575:, but the idea was abandoned because of the possible negative reception of violence towards women. The reason that there were not many notable Nintendo characters in the game is because the studio wanted to solidify the game's own respective universe. The Title Defense mode was designed to make the game more of a standalone game and not just a nostalgia title, and also to make the game longer. The developers liked this since it added more personality to the characters. The studio adjusted the difficulty level in order to make the game easier to pick up and play. The game's 2-player mechanic was a difficult task to create, according to Tanabe, because the series had no template to base it on.
433:
opponent grins or taunts Little Mac, and can be used to throw Star
Punches that deal extra damage. The player can store up to three stars, but will lose them if hit by the opponent. Each fighter has a stamina gauge which results in a knockdown when fully depleted, with the player able to recover stamina while the opponent is down. Additionally, the player has a heart counter that decreases upon being hit, blocking an opponent's punch, or having a punch blocked by the opponent. If the counter reaches zero, the player will be unable to attack and will be vulnerable until they can successfully dodge an attack. A fight can end by
454:. Once Mac loses three times, he retires from boxing and the Career option for the player's save file will become disabled, requiring the player to create a new file to play this option again. The Exhibition option allows players to fight against any opponents they have already defeated in either Contender or Title Defense, attempting to complete unique achievements, or practice against a holographic image of their current opponent. If the player wins 10 fights in Mac's Last Stand, an additional Champions Mode option is unlocked for Exhibition, in which a single hit will knock Mac down.
441:(TKO), if a fighter is knocked down three times in one round; or by decision, if neither fighter achieves a KO or TKO after three rounds. Against certain opponents, the player can score an automatic KO by landing a Star Punch at the right moment, regardless of the opponent's stamina or number of knockdowns in the current round. The player also has a limited number of total knockdowns that can be sustained in a match. Once that number is exceeded, the player will be immediately knocked out with no chance to recover, even if they have not reached the three-knockdown threshold for a TKO.
555:, described the development as a collaborative effort between the staff of Next Level Games and Nintendo of Japan. As an example of this, Tanabe said that the roster of opponents that are in the game were chosen by people of both studios, Next Level wanting to include more NES characters. When asked about the challenges of bringing an old franchise to the current generation, the game's gameplay lead, Bryce Holliday, said that the most difficult thing to figure out was how to design the gameplay and where to locate the camera. The game has a
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New to the series is a split-screen multiplayer mode between Little Mac and a recolored clone. When one of the players has gathered enough power by repeatedly dodging all moves unscathed, that player's character transforms into a giant known as "Giga Mac" for a limited time and the game shifts to the
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In each stage, players must rely on quick reactions and identify various tells from their opponent to dodge or block their attacks, before returning with attacks to either the torso or the head with the left and right fists. Stars are awarded for landing a punch at particular moments, such as when an
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cartoon graphical style, which was a decision of Next Level. Both of the developers wanted to design the graphics in a way that would be immediately identifiable to any person who catches a glimpse of the game. They also wanted to invoke the style of the previous iterations while at the same time
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members in North
America on October 27, 2009. The game, which takes place years prior to the main game, sees Little Mac sparring with his coach, Doc Louis, through three matches of increasing difficulty; the player wins each match by knocking Doc down once in three rounds. The game features three
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Two single-player campaign options are available. The Career option begins in
Contender mode, in which Little Mac must climb the ranks of the World Video Boxing Association by rising through the Minor, Major, and World Circuits. Once Mac wins the world championship title, the game enters the more
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manga series, where the character Piston Hondo was reading an altered version of the manga in his Title
Defense match. However it was not approved of beforehand, and it resulted in Nintendo having to quietly pay licensing fees for the rights to feature the Easter egg.
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was once again made available to Club
Nintendo members on February 2, 2015, this time as a purchasable coin prize as part of the service's closing promotion. This was the first time in over five years that the game was made available through any means.
584:(2007). while another feature was the ability to move around the ring in a 3D environment. This idea was scrapped so that the game would have the same feel as the older games in the series. Other features include character customization, other
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Chris Slate scored the game an 8.5/10 in the magazine's June 2009 issue, praising its similarity to the NES title of the same name. Slate stated "The folks at Next Level Games have created an amazing title that has made the 15 years since
540:, so they asked the studio to design the gameplay to be exactly like it and the characters to look like the original games. This led to the studio designing the game with classic NES-style controls by using the
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protecting his stomach with a manhole cover). Completing Title
Defense unlocks Mac's Last Stand, an endurance mode in which Mac faces off against an endless series of randomly chosen opponents, one of whom is
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working his way up the professional boxing circuits, facing a series of colorful, fictional boxers. The game requires reflexes to react to the computer-controlled boxers' moves. All of the boxers from
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in New York City on May 16, 2009, the game was released on May 18, 2009, in North
America, May 22, 2009, in Europe, July 23, 2009, in Japan, and August 27, 2009, in Australia (exclusively at
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exhibited by the characters that seemed harmless in the 1980s had not aged well when early 21st century attitudes towards cultural and racial sensitivity were taken into account.
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There were various additions to the game that were cut from the final product. One of these was online multiplayer, which Next Level Games had previously experimented with for
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can be used along with the Wii Remote and
Nunchuk to duck or dodge, or the Wii Remote can be used by itself and held sideways in a traditional two-button control scheme.
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The game was revealed in 2008 at the
Nintendo Media Summit, where a fifteen-second trailer was shown. It was later announced that it was being developed by
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received praise from critics for its gameplay, graphics, presentation, controls, and sense of nostalgia, though some criticism was given for its
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The game sold 1.27 million copies worldwide, being one of just 60 Wii titles to reach one million sales, and as such was re-released under the
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difficulty levels: Warm-up, Training, and
Sparring. The game features the same graphics, voice acting, and game engine as the Wii version of
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was released. At the time, Nintendo was discussing the idea with the studio. Soon after that, the studio created a prototype of the game.
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challenging Title Defense mode; he must now defend his belt against the other fighters, who use new techniques and defenses (such as
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1123:"Shigeru Miyamoto Interviews Me About Hardcore Games, Also Talks 'Punch-Out' And 'Mario,' 'Zelda' Shortcomings"
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1354:"Punch-Out!! Video Game, Exclusive Multi-Player Trailer | Video Clip | Game Trailers & Videos"
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character designs. It was also a commercial success for Nintendo, selling 1.27 million copies worldwide.
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s Craig Harris gave this game an 8.8/10, citing its nostalgic gameplay. Sumantra Lahiri of
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1577:"Rumour: The Sailor Moon Manga In Punch-Out!! That Allegedly Cost Nintendo Millions"
1546:"Making Of Punch-Out!! Next Level tell us about the development of a boxing classic"
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quite worthwhile." However, he said that the new additions did not affect the game.
437:(KO), if a fighter is unable to rise within 10 seconds after being knocked down; by
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This article is about the Wii game. For other video games of the same name, see
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creating some new visuals. Holliday called the style "the logical choice".
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1234:"Punch-Out!! To Hit In August, Only At JB Hi-Fi | Kotaku Australia"
530:(2005). Nintendo wished to make a new iteration similar to the original
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label in 2011 for North American audiences only, as well as through the
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elements, and minigames. The game also featured an Easter egg from the
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1481:"Punch-Out Devs Talk Graphics, Difficulty, Nixed Princess Peach Idea"
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North American box art featuring Little Mac in the foreground, with
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1150:"Nintendo Reveals Punch-Out!! Wii, Sin and Punishment 2, And More"
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is a standalone spin-off title and prequel, which was released on
2006:
1381:"Take on Doc Louis in a Club Nintendo Exclusive Punch-Out!! Game"
1203:"Punch-Out Nintendo World contest looking for best virtual boxer"
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2019:
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received critical acclaim, averaging an 86/100 and an 87.29% at
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44:
1696:"A Fantastic Throwback that's More than Just a Nostalgia Act"
1291:"Super Mario Galaxy 2, Metroid Prime Trilogy Coming to Wii U"
341:
220:
486:, although it is not compatible with the Wii Balance Board.
1005:"Nintendo's 120 Game Line-Up, Punch Out, Excitebots Dated"
458:
opponent's single-player view until he returns to normal.
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members on October 27, 2009. It was re-released under the
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also praised its nostalgic value, but suggested that the
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1939:"2010 Awards Category Details Fighting Game of the Year"
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1761:
1512:"Punch-Out: Post Mortem Interview with Next Level Games"
1514:. The Arm Chair Empire. August 26, 2009. Archived from
421:. The game allows three different control schemes. The
293:. It is the fifth and most recent mainline game in the
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524:, which had partnered with Nintendo on games such as
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544:turned sideways. Pre-production started when the
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1868:"Punch-Out!! Official Nintendo Magazine Review"
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332:, was released exclusively for North American
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1913:"The Escapist : Punch-Out!!'s Black Eye"
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2501:Wii games re-released on the Nintendo eShop
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1973:"Punch-Out! Nintendo Selects release date"
1947:Academy of Interactive Arts & Sciences
1724:
909:Academy of Interactive Arts & Sciences
905:13th Annual Interactive Achievement Awards
461:
43:
2511:Multiplayer and single-player video games
1260:"Punch-Out!! Release Information for Wii"
1231:
1023:
993:
959:
1453:
1328:"Punch-Out!! – exclusive boxer reveals!"
1056:
1002:
968:
500:
372:
1432:
1391:from the original on February 17, 2011.
1360:from the original on September 23, 2013
2516:Video games produced by Kensuke Tanabe
2458:
1953:from the original on November 19, 2023
1915:. Escapistmagazine.com. Archived from
1910:
1733:
1574:
1539:
1537:
1535:
1533:
1506:
1504:
1502:
1487:from the original on September 9, 2009
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551:In an interview, the game's producer,
2491:Video games with cel-shaded animation
2242:
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1983:from the original on January 20, 2022
1848:from the original on January 25, 2015
1822:from the original on January 24, 2015
1288:
1270:from the original on January 16, 2019
1003:Ashcraft, Brian (February 26, 2009).
567:was a suggestion from an employee of
2268:
1693:
1543:
1356:. GameTrailers.com. April 10, 2009.
1240:from the original on October 2, 2011
1121:Totilo, Stephen (October 29, 2008).
945:developed the Nvidia Shield version.
571:, and Tanabe also wished to include
425:and Nunchuk can be used together, a
1796:from the original on March 24, 2013
1575:Doolan, Liam (September 21, 2019).
1530:
1499:
1213:from the original on April 11, 2015
1182:from the original on August 4, 2020
602:
13:
2423:Transformers: Cybertron Adventures
1892:from the original on June 18, 2021
1694:Vore, Bryan (September 22, 2009).
1587:from the original on June 27, 2024
1334:from the original on June 16, 2011
1232:Wildgoose, David (July 14, 2009).
1044:from the original on June 27, 2015
1011:from the original on March 1, 2009
981:from the original on July 17, 2015
763:
316:Following an early release at the
14:
2532:
1999:
1653:from the original on May 21, 2009
1479:Totilo, Stephen (July 27, 2009).
1441:from the original on May 27, 2009
1433:DeVries, Jack (October 2, 2008).
1379:Marcel van Duyn (July 14, 2009).
1307:from the original on July 9, 2021
1125:. MTV Multiplayer. Archived from
1094:Harris, Craig (October 2, 2008).
1065:"Punch-Out!! dated for Australia"
1063:Joseph Rositano (July 14, 2009).
969:Plunkett, Luke (March 19, 2009).
713:
57:, and Disco Kid in the background
2221:
2220:
2005:
1911:Huling, Ray (January 13, 2009).
1289:Otero, Jose (January 14, 2015).
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2481:Video games developed in Canada
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1818:. Nintendo Life. May 25, 2009.
1808:
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1402:Harris, Craig (July 14, 2009).
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1252:
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1194:
1148:Bailey, Kat (October 1, 2008).
1034:"PUNCH-OUT!![パンチアウト!!]"
377:A match between Little Mac and
2437:Captain America: Super Soldier
1734:Harris, Craig (May 15, 2019).
1672:Scott Sharkey (May 15, 2009).
1550:The Official Nintendo Magazine
1164:
1141:
1114:
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936:
512:in 2011, was the producer for
496:
399:/Mr. Dream return, along with
369:List of Punch-Out!! characters
1:
2341:Mario Strikers: Battle League
2158:Mike Tyson in popular culture
1886:"Punch-Out!! Gamespot Review"
1544:East, Tom (August 20, 2009).
1326:Elston, Brett (May 5, 2009).
952:
1201:Romero, Josh (May 9, 2009).
971:"Punch-Out Dated For Europe"
598:
7:
1435:"Punch-Out!! Coming to Wii"
1096:"Punch-Out!! to Next Level"
362:
10:
2537:
2298:Luigi's Mansion: Dark Moon
841:Official Nintendo Magazine
510:Game Developers Conference
366:
20:
2402:Spider-Man: Friend or Foe
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2285:
2276:
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1844:. Nintendo World Report.
1404:"Doc Louis Hits the Ring"
943:Nvidia Lightspeed Studios
917:Fighting Game of the Year
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477:as a Platinum reward for
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23:Punch-Out!! (arcade game)
2430:Tom Clancy's Ghost Recon
1977:Video Game Release Dates
1643:"Punch-Out!! (wii:2009)"
929:
348:in 2015 in all regions.
2506:Wii Balance Board games
2370:Doc Louis's Punch-Out!!
1768:"Punch Out!! for Wii".
470:Doc Louis's Punch-Out!!
463:Doc Louis's Punch-Out!!
387:features a boxer named
330:Doc Louis's Punch-Out!!
324:stores). An additional
2521:Next Level Games games
2334:Mario Strikers Charged
2010:Quotations related to
1680:on September 21, 2013.
581:Mario Strikers Charged
517:
490:Doc Louis' Punch-Out!!
381:
299:series, following the
1874:on December 12, 2010.
1816:"Punch Out!! for Wii"
1676:. 1UP. Archived from
1610:"Punch-Out!! for Wii"
1556:on September 21, 2013
1098:. IGN. Archived from
830:Nintendo World Report
504:
376:
2327:Super Mario Strikers
1919:on November 26, 2009
1746:on December 13, 2010
1736:"Punch-out!! Review"
1674:"Punch Out!! Review"
1102:on February 15, 2009
527:Super Mario Strikers
318:Nintendo World Store
2180:Fight Night Round 2
1207:Video Games Blogger
1129:on January 13, 2013
1075:on January 14, 2013
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569:Nintendo of America
508:, seen here at the
2486:Video game reboots
2471:Boxing video games
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439:technical knockout
413:and new opponents
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2452:
2305:Luigi's Mansion 3
2236:
2235:
2187:Super Smash Bros.
2099:Super Punch-Out!!
2083:Super Punch-Out!!
1620:on March 17, 2011
1236:. Kotaku.com.au.
874:Super Punch-Out!!
850:
849:
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563:The inclusion of
427:Wii Balance Board
410:Super Punch-Out!!
306:Super Punch-Out!!
285:and published by
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27:Punch-Out!! (NES)
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2270:Next Level Games
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1410:. Archived from
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1160:on May 23, 2011.
1156:. Archived from
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522:Next Level Games
417:, Giga Mac, and
338:Nintendo Selects
283:Next Level Games
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69:Next Level Games
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1712:on May 31, 2014
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2014:at Wikiquote
1985:. Retrieved
1976:
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1957:November 20,
1955:. Retrieved
1942:
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1921:. Retrieved
1917:the original
1906:
1894:. Retrieved
1880:
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1850:. Retrieved
1836:
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1810:
1798:. Retrieved
1784:
1778:. June 2009.
1769:
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1744:the original
1739:
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1614:GameRankings
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1037:
1015:February 26,
1013:. Retrieved
983:. Retrieved
974:
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893:The Escapist
891:
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393:the NES game
384:
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315:
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270:
269:
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216:May 22, 2009
207:May 18, 2009
174:
162:Mike Peacock
142:Eddie Visser
76:Publisher(s)
64:Developer(s)
18:
2476:Punch-Out!!
2380:Other games
2363:Punch-Out!!
2353:Punch-Out!!
2107:Punch-Out!!
2091:Punch-Out!!
2075:Punch-Out!!
2067:Main series
2059:Punch-Out!!
2012:Punch-Out!!
1987:January 20,
1923:December 9,
1750:December 9,
1418:December 9,
1364:December 9,
1338:December 9,
1311:January 14,
1244:December 9,
1133:December 9,
913:Punch-Out!!
903:During the
898:stereotypes
884:Punch-Out!!
854:Punch-Out!!
648:Publication
591:Sailor Moon
565:Donkey Kong
533:Punch-Out!!
514:Punch-Out!!
497:Development
484:Punch-Out!!
452:Donkey Kong
419:Donkey Kong
401:Bear Hugger
395:except for
385:Punch-Out!!
353:Punch-Out!!
309:, and is a
303:version of
296:Punch-Out!!
271:Punch-Out!!
262:multiplayer
184:Platform(s)
176:Punch-Out!!
158:Composer(s)
116:Designer(s)
100:Producer(s)
88:Director(s)
38:Punch-Out!!
2460:Categories
2153:Mike Tyson
2137:King Hippo
2127:Little Mac
2119:Characters
1647:Metacritic
1483:. Kotaku.
1301:Ziff Davis
1106:October 3,
1007:. Kotaku.
953:References
911:nominated
858:Metacritic
706:Giant Bomb
632:Metacritic
613:Aggregator
557:cel-shaded
542:Wii Remote
447:King Hippo
423:Wii Remote
397:Mike Tyson
389:Little Mac
379:King Hippo
367:See also:
279:video game
274:is a 2009
152:Naoki Mori
106:Ken Yeeloy
92:Jason Carr
55:King Hippo
2496:Wii games
2132:Glass Joe
1776:Future US
1217:April 10,
1186:April 22,
985:April 10,
604:Reception
599:Reception
415:Disco Kid
405:Aran Ryan
166:Chad York
148:Writer(s)
138:Artist(s)
51:Glass Joe
2279:Nintendo
2227:Category
2205:Ultimate
1981:Archived
1951:Archived
1896:March 3,
1890:Archived
1846:Archived
1820:Archived
1794:Archived
1706:GameStop
1657:June 26,
1651:Archived
1624:June 26,
1585:Archived
1560:June 17,
1522:June 17,
1491:June 17,
1485:Archived
1445:June 17,
1439:Archived
1389:Archived
1358:Archived
1332:Archived
1305:Archived
1268:Archived
1264:GameFAQs
1238:Archived
1211:Archived
1180:Archived
1079:July 14,
1048:June 29,
1042:Archived
1038:Nintendo
1009:Archived
979:Archived
926:banner.
886:a 9/10.
694:GameSpot
536:for the
435:knockout
363:Gameplay
322:JB Hi-Fi
289:for the
287:Nintendo
243:Genre(s)
120:Jamie Ip
81:Nintendo
2146:Related
1852:May 22,
1826:May 26,
1800:May 20,
1591:July 6,
1437:. IGN.
1274:July 2,
1154:1UP.com
670:Famitsu
658:1Up.com
516:on Wii.
475:WiiWare
328:title,
326:WiiWare
254:Mode(s)
195:Release
2110:(2009)
2102:(1994)
2094:(1987)
2086:(1984)
2078:(1984)
975:Kotaku
907:, the
824:8.5/10
749:8.8/10
699:8.5/10
636:86/100
311:reboot
276:boxing
248:Sports
171:Series
2198:Wii U
1069:PALGN
930:Notes
915:for "
882:gave
834:10/10
675:26/40
651:Score
616:Score
407:from
342:Wii U
2196:and
1989:2022
1959:2023
1925:2011
1898:2021
1854:2009
1828:2009
1802:2009
1752:2011
1718:2014
1659:2009
1626:2009
1593:2024
1562:2012
1524:2012
1493:2012
1447:2012
1420:2011
1366:2011
1340:2011
1313:2015
1276:2020
1246:2011
1219:2015
1188:2020
1135:2011
1108:2008
1081:2009
1050:2015
1017:2009
987:2015
888:IGN'
860:and
687:9/10
403:and
301:SNES
25:and
1740:IGN
1408:IGN
1296:IGN
919:".
846:91%
744:IGN
626:87%
586:RPG
546:Wii
538:NES
344:'s
291:Wii
189:Wii
2462::
1979:.
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869:'s
663:A+
260:,
230:AU
221:JP
212:EU
203:NA
2262:e
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