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Gex 3: Deep Cover Gecko

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series of platform video games, to raise the bar for focusing more on its story than the series' previous entries did. They also wanted to further put emphasis on the title character's personality by giving him "over-the-top animations", according to Crystal Dynamics' Product Marketing Manager, Chip
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Together, they find Rez and challenge him to a final battle. In the aftermath, Rez is destroyed once and for all, and Gex saves Xtra. In the PlayStation version's ending, as Xtra tells Gex of her time in the Media Dimension, Alfred attempts to warn Gex of a world emergency Gex ignores him and turns
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could smoothly handle; according to him, he suggested using it to the programmers as a joke, not thinking that they could legitimately pull it off with the hardware limitations of the PlayStation but found that the programmers had already begun working on implementing it the next day. The technique
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stages, players can unlock and control three alternate characters, Rex, Cuz, and Alfred. Collecting all 50 remotes (including by defeating Rez) unlocks a special ending showcasing the development team, though this was absent in the UK release due to that version having a language selection screen.
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game, collecting footprint icons will increase Gex's energy. Unlike the first game, Gex retains the energy (eight hits total) after collecting 100 footprints. Levels are accessed via a more expansive hub, with more areas unlocked as the player collects remotes from each of the levels. During bonus
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While watching the news, Gex discovers that his partner and love interest Agent Xtra, now the head of the "TV Terrorist Defense Unit", has been reported missing. Xtra herself manages to contact Gex and inform him that Rez has returned once again and kidnapped her to get to him. Through his secret
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to hearken back to the series' initial roots as a 2D side-scrolling platformer. To achieve this, he included side-scrolling minigames in addition to the main platforming parts, in order to make level missions less monotonous. According to Tremmel, most people who had played
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to feature a set of bigger levels, more on-screen characters, different textures, and a retooled camera system over its predecessors that maximizes gameplay improvements with consideration to the hardware limitations of the time. Certain aspects from the original
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was used primarily for metal surfaces, such as certain enemies and Gex's shield and metallic armor that he wears at points in the game. A particular area of focus for Crystal Dynamics was improving the game's 3D camera system, which was frequently criticized in
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Four new characters appear in this sequel. Agent Xtra is a live-action female government spy whom Gex must help rescue from the clutches of Rez. Gex is also joined by his faithful butler, Alfred the Tortoise, who is a slight character reference to
637:. For instance, they made the game's levels bigger than they were in the previous entry, having found a way to increase level sizes by one-fifth and include more enemies per stage while maintaining a high framerate. Textures also make use of 1115:. Whether the player slightly presses the joystick forward or presses it all the way, Gex runs full speed ahead. Running on the less powerful PlayStation, Gex 3 was rated higher due to less 3D platformer competition and impressive graphics. 521:. Upon receiving certain power-ups, Gex gains the ability to spit fire and ice. When losing a life, Gex retains only the amount of bugs collected up to the latest checkpoint; if the level has no checkpoint, Gex starts at zero. Due to 1109:. The N64 version was criticized for stuttering frame rates despite "PlayStation-esque graphics", not taking advantage of the analog stick, and failing to compare to the 3D platformer competition on the Nintendo 64 such as 650:
for being glitchy and difficult to use at times. Rather than including a multitude of camera options, they opted simply to feature a single system which was simple and did not work against the desires of the player.
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lair, Gex returns to the Media Dimension and circumnavigates numerous television channels with help from his butler Alfred and in the process frees and befriends Rez's prisoners, Rex and Cuz.
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sequences on the PlayStation version. The plot follows Gex's return to the Media Dimension to rescue Agent Xtra from Rez, Gex's arch-nemesis from the previous games.
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was met with mixed reviews from critics, with a fair amount of criticism directed at the differences between the Nintendo 64 and PlayStation versions. In July 2023,
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is fun to play. Fans of the platform hero will enjoy the multiple hours of action. But the focus in this sequel is on addition, not innovation—which is fine, but
509:, with the addition of certain vehicles, such as a tank, a camel, and a snowboard, as well as swimming and gliding abilities available in certain levels. Like 610:
were not entirely invested in going out of their way to locate all of the collectibles in each stage as they were with other collectathon platformers like
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called the game "much bigger and better with greater depth of gameplay. And, thankfully, the jokes and sarcasm are still there."
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received favorable reviews, while the Game Boy Color and Nintendo 64 versions received mixed or average reviews, according to the
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gave the Nintendo 64 version 4/5 for graphics, 3/5 for sound, and two 3.5/5 scores for control and fun factor in another review.
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gave the Nintendo 64 version three 4/5 scores for graphics, control, and fun factor, and 4.5/5 for sound in one review.
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is a solid, spunky platformer with hours of challenge and gallons of personality—and it's far better than the likes of
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Blundell. Several of the in-game mechanics used in levels were concepts that were thought of during the development of
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gave the PlayStation version 4.5/5 for graphics, and three 4/5 scores for sound, control, and fun factor.
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plays Gex's kidnapped companion, Agent Xtra, the only live-action character, who is featured in brief
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is a passable game – barely. Everything about the title is cookie cutter from beginning to end." The
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games, for the American release. The gameplay is set in Gex's secret hideout, Mission Control a
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s viewpoint of the PlayStation version, three critics gave it each a score of 78, 80, and 75.
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s viewpoint of the Nintendo 64 version, three critics gave it each a score of 70, 68, and 60.
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s limitation of 100 bugs per level, collecting the required bugs is more difficult than in
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were brought back as well, such as the addition of secret levels and bug collectibles.
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Chau, Anthony "Dangohead"; Ngo, George "Eggo"; Mylonas, Eric "ECM" (September 1999).
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Weitzner, Jason "Fury"; Chau, Anthony "Dangohead; Mylonas, Eric "ECM" (May 1999).
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gave the PlayStation version each a score of 7.5/10, and the other gave it 8/10.
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will need more." (Ironically, there was never a plan for a sequel nor a
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is just an average 3D platformer that delivers less than average fun."
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Boyer, Crispin; Hsu, Dan; Ricciardi, John; Smith, Shawn (May 1999).
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the computer off. The game ends with Gex and Xtra making love.
549: 300: 275: 2613: 31: 1651: 1617: 641:, something which Tremmel initially did not think that the 513:, new stages are unlocked by collecting TV remotes. Unlike 495:
Gex interacts with Alfred the Tortoise in the hub world of
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and incorporated unused elements of the game's design into
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video game series, which released in 1999 and 2000 for the
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video game and the third and final installment of the
1988:"Gex3: Deep Cover Gecko [sic] Review (N64)" 1964:. Vol. 7, no. 5. Shinno Media. p. 27 1953: 1932:. Vol. 7, no. 9. Shinno Media. p. 17 1900:. Vol. 7, no. 9. Shinno Media. p. 58 1140:said of the PlayStation version, "Don't doubt that 1336:"GameBoy Station - Archives | December 16-31 1999" 629:, the developers tried to push the limits of the 3041: 1890:Rodriguez, Tyrone "Cerberus" (September 1999). 1921: 1121:said of the PlayStation version, "In the end, 1064: 765: 2701: 2629: 1438:"Gex 3: Deep Pocket Gecko for Game Boy Color" 1359: 1357: 387:in the UK and European releases and comedian 2986:Walt Disney World Quest: Magical Racing Tour 1002: 794: 61:LTI Gray Matter (PS1 & N64 localization) 2455: 2168: 1786:"Gex 3: Deep Pocket Gecko - Game Boy Color" 379:. Its protagonist, Gex, is a wisecracking, 3115:Video games developed in the United States 2708: 2694: 2636: 2622: 2164: 2162: 1412:. January 1999. pp. 74, 76–77, 80, 82 1354: 1196:Ported to Nintendo 64 by Gratuitous Games. 732: 684: 30: 2494: 2203: 2201: 1889: 1506:"Gex 3: Deep Cover Gecko for PlayStation" 1472:"Gex 3: Deep Cover Gecko for Nintendo 64" 658:, best known for starring in the TV show 1924:"Gex 3 [Deep Cover Gecko] (N64)" 1783: 1762:. Greedy Productions Ltd. Archived from 1607: 1538:"Gex 3: Deep Cover Gecko (N64) - Review" 490: 3120:Video games scored by Burke Trieschmann 2409: 2278: 2276: 2159: 2093: 2057: 2021: 1985: 1956:"Gex 3 [Deep Cover Gecko] (PS)" 1574:"Gex 3: Deep Cover Gecko (PS) - Review" 1466: 1464: 1432: 1430: 1394: 1392: 1390: 633:'s hardware further than they had with 463:. The compilation will be released for 3042: 2373: 2207: 2198: 2129: 2060:"Gex 3: Deep Cover Gecko Review (N64)" 1751: 1500: 1498: 1363: 2993:102 Dalmatians: Puppies to the Rescue 2689: 2617: 2243: 2096:"Gex 3: Deep Cover Gecko Review (PS)" 1641: 729: 681: 2876:Lara Croft and the Guardian of Light 2715: 2530: 2273: 1699:from the original on October 3, 2022 1571: 1461: 1427: 1387: 1176:is just right for you. But overall, 1156:might've expected more novelty, but 36:North American PlayStation cover art 2891:Lara Croft and the Temple of Osiris 2376:"Gex [3]: Deep Cover Gecko" 1495: 1066: 767: 671: 13: 2381:Official U.S. PlayStation Magazine 1535: 1405:Official U.S. PlayStation Magazine 1053:Official U.S. PlayStation Magazine 14: 3131: 2564: 2513:from the original on July 4, 2019 2356:from the original on July 4, 2019 2024:"Gex 3: Deep Pocket Gecko Review" 1514:. CBS Interactive. Archived from 1480:. CBS Interactive. Archived from 1446:. CBS Interactive. Archived from 1004: 796: 654:Agent Xtra was played by actress 391:, reprising his role from former 2244:Kitts, Martin (Christmas 1999). 2169:Casamassina, Matt (1999-10-27). 1833:. September 1999. Archived from 1085: 1080: 1075: 1070: 1065: 1023: 1018: 1013: 1008: 1003: 815: 810: 805: 800: 795: 786: 781: 776: 771: 766: 2524: 2520:– via Nintendo64Ever.com. 2488: 2477:from the original on 2004-09-21 2449: 2403: 2367: 2363:– via Nintendo64Ever.com. 2352:. September 1999. p. 142. 2332: 2311: 2269:– via Nintendo64Ever.com. 2262:from the original on 2023-07-26 2237: 2226:from the original on 2013-03-05 2187:from the original on 2013-02-15 2171:"Gex 3: Deep Cover Gecko (N64)" 2148:from the original on 2015-12-27 2123: 2112:from the original on 2004-11-20 2087: 2076:from the original on 2015-01-28 2051: 2040:from the original on 2004-10-30 2015: 2004:from the original on 2015-09-22 1979: 1947: 1915: 1883: 1848: 1813: 1777: 1745: 1710: 1677:"Gex 3: Deep Cover Gecko (N64)" 1669: 1635: 1610:"Gex 3: Deep Cover Gecko (N64)" 1608:Gaudiosi, Peyton (1999-10-05). 1601: 1565: 1376:from the original on 2023-07-12 1303: 1289: 1275: 1257: 1239: 1224: 2643: 2458:"Gex 3: Deep Cover Gecko (PS)" 2284:"Gex 3: Deep Cover Gecko (PS)" 2210:"Gex 3: Deep Cover Gecko (PS)" 2094:Garrett, Steven (1999-04-02). 2058:Garrett, Steven (1999-09-21). 1986:Amsbury, Robert (March 2000). 1856:"Gex 3: Deep Cover Gecko (PS)" 1754:"Gex 3 Deep Cover Gecko (N64)" 1719:"Gex 3: Deep Cover Gecko (PS)" 1644:"Gex 3: Deep Cover Gecko (PS)" 1529: 1328: 1199: 1190: 572: 1: 2410:Hancock, David (1999-04-09). 1692:. October 1999. p. 224. 1321: 542: 503:Gameplay remains similar to 2328:. January 2000. p. 148. 2318:"Gex 3: Deep Pocket Gecko". 2208:Harris, Craig (1999-03-29). 2130:Harris, Craig (1999-12-17). 2022:Trueman, Doug (2000-02-18). 1784:Fitzloff, Jay (March 2000). 1752:Conlin, Shaun (2000-01-19). 667: 55:David A. Palmer Productions 7: 3100:PlayStation (console) games 2811:Legacy of Kain: Soul Reaver 2384:. Vol. 2, no. 8. 1408:. Vol. 2, no. 4. 1097:The PlayStation version of 537: 486: 10: 3136: 2495:Boba Fatt (October 1999). 2374:Kujawa, Kraig (May 1999). 2132:"Gex 3: Deep Pocket Gecko" 1868:. May 1999. Archived from 1364:Romano, Sal (2023-07-12). 590:and the third game in the 3105:Single-player video games 3065:Crave Entertainment games 2914: 2841: 2797: 2760: 2732: 2723: 2654: 2497:"Gex 3: Deep Cover Gecko" 2456:Dan Elektro (June 1999). 2340:"Gex 3: Deep Cover Gecko" 1741:– via RetroCDN.net. 1727:Electronic Gaming Monthly 1706:– via RetroCDN.net. 1685:Electronic Gaming Monthly 1642:Chick, Tom (1999-04-30). 1233:Electronic Gaming Monthly 845:Electronic Gaming Monthly 747: 742: 737: 699: 694: 689: 340: 328: 255: 235: 223: 199: 172: 145: 135: 125: 106: 94: 68: 41: 29: 24: 2862:Tomb Raider: Anniversary 2832:Legacy of Kain: Defiance 2604:Gex 3: Deep Pocket Gecko 2574:Gex 3: Deep Pocket Gecko 1214:Gex 3: Deep Pocket Gecko 1183: 16:1999 platform video game 3075:Eidos Interactive games 2905:Rise of the Tomb Raider 2869:Tomb Raider: Underworld 2788:Gex 3: Deep Cover Gecko 2674:Gex 3: Deep Cover Gecko 2593:Gex 3: Deep Cover Gecko 2445:(subscription required) 2296:. June 1999. p. 93 2246:"Gex: Deep Cover Gecko" 1759:The Electric Playground 1178:Gex 3: Deep Cover Gecko 1099:Gex 3: Deep Cover Gecko 559: 529:. Similar to the first 354:Gex 3: Deep Cover Gecko 25:Gex 3: Deep Cover Gecko 3090:Gratuitous Games games 3070:Crystal Dynamics games 3060:Action-adventure games 2440: – via  1572:Marriott, Scott Alan. 500: 424:as a sequel to 1998's 2930:Off-World Interceptor 2898:Lara Croft: Relic Run 1208:Gex: Deep Cover Gecko 494: 383:enthusiast voiced by 3080:Game Boy Color games 2781:Gex: Enter the Gecko 2667:Gex: Enter the Gecko 587:Gex: Enter the Gecko 506:Gex: Enter the Gecko 427:Gex: Enter the Gecko 2979:Akuji the Heartless 2855:Tomb Raider: Legend 2726:List of video games 2350:Nintendo of America 2326:Nintendo of America 726: 678: 639:environment mapping 131:Christopher Tremmel 83:Crave Entertainment 3110:Video game sequels 2584:2001-04-27 at the 1103:review aggregation 724: 676: 501: 296:September 28, 1999 3095:Nintendo 64 games 3037: 3036: 3021:Marvel's Avengers 3014:Project Snowblind 2683: 2682: 2348:. Vol. 124. 2324:. Vol. 128. 2256:Future Publishing 1584:All Media Network 1548:All Media Network 1230:Three critics of 1094: 1093: 722: 721: 554:Alfred Pennyworth 453:Limited Run Games 411:full-motion video 350: 349: 321:December 13, 1999 215:Burke Trieschmann 78:Eidos Interactive 3127: 3050:1999 video games 2717:Crystal Dynamics 2710: 2703: 2696: 2687: 2686: 2638: 2631: 2624: 2615: 2614: 2579: 2578: 2576:official website 2558: 2557: 2555: 2554: 2545:. Archived from 2528: 2522: 2521: 2519: 2518: 2505:. No. 133. 2492: 2486: 2485: 2483: 2482: 2469:. 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No. 83. 1782: 1778: 1769: 1767: 1750: 1746: 1737: 1735: 1721: 1715: 1711: 1702: 1700: 1696: 1679: 1675: 1674: 1670: 1661: 1659: 1640: 1636: 1627: 1625: 1606: 1602: 1593: 1591: 1570: 1566: 1557: 1555: 1536:McCall, Scott. 1534: 1530: 1521: 1519: 1504: 1503: 1496: 1487: 1485: 1470: 1469: 1462: 1453: 1451: 1436: 1435: 1428: 1415: 1413: 1400:"Gex 3 Preview" 1398: 1397: 1388: 1379: 1377: 1362: 1355: 1345: 1343: 1334: 1333: 1329: 1324: 1319: 1318: 1308: 1304: 1294: 1290: 1280: 1276: 1269: 1262: 1258: 1251: 1244: 1240: 1229: 1225: 1204: 1200: 1195: 1191: 1186: 1134:Dan Elektro of 1118:Next Generation 1095: 1086: 1081: 1076: 1071: 1024: 1019: 1014: 1009: 991:Next Generation 908: 827:CNET Gamecenter 816: 811: 806: 801: 787: 782: 777: 772: 677:Aggregate score 674: 670: 575: 562: 545: 540: 527:Enter the Gecko 515:Enter the Gecko 511:Enter the Gecko 489: 481:Xbox Series X/S 465:Nintendo Switch 324: 315: 308: 299: 290: 283: 274: 265: 219: 195: 189:Scott Steinberg 168: 141:Adrian Longland 121: 90: 85: 64: 56: 37: 20: 19:1999 video game 17: 12: 11: 5: 3133: 3123: 3122: 3117: 3112: 3107: 3102: 3097: 3092: 3087: 3082: 3077: 3072: 3067: 3062: 3057: 3055:3D platformers 3052: 3035: 3034: 3032: 3031: 3024: 3017: 3010: 3003: 2996: 2989: 2982: 2975: 2968: 2961: 2954: 2947: 2940: 2933: 2926: 2918: 2916: 2912: 2911: 2909: 2908: 2901: 2894: 2887: 2879: 2872: 2865: 2858: 2850: 2848: 2839: 2838: 2836: 2835: 2828: 2821: 2814: 2806: 2804: 2800:Legacy of Kain 2795: 2794: 2792: 2791: 2784: 2777: 2769: 2767: 2758: 2757: 2755: 2754: 2747: 2739: 2737: 2730: 2729: 2724: 2721: 2720: 2713: 2712: 2705: 2698: 2690: 2681: 2680: 2678: 2677: 2670: 2663: 2655: 2652: 2651: 2641: 2640: 2633: 2626: 2618: 2612: 2611: 2600: 2589: 2566: 2565:External links 2563: 2560: 2559: 2523: 2487: 2448: 2424:. p. 19. 2402: 2366: 2345:Nintendo Power 2331: 2321:Nintendo Power 2310: 2272: 2258:. p. 85. 2236: 2197: 2158: 2122: 2086: 2050: 2014: 1993:GameRevolution 1978: 1946: 1914: 1882: 1847: 1812: 1776: 1744: 1709: 1668: 1634: 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Index


Developer(s)
Crystal Dynamics
Publisher(s)
Eidos Interactive
Crave Entertainment
Director(s)
Glen Schofield
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Bruce Straley
Writer(s)
Robert Cohen
Composer(s)
Burke Trieschmann
Gex
Platform(s)
PlayStation
Nintendo 64
Game Boy Color
NA
EU
NA
EU
NA
Genre(s)
Platform
Single-player

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