345:, Ian Chadwick thought there were balance issues, commenting that "The French have a tough time of winning since the onus is on them to batter the Allies before the Prussians can arrive, and also escape off the board with enough units." Although he thought the then nine-year-old game was still a good introduction to the hobby, he questioned whether more experienced players would find it a challenge, saying "By today's standards, the game simply is not adequate for the average or better gamer, but it is excellent for introducing the young neophyte into the art and science of wargaming." He concluded by giving the game grades of "B" for playability, "C" for historical accuracy, and "B" for component quality.
29:
336:, W.G. Armintrout noted that the game was specifically designed for new hobbyists, saying, "The rules carefully expose new gamers to such wonders as zones of control, artillery bombardment, and odds-ratio combat." He concluded, "The game, although not quite filled with heart-stopping excitement, is an excellent introduction to the hobby."
312:
called the game an "Excellent introductory game exciting, easy to learn, and over in an hour (hence a favourite at one-day conventions.)" However, due to its simplicity and its age, Palmer thought that "experienced players will not find it very challenging, and the game techniques are no longer all
282:
called it "A fine introductory game
Perhaps the best game for beginners — and cheap too!" Several issues later, Turnbull added, "this is perhaps the best 'simple' game of all, with 'clean' play mechanics, a small number of units, straightforward rules and interesting play." In the same issue,
313:
that good an introduction to recent designs." Palmer also reviewed the
Expansion Kit, and called it "More to the taste of the hard-core , but still at the easy end of the scale." He concluded that it was a "Good second game for those who started with the basic version."
265:
After the demise of SPI, Hobby Japan obtained the rights to the game and published a
Japanese language edition in 1985. In the 21st century, Decision Games acquired the rights and published a revised second edition in 2014.
152:
The French win by demoralizing their enemies and moving at least 7 units off the north side of the map. The Allies win by inflicting 40 points of damage on the French without taking 40 points of damage themselves.
169:. The small company also released a series of cheaply made "test" board wargames to see if there was a market for them. The results were promising, and Dunnigan changed the name of the company to
143:
are both "rigid" and "sticky": a unit moving adjacent to an enemy unit must stop there. Combat is mandatory, and units thus engaged cannot move away from each other except as a result of combat.
299:, Rob Gibson accused the game of "lack of realism (does not play like the real battle)." Gibson made four suggestions for rule changes that he felt would improve the game's historicity.
283:
Turnbull also commented on the more complex
Expansion Kit, saying, "Curiously enough, many experienced players prefer the simpler version — for 'cleanliness' of mechanics sake."
382:
commented, "Despite its simplicity, a good deal of tension is generated during play." Freeman concluded by giving this game an
Overall Evaluation of "Good to Very Good."
369:, Martin Campion commented "Neither the advanced game or the standard game are particularly realistic, but the standard game is useful as an introductory game."
258:, now subtitled ""SPI Introduction to Wargaming", with an updated four-color map. The game also included the expanded rules set, counters and scenarios from the
53:. The game, which features simple rules, was designed as an introduction to board wargaming, and was given as a free gift with each subscription to SPI's
213:
201:
740:
358:. More importantly, her rules are concise, comprehensive, and wonder of wonders, consistent." However, Haggart did note, "As a simulation,
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554:
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199:
The game was popular because of its simple game mechanics, and these were subsequently used in many smaller SPI games including
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173:(SPI) and began to market professionally printed games. One of the first, designed by Dunnigan and published in 1971, was
354:, Bill Haggart thought this game was "nearly flawless. She is quick, enjoyable, easily learned, and has the allure of 's
362:
is not as successful," citing issues with artillery fire, command control, and overuse of the best units on the board.
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181:. It was meant to introduce new players to the wargame hobby. In addition to being sold in stores, a free copy of
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controlling the Anglo-Allied forces. The game comes with a single scenario based on the historical battle.
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For sale in stores, SPI packaged the game in a "flatpack" box with cover art and an integral tray.
657:
Chadwick, Ian (October–November 1980). "C'est la Guerre: A Survey of
Napoleonic Games, Part II".
392:
286:
In a 1976 poll conducted by SPI to determine the most popular board wargames in North
America,
28:
55:
207:
189:. In addition, non-subscribers could get a free copy of the game simply by writing to SPI.
20:
8:
691:
Campion, Martin (1980). "Napoleon at
Waterloo". In Horn, Robert E.; Cleaves, Ann (eds.).
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is a two-player grand tactical board wargame in which one player takes the role of
640:
Gibson, Rob (October–November 1976). "Improving the basic
Napoleon at Waterloo".
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332:
219:
140:
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This completes one game turn, which represents 1 hour of game time. In addition:
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in their "Top 100 Games of 1980", saying, "An ideal introduction to wargaming,
196:, which included an expanded set of counters, extra rules and more scenarios.
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The game uses a simple "I Go, You Go" system of alternating player turns:
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controlling the French forces, and the other player takes the role of the
19:
This article is about the 1971 board wargame. For the 1984 videogame, see
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309:
177:, a small and simple game with a two-tone brown and tan map designed by
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is one of the most easily learned and played examples of its genre."
95:
71:
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formed
Poultron Press to take over the failing wargaming magazine
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The French player moves all units desired, and engages in combat.
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The game proved popular, and SPI immediately released the
695:. Beverly Hills CA: Sage Publications. pp. 503–504.
693:
The Guide to Simulations/Games for Education and Training
555:"Napoleon at Waterloo Advanced Game Expansion Kit (1971)"
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The Guide to Simulations/Games for Education and Training
723:. New York: Simon & Schuster. pp. 131–132.
543:. No. 20. November–December 1980. p. 53.
500:Armintrout, W.G. (April 1982). "Capsule Reviews".
732:
674:Haggart, Bill (Winter 1981). "Napoleon at War".
194:Napoleon at Waterloo Advanced Game Expansion Kit
126:The second player then has the same opportunity.
517:Hind, Jim (June–July 1976). "Napoleon at War".
385:
107:SPI Letter of Introduction and Examples of Play
627:The Comprehensive Guide to Board Wargaming
532:
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305:The Comprehensive Guide to Board Wargaming
86:The free game sent to new subscribers of
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293:In Issue 3 of the UK wargaming magazine
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474:"Napoleon at Waterloo (1971): Versions"
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32:Cover art of "flatpack" boxed edition
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629:. London: Sphere Books. p. 162.
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602:(February 1973). "Mini-Wargames".
290:was rated 136th out of 202 games.
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185:was mailed to new subscribers of
49:(SPI) in 1971 that simulates the
134:Stacking of units is prohibited.
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756:Simulations Publications games
274:In Issue 2 of the UK magazine
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1:
721:The Complete Book of Wargames
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375:The Complete Book of Wargames
278:, (July 1972), game designer
171:Simulations Publications Inc.
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47:Simulations Publications Inc.
386:Other reviews and commentary
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761:Wargames introduced in 1971
260:Advanced Game Expansion Kit
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606:. No. 11. p. 21.
581:(June 1972). "Wargaming".
506:. No. 50. p. 30.
443:van der Zanden, Matthijs.
137:There are no supply rules.
18:
663:. No. 53. p. 4.
585:. No. 2. p. 16.
537:"Top 100 Games of 1980".
254:In 1979, SPI re-released
646:. No. 3. p. 3.
523:. No. 1. p. 6.
242:Napoleon's Last Battles
161:In 1969, game designer
445:"Napoleon at Waterloo"
400:International Wargamer
202:The Battle of Borodino
187:Strategy & Tactics
167:Strategy & Tactics
88:Strategy & Tactics
56:Strategy & Tactics
33:
751:Napoleonic Wars games
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360:Napoleon at Waterloo
325:Napoleon at Waterloo
288:Napoleon at Waterloo
256:Napoleon at Waterloo
183:Napoleon at Waterloo
175:Napoleon at Waterloo
104:map-folded rulesheet
68:Napoleon at Waterloo
38:Napoleon at Waterloo
21:Napoleon at Waterloo
677:Fire & Movement
351:Fire & Movement
276:Games & Puzzles
179:Redmond A. Simonsen
157:Publication history
101:80 die-cut counters
746:Jim Dunnigan games
319:magazine included
236:Battle for Germany
148:Victory conditions
76:Duke of Wellington
51:Battle of Waterloo
34:
604:Games and Puzzles
583:Games and Puzzles
559:boardgamegeek.com
478:boardgamegeek.com
372:In the 1980 book
302:In the 1977 book
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348:In Issue 24 of
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321:Napoleon at War
310:Nicholas Palmer
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214:Blue & Gray
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393:The Wargamer
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418:Battle Flag
412:Jagdpanther
406:Panzerfaust
380:Jon Freeman
231:Sixth Fleet
63:Description
735:Categories
564:2022-06-29
483:2022-06-29
454:2022-06-29
425:References
208:Austerlitz
82:Components
59:magazine.
420:Vol.1 #26
270:Reception
719:(1980).
625:(1977).
402:Vol.5 #2
396:Vol.1 #4
356:Waterloo
251:(1977).
239:(1975),
233:(1975),
229:(1975),
223:(1975),
217:(1975),
211:(1973),
205:(1972),
115:Gameplay
96:hex grid
72:Napoleon
643:Phoenix
520:Phoenix
296:Phoenix
699:
660:Moves
540:Games
342:Moves
317:Games
41:is a
697:ISBN
408:#63
365:In
98:map
737::
612:^
591:^
557:.
529:^
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476:.
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447:.
433:^
414:#9
308:,
262:.
705:.
567:.
486:.
457:.
23:.
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