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version, the ability to stand on thrown objects as well as throw enemies was removed. Players could no longer enter through doorways in levels and a new gimmick was added that would cause walls and ladders to appear if the player walked on their invisible activation space. Also added were bonus
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Titus's beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back the player must advance through 14 levels. The goal is to avoid dogs, construction workers, giant bees, and other creatures. The player can fight back by throwing objects back at them or picking
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walking enemies up from behind and throwing them as projectiles at other obstacles. Stacking thrown objects is often required to get to the end of most levels. The game uses a code-based "saving" system, with the codes calculated uniquely for each machine.
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gave the game boy version a review score of 80% and praised the game commenting: "Titus the Fox is an inventive little platform game full of surprises. The picture is clear, and you can even play it in pairs. Well suited for the Game Boy."
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stages where between levels which consisted of a linear path where the player picks up golden boxes which would increase their score.
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Lagaf': Les
Aventures de Moktar — Vol 1: La Zoubida
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84:but its sources remain unclear because it lacks
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50:Learn how and when to remove these messages
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630:(in Dutch). November 1994. Archived from
235:Learn how and when to remove this message
217:Learn how and when to remove this message
115:Learn how and when to remove this message
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809:Video games based on Arabian mythology
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609:Game review, Amstrad Action magazine,
435:. The game was originally released in
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455:Titus the Fox: To Marrakech and Back
408:Titus the Fox: To Marrakech and Back
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31:This article has multiple issues.
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814:Video games developed in France
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39:or discuss these issues on the
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707:. You can help Knowledge by
588:. 2000-12-07. Archived from
586:"GameBoy Station - Archives"
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799:Titus Software games
779:Game Boy Color games
613:, issue 80, May 1992
411:is a side-scrolling
151:improve this article
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634:on October 20, 2003
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514:. You can help by
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72:list of references
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638:November 25,
636:. Retrieved
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594:. Retrieved
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417:Titus France
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291:Titus France
286:Publisher(s)
279:Titus France
274:Developer(s)
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149:Please help
144:verification
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91:Please help
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33:Please help
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789:Platformers
759:Amiga games
628:powerweb.nl
544:Publication
425:Amstrad CPC
339:Amstrad CPC
330:Platform(s)
298:Designer(s)
97:introducing
748:Categories
596:2023-12-04
572:References
557:Mastergame
451:La Zoubida
312:Eric Zmiro
177:newspapers
36:improve it
774:DOS games
679:MobyGames
535:Reception
523:June 2020
495:Reception
318:Artist(s)
42:talk page
465:Gameplay
429:Atari ST
419:for the
389:Platform
384:Genre(s)
351:Game Boy
343:Atari ST
486:In the
395:Mode(s)
361:Release
267:Box art
191:scholar
93:improve
447:Lagaf'
433:MS-DOS
431:, and
347:MS-DOS
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699:This
547:Award
539:Award
482:Ports
421:Amiga
335:Amiga
198:JSTOR
184:books
78:, or
705:stub
640:2022
459:1992
437:1991
364:1991
170:news
677:at
518:.
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153:by
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626:.
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427:,
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371:NA
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