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for the Master System and Game Gear in Europe in
November 1991, with North America getting both versions presumably around the same time and in Japan only for the Game Gear on December 28, 1991. In Europe, the game was built into later versions of the Master System, while in North America, it was the
617:
from scratch. The team decided to make their version completely different from its 16-bit counterpart. According to
Koshiro, the game had three phases of development. In the first phase, Ancient developed the game with the 16-bit version in mind. The second and third phases were largely Ancient's own
515:
hidden within them, and the player must collect all six to obtain the best possible ending. At the end of each main act, the player hits a signpost, which will spin and land on an image; it can award bonuses depending on the image it settles on. If the player has over 50 rings, they can access a
44:
622:
for 8-bit hardware was challenging, as he did not work at Sega and had never developed a game before. However, Sega had faith in him because of his relationship to the company. Koshiro composed the soundtrack and sought to retain the feel of the 16-bit version. He converted
598:
to develop the game because Sega could not make contracts with individuals. His sister Ayano
Koshiro served as director and his mother Tomo Koshiro had a "behind the scenes" role, while the first programmer he hired was Shinobu Hayashi. The 8-bit
911:
writing those who owned that version could still enjoy it. The game's level variety and designs, the action-packed and addictive gameplay, and sound and visual quality—thought to be on par with the original version's—were commonly highlighted.
970:
franchise's history, and found the Game Gear version easy to recommend to those who played the 16-bit version and were looking for a new experience, and those who were just starting to play
1681:
2299:
1847:
345:, are borrowed from the 16-bit game, others are original. It also features a different soundtrack from Koshiro, which comprises new material alongside some rearrangements of
356:
for its level variety, visuals, gameplay, and audio. Many believed that it compared favorably to its 16-bit counterpart, although some criticism was directed at its low
484:
when all lives are lost, although the player can return to the beginning of the current act if they have any continues. Gameplay is slightly slower and more focused on
1908:
1253:
2960:
1128:-san and said he oversaw the Genesis and Game Gear. According to video game journalist John Szczepaniak, he is likely referring to Tomio Takami, who created the
1783:
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1301:
769:
digital distribution service in Japan and North
America in August 2008, and in Europe the following month. The Game Gear version was released for the
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1058:
Some fans have independently developed new ports of the game to run natively on other platforms. In 2019, a fan remake of the game was released for
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with
Robotnik. The zones are based on various themes, such as grassy plains, ancient ruins, and jungles. While some of the level themes, such as
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2285:
1940:
1839:
480:
and will lose one if they are hit without carrying any rings, drown, fall into a bottomless pit, or reach the act's 10-minute time limit.The
1504:
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2202:
1972:
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considered the game more challenging than its
Genesis predecessor. However, most found the problems did not detract from the experience;
586:(1989). After, he told a section chief he could develop games himself. As a result, a general manager, whom Koshiro met while working on
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and short length. Game journalists retrospectively considered it one of the best Game Gear and Master System games. The 8-bit
3153:
2939:
711:
2018:
1453:
2492:
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2110:
460:, who plots to turn them into robots. The player jumps between platforms, avoids enemy and inanimate obstacles, and breaks
441:
271:
1898:
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3004:
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was still a competent game in its own right, with unique level designs that managed to retain the feel of the original.
3408:
2613:
1878:
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provided perfect scores for graphics and challenge, and scores of four out of five for sound, gameplay, and fun factor.
511:. Some of the game's levels require quick precision and others require the player to go underwater. Certain acts have
1568:
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provided perfect scores for graphics, sound, gameplay, and fun factor, and a score of four out of five for challenge.
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for the 16-bit
Genesis and Sega wanted to increase consumer awareness of the Game Gear by producing a version of
20:
3398:
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453:
404:
322:
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believed it was one of the best platformers for the Master System and felt it was an interesting piece in the
956:
wrote that although it was not as visually appealing, fast, or ambitious as its 16-bit predecessor, the 8-bit
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had recently started working with Sega, having been asked to compose the soundtrack for the 16-bit version of
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to start, but ended up using only three of those tracks; the remainder of the music is
Koshiro's work.
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469:
427:
307:
1930:
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3135:
1448:
1390:
1066:, featuring widescreen gameplay and new playable characters, levels, and game mechanics. A fanmade
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800:
476:, which protect him from being hit by an enemy or obstacle. The player starts the game with three
19:
This article is about the Master System and Game Gear game. For other games of the same name, see
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2192:
1491:
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wrote that the game still offered the player plenty and was just as good as the
Genesis version.
680:
1962:
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was created specifically for the Game Gear, but Sega also had
Ancient develop a version for the
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port was released in December 2021, with the original Z80 assembly code hand-translated to the
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Retrospective reviews for the game's rerelease on the Virtual Console were likewise positive.
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was impressed to see the Genesis version's main features brought to the 8-bit systems intact.
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while avoiding obstacles, but is paced extremely slower as the 8-bit version focuses more on
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2013:
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games. They said "It's short, but it's sweet," and that searching for Chaos Emeralds added
901:
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326:
66:
54:
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8:
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similar in style to the 16-bit game, but reduced in complexity to fit the 8-bit systems.
117:
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366:
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133:
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667:. The Master System had failed to gain a foothold in North America, so its version of
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287:
98:
59:
1561:
The Encyclopedia of Game.Machines: Consoles, Handhelds, and Home Computers 1972-2005
3231:
2767:
2746:
2574:
2546:
1931:"Sonic the Hedgehog (SMS / Master System) News, Reviews, Trailer & Screenshots"
773:'s Virtual Console in the west on June 13, 2013, and in Japan on December 4, 2013.
485:
449:
338:
318:
230:
2286:"A new Sonic the Hedgehog game quietly released this week... for the Commodore 64"
695:
because it did not focus on speed. Although it was profitable for Sega, the 8-bit
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2005:
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the original game to the 8-bit hardware was impossible, so Ancient built their
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3321:
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1967:
1963:"Sonic the Hedgehog (GG / Game Gear) News, Reviews, Trailer & Screenshot"
1935:
1778:
1398:
1296:
962:
907:
870:
754:
604:
508:
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ventures to rescue the animal population of South Island from the diabolical
430:
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183:
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While the Game Gear version was developed first, Sega released the 8-bit
532:
503:, are borrowed from the 16-bit version, others are original, and all the
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The Bridge Zone level's track became one of the most famous pieces of
3316:
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3217:
3107:
2340:
2290:
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2145:
882:
731:. As the player progresses through the game, they will unlock all 12
702:
s sales were "nowhere near as well" as those of the 16-bit original.
664:
651:
643:
618:
ideas, with Sega supervising their work. Koshiro thought reinventing
549:
481:
283:
149:
1402:. No. 15 (December 1991). November 28, 1991. pp. 136–138.
899:. Most agreed it was a polished recreation of the 16-bit game, with
2443:
998:(1993) were the series' only Game Gear installments worth playing.
724:
561:
557:
375:
43:
1210:. No. 30. Europress Interactive. November 14, 1991. p. 5
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2324:
2061:
1903:
1349:
1184:. No. 29. Europress Interactive. November 7, 1991. p. 5
1129:
1115:
Unlike the original game, Sonic cannot re-collect rings when hit.
980:
922:
also considered its visuals "top-of-the-line" for an 8-bit game.
918:
812:
728:
610:
517:
2332:
400:
3210:
1811:
1807:"Collecting Sega Master System Games Is A Huge Pain In The Ass"
1125:
676:
333:
plots to turn into robots. Gameplay is similar, Sonic collects
199:
174:
1840:"Grinding Game Gears: An Overview of Sonic's Portable Origins"
1672:"Yuzo Koshiro: Legendary game composer, family business owner"
217:
2258:"How fans have created the Sonic games you've always wanted"
1500:
1071:
545:
295:
71:
1590:
1248:
952:
762:
1634:
The Untold History of Japanese Game Developers: Volume 1
1021:
named it one of the best Master System games. The 8-bit
590:, asked him to start developing a Game Gear version of
388:
in 1992. It was also Ancient's first game and the only
735:
games released for the Game Gear, including the 8-bit
1029:
game they developed. Beginning with its 1992 sequel,
939:) wrote these were also problems in the original and
495:
called zones, each consisting of two main acts and a
1244:"Sonic the Hedgehog (Master System Version) Review"
607:, which was selling well and had similar hardware.
1868:
761:. Sega released the Master System version for the
739:. The Game Gear version is also available through
709:form on several occasions. In 2003, Sega released
675:. The American Master System release is simply an
1767:
1765:
1763:
317:are identical to that of the 16-bit game: as the
48:North American Game Gear cover art by Greg Martin
3355:
1665:
1663:
1661:
1659:
1657:
1655:
1653:
1627:
1625:
1623:
1621:
1619:
1617:
1615:
1613:
1533:
1531:
1529:
1527:
1525:
1335:
1333:
1331:
1329:
1327:
1325:
1323:
1321:
1319:
1102:
2128:
1760:
433:similar in gameplay and style to the original
382:. It received several sequels, beginning with
2356:
1650:
1610:
1285:
1283:
1281:
1279:
1277:
1275:
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1271:
1015:the fourth best Game Gear game, and they and
2047:
2045:
2043:
2041:
2039:
2000:
1998:
1996:
1994:
1992:
1990:
1869:Pétronille, Marc; Audureau, William (2014).
1552:
1522:
1452:. No. 121 (December 1991). p. 34.
1316:
1292:"Sonic the Hedgehog Review (3DS eShop / GG)"
691:described the game as a "weird" release for
2225:"Best Sega Master System games of all time"
2093:
2091:
2089:
2087:
1892:
1890:
1833:
1831:
1829:
1631:
1540:"The History of Sonic on the Master System"
1434:
1432:
1430:
1428:
1426:
1424:
1342:"Sega Master ProReview: Sonic the Hedgehog"
2683:
2363:
2349:
1385:
1383:
1381:
1379:
1377:
1375:
1268:
832:
679:of the European version; Sega covered the
407:, the player-controlled character, fights
42:
2277:
2134:
2097:
2054:"Game Gear ProReview: Sonic the Hedgehog"
2036:
1987:
2084:
1887:
1837:
1826:
1696:
1583:
1421:
1237:
1235:
1233:
1231:
1229:
1227:
1225:
1124:Koshiro only referred to the manager as
925:Reviewers criticized the relatively low
642:
531:
520:-esque bonus stage where more rings and
399:
2161:"Best Sega Game Gear games of all time"
2098:Rand, Paul; Boone, Tim (January 1992).
1786:from the original on September 28, 2017
1771:
1735:
1558:
1438:
1372:
1360:from the original on September 12, 2016
1289:
1196:
1170:
294:for the project—developed the game and
3414:Virtual Console games for Nintendo 3DS
3356:
2940:Mario & Sonic at the Olympic Games
2370:
2333:Sega of Japan 3DS Virtual Console page
2325:Sega of Japan Wii Virtual Console page
2302:from the original on December 24, 2021
2255:
2237:from the original on December 22, 2017
2205:from the original on December 11, 2016
2173:from the original on December 31, 2017
2072:from the original on November 20, 2015
2051:
1975:from the original on February 22, 2018
1804:
1702:
1684:from the original on February 26, 2018
1669:
1537:
1304:from the original on December 24, 2017
1241:
1025:was Ancient's first game and the only
2344:
2283:
1899:"GameSpy: Sonic Mega Collection Plus"
1896:
1636:. SMG Szczepaniak. pp. 346–347.
1632:Szczepaniak, John (August 11, 2014).
1577:
1486:
1484:
1482:
1480:
1478:
1476:
1474:
1439:Rignall, Julian (November 15, 1991).
1339:
1222:
576:for the system. 22-year old composer
464:to collect shields, speed shoes, and
472:. Like the original, Sonic collects
2284:Lynch, Gerald (December 24, 2021).
2256:Baxter, Daryl (September 4, 2021).
2135:Costelloe, Brian (April–May 1992).
1850:from the original on March 13, 2018
1047:music, and was used as a basis for
780:
444:, save for several new and altered
341:. While some level themes, such as
313:The premise and story of the 8-bit
13:
3404:Video games scored by Yuzo Koshiro
2116:from the original on July 26, 2018
2024:from the original on July 26, 2018
1911:from the original on March 3, 2016
1772:Calvert, Darren (August 4, 2018).
1717:from the original on June 30, 2015
1598:from the original on June 23, 2018
1584:Buchanan, Levi (October 9, 2008).
1510:from the original on March 4, 2016
1471:
1459:from the original on April 2, 2016
1409:from the original on April 1, 2016
1256:from the original on July 28, 2017
1242:Thomas, Lucas M (August 4, 2008).
715:, an enhanced version of the 1998
712:Sonic Adventure DX: Director's Cut
638:
411:in Bridge Zone, the game's second
14:
3435:
2318:
1943:from the original on July 4, 2017
1897:Baker, Chris (November 1, 2004).
1871:The History of Sonic the Hedgehog
1774:"Sonic the Hedgehog Review (SMS)"
1748:from the original on July 8, 2012
1736:Boecker, Thomas (February 2011).
1705:"Sonic's 2D classics re-reviewed"
1703:Towell, Justin (April 16, 2008).
1391:"Sega Review: Sonic the Hedgehog"
1290:Sleeper, Morgan (June 15, 2013).
329:to rescue the imprisoned animals
3054:Chronicles: The Dark Brotherhood
3005:Dr. Robotnik's Mean Bean Machine
1838:Ronaghan, Neal (June 21, 2013).
1670:Parish, Jeremy (June 19, 2017).
848:
843:
838:
833:
705:The game has been rereleased in
650:was initially developed for the
2249:
2217:
2185:
2153:
2052:Mortis, Rigor (February 1992).
1955:
1923:
1862:
1798:
1729:
1538:Thorpe, Nick (March 22, 2014).
1147:
1135:
1118:
834:
349:'s tracks for the 16-bit game.
3394:Video games developed in Japan
3389:Sonic the Hedgehog video games
1805:Kohler, Chris (May 16, 2017).
1340:Angel, Earth (December 1991).
1109:
1084:
1039:platformers were developed by
895:Reviewers acclaimed the 8-bit
527:
352:Reviewers acclaimed the 8-bit
290:—a studio founded by composer
1:
2193:"Top Ten Master System Games"
1738:"Interview with Yuzo Koshiro"
1163:
683:on the game packaging with a
507:are different and contain no
2913:All-Stars Racing Transformed
2233:. June 19, 2017. p. 5.
2169:. March 6, 2014. p. 5.
2100:"Review: Sonic the Hedgehog"
2065:. No. 31. p. 106.
1441:"Review: Sonic the Hedgehog"
1353:. No. 29. p. 110.
776:
633:programmable sound generator
364:has been rereleased through
298:published it to promote the
7:
3129:Ultimate Genesis Collection
1873:. Pix'n Love. p. 141.
1103:
929:and short length, although
395:
325:, the player races through
262:. It is a companion to the
10:
3440:
3384:Side-scrolling video games
986:Sonic Mega Collection Plus
742:Sonic Mega Collection Plus
491:Sonic travels through six
448:. As in the original, the
18:
3409:Single-player video games
3299:
3202:
3195:
3152:
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1563:. Gameplan. p. 139.
1094:
1001:
793:
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556:designed to compete with
241:
229:
163:
140:
128:
116:
97:
87:
77:
65:
53:
41:
36:
1742:Square Enix Music Online
1559:Forster, Winnie (2005).
1449:Computer and Video Games
1077:
932:Computer and Video Games
801:Computer and Video Games
564:. Around the same time,
3424:Ancient (company) games
1035:, all subsequent 8-bit
681:European Article Number
2786:SegaSonic the Hedgehog
2017:(54): 87. March 1992.
782:Contemporary reception
685:Universal Product Code
655:
588:The Revenge of Shinobi
583:The Revenge of Shinobi
541:
416:
3399:Virtual Console games
2201:. February 11, 2014.
1844:Nintendo World Report
1586:"Remember Game Gear?"
1497:(instruction booklet)
1104:Sonikku za Hejjihoggu
689:Nintendo World Report
646:
554:handheld game console
535:
482:game ends prematurely
403:
392:game they developed.
302:Game Gear. The 8-bit
3177:Knuckles the Echidna
2947:Olympic Winter Games
2892:Riders: Zero Gravity
2006:"Sonic the Hedgehog"
1032:Sonic the Hedgehog 2
385:Sonic the Hedgehog 2
3379:Master System games
3182:Shadow the Hedgehog
2807:Shadow the Hedgehog
787:
753:games for Windows,
631:score to the 8-bit
488:than the original.
308:side-scrolling game
3419:Commodore 64 games
3225:Nights into Dreams
3162:Sonic the Hedgehog
3136:Classic Collection
2593:Sonic the Hedgehog
2538:Shadow Generations
2493:Sonic the Hedgehog
2429:Sonic the Hedgehog
2373:Sonic the Hedgehog
2139:Sonic the Hedgehog
1493:Sonic the Hedgehog
958:Sonic the Hedgehog
785:
656:
648:Sonic the Hedgehog
594:. Koshiro founded
570:Sonic the Hedgehog
542:
524:can be collected.
424:Sonic the Hedgehog
417:
280:Sega Master System
272:Sonic the Hedgehog
255:Sonic the Hedgehog
134:Sonic the Hedgehog
37:Sonic the Hedgehog
22:Sonic the Hedgehog
3351:
3350:
3347:
3346:
3327:Hirokazu Yasuhara
3262:Super Smash Bros.
3239:Super Monkey Ball
3070:
3069:
2992:Educational games
2961:Sochi 2014 Winter
2931:Mario & Sonic
2920:Team Sonic Racing
2837:
2836:
2793:Knuckles' Chaotix
2761:Runners Adventure
2708:Shattered Crystal
2672:
2671:
1060:Microsoft Windows
988:, felt the 8-bit
892:
891:
251:
250:
222:December 28, 1991
204:November 18, 1991
3431:
3364:1991 video games
3232:Fighters Megamix
3200:
3199:
3075:Unreleased games
3019:Tails' Skypatrol
2899:All-Stars Racing
2688:
2687:
2681:
2680:
2628:Pocket Adventure
2418:
2417:
2405:Unofficial media
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1287:
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1194:
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1189:
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1157:
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1139:
1133:
1122:
1116:
1113:
1107:
1106:
1096:
1088:
1011:named the 8-bit
853:
852:
851:
847:
846:
842:
841:
837:
836:
788:
784:
701:
673:collector's item
442:of the same name
221:
212:
203:
187:
179:November 8, 1991
178:
46:
34:
33:
3439:
3438:
3434:
3433:
3432:
3430:
3429:
3428:
3374:Game Gear games
3354:
3353:
3352:
3343:
3307:Green Hill Zone
3295:
3269:Lego Dimensions
3246:Sega Superstars
3191:
3148:
3122:Gems Collection
3115:Mega Collection
3095:
3066:
2980:
2925:
2833:
2828:Speed Simulator
2800:Tails Adventure
2773:
2720:
2668:
2580:
2409:
2376:
2369:
2335:
2327:
2321:
2316:
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2250:
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2191:
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2133:
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2096:
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2056:
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2021:
2008:
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1988:
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1961:
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1956:
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1089:
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1080:
1053:Sonic Adventure
1004:
893:
849:
844:
839:
819:
783:
779:
767:Virtual Console
721:Sonic Adventure
699:
641:
639:Release history
625:Masato Nakamura
530:
501:Green Hill Zone
458:Doctor Robotnik
450:anthropomorphic
409:Doctor Robotnik
398:
380:Virtual Console
347:Masato Nakamura
343:Green Hill Zone
331:Doctor Robotnik
319:anthropomorphic
225:
216:
207:
198:
191:
182:
173:
159:
112:
109:Takefuni Yunoue
93:Shinobu Hayashi
49:
32:
31:1991 video game
27:
17:
16:1991 video game
12:
11:
5:
3437:
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3332:Takashi Iizuka
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2722:
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2718:
2715:Fire & Ice
2711:
2704:
2696:
2694:
2685:
2678:
2674:
2673:
2670:
2669:
2667:
2666:
2663:Rush Adventure
2659:
2652:
2645:
2638:
2631:
2624:
2617:
2614:Triple Trouble
2610:
2603:
2596:
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2564:
2557:
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2461:
2458:& Knuckles
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2353:
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2320:
2319:External links
2317:
2314:
2313:
2276:
2248:
2216:
2184:
2152:
2127:
2083:
2035:
1986:
1954:
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1880:978-1926778969
1879:
1861:
1825:
1797:
1759:
1728:
1695:
1649:
1643:978-0992926007
1642:
1609:
1576:
1569:
1551:
1521:
1470:
1420:
1371:
1315:
1267:
1221:
1204:"On The Shelf"
1195:
1178:"On The Shelf"
1168:
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796:
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529:
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513:Chaos Emeralds
509:vertical loops
446:game mechanics
428:side-scrolling
397:
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3390:
3387:
3385:
3382:
3380:
3377:
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3372:
3370:
3369:Windows games
3367:
3365:
3362:
3361:
3359:
3340:
3337:
3333:
3330:
3328:
3325:
3323:
3322:Naoto Ohshima
3320:
3318:
3315:
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3167:Doctor Eggman
3165:
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3040:Pinball Party
3037:
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3028:
3027:
3023:
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3016:
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3009:
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2701:Rise of Lyric
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2406:
2403:
2401:
2400:Printed media
2398:
2396:
2393:
2391:
2388:
2386:
2385:List of games
2383:
2382:
2379:
2375:
2374:
2366:
2361:
2359:
2354:
2352:
2347:
2346:
2343:
2336:(in Japanese)
2334:
2331:
2328:(in Japanese)
2326:
2323:
2322:
2301:
2297:
2293:
2292:
2287:
2280:
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2156:
2149:. p. 31.
2148:
2147:
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2090:
2088:
2068:
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2055:
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2040:
2020:
2016:
2015:
2007:
2001:
1999:
1997:
1995:
1993:
1991:
1974:
1970:
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1968:Nintendo Life
1964:
1958:
1942:
1938:
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1936:Nintendo Life
1932:
1926:
1910:
1907:. p. 2.
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1779:Nintendo Life
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1570:3-0001-5359-4
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1548:(179): 46–51.
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1405:
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1399:Mean Machines
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1378:
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1297:Nintendo Life
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1112:
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1100:
1095:ソニック・ザ・ヘッジホッグ
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963:Nintendo Life
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908:Mean Machines
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880:
879:
875:
873:
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871:Mean Machines
868:
867:
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857:
831:
829:
828:
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815:
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802:
798:
797:
789:
786:Review scores
774:
772:
768:
764:
760:
756:
755:PlayStation 2
752:
748:
744:
743:
738:
734:
730:
726:
722:
718:
714:
713:
708:
703:
698:
694:
693:the franchise
690:
686:
682:
678:
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670:
666:
661:
653:
649:
645:
636:
634:
630:
626:
621:
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612:
608:
606:
605:Master System
602:
597:
593:
589:
585:
584:
579:
575:
571:
567:
563:
559:
555:
551:
548:released the
547:
539:
534:
525:
523:
519:
514:
510:
506:
505:level designs
502:
498:
494:
489:
487:
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479:
475:
471:
467:
466:invincibility
463:
459:
455:
451:
447:
443:
439:
436:
432:
431:platform game
429:
425:
422:
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410:
406:
402:
393:
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260:platform game
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246:Single-player
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228:
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206:
201:
197:
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185:
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168:Master System
166:
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156:
155:Master System
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151:
148:
147:
145:
143:
139:
136:
135:
131:
127:
124:
121:
119:
115:
108:
106:Ayano Koshiro
105:
104:
102:
100:
96:
92:
90:
89:Programmer(s)
86:
83:Ayano Koshiro
82:
80:
76:
73:
70:
68:
64:
61:
58:
56:
52:
45:
40:
35:
29:
25:
23:
3339:Retro Engine
3288:
3281:
3274:
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123:Yuzo Koshiro
67:Publisher(s)
55:Developer(s)
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3290:Angry Birds
3276:Sega Heroes
3203:Video games
2954:London 2012
2906:Free Riders
2684:Platformers
2531:Generations
2479:Adventure 2
2414:Main series
2269:January 25,
2230:GamesRadar+
2198:Retro Gamer
2166:GamesRadar+
1710:GamesRadar+
1545:Retro Gamer
1051:' theme in
1018:Retro Gamer
1008:GamesRadar+
995:Sonic Chaos
818:22/25 (SMS)
791:Publication
747:compilation
552:, an 8-bit
528:Development
497:boss battle
486:exploration
470:checkpoints
468:, and mark
462:televisions
339:exploration
142:Platform(s)
118:Composer(s)
79:Director(s)
3358:Categories
3312:Sonic Team
3154:Characters
3061:The Murder
2975:Tokyo 2020
2768:Dream Team
2747:Jump Fever
2692:Sonic Boom
2575:Superstars
2547:Lost World
2515:Episode II
2296:Future plc
1164:References
1041:Aspect Co.
927:difficulty
820:24/25 (GG)
745:(2004), a
663:console's
627:'s 16-bit
568:worked on
566:Sonic Team
358:difficulty
286:consoles.
258:is a 1991
3317:Yuji Naka
3283:Fall Guys
3218:Puyo Puyo
3012:Labyrinth
2677:Spin-offs
2649:Advance 3
2642:Advance 2
2568:Frontiers
2501:Unleashed
2472:Adventure
2291:TechRadar
2263:TechRadar
2146:Mega Zone
1688:August 2,
1602:March 29,
1132:hardware.
883:Mega Zone
876:90% (SMS)
806:90% (SMS)
777:Reception
687:sticker.
671:became a
665:swan song
652:Game Gear
550:Game Gear
544:In 1990,
536:Composer
522:continues
452:hedgehog
321:hedgehog
284:Game Gear
193:Game Gear
150:Game Gear
99:Artist(s)
3026:Fighters
2998:Spinball
2968:Rio 2016
2885:Rivals 2
2585:Handheld
2465:3D Blast
2395:Features
2300:Archived
2241:July 26,
2235:Archived
2209:July 26,
2203:Archived
2177:July 26,
2171:Archived
2120:July 25,
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2019:Archived
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1909:Archived
1854:March 7,
1848:Archived
1790:July 26,
1784:Archived
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1721:July 22,
1715:Archived
1682:Archived
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1514:July 26,
1505:Archived
1503:. 1991.
1463:July 25,
1454:Archived
1413:July 25,
1404:Archived
1364:July 26,
1355:Archived
1308:July 16,
1302:Archived
1260:July 26,
1254:Archived
1214:June 24,
1091:Japanese
888:90% (GG)
864:93% (GG)
725:GameCube
723:for the
707:emulated
562:Game Boy
558:Nintendo
396:Gameplay
376:Nintendo
300:handheld
275:for the
236:Platform
231:Genre(s)
3196:Related
3143:Origins
3090:Extreme
3083:X-treme
3033:Shuffle
2857:Drift 2
2754:Runners
2635:Advance
2421:Console
2306:May 11,
2062:GamePro
1904:GameSpy
1677:Polygon
1350:GamePro
1208:Games-X
1188:July 5,
1182:Games-X
1154:GamePro
1142:GamePro
1130:Sega CD
1099:Hepburn
1064:Android
981:GameSpy
919:GamePro
813:GamePro
729:Windows
611:Porting
596:Ancient
540:in 2006
518:pinball
288:Ancient
242:Mode(s)
164:Release
60:Ancient
3253:Tennis
3211:Flicky
3047:Battle
2878:Rivals
2871:Riders
2842:Racing
2725:Mobile
2561:Forces
2524:Colors
2496:(2006)
2486:Heroes
2432:(1991)
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1812:Kotaku
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1126:Takami
1002:Legacy
757:, and
677:import
493:levels
435:16-bit
327:levels
264:16-bit
129:Series
3300:Other
3172:Tails
2985:Other
2850:Drift
2778:Other
2621:Blast
2607:Chaos
2554:Mania
2390:Music
2114:(PDF)
2109:(3).
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1078:Notes
1074:CPU.
1049:Tails
1045:Sonic
1037:Sonic
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1013:Sonic
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478:lives
474:rings
454:Sonic
440:game
426:is a
421:8-bit
413:level
405:Sonic
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370:game
367:Sonic
362:Sonic
354:Sonic
335:rings
323:Sonic
315:Sonic
306:is a
304:Sonic
277:8-bit
269:game
3187:Chao
2740:Dash
2733:Jump
2656:Rush
2308:2023
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2243:2018
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1981:2018
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1875:ISBN
1856:2018
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1604:2009
1565:ISBN
1516:2018
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1072:6510
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854:(GG)
759:Xbox
727:and
546:Sega
419:The
374:and
296:Sega
282:and
213:1991
188:1991
72:Sega
3108:Jam
2107:Go!
2014:ACE
1591:IGN
1249:IGN
953:IGN
945:CVG
941:Go!
937:CVG
914:ACE
902:ACE
860:Go!
827:ACE
765:'s
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