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Soulcalibur IV

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flashing red. The player's own Soul Gauge regenerates if he or she makes an attack and hits the opponent, guarding or otherwise. If the character manages to empty out the opponent's Soul Gauge, the enemy is destroying a piece of armor (characters now show permanent signs of visual damage such as broken and torn clothing) and producing a short stun during which the character can perform a powerful Critical Finish move, which is able to defeat the opponent instantly, by pressing all four face buttons at the same time. Each character has his or her own personal Critical Finish move. Namco developed the Soul Gauge to decrease the benefits from constant guarding, thus giving the game a faster tempo and making the matches more offensive.
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automatically triggered guard impacts, the ability to cause damage against a blocking opponent, or even a statistic increase based on parameters such as an opponent's alignment or gender. Standard characters may also be modified in this manner, albeit only modestly, allowing custom costumes and skill sets to be used in Special VS. mode. Custom characters may still be used in Standard VS. mode, but without any of the special abilities gained through equipment or weapon choice. One profile is allowed for Offline VS. mode, meaning that only one profile's created characters can be loaded at any one time.
807:, told via in-game written profiles and movies, centers around the appearance of the ancient king Algol, his tower, and his connection to the origin of the spirit sword named Soulcalibur. Every character's motivation and relationship to the other characters is diagrammed in a mode called Chain of Souls. As usual, none of the individual endings from the previous game are considered canonical events, and most of the characters' motivations from that game remain unresolved. However, a small number of characters did experience important events associated with universal 506:. Darth Vader is able to utilize Force-based blasts, punches, and chokes; Yoda can use the Force to launch himself into the air for complex aerial attacks; finally, the Apprentice is able to use Force lightning and other dark-side moves. These moves drain a special Force Meter, which recharges gradually when not in use. If the Force Meter is depleted, the player momentarily loses control of the character. 22: 476:, the AMB system allows players to switch to other members of a party of fighters mid battle. Instead of starting a new round for each opponent defeated, new opponents simply run into the battle immediately after a K.O., with the exception of certain combatants. Matches utilizing the AMB system only appear in the Story and Tower of Lost Souls modes. 833:
date as the regular edition, along with exclusive access to extra customization content in this version. This extra content was the automatic unlocking of the most powerful weapons and joke weapons for each character, as well as clothing items to create a schoolboy or schoolgirl character. In New Zealand, Australia, and Europe there was a
846:, customization equipment, and weapon packs. On October 23, 2008, the options to play as Yoda in the PS3 version of the game and Darth Vader in the Xbox 360 version were made available via paid downloadable content. However, both DLC were later removed from PSN and XBL due to licensing from the purchase of 832:
included a 48-page softcover art/comic book illustrated in full color, an XL 100% cotton T-shirt, and a tournament chart that allowed "fans the opportunity to document the battle amongst friends." The reverse side of the chart was a poster. It was packaged in a metal case and was released on the same
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series) said he would seriously consider a sequel if there was sufficient interest and informed fans that he was willing to accept opinions and requests through Twitter, asking for the messages to be short and simple due to his poor English skills. While the possibility of a sequel was stronger than
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versions. The game was praised for its polished graphics, deep Character Creation mode, and its long-awaited online play capability. Reviewers also noted that the gameplay was accessible for newcomers and beginners but still had plenty of depth and technicality for veterans and experienced players,
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and malfested by Soul Edge, leaving Sophitia to fight for the side of evil in defense of her now-corrupted daughter. Tira is now suffering from a split-personality disorder. Most characters are still motivated by a desire to either obtain, destroy, or defend one or both of the legendary swords now
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includes an online multiplayer option. Versus modes available in online battles are Standard VS (for classic matches) and Special VS (for customized characters). Created characters are playable in the online multiplayer mode. A player's wins and losses are recorded and used to establish a ranking
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franchise, with several critics maintaining that their presence was unnatural and that Yoda and the Apprentice in particular were "broken" (a reference to a perceived imbalance in fighting games that gives some characters a vastly unfair advantage over other characters in gameplay) and "absurd,"
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features an all-new Critical Finish system. Next to a player's health meter is a colored gem: the Soul Gauge. The gem changes color when the player blocks an attack or has his or her own attack blocked by a Guard Impact. The color gradually changes from blue to green, then to red and eventually
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In addition, equipped items now also affect a character's statistics. Armor, weapons, and accessories may increase health, attack, or defense; they may also grant skill points that allow the character to equip special traits that affect the character's playstyle. These traits may include
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franchise (Darth Vader, Yoda and The Apprentice). Initially, Darth Vader appeared on the PlayStation 3, and Yoda appeared on the Xbox 360 full game download; Namco later made both characters downloadable content on the opposite platform for a fee. The Apprentice, the main protagonist of
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respectively. Yoda's smaller size (and thus his immunity to grab attacks) is mentioned as one such design problem. At the same time, Yoda's short range and low damage output were deemed problematic, making him both overpowered and underpowered at the same time.
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including an abundance of single player challenges in Tower of Lost Souls mode. The music was also praised, and Gaming Revolution summarised the game as "some of the best weapons-based fighting action in town".
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s Character Creation mode, and new options include a wider range of character voices and the ability to change their pitch. The player may also change a character's general physique and muscularity.
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features Story, Arcade, Training, and Museum modes. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards. The game runs in HD resolution with
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case edition instead, including a bonus DVD containing four trailers in HD, four wallpapers, exclusive concept art, and an exclusive booklet with character biographies.
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ever, Namco had not made any statement to solidify their commitment for the game. Fans were encouraged to maintain support and show interest to secure development of
2135: 2214: 1550: 1506: 1917: 1741: 43: 556:, Ashlotte, Kamikirimusi, Scheherazade, and Shura) are also playable in the game, and use the fighting styles of returning characters. They are designed by 1913: 1576: 2703: 552:
series characters make an appearance in battle, and most can be made in Character Creation mode. Several bonus characters designed by manga artists (
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carried by Siegfried and Nightmare, and most characters face Algol as the final boss of Story mode. All characters feature animated ending movies.
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topped the UK sales charts for several weeks on both the PS3 and Xbox 360. As of March 31, 2009, the game had sold 2.3 million copies worldwide.
1605: 1153:. On May 11, 2011, Namco Bandai officially announced the new game, which was released for the Xbox 360 and PlayStation 3 on January 31, 2012. 2758: 1117: 840:
Shortly after the initial release, various pieces of paid downloadable content were made available including music tracks from the original
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only allows players to choose which character from the series they would like to have their created character mimic. This differs from
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use a different structure from its predecessors, nicknamed Active Matching Battle (AMB). Similar to the tag system of games such as
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guest characters cannot be used by player-created characters. A wide array of new pieces of equipment are available for use in
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would be their last installment as the team was rumored to have disbanded. However, Katsuhiro Harada (producer of the
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received mostly positive reviews from media outlets. In 2014, six years after its initial release, it held an average
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series, featuring greatly improved visuals over its predecessor and three playable guest characters from the
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events. Siegfried has died and been resurrected by the Soulcalibur sword.
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Soulcalibur IV contains a roster of 34 fighters. Many characters from the
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series returning, with two newcomers and three guest characters from The
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Certain criticisms were directed towards the guest characters from the
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Revenant, Frederick Schtauffen and several other minor
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IGN's Top 20 Most Popular Xbox 360 Games of 2008: 17th
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London: Quintessence Editions Ltd. p. 823. 1598:"SoulCalibur IV for PlayStation 3 - GameRankings" 2670: 1095:'s Top 20 beat 'em-ups of all time (2009): sixth 1216: 2348: 2187:1001 Video Games You Must Play Before You Die 1136:series) had always given the impression that 1118:1001 Video Games You Must Play Before You Die 2106:"Top 20 Most Popular Xbox 360 Games of 2008" 2355: 2341: 2165:Academy of Interactive Arts & Sciences 1105:Academy of Interactive Arts & Sciences 1101:12th Annual Interactive Achievement Awards 423:channel surround sound on both platforms. 74: 2704:Multiplayer and single-player video games 1888:"SoulCalibur IV Review for PS3, 360 from" 1717:"Soul Calibur IV Review - GameRevolution" 1565: 815:'s daughter Pyrrha has been kidnapped by 1534: 1486:"IV Premium Edition Details at GameSpot" 1483: 46:of all important aspects of the article. 2754:Video games scored by Junichi Nakatsuru 2103: 2055:"IGN Xbox 360: Best Fighting Game 2008" 1911: 1793: 1791: 1067: 395:game to not receive an arcade version. 2671: 2234: 1885: 1711: 1709: 1356: 42:Please consider expanding the lead to 2336: 381:. It is the fifth installment in the 2759:Video games scored by Masaharu Iwata 2184: 1937: 1788: 1553:from the original on 3 November 2018 1464:Character Spotlight: Siegfried" via" 1274: 1244: 514:level, which reflects online skill. 15: 1809:from the original on 16 August 2012 1706: 857: 80:Premium Edition case art depicting 13: 2112:from the original on 27 March 2012 1946:from the original on 6 August 2008 1535:Plunkett, Luke (20 October 2010). 985:PlayStation Official Magazine – UK 509:For the first time in the series, 14: 2780: 2258: 426:The Character Creation mode from 2243:from the original on 14 May 2011 2104:Brudvig, Erik (9 January 2009). 2057:. Bestof.ign.com. Archived from 1858:"Soulcalibur IV for PS3 reviews" 1484:Sinclair, Brendan (2008-04-15). 1172:Star Wars: Masters of Teräs Käsi 391:franchise. 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Archived from 1912:Calvert, Justin (2008-07-30). 1402: 1380: 1357:Torres, Ricardo (2008-04-15). 1350: 1321: 1268: 1245:Orry, James (April 18, 2008). 1238: 1198: 1185: 787: 776: 765: 754: 542:Star Wars: The Force Unleashed 524:List of Soulcalibur characters 44:provide an accessible overview 1: 2657:The King of Fighters All Star 1689:"SoulCalibur IV for Xbox 360" 1232: 1132:(the development team of the 517: 1886:Mielke, James (2008-07-31). 1691:. GameRankings. 2008-07-29. 1275:Orry, James (May 21, 2008). 1195:label outside North America. 853: 783:Bonus unlockable characters 7: 2235:Butler, Tom (11 May 2011). 2082:. Chiff.com. Archived from 1217: 1167:, a PSP version of the game 1164:Soulcalibur: Broken Destiny 1156: 411: 401:Soulcalibur: Broken Destiny 10: 2785: 2237:"Soul Calibur V Announced" 1365:. GameSpot. Archived from 1315:December 16, 2008, at the 1310:Namco Bandai Games America 1227: 1084:Spike TV Video Game Awards 823: 789: 778: 767: 756: 521: 2594: 2529: 2481: 2472: 2436: 2379: 2372: 2270:January 13, 2012, at the 1890:. 1UP.com. Archived from 1208: 1124: 1113:Fighting Game of the Year 1041:score of 85 for both its 1027:Fighting Game of the Year 1016: 1013: 925:Electronic Gaming Monthly 905: 902: 870: 867: 473:The King of Fighters 2003 466:Multi-fighter battles in 338: 326: 261: 245: 233: 207: 195: 181: 171: 161: 147: 131: 104: 92: 73: 68: 2714:Soulcalibur series games 2694:Crossover fighting games 2304:January 6, 2012, at the 1178: 2764:Video games using Havok 1914:"Soulcalibur IV Review" 1392:Goes Online at 1UP.com" 1335:. Psu.com. 2008-04-28. 1281:confirmed for August 1" 1023:Spike Video Game Awards 828:The Premium Edition of 798: 404:, was released for the 2282:March 3, 2016, at the 1435:"Frederick Schtauffen" 2719:Star Wars video games 1999:www.chart-track.co.uk 1970:www.chart-track.co.uk 1466:. 1up.com. 2008-07-29 2724:Tag team video games 2061:on December 22, 2008 1602:www.gamerankings.com 1511:Gets DLC at 1UP.com" 1086:: Best Fighting Game 1068:Awards and accolades 406:PlayStation Portable 2709:PlayStation 3 games 2622:Dance, Voldo, Dance 2185:Mott, Tony (2010). 1547:Gizmodo Media Group 1191:Released under the 1076:Best of 2008: Best 1010: 899: 864: 363:fighting video game 201:Yoshihiro Nakagawa 153:Hiroaki Yotoriyama 2739:Video game sequels 2689:Bandai Namco games 1008: 897: 862: 490:guest characters, 371:Namco Bandai Games 226:music composed by 137:Katsutoshi Sasaki 111:Namco Bandai Games 2684:3D fighting games 2666: 2665: 2643:Warriors Orochi 3 2590: 2589: 2468: 2467: 2196:978-1-74173-076-0 1995:"GFK Chart-Track" 1966:"GFK Chart-Track" 1940:"IGN Review, p.2" 1363:Updated Hands-On" 1333:Hands-On Preview" 1031: 1030: 1006: 1005: 895: 894: 795: 784: 773: 762: 566:Hirokazu Hisayuki 369:and published by 352: 351: 213:Junichi Nakatsuru 155:Mitsuo Kashiwagi 61: 60: 2776: 2679:2008 video games 2636:Project X Zone 2 2595:Related articles 2479: 2478: 2377: 2376: 2357: 2350: 2343: 2334: 2333: 2288: 2277:Official website 2265:Official website 2253: 2252: 2250: 2248: 2232: 2226: 2225: 2223: 2222: 2207: 2201: 2200: 2182: 2176: 2175: 2173: 2171: 2153: 2147: 2146: 2144: 2143: 2134:. 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Index


lead section
summarize
provide an accessible overview

Siegfried
Nightmare
Developer(s)
Project Soul
Publisher(s)
Namco Bandai Games
EU
Ubisoft
Director(s)
Katsuhiro Harada
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Masaharu Iwata
Star Wars
John Williams
Soulcalibur
Platform(s)
PlayStation 3
Xbox 360
NA
JP

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