772:
3569:Future Publishing
3529:All Media Network
3290:Dennis Publishing
3214:. Vol. 112.
3190:. Vol. 116.
3132:Future Publishing
2225:All Media Network
2185:. pp. 40โ41.
1860:PSXDataCenter.com
1792:. April 3, 1998.
1725:Three critics of
1431:
1430:
980:
979:
884:Limited Run Games
845:Microsoft Windows
839:version retitled
803:Adrian Longland,
535:Microsoft Windows
510:
509:
478:February 26, 1999
469:December 14, 1998
424:February 26, 1999
379:February 24, 1998
347:Microsoft Windows
123:Microsoft Windows
4247:
4140:1998 video games
3807:Crystal Dynamics
3800:
3793:
3786:
3777:
3776:
3728:
3721:
3714:
3705:
3704:
3695:(Game Boy Color)
3675:
3670:
3669:
3668:
3652:
3651:
3649:
3647:
3642:on June 15, 1998
3638:. Archived from
3626:
3620:
3619:
3617:
3615:
3610:on June 15, 1998
3606:. Archived from
3594:
3588:
3587:
3585:
3583:
3577:
3560:
3551:
3545:
3544:
3542:
3540:
3531:. Archived from
3514:
3508:
3507:
3504:Internet Archive
3501:
3499:
3494:. pp. 28โ29
3477:
3471:
3470:
3468:
3466:
3460:
3450:. No. 122.
3443:
3434:
3428:
3427:
3424:Internet Archive
3421:
3419:
3414:. pp. 74โ75
3410:. No. 115.
3397:
3382:
3381:
3378:Internet Archive
3375:
3373:
3351:
3342:
3341:
3338:Internet Archive
3335:
3333:
3315:
3306:
3305:
3302:Internet Archive
3299:
3297:
3275:
3269:
3268:
3265:Internet Archive
3262:
3260:
3255:. pp. 74โ75
3238:
3232:
3231:
3229:
3227:
3202:
3196:
3195:
3181:
3175:
3174:
3171:Internet Archive
3153:
3140:
3139:
3136:Internet Archive
3117:
3111:
3110:
3108:
3106:
3080:
3061:
3060:
3058:
3056:
3030:
3024:
3023:
3021:
3019:
2993:
2987:
2981:
2979:
2977:
2948:
2935:
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2932:
2930:
2904:
2898:
2897:
2895:
2893:
2867:
2861:
2860:
2858:
2856:
2830:
2824:
2823:
2820:Internet Archive
2817:
2815:
2797:
2791:
2790:
2788:
2786:
2777:. Archived from
2760:
2754:
2753:
2751:
2749:
2724:
2718:
2717:
2714:Internet Archive
2711:
2709:
2688:
2682:
2681:
2679:
2677:
2652:
2643:
2642:
2639:Internet Archive
2636:
2634:
2625:. No. 105.
2612:
2593:
2592:
2590:
2588:
2582:
2572:. No. 111.
2565:
2556:
2550:
2549:
2547:
2545:
2539:
2529:. No. 173.
2522:
2513:
2507:
2506:
2504:
2502:
2493:. Archived from
2476:
2470:
2469:
2467:
2465:
2456:. Archived from
2439:
2433:
2432:
2430:
2428:
2419:. Archived from
2403:
2394:
2393:
2391:
2389:
2384:on July 11, 2011
2380:. Archived from
2364:
2355:
2354:
2352:
2350:
2341:. Archived from
2325:
2316:
2315:
2313:
2311:
2291:
2282:
2281:
2267:
2261:
2260:
2257:Internet Archive
2239:
2233:
2232:
2227:. Archived from
2211:
2205:
2204:
2193:
2187:
2186:
2181:. No. 116.
2172:
2163:
2162:
2159:Internet Archive
2153:. No. 106.
2141:
2135:
2134:
2132:
2130:
2102:
2096:
2095:
2077:
2068:
2067:
2064:Internet Archive
2046:
2040:
2039:
2037:
2035:
2029:
2012:
2003:
1997:
1996:
1994:
1992:
1983:. Archived from
1981:Game Boy Station
1973:
1964:
1963:
1950:
1948:
1932:
1925:
1916:
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1913:
1911:
1885:
1876:
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1062:
1061:
1057:
1056:
985:
981:
929:
925:
878:
876:
870:
869:
831:was released on
809:
755:, a writer from
721:in the style of
713:Crystal Dynamics
584:in the style of
523:Crystal Dynamics
477:
468:
450:
441:
423:
414:
396:
387:
378:
204:Jeffrey Zwelling
173:
162:
142:
133:
113:
104:
84:
75:Crystal Dynamics
73:
48:Crystal Dynamics
34:
22:
21:
4255:
4254:
4250:
4249:
4248:
4246:
4245:
4244:
4130:
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4128:
4123:
4090:Mad Dash Racing
4041:Blazing Dragons
4034:Samurai Shodown
4000:
3927:
3883:
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3818:
3809:
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3774:
3769:
3740:
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3643:
3628:
3627:
3623:
3613:
3611:
3596:
3595:
3591:
3581:
3579:
3575:
3571:. p. 100.
3567:. No. 58.
3558:
3552:
3548:
3538:
3536:
3515:
3511:
3497:
3495:
3478:
3474:
3464:
3462:
3458:
3454:. p. 138.
3441:
3435:
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3417:
3415:
3398:
3385:
3371:
3369:
3352:
3345:
3331:
3329:
3316:
3309:
3295:
3293:
3288:. No. 67.
3276:
3272:
3258:
3256:
3239:
3235:
3225:
3223:
3204:
3203:
3199:
3194:. January 1999.
3183:
3182:
3178:
3165:. No. 42.
3162:Next Generation
3155:
3154:
3143:
3130:. No. 21.
3118:
3114:
3104:
3102:
3081:
3064:
3054:
3052:
3031:
3027:
3017:
3015:
2994:
2990:
2975:
2973:
2952:Gerstmann, Jeff
2949:
2938:
2928:
2926:
2905:
2901:
2891:
2889:
2868:
2864:
2854:
2852:
2831:
2827:
2813:
2811:
2798:
2794:
2784:
2782:
2773:. No. 59.
2761:
2757:
2747:
2745:
2736:. No. 67.
2726:
2725:
2721:
2707:
2705:
2700:. No. 71.
2690:
2689:
2685:
2675:
2673:
2664:(in Japanese).
2654:
2653:
2646:
2632:
2630:
2613:
2596:
2586:
2584:
2580:
2576:. p. 257.
2563:
2557:
2553:
2543:
2541:
2537:
2533:. p. 356.
2520:
2514:
2510:
2500:
2498:
2477:
2473:
2463:
2461:
2440:
2436:
2426:
2424:
2417:CBS Interactive
2405:
2404:
2397:
2387:
2385:
2378:CBS Interactive
2366:
2365:
2358:
2348:
2346:
2345:on May 22, 2019
2339:CBS Interactive
2327:
2326:
2319:
2309:
2307:
2292:
2285:
2276:. No. 99.
2268:
2264:
2251:. No. 31.
2248:Next Generation
2241:
2240:
2236:
2213:
2212:
2208:
2195:
2194:
2190:
2173:
2166:
2143:
2142:
2138:
2128:
2126:
2103:
2099:
2078:
2071:
2058:. No. 28.
2055:Next Generation
2050:"In the Studio"
2048:
2047:
2043:
2033:
2031:
2027:
2023:. p. 185.
2019:. No. 99.
2010:
2004:
2000:
1990:
1988:
1987:on June 5, 2002
1975:
1974:
1967:
1946:
1944:
1927:
1926:
1919:
1909:
1907:
1886:
1879:
1869:
1867:
1854:
1853:
1849:
1839:
1837:
1816:
1809:
1799:
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1783:
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1778:
1773:
1768:
1767:
1757:
1753:
1746:
1739:
1735:
1724:
1720:
1713:
1706:
1702:
1683:
1658:
1654:
1645:
1641:
1636:
1618:D.I.C.E. Awards
1508:Next Generation
1432:
1360:
1355:
1350:
1345:
1292:
1287:
1282:
1277:
1256:Next Generation
1074:
1069:
1064:
1059:
1020:CNET Gamecenter
927:Aggregate score
924:
920:
912:Xbox Series X/S
896:Nintendo Switch
864:
858:under the name
826:
810:
802:
782:Leslie Phillips
730:Crash Bandicoot
711:In early 1997,
698:
672:Leslie Phillips
664:
645:
623:
484:
481:
472:
463:
454:
445:
436:
427:
418:
415:August 26, 1998
409:
400:
391:
382:
373:
356:
311:
289:
286:Scott Steinberg
262:
235:
229:Adrian Longland
182:
179:
168:
157:
148:
137:
128:
119:
108:
99:
90:
79:
68:
37:
20:
19:1998 video game
17:
12:
11:
5:
4253:
4243:
4242:
4237:
4232:
4227:
4222:
4217:
4212:
4207:
4202:
4197:
4192:
4187:
4182:
4177:
4172:
4167:
4162:
4157:
4152:
4147:
4145:3D platformers
4142:
4125:
4124:
4122:
4121:
4114:
4107:
4100:
4093:
4086:
4079:
4072:
4065:
4058:
4051:
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4037:
4030:
4023:
4016:
4008:
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3999:
3998:
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3984:
3977:
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3948:
3940:
3938:
3929:
3928:
3926:
3925:
3918:
3911:
3904:
3896:
3894:
3890:Legacy of Kain
3885:
3884:
3882:
3881:
3874:
3867:
3859:
3857:
3848:
3847:
3845:
3844:
3837:
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3716:
3708:
3702:
3701:
3689:
3677:
3676:
3660:
3659:External links
3657:
3654:
3653:
3621:
3589:
3546:
3509:
3490:(in Russian).
3472:
3429:
3383:
3343:
3307:
3270:
3233:
3211:Nintendo Power
3197:
3187:Nintendo Power
3176:
3141:
3112:
3062:
3025:
2988:
2936:
2899:
2877:GameRevolution
2862:
2840:GameRevolution
2825:
2792:
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2683:
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2206:
2188:
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2136:
2097:
2069:
2041:
1998:
1965:
1953:Newspapers.com
1917:
1877:
1847:
1807:
1789:Bloomberg News
1775:
1774:
1772:
1769:
1766:
1765:
1751:
1733:
1718:
1700:
1652:
1638:
1637:
1635:
1632:
1580:Super Mario 64
1463:Jeff Gerstmann
1429:
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1408:
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1303:Nintendo Power
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1172:GameRevolution
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849:Game Boy Color
825:
822:
800:
724:Super Mario 64
697:
694:
663:
660:
644:
641:
622:
619:
587:Super Mario 64
539:Game Boy Color
508:
507:
502:
498:
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492:
486:
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480:
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196:
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193:Glen Schofield
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166:
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149:
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135:
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115:GT Interactive
106:
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65:
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57:
51:
50:
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39:
38:
35:
27:
26:
18:
15:
9:
6:
4:
3:
2:
4252:
4241:
4240:Windows games
4238:
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4233:
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4228:
4226:
4223:
4221:
4220:Ubisoft games
4218:
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4213:
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4087:
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4078:
4077:
4073:
4071:
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4066:
4064:
4063:
4062:Pandemonium 2
4059:
4057:
4056:
4052:
4050:
4049:
4045:
4043:
4042:
4038:
4036:
4035:
4031:
4029:
4028:
4024:
4022:
4021:
4017:
4015:
4014:
4013:Crash 'n Burn
4010:
4009:
4007:
4003:
3997:
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255:Bruce Straley
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4155:Bandai games
4118:Perfect Dark
4116:
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4055:Pandemonium!
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3915:Blood Omen 2
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3734:
3692:
3681:
3644:. Retrieved
3640:the original
3633:
3624:
3612:. Retrieved
3608:the original
3601:
3592:
3580:. Retrieved
3562:
3549:
3537:. Retrieved
3533:the original
3522:
3512:
3502:– via
3496:. Retrieved
3485:
3475:
3463:. Retrieved
3445:
3432:
3422:– via
3416:. Retrieved
3405:
3376:– via
3370:. Retrieved
3359:
3336:– via
3330:. Retrieved
3323:
3300:– via
3294:. Retrieved
3283:
3273:
3263:– via
3257:. Retrieved
3246:
3236:
3224:. Retrieved
3209:
3200:
3185:
3179:
3160:
3127:N64 Magazine
3125:
3115:
3103:. Retrieved
3088:
3053:. Retrieved
3038:
3028:
3016:. Retrieved
3001:
2991:
2974:. Retrieved
2959:
2927:. Retrieved
2912:
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2890:. Retrieved
2875:
2865:
2853:. Retrieved
2838:
2828:
2818:– via
2812:. Retrieved
2805:
2795:
2783:. Retrieved
2779:the original
2768:
2758:
2746:. Retrieved
2742:the original
2731:
2722:
2712:– via
2706:. Retrieved
2695:
2686:
2674:. Retrieved
2659:
2637:– via
2631:. Retrieved
2629:. p. 98
2620:
2585:. Retrieved
2567:
2554:
2542:. Retrieved
2524:
2511:
2499:. Retrieved
2495:the original
2484:
2474:
2462:. Retrieved
2458:the original
2447:
2437:
2425:. Retrieved
2421:the original
2412:GameRankings
2410:
2386:. Retrieved
2382:the original
2373:GameRankings
2371:
2347:. Retrieved
2343:the original
2334:GameRankings
2332:
2308:. Retrieved
2299:
2271:
2265:
2246:
2237:
2229:the original
2218:
2209:
2196:
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2148:
2139:
2127:. Retrieved
2112:
2107:
2100:
2081:
2053:
2044:
2032:. Retrieved
2014:
2001:
1991:December 12,
1989:. Retrieved
1985:the original
1980:
1958:
1956:
1951:– via
1947:December 12,
1945:. Retrieved
1936:Daily Mirror
1934:
1908:. Retrieved
1893:
1868:. Retrieved
1859:
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1838:. Retrieved
1823:
1798:. Retrieved
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1235:N64 Magazine
1233:
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963:GameRankings
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756:
748:The Simpsons
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367:
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275:Robert Cohen
151:
122:
93:
62:
55:Publisher(s)
43:Developer(s)
4048:3D Baseball
4005:Other games
3973:Tomb Raider
3934:Tomb Raider
3105:January 29,
2882:CraveOnline
2845:CraveOnline
2427:October 24,
2388:October 24,
2083:Retro Gamer
1957:Game Boy -
1890:"Gex Ships"
1693:Supin Teiru
988:Publication
888:Gex Trilogy
874:Supin Teiru
837:Nintendo 64
833:PlayStation
806:Retro Gamer
696:Development
689:Pandemonium
578:Sega Saturn
549:3D graphics
531:Nintendo 64
527:PlayStation
404:Nintendo 64
368:PlayStation
342:Nintendo 64
337:PlayStation
329:Platform(s)
295:Composer(s)
232:Daniel Chan
210:Designer(s)
200:Producer(s)
188:Director(s)
94:Nintendo 64
63:PlayStation
4134:Categories
3492:Computerra
3361:Strana Igr
3253:Ziff Davis
3095:Ziff Davis
3045:Ziff Davis
3008:Ziff Davis
2666:Enterbrain
2627:Ziff Davis
2574:Ziff Davis
2531:Ziff Davis
2486:Gamecenter
2449:Gamecenter
2278:Ziff Davis
2129:August 22,
2021:Ziff Davis
1900:Ziff Davis
1771:References
1562:Strana Igr
1473:frame rate
1413:Strana Igr
932:Aggregator
886:announced
765:Dana Gould
705:Dana Gould
668:Dana Gould
517:is a 1998
308:Jim Hedges
282:Dana Gould
215:Evan Wells
4027:The Horde
3699:MobyGames
3687:MobyGames
2984:this page
2775:FuncoLand
2738:FuncoLand
2702:FuncoLand
2633:March 21,
2092:1742-3155
1870:August 8,
1800:April 18,
1680:Spin Tail
1602:USA Today
1595:Upon the
923:Reception
918:Reception
861:Spin Tail
784:instead.
753:Rob Cohen
653:RMS
602:Rob Cohen
557:overworld
302:Ted Allen
268:Writer(s)
241:Artist(s)
4097:Whiplash
3573:Archived
3487:Game.EXE
3456:Archived
3366:Gameland
3220:Archived
3099:Archived
3049:Archived
3012:Archived
2970:Archived
2961:GameSpot
2923:Archived
2914:GameSpot
2886:Archived
2849:Archived
2670:Archived
2656:"ในใใณใใคใซ"
2578:Archived
2535:Archived
2310:July 12,
2304:Archived
2123:Archived
2034:July 19,
2025:Archived
1941:Archived
1904:Archived
1864:Archived
1834:Archived
1825:GameSpot
1794:Archived
1549:Game.EXE
1532:Mario 64
1478:Mario 64
1468:GameSpot
1438:website
1193:GameSpot
1102:8.375/10
801:โ
736:Mario 64
692:series.
621:Gameplay
525:for the
495:Platform
490:Genre(s)
278:Ken Daly
251:Amy Bond
144:Ubi Soft
3824:Eclipse
3646:July 5,
3614:July 5,
3582:July 5,
3539:July 5,
3524:AllGame
3498:July 5,
3465:July 5,
3447:GamePro
3418:July 8,
3407:GamePro
3372:July 5,
3332:July 5,
3296:July 6,
3285:PC Zone
3259:July 6,
3226:July 6,
3055:July 5,
3018:July 5,
2976:July 5,
2929:July 5,
2892:July 6,
2855:July 6,
2814:July 6,
2807:GameFan
2785:July 5,
2748:July 5,
2708:July 5,
2676:July 5,
2661:Famitsu
2587:July 5,
2544:July 5,
2501:July 6,
2464:July 6,
2349:July 5,
2300:Gematsu
2220:AllGame
2178:GamePro
2150:GamePro
2114:YouTube
1910:July 5,
1840:July 5,
1760:GamePro
1743:GameFan
1571:AllGame
1527:GamePro
1498:GamePro
1485:Famitsu
1371:PC Zone
1151:GameFan
1144:9.25/10
1138:7.75/10
1109:Famitsu
908:Windows
824:Release
794:. With
655:Titanic
501:Mode(s)
431:Windows
361:Release
3975:(2013)
3937:series
3893:series
3856:series
3826:series
3739:series
2966:Fandom
2919:Fandom
2119:Google
2090:
1959:Gex 3D
1830:Fandom
1687:ในใใณใใคใซ
1590:Gex 3D
1403:6.6/10
1311:7.5/10
1308:6.4/10
1222:5.7/10
1201:4.7/10
1096:5.5/10
910:, and
868:ในใใณใใคใซ
856:Bandai
841:Gex 64
818:Midway
649:Gex 64
537:, and
316:Series
134:Midway
105:Midway
86:Midway
3576:(PDF)
3559:(PDF)
3459:(PDF)
3442:(PDF)
2581:(PDF)
2564:(PDF)
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