640:, which contains information about a 1952 cave-in on the mountain that trapped a group of miners. Mike finds Jessica either dead or alive, but the elevator she is found in falls, convincing Mike she is dead. Meanwhile, Josh, Ashley, Chris, and Sam find themselves terrorized by a masked man in the lodge. Josh is bisected in a torture device set up by the masked man, who then pursues Sam through the building's lower levels. The masked man's torment of the friends culminates with Chris being ordered to shoot Ashley or himself under the threat of them both being killed by giant saw blades. Matt and Emily, having been alerted to the masked man's presence, discover that the cable car has been locked; instead, the two head to a radio tower to request help. The request is successfully received, but the responder states that the group will not be rescued until dawn due to a storm. An unknown creature causes the radio tower to collapse into the mines, separating Matt and Emily. Looking for a way out, Emily stumbles upon the location where Beth and Hannah fell, with Beth's severed head located nearby. She later is chased by the creature on her way out of the mines.
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because button prompts were often timed and successful attempts required precision. Patterson described the gameplay as conventional; he enjoyed the inclusion of QTEs and said they match with the game's overall theme and atmosphere. He noted, however, the game's cumbersome controls and suggested the shortcoming may originate from the game's origin as a PlayStation Move exclusive. Ray
Corriea was disappointed by the game's linearity and the lack of interactions players can have with the environments, which she said had wasted the game's setting. Blain praised the game's quieter moments, in which the player character simply walks and explores the environment, and the fixed camera angles that contribute to tense and frightening moments. Takahashi found the 3D navigation awkward. O'Brien lamented the game's poorly-implemented motion control; she also disliked the QTEs, which she considered as tedious at times. Level design and location diversity were commonly praised by critics. The collectibles were regarded as meaningful additions to the game because they give players insights into possible future events in the game.
835:". Every choice the player makes in the game helps shape the story and ultimately leads to different endings. Byles stated that "all of can live or all of whom can die in any order in any number of ways", and that this leads to many ways for scenes to unfold. He further added that no two players would get the same experience because certain scenes would be locked away should the player make a different choice. Byles said this would encourage players to replay the game to discover more about the story. Supermassive developed a software that enabled the team to keep track of the story they intended to tell. Due to the branching nature of the game, every time the team wanted to change details in the narrative, the writers needed to examine the possible impacts the change would have on subsequent events. The team avoided substantial rewrites and instead focused on adjusting the game's pacing and
664:). Mike tries to lead Josh to safety, but they are separated when Josh is attacked by the wendigo. He is slain outright unless Sam discovered enough clues to determine the truth: the lead wendigo is Hannah, who turned after consuming Beth's corpse. If Jessica and/or Matt are still alive, they link up and attempt to escape through the mines while evading Hannah. Finally, Mike and Sam return to the lodge to seek refuge in the basement with the rest of the survivors, only to find it overrun by wendigos, including Hannah. When a fight between the wendigos causes a gas leak, Mike and Sam work together to destroy the lodge, leading to an explosion that kills Hannah, the remaining wendigos, and possibly some of the survivors. Following the explosion, rescue helicopters arrive to retrieve whoever has survived until dawn.
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1316:'s performance as therapist Dr. Hill—and the intermission sessions that became increasingly disturbing as the game progressed. Ray Corriea also enjoyed the cast's performances along with Graves' soundtracks, which she said elevate the game's "panic, terror, and anguish". On a less positive note, Kollar wrote that the acting is hampered by inadequacies in the game's motion capture technology. Marchiafava enjoyed the "compelling" story; he applauded the developers for successfully using different horror tropes while introducing several twists to the formula. Both Marchiafava and Dean Takahashi from
1023:, indicating the team had completed development and it was being prepared for duplication and release. It was released for the PlayStation 4 in August 2015, two years after its initial proposed launch. Players who pre-ordered the game received a bonus mission featuring Matt and Emily. As well as the game's standard edition, an extended edition and a steelbook edition were available for purchase. The game's death scenes were censored in the Japanese version. Supermassive hosted a time-limited Halloween event in late October 2015, in which 11 pumpkins were added to the game as collectibles.
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decisions because they must make these decisions themselves. It enables the player to relate with the characters and make each death more devastating. The dialogue was reduced significantly when the team began to use the motion capture technology, which facilitates storytelling through acting. The story was written in a non-linear fashion; chapter 8 was the first to be completed. This ended up causing some inconsistencies in the story.
1339:, however, said the game's strict adherence to genre tropes dilutes the game's scary moments and that it "revels in the slasher genre's idiosyncratic idiocy". She also criticized the game's inconsistent tone. Kollar disliked the game's writing and he criticized the "awkward cuts, long moments of unintentionally hilarious silence and hopping between scenes and perspectives with no regard for holding the player's interest".
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were recorded in three orchestral sessions. This was because most of the time was spent recording 8–10 hours' worth of atmospheric music and sounds that Graves later combined to invoke different emotions in different scenes. The Decima game engine was programmed to determine how the music was layered
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music in 2011. The scoring process for three orchestra recording sessions lasted for one year. Graves talked with Barney Pratt, the game's audio director, for three hours to get a clear idea about the direction of the soundtrack. He first composed the game's main theme, which he felt represented what
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With the butterfly effect being an important mechanic of the game, Graves used film music editing techniques. He divided each track into segments and had the orchestra play it piece by piece. He then manipulated the recordings and introduced variations of them in the recording studio. For the game's
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games. The approach was initially resisted by the development team because the designers considered the camera "archaic". Byles and the game's production designer Lee
Robinson, however, drew storyboards to ensure each camera angle had narrative motivations and prove their placements were not random.
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The game was initially exclusive to PlayStation Move, meaning players needed to buy the Move controller to functionally play the game. In this version of the game, the only way to navigate and progress the game is by moving the motion controller. Moving the wand guides the movement of the flashlight
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liked the characters, who show genuine growth as the narrative unfolds. Correa added that players can relate to these characters. Both Blain and
Patterson called the game a "love letter" to horror films, with Patterson noting the game's similarities to a "B-grade teen slasher flick". Andrew Webster
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In the ending credits, any surviving characters, excluding Josh, are interviewed by the police about the events on the mountain, where at least one of the characters will implore the police to search the mines. If he survives Hannah's attack, the police discover the trapped and isolated Josh eating
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during the 1952 cave-in. Chris and the
Stranger travel to the shed to rescue Josh, but discover him missing, and the Stranger and possibly Chris are killed by a wendigo while attempting to return to the lodge. While perusing the Stranger's files, if Emily was bitten in her escape, she will admit to
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Mike reunites with Sam just as the masked man appears before them and Ashley and Chris. The masked man reveals himself as Josh, who orchestrated the events at the lodge as revenge for his sisters' presumed deaths. He disclaims any responsibility for
Jessica's death, but Mike has him bound in a shed
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unimaginative, though critics generally agreed the quick time events are well-handled because they help players become immersed in the game; Ray
Corriea chose the "Don't Move" prompt as one of the player inputs that further heighten the tension. Marchiafava called its use one of the best in gaming
43:
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the team was trying to achieve, and used it as the demo pitch to
Supermassive Games. The music was reactive; it would become louder as the player character approached a threat. While composing for the game, he mixed both melodic and atonal sounds together. The music was influenced by the work of
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was designed to be "imperative" instead of "punitive". Byles said even though a character had died, the story would not end until it reached the ending and that some characters may not have died despite their deaths being hinted at. Some plot points were designed to be indirect and vague so the
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system, in which players have to make choices. These range from small decisions like picking up a book to moral choices that involve the fates of other characters. Some decisions are timed. Certain choices may unlock a new sequence of events and cause unforeseen consequences. These choices also
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in August 2015. Although there was little marketing effort from Sony, its sales surpassed expectations. The game received generally positive reviews from critics, and was nominated for multiple year-end accolades. Critics praised the branching nature of the story, butterfly effect system, world
530:. This makes it impossible to revert choices with unfavorable outcomes. The only ways to change the player's choice are to restart the game or to continue to the end and start a new game. There are hundreds of endings, which are the outcomes of 22 critical choices players can make in the game.
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but as the narrative unfolded, these characters would show more nuanced qualities. The writers felt that, unlike films, games can use quieter moments for characters to express their inner feelings. With the game's emphasis on players' choices, players can no longer "laugh" at the characters'
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influence the story's tone and relationships between characters. Players can view the personality and details of the character they are controlling, and his or her relationships with other characters. All eight characters may die by the end of the story, depending on the player's decisions.
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The development team wanted to invoke fear in the player and ensure the game had the appropriate proportion of terror, horror, and disgust. Supermassive made most use of terror, which Byles defined as "the dread of an unseen threat". To ensure the game was scary enough, the team used a
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liked the game for its impactful choices and the "paranoia" it invokes during critical choices that risk the lives of certain characters. She also admired the system's complexity and intricacy, which lets the player replay the game to discover new scenes. Mollie L Patterson from
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and Graham
Reznick, both of whom had worked on horror movies, to write the game's script. They were hired because the team felt the company's British writers wrote in a "parochial" way that is inappropriate for the horror genre. In 2024, it was revealed that
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Supermassive had to overhaul the gameplay completely after the Move exclusivity requirement was dropped, because the core gameplay mechanic of pointing flashlights to different directions failed to be engaging without motion control. Inspired by games like
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2012 received positive comments from the gaming community, but one of the most common complaints received was the game's status as a Move exclusive; most people did not want to purchase a controller for the game. At that time, the game had reached the
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it, and Mike may choose to kill her to avoid contagion. Finally, Mike sets out for the sanatorium, believing the cable car key to be in Josh's possession; the others scramble after him, with Ashley and Chris possibly falling victim to a wendigo trap
629:) – back to the lodge. Despite tensions between members of the group and reservations about returning after the tragedy that occurred, all seven accept Josh's invitation. Each member of the group arrives at the lodge through a
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testers were frustrated with the camera angle; Supermassive resolved this complaint by ensuring drastic camera transitions would not occur at thresholds like doors but the team had to remove some scenes to satisfy this design philosophy.
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to remain until the police arrive. At the lodge, Sam, Mike, Chris, Ashley, and, if she escaped the mines, Emily are confronted by the
Stranger. The Stranger reveals that the creatures who kidnapped Jessica and attacked Matt and Emily are
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narrative would gradually unfold. Byles recognized the design choice as "risky" and that it may disappoint mainstream players but he felt it enhanced the game's "horror" elements. The game's pacing was inspired by that of
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and it was initially scheduled to be released in 2013 for PlayStation 3. After the game was retooled, it was rumored Sony had canceled it but
Supermassive CEO Pete Samuels refuted the claim. The game was re-revealed at
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Byles described the game as "glib" and "cheesy", and said the story and the atmosphere were similar to a typical teen horror movie. The film was inspired by a number of classic movies; the developers observed horror
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During a party at her lodge on Blackwood Mountain, a cruel prank causes Hannah Washington (Ella Lentini) to run into the woods. Hannah's twin sister Beth (also Lentini) finds her, but the two are pursued by a
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of what may happen in the game's narrative. An in-game system keeps track of all of the story clues and secrets that players have discovered, even across multiple playthroughs. Action sequences feature mostly
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740:. The wand can also be used to interact with objects and solve puzzles. In this version of the game, players can occasionally wield a firearm. An early version of the game also supported two-player
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agreed, saying the game combines elements of both horror films and games, and transforms them into a "terrifying experience". He further added that the control the player has over the events makes
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s Phillip Kollar respected Supermassive's decision to not include manual saving, though he found the decision to be punitive because accidentally failing a QTE can result in a character's death.
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wrote that Supermassive Games had "polished the formula to a triple-A sheen". He also enjoyed the butterfly effect system because some choices significantly affect the game's narrative.
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system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a
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s Jessica Vazquez described the system as a "welcome limitation" because players would not know the consequences of each choice until they reach the ending. Alexa Ray Corriea from
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in which players primarily assume control of eight young adults who have to survive on Blackwood Mountain until they are rescued at dawn. The gameplay is mainly a combination of
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s Louise Blain opined that most choices players make in the first half of the game are meaningless, though she noted that this is less of a problem in the latter half.
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once the motion capture and shooting process had begun. According to Byles, a subplot that was removed during development involved one of the female characters being
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As the night progresses, Mike and Jessica tryst at a guest cabin, where she is abducted by an unseen figure. Mike's pursuit of her attacker leads him to an abandoned
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mountainous setting, he used a "goat-hoof shaker" to perform the mountain theme and many of the key tracks. He also extensively used synthesizers to pay homage to
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depending on players' choices in the game. The game's soundtracks were nearly 15 hours long. The theme song, "O Death", was performed by Amy Van Roekel.
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trial or one incorrect choice would not lead directly to a character's death, though it would send the characters to "harder, more treacherous paths".
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Sam and Mike discover Josh in the mines; his weakened mental state has caused him to hallucinate his sisters and his psychiatrist Dr. Alan Hill (
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290:. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a
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to light up the game's environments. Despite the third-person perspective, the game adopted a static camera angle in a way similar to early
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510:(QTE). One type of QTE involves hiding from a threat by holding the controller as still as possible when a "Don't Move" prompt appears.
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in August 2015. Sony was surprised by the game's critical responses and the number of players posting videos of it or streaming it on
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also developed by Supermassive Games, was released. In January 2024, during a PlayStation State of Play livestream, Sony announced a
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as a game that took "horror back to the roots of horror"; unlike many of its competitors, tension rather than action was emphasized.
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a "sleeper hit". Samuels added that the game surpassed the company's expectations, though the exact sales figure was not announced.
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4350:"'Until Dawn' Movie At Screen Gems And Playstation Studios Sets Ella Rubin, Michael Cimino, Ji-young Yoo And Odessa A'Zion To Star"
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and expanded the game's scope to include more mature content, targeting an older demographic. Most characters were also recast;
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921:. Fessenden and Reznick wrote a script of nearly 10,000 pages. The playable characters were set up as typical horror movie
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The game is divided into 10 chapters. There is an intermission between each chapter in which a psychiatrist, Dr. Hill 2(
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exploration. Players control the characters in a linear environment and find clues and items. Players can also collect
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2559:"Until Dawn is the ultimate playable horror movie, but its success is all down to a killer, real-life plot-twist"
2490:"Until Dawn is the ultimate playable horror movie, but its success is all down to a killer, real-life plot-twist"
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thought that the system is a "fantastic" inclusion but it never reached its full potential. Chris Carter from
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called the butterfly effect system "gimmicky" due to the choices not significantly influencing the plot.
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4382:"'Until Dawn' Video Game Adaptation Adds Maia Mitchell, Belmont Cameli and Peter Stormare (Exclusive)"
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response test to measure playtesters' fear levels while they were playing the game. Byles described
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accessory, which had a greater emphasis on narrative than Supermassive's previous games, such as
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522:; the game's narrative will adapt to these changes and continue forward without them. The strict
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316:. The motion controls were dropped when it became a PlayStation 4 game. The story was written by
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2861:"Brett Dalton Talks Taking Over HYDRA on 'Agents of S.H.I.E.L.D.', Until Dawn, and Cat T-Shirts"
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4322:"'Until Dawn' Video Game Movie in the Works From David F. Sandberg, Gary Dauberman (Exclusive)"
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was announced. It is set in the Blackwood Sanatorium sixty years before the original. In 2022,
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was the second best-selling retail game in the United Kingdom in its week of release, trailing
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joining the cast to reprise his role as Dr. Alan J. Hill. Filming started on 5 August 2024.
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the actors' performances. The team also needed to change the game's graphics. They used the
744:, with the studio targeting young couples in their twenties. A segment of the game shown at
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2035:"Until Dawn review: A full-fledged horror movie in a surprisingly slick interactive format"
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extensively; most of its marketing effort was spent on promoting third-party games such as
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and had to rework the lighting system. The team also extensively used particle effects and
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worked on the title from 2008 to 2010 until Supermassive took over the game's development.
601:) invites the group from the previous party – Hannah's friend Sam Giddings (
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3348:"Until Dawn Feature with Composer, Jason Graves & Audio Director, Barney Pratt"
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served as the game's developer. Its existence was revealed after a trademark for
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4433:"Until Dawn: Rush of Blood is a "fast-paced arcade shooter" for PlayStation VR"
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3234:"Supermassive Games Wants You To 'Forget Everything You Knew About Until Dawn'"
3132:"7 classic horror movies that helped shape PlayStation Plus chiller Until Dawn"
2322:"Can you survive 'Until Dawn'? You've never played video game horror like this"
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3001:"Until Dawn: The Surprising Ambition and Curious Fear of Supermassive Games"
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2190:"Until Dawn has thousands of story paths for hundreds of ending variations"
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was discovered. The studio began discussing an idea for a new game for the
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system prevents players from reloading a previously saved file to prevent
4117:"Sony was surprised by the "positive reaction" to sleeper hit Until Dawn"
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1929:"Until Dawn may be the horror-themed Heavy Rain you've been waiting for"
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and Graham Reznick, who sought to create the video game equivalent of a
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game engine was used for the graphics. Several noted actors, including
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417:, but criticised the controls. Supermassive followed the game with a
4051:"August 2015 NPD: Madden Is King And Until Dawn Has A Solid Showing"
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4497:"The Inpatient Announced for PS VR, Set 60 Years Before Until Dawn"
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2828:"Until Dawn's focus on choice saved it from a sad and lonely death"
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1962:"Until Dawn is Telltale with unlimited time, funds and jump scares"
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4612:"Until Dawn PlayStation 5 and PC remaster official, out this year"
4466:"Until Dawn: Rush of Blood PS VR reviews round-up, all the scores"
3386:"Until Dawn is like a scary and riveting interactive horror movie"
2223:"Tips on how to save, or lose, all eight characters in Until Dawn"
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received "generally favorable" reviews from critics, according to
4561:"An enhanced version of Until Dawn comes to PS5 and PC this year"
4240:"The SXSW Gaming Awards finalists are among the best of the best"
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4207:"The Game Awards 2015 – Game of the Year goes to The Witcher 3"
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4018:"UK Chart: Gears of War Ultimate Edition Outmuscles Until Dawn"
3985:"Until Dawn combines the best of horror films and games on PS4"
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3034:"Until Dawn turns your favorite slasher movies into a PS4 game"
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Roberts, Max; Horde, Vampire; Xlr8games; etc (25 August 2015).
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had courted with the Move. Supermassive hired American writers
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and it would be designed for a younger audience that publisher
2289:"Until Dawn has hundreds of endings and thousands of branches"
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and Belmont Cameli joined the cast in undisclosed roles, with
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held by the characters as players explore the location from a
648:, former humans who became feral creatures after resorting to
4587:"Until Dawn Remake Confirmed, Coming To PS5 And PC This Year"
4437:
4211:
4150:"Until Dawn Sales Better Than Expected, Sequel Ideas Brewing"
3681:"Until Dawn Is Hiding Pumpkins for You to Find for Halloween"
2667:"Until Dawn hires award-winning Hollywood talent to write it"
2118:"Until Dawn 'around 9 hours long', 'has hundreds of endings'"
772:
With these changes, the team partnered with Cubic Motion and
498:
21:
This article is about the video game. For the TV series, see
4534:"Here's Why The Quarry Isn't a Dark Pictures Anthology Game"
4084:"Until Dawn was the top trending game on YouTube last month"
2703:"Until Dawn devs shed light on original version of the game"
2085:"Until Dawn review: A New Dawn For Interactive Storytelling"
1681:
by Ballistic Moon. This version is scheduled to release for
715:. The proposed game would be a horror game that resembled a
4182:"Golden Joystick Awards 2015 voting now open to the public"
3483:"Gamescom: Until Dawn Re-revealed, Coming to PlayStation 4"
3067:"Afterwords – Dissecting The Bloody Carnage Of Until Dawn"
757:
and realized the potential of changing the perspective to
358:
test to measure playtesters' fear levels when playing it.
4538:
3916:
3553:
3487:
3314:"Jason Graves about the music and sounds in 'Until Dawn'"
2963:
2735:
2589:
2530:
1867:
1834:
1335:
1204:
864:
537:), addresses the player directly (seemingly breaking the
3516:"PS4's Until Dawn Will Be a Sleeper Hit, Sony Boss Says"
3201:"Until Dawn: three types of fear and the horror machine"
2894:"Will you make the right choices to survive Until Dawn?"
1992:
879:
that can be subverted in the game. These films included
633:
before engaging in separate activities on the mountain.
3419:"Until Dawn: New PS Move Horror Game Announced for PS3"
3272:"Interview: The Music of Until Dawn, Hear 3 New Tracks"
2526:"NYCC: Until Dawn Gives PS3 Gamers Something Different"
753:
development stage. Byles experimented with the game's
3615:"PS4 exclusive Until Dawn finally has a release date"
668:
the Stranger's head and transforming into a wendigo.
2731:"Until Dawn: Move's Frighteningly Good Horror Debut"
1603:
joined the cast in undisclosed roles. In July 2024,
3165:"How Until Dawn Ended Up With A 10,000-Page Script"
984:'s work. Only 30 minutes of themes with melody and
1830:"Until Dawn Rebooted For PS4, and It's Terrifying"
3582:"PS4 slasher game Until Dawn is coming in August"
1567:of the game. The adaptation is to be directed by
4936:
2696:
2694:
462:is scheduled to be released in October 4, 2024.
354:. To ensure the game was scary, the team used a
298:and find clues that may help solve the mystery.
4291:"British Academy Games Awards Nominees in 2016"
2994:
2992:
2990:
2988:
2986:
2959:"PS3's Until Dawn Takes A Page From Heavy Rain"
2154:"10 tips for surviving the night in Until Dawn"
1719:Remake released under the publisher's new name
1649:on 13 October 2016. In June 2017, a prequel to
1575:doing a pass on a script originally written by
1480:National Academy of Video Game Trade Reviewers
1019:. On 31 July 2015, Sony confirmed the game had
3749:
3747:
3745:
3743:
3741:
2764:"Until Dawn Was A Very Different Game In 2012"
1172:
597:A year later, Hannah and Beth's brother Josh (
4675:
3831:
3829:
3827:
3825:
3823:
3704:
3702:
3311:
2691:
2585:""Rain" and "Until Dawn" Trademarked by Sony"
2183:
2181:
2147:
2145:
2143:
676:
609:), Chris' mutual love interest Ashley Brown (
4873:LittleBigPlanet: Sackboy's Prehistoric Moves
3869:
3867:
3865:
3863:
3793:
3341:
3339:
2983:
1863:"Until Dawn is a Big Broad Homage to Horror"
1122:
625:), and Mike's new girlfriend Jessica Riley (
398:, provided motion capture and voice acting.
5035:Video games developed in the United Kingdom
4295:British Academy of Film and Television Arts
4198:
3909:
3738:
3549:"Until Dawn on PlayStation 4 Has Gone Gold"
3064:
2624:
2622:
2620:
2618:
2616:
2614:
2612:
2367:
2363:
2361:
2359:
2357:
2355:
2353:
2351:
2349:
2082:
2018:: CS1 maint: numeric names: authors list (
1860:
4682:
4668:
3945:
3943:
3941:
3939:
3820:
3699:
3648:"Until Dawn death scene censored in Japan"
2178:
2140:
1823:
1821:
1710:Remake version developed by Ballistic Moon
671:
41:
5040:Video games featuring female protagonists
5005:Sony Interactive Entertainment franchises
3952:"Until Dawn review: a cabin in the woods"
3905:
3903:
3901:
3860:
3789:
3787:
3785:
3783:
3383:
3336:
3312:F. Ebbinghaus, Peter (15 December 2015).
2956:
2891:
2519:
2517:
2487:
2403:"Why I Love: The analyst from Until Dawn"
2319:
2220:
2151:
1827:
1756:
1754:
1752:
1750:
1619:Sony announced a non-canonical spin-off,
5060:Video games set in psychiatric hospitals
4531:
4204:
4115:Nunneley, Stephany (30 September 2015).
4114:
4048:
4015:
3645:
3612:
3579:
3480:
3449:
3379:
3377:
3375:
3373:
3307:
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3301:
3299:
3101:
2858:
2609:
2582:
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2187:
2115:
2078:
2076:
2074:
2072:
2070:
2068:
2066:
2064:
2062:
1791:
1634:. Its development began halfway through
1522:
1494:
992:
945:
689:motion controller for the PlayStation 3.
685:The game was initially designed for the
680:
469:
4237:
4180:Reynolds, Matthew. (2 September 2015).
3982:
3936:
3876:"Until Dawn review: a dark night rises"
3835:
3794:L. Patterson, Mollie (24 August 2015).
3678:
3269:
3265:
3263:
3261:
3194:
3192:
3031:
2926:"Creating the Atmosphere of Until Dawn"
2728:
2722:
2664:
2456:
1893:
1818:
1333:"something special". Lucy O'Brien from
4937:
4841:Little Nightmares II: Enhanced Edition
4689:
4430:
4205:Nunneley, Stephany (4 December 2015).
4147:
3949:
3898:
3780:
3753:
3710:"Until Dawn for PlayStation 4 Reviews"
3513:
3231:
3198:
3162:
2998:
2794:
2761:
2700:
2556:
2514:
2452:
2450:
2032:
1959:
1926:
1760:
1747:
4663:
4494:
4488:
4347:
4219:from the original on 11 February 2016
3997:from the original on 7 September 2018
3886:from the original on 5 September 2015
3873:
3848:from the original on 5 September 2015
3546:
3370:
3345:
3296:
3163:Klepek, Patrick (22 September 2015).
3129:
3065:Marchiafava, Jeff (18 October 2015).
2971:from the original on 21 November 2018
2873:from the original on 2 September 2019
2762:Klepek, Patrick (15 September 2015).
2743:from the original on 21 November 2018
2538:from the original on 21 November 2018
2448:
2446:
2444:
2442:
2440:
2438:
2436:
2434:
2432:
2430:
2368:Ray Corriea, Alexa (24 August 2015).
2286:
2059:
1842:from the original on 21 November 2018
1630:2015. The company described it as an
807:
621:), Emily's ex-boyfriend Mike Munroe (
5000:Sony Interactive Entertainment games
4463:
4445:from the original on 28 October 2015
4341:
4283:
4081:
4049:Hilliard, Kyle (10 September 2015).
3687:from the original on 3 February 2019
3450:Scammell, David (13 December 2013).
3416:
3258:
3189:
3177:from the original on 18 October 2016
3104:"The Guilty Pleasures of Until Dawn"
3046:from the original on 30 October 2018
2840:from the original on 1 February 2016
2825:
2679:from the original on 5 November 2016
2665:Matulfe, Jeffery (12 October 2012).
2502:from the original on 8 February 2018
2488:Schilling, Chris (2 February 2018).
2400:
2253:
2188:Reynolds, Matthew (14 August 2015).
2083:Marchiafava, Jeff (24 August 2019).
1579:. The film is set to be produced by
1470:Excellence in Technical Achievement
1031:
4476:from the original on 6 October 2017
4319:
4265:"Video Game Sound Award Noms Named"
4238:Workman, Robert (26 January 2016).
3964:from the original on 25 August 2015
3924:from the original on 25 August 2015
3836:Vazquez, Jessica (24 August 2015).
3808:from the original on 26 August 2015
3768:from the original on 24 August 2015
3726:from the original on 27 August 2015
3514:Makuch, Eddie (30 September 2015).
3213:from the original on 2 October 2018
3199:Garett, Patrick (31 October 2014).
2957:Moraility, Colin (2 October 2012).
2597:from the original on 12 August 2019
2524:Moriarty, Colin (12 October 2012).
2481:
2382:from the original on 25 August 2015
1792:Williams, Mike (25 December 2015).
1763:"Until Dawn release date announced"
1174:
1035:
13:
5030:Video games scored by Jason Graves
4301:from the original on 18 March 2016
4016:Crossley, Rob (1 September 2015).
3983:Webster, Andrew (24 August 2015).
3679:Pereira, Chris (25 October 2015).
3481:Moriarty, Colin (12 August 2014).
3398:from the original on 30 April 2019
3384:Takahashi, Dean (24 August 2015).
3324:from the original on 30 April 2019
3013:from the original on 30 April 2019
2999:Kollar, Phillip (17 August 2015).
2938:from the original on 30 April 2019
2826:Reed, Ashley (29 September 2015).
2457:Hannley, Steve (2 February 2018).
2427:
2415:from the original on 30 April 2019
2334:from the original on 30 April 2019
2320:Rosenberg, Adam (25 August 2015).
2301:from the original on 30 April 2019
2268:from the original on 30 April 2019
2256:"Until Dawn Walkthrough and Guide"
2235:from the original on 30 April 2019
2221:Takahashi, Dean (31 August 2015).
2202:from the original on 30 April 2019
2166:from the original on 30 April 2019
2152:Takahashi, Dean (26 August 2015).
2128:from the original on 30 April 2019
2116:Scammell, David (14 August 2014).
2047:from the original on 30 April 2019
1974:from the original on 18 April 2019
1941:from the original on 30 April 2019
1908:from the original on 30 April 2019
1828:McCaffery, Ryan (13 August 2014).
1552:
1483:Performance in a Drama Supporting
1415:
14:
5086:
4633:
4362:from the original on 14 June 2024
4148:Makuch, Eddie (10 October 2015).
4082:Saed, Sherif (9 September 2015).
3950:Kollar, Philip (24 August 2015).
3495:from the original on 21 July 2015
3284:from the original on 8 March 2019
3144:from the original on 31 July 2017
3102:Crossley, Rob (6 December 2014).
2906:from the original on 27 July 2017
2859:Guerrero, Tony (27 August 2015).
2807:from the original on 14 June 2018
2701:Carter, Justin (5 January 2024).
2583:Moriarty, Colin (6 August 2012).
2033:Kaszor, Daniel (24 August 2015).
1960:Hiller, Brenna (24 August 2015).
1927:Morgan, Thomas (25 August 2014).
1773:from the original on 15 July 2019
1124:
413:building, characters, and use of
230:
5020:Video games about missing people
4532:Dinsdale, Ryan (18 March 2022).
4431:Martin, Matt (27 October 2015).
4410:"Until Dawn has started filming"
4162:from the original on 15 May 2019
3910:O'Brien, Lucy (24 August 2015).
3874:Blain, Louise (24 August 2015).
3754:Carter, Chris (24 August 2015).
3646:Phillips, Tom (27 August 2015).
3594:from the original on 26 May 2015
3580:Sheridan, Connor (26 May 2015).
3452:"Has Until Dawn been cancelled?"
3346:Huges, Sam (15 September 2015).
3032:Webster, Andrew (14 July 2015).
2892:Takahashi, Dean (13 July 2015).
2729:Simmons, Alex (16 August 2012).
2401:Reed, Ashley (30 October 2015).
1563:In January 2024, Sony announced
1193:
1188:
1183:
1178:
1173:
1143:
1138:
1133:
1128:
1123:
605:), Josh's friend Chris Hartley (
568:
553:
4604:
4579:
4553:
4525:
4513:from the original on 8 May 2019
4464:Saed, Sherif (5 October 2016).
4457:
4424:
4402:
4374:
4313:
4257:
4231:
4174:
4141:
4129:from the original on 1 May 2019
4108:
4096:from the original on 1 May 2019
4075:
4042:
4030:from the original on 1 May 2019
4009:
3976:
3672:
3660:from the original on 1 May 2019
3639:
3627:from the original on 1 May 2019
3606:
3573:
3561:from the original on 1 May 2019
3547:Moser, Casidee (31 July 2015).
3540:
3528:from the original on 1 May 2019
3507:
3474:
3462:from the original on 1 May 2019
3443:
3431:from the original on 1 May 2019
3410:
3358:from the original on 1 May 2019
3270:Hertzog, Clara (31 July 2015).
3232:Futter, Mike (14 August 2014).
3225:
3156:
3123:
3095:
3058:
3025:
2950:
2918:
2885:
2852:
2819:
2795:Osborn, George (23 June 2016).
2788:
2776:from the original on 1 May 2019
2755:
2658:
2646:from the original on 1 May 2019
2576:
2550:
2469:from the original on 7 May 2019
2394:
2313:
2280:
2254:Bell, Larryn (30 August 2015).
2247:
2214:
2109:
2026:
1986:
1953:
1894:Rignall, Jaz (18 August 2014).
1875:from the original on 1 May 2019
4880:Doctor Who: The Eternity Clock
4507:Sony Interactive Entertainment
4348:Kroll, Justin (14 June 2024).
4320:Kit, Borys (17 January 2024).
2287:North, Dale (14 August 2015).
1920:
1887:
1861:O'Brien, Lucy (14 July 2015).
1854:
1785:
1725:
1721:Sony Interactive Entertainment
1713:
1704:
1366:Gears of War: Ultimate Edition
1342:Carter called the gameplay of
1:
5015:Video games about cannibalism
4970:Interactive movie video games
4960:Cancelled PlayStation 3 games
4195:. Retrieved 5 September 2015.
3613:Phillips, Tom (26 May 2015).
3417:Byle, Will (14 August 2012).
1692:
1541:
1533:
1525:
1510:
1497:
1478:
1463:
1458:
1443:
1430:PlayStation Game of the Year
1420:
1398:
953:is the composer for the game.
3130:Boyes, Will (29 July 2017).
1734:will be used for the remake.
1513:British Academy Games Awards
1475:
1455:
1440:
1392:
1026:
1000:was officially announced at
362:composed the soundtrack and
304:was originally planned as a
7:
5070:Wendigos in popular culture
4980:Survival horror video games
4955:BAFTA winners (video games)
4743:The Dark Pictures Anthology
4495:Bowen, Nik (12 June 2017).
1995:"Totems - Until Dawn Guide"
1896:"Until Dawn: Choice Terror"
1761:Romano, Sal (26 May 2015).
721:Sony Computer Entertainment
613:), new couple Emily Davis (
465:
288:Sony Computer Entertainment
68:Sony Computer Entertainment
10:
5091:
5025:Video games about monsters
4975:Psychological horror games
4965:Decima (game engine) games
4923:The Casting of Frank Stone
2630:"The Making of Until Dawn"
1741:
1556:
1009:2014. Sony did not market
677:As a PlayStation Move game
563:portrayed Josh Washington.
446:, was released in 2022. A
20:
5055:Video games set in Canada
4995:Single-player video games
4857:
4830:
4808:
4790:
4751:
4740:
4706:
4697:
3801:Electronic Gaming Monthly
2557:Ishaan (14 August 2012).
1677:that would be rebuilt in
1643:Until Dawn: Rush of Blood
1622:Until Dawn: Rush of Blood
1614:
1511:
1501:
1479:
1459:
1432:
1421:
1280:Electronic Gaming Monthly
1093:Electronic Gaming Monthly
1073:
1070:
1048:
1045:
427:Until Dawn: Rush of Blood
258:
242:
185:
157:
145:
133:
112:
102:
92:
73:
61:
49:
40:
35:
4950:2010s horror video games
1697:
1350:
1308:Carter liked the game's
941:
738:first-person perspective
296:third-person perspective
5065:Video games using Havok
5050:Video games set in 2015
5045:Video games set in 2014
4187:30 October 2015 at the
1585:PlayStation Productions
742:cooperative multiplayer
672:Development and release
578:portrayed Sam Giddings.
544:
501:, which give players a
430:(2016), and a prequel,
4895:Walking with Dinosaurs
4387:The Hollywood Reporter
4327:The Hollywood Reporter
1426:Golden Joystick Awards
1255:Jeff Marchiafava from
954:
690:
479:
356:galvanic skin response
224:PlayStation 5, Windows
23:Until Dawn (TV series)
4848:Little Nightmares III
1499:Use of Sound, New IP
1383:SCE Worldwide Studios
993:Release and marketing
949:
684:
473:
408:and released for the
312:'s motion controller
3756:"Review: Until Dawn"
2934:. 23 November 2015.
2459:"Review: Until Dawn"
1689:on October 4, 2024.
1645:was released on the
970:Krzysztof Penderecki
590:-wielding stranger (
520:Deaths are permanent
513:The game features a
4990:PlayStation 5 games
4985:PlayStation 4 games
3912:"Until Dawn Review"
3838:"Until Dawn Review"
3796:"Until Dawn review"
3352:The Sound Architect
2370:"Until Dawn Review"
1667:spiritual successor
1067:
1042:
790:volumetric lighting
617:) and Matt Taylor (
438:spiritual successor
5010:Supermassive Games
4691:Supermassive Games
4355:Deadline Hollywood
4271:. 16 February 2016
4063:on 27 January 2018
3083:on 7 November 2023
1806:on 25 October 2016
1535:Original Property
1466:SXSW Gaming Awards
1065:
1040:
955:
846:The game's strict
823:, the team turned
808:Gameplay and story
784:engine created by
695:Supermassive Games
693:British developer
691:
611:Galadriel Stineman
480:
336:, and video games
284:Supermassive Games
56:Supermassive Games
4932:
4931:
4832:Little Nightmares
4826:
4825:
4618:. 31 January 2024
4567:. 31 January 2024
4297:. 10 March 2016.
1569:David F. Sandberg
1565:a film adaptation
1559:Until Dawn (film)
1550:
1549:
1246:review aggregator
1238:
1237:
1063:
1062:
1032:Critical response
986:chord progression
960:began working on
829:interactive movie
801:quality assurance
603:Hayden Panettiere
576:Hayden Panettiere
508:quick time events
487:interactive drama
415:quick time events
404:was announced at
376:Hayden Panettiere
286:and published by
277:interactive drama
268:
267:
253:Interactive drama
5082:
4945:2015 video games
4866:Start the Party!
4749:
4748:
4684:
4677:
4670:
4661:
4660:
4645:
4644:
4642:Official website
4628:
4627:
4625:
4623:
4608:
4602:
4601:
4599:
4597:
4583:
4577:
4576:
4574:
4572:
4565:PlayStation.Blog
4557:
4551:
4550:
4548:
4546:
4529:
4523:
4522:
4520:
4518:
4502:PlayStation Blog
4492:
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4136:
4134:
4112:
4106:
4105:
4103:
4101:
4079:
4073:
4072:
4070:
4068:
4059:. Archived from
4046:
4040:
4039:
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4035:
4013:
4007:
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4004:
4002:
3980:
3974:
3973:
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3504:
3502:
3500:
3478:
3472:
3471:
3469:
3467:
3447:
3441:
3440:
3438:
3436:
3424:PlayStation Blog
3414:
3408:
3407:
3405:
3403:
3381:
3368:
3367:
3365:
3363:
3343:
3334:
3333:
3331:
3329:
3318:Behind the Audio
3309:
3294:
3293:
3291:
3289:
3277:PlayStation Blog
3267:
3256:
3255:
3253:
3251:
3242:. Archived from
3229:
3223:
3222:
3220:
3218:
3196:
3187:
3186:
3184:
3182:
3160:
3154:
3153:
3151:
3149:
3137:PlayStation Blog
3127:
3121:
3120:
3118:
3116:
3099:
3093:
3092:
3090:
3088:
3079:. Archived from
3062:
3056:
3055:
3053:
3051:
3029:
3023:
3022:
3020:
3018:
2996:
2981:
2980:
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2814:
2812:
2801:Gameindustry.biz
2792:
2786:
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2653:
2651:
2642:. 22 July 2016.
2626:
2607:
2606:
2604:
2602:
2580:
2574:
2573:
2571:
2569:
2554:
2548:
2547:
2545:
2543:
2521:
2512:
2511:
2509:
2507:
2485:
2479:
2478:
2476:
2474:
2454:
2425:
2424:
2422:
2420:
2398:
2392:
2391:
2389:
2387:
2365:
2344:
2343:
2341:
2339:
2317:
2311:
2310:
2308:
2306:
2284:
2278:
2277:
2275:
2273:
2251:
2245:
2244:
2242:
2240:
2218:
2212:
2211:
2209:
2207:
2185:
2176:
2175:
2173:
2171:
2149:
2138:
2137:
2135:
2133:
2113:
2107:
2106:
2104:
2102:
2097:on 30 April 2019
2093:. Archived from
2080:
2057:
2056:
2054:
2052:
2030:
2024:
2023:
2017:
2009:
2007:
2005:
1990:
1984:
1983:
1981:
1979:
1957:
1951:
1950:
1948:
1946:
1924:
1918:
1917:
1915:
1913:
1891:
1885:
1884:
1882:
1880:
1858:
1852:
1851:
1849:
1847:
1825:
1816:
1815:
1813:
1811:
1802:. Archived from
1789:
1783:
1782:
1780:
1778:
1758:
1735:
1729:
1723:
1717:
1711:
1708:
1640:
1628:Paris Games Week
1587:. In June 2024,
1527:Game Innovation
1417:
1397:
1396:
1304:
1269:
1198:
1197:
1196:
1192:
1191:
1187:
1186:
1182:
1181:
1177:
1176:
1148:
1147:
1146:
1142:
1141:
1137:
1136:
1132:
1131:
1127:
1126:
1068:
1064:
1043:
1039:
966:
848:auto-save system
833:butterfly effect
712:Start the Party!
707:PlayStation Move
687:PlayStation Move
572:
557:
515:butterfly effect
436:(2018), while a
314:PlayStation Move
292:butterfly effect
234:
232:
218:
209:
200:
45:
33:
32:
5090:
5089:
5085:
5084:
5083:
5081:
5080:
5079:
4935:
4934:
4933:
4928:
4853:
4822:
4804:
4786:
4781:The Devil in Me
4736:
4702:
4693:
4688:
4640:
4639:
4636:
4631:
4621:
4619:
4610:
4609:
4605:
4595:
4593:
4585:
4584:
4580:
4570:
4568:
4559:
4558:
4554:
4544:
4542:
4530:
4526:
4516:
4514:
4493:
4489:
4479:
4477:
4462:
4458:
4448:
4446:
4429:
4425:
4415:
4413:
4412:. 5 August 2024
4408:
4407:
4403:
4393:
4391:
4390:. 1 August 2024
4380:
4379:
4375:
4365:
4363:
4346:
4342:
4332:
4330:
4318:
4314:
4304:
4302:
4289:
4288:
4284:
4274:
4272:
4263:
4262:
4258:
4248:
4246:
4236:
4232:
4222:
4220:
4203:
4199:
4189:Wayback Machine
4179:
4175:
4165:
4163:
4146:
4142:
4132:
4130:
4113:
4109:
4099:
4097:
4080:
4076:
4066:
4064:
4047:
4043:
4033:
4031:
4014:
4010:
4000:
3998:
3981:
3977:
3967:
3965:
3948:
3937:
3927:
3925:
3908:
3899:
3889:
3887:
3872:
3861:
3851:
3849:
3842:Game Revolution
3834:
3821:
3811:
3809:
3792:
3781:
3771:
3769:
3752:
3739:
3729:
3727:
3720:CBS Interactive
3708:
3707:
3700:
3690:
3688:
3677:
3673:
3663:
3661:
3644:
3640:
3630:
3628:
3611:
3607:
3597:
3595:
3578:
3574:
3564:
3562:
3545:
3541:
3531:
3529:
3512:
3508:
3498:
3496:
3479:
3475:
3465:
3463:
3448:
3444:
3434:
3432:
3415:
3411:
3401:
3399:
3382:
3371:
3361:
3359:
3344:
3337:
3327:
3325:
3310:
3297:
3287:
3285:
3268:
3259:
3249:
3247:
3230:
3226:
3216:
3214:
3197:
3190:
3180:
3178:
3161:
3157:
3147:
3145:
3128:
3124:
3114:
3112:
3100:
3096:
3086:
3084:
3063:
3059:
3049:
3047:
3030:
3026:
3016:
3014:
2997:
2984:
2974:
2972:
2955:
2951:
2941:
2939:
2924:
2923:
2919:
2909:
2907:
2890:
2886:
2876:
2874:
2857:
2853:
2843:
2841:
2824:
2820:
2810:
2808:
2793:
2789:
2779:
2777:
2760:
2756:
2746:
2744:
2727:
2723:
2713:
2711:
2699:
2692:
2682:
2680:
2663:
2659:
2649:
2647:
2628:
2627:
2610:
2600:
2598:
2581:
2577:
2567:
2565:
2555:
2551:
2541:
2539:
2522:
2515:
2505:
2503:
2486:
2482:
2472:
2470:
2455:
2428:
2418:
2416:
2399:
2395:
2385:
2383:
2366:
2347:
2337:
2335:
2318:
2314:
2304:
2302:
2285:
2281:
2271:
2269:
2252:
2248:
2238:
2236:
2219:
2215:
2205:
2203:
2186:
2179:
2169:
2167:
2150:
2141:
2131:
2129:
2114:
2110:
2100:
2098:
2081:
2060:
2050:
2048:
2031:
2027:
2011:
2010:
2003:
2001:
1991:
1987:
1977:
1975:
1958:
1954:
1944:
1942:
1925:
1921:
1911:
1909:
1892:
1888:
1878:
1876:
1859:
1855:
1845:
1843:
1826:
1819:
1809:
1807:
1790:
1786:
1776:
1774:
1759:
1748:
1744:
1739:
1738:
1732:Unreal Engine 5
1730:
1726:
1718:
1714:
1709:
1705:
1700:
1695:
1679:Unreal Engine 5
1641:s development.
1638:
1617:
1561:
1555:
1553:Film adaptation
1450:Best Narrative
1446:The Game Awards
1395:
1381:, President of
1353:
1302:
1267:
1264:Game Revolution
1239:
1194:
1189:
1184:
1179:
1144:
1139:
1134:
1129:
1041:Aggregate score
1038:
1034:
1029:
995:
974:Jerry Goldsmith
964:
944:
810:
786:Guerrilla Games
725:Larry Fessenden
679:
674:
592:Larry Fessenden
583:
582:
581:
580:
579:
573:
565:
564:
558:
547:
468:
419:virtual reality
364:Guerrilla Games
318:Larry Fessenden
251:
249:Survival horror
238:
229:
222:
213:
204:
195:
181:
129:
122:Larry Fessenden
88:
31:
30:2015 video game
26:
17:
16:2015 video game
12:
11:
5:
5088:
5078:
5077:
5072:
5067:
5062:
5057:
5052:
5047:
5042:
5037:
5032:
5027:
5022:
5017:
5012:
5007:
5002:
4997:
4992:
4987:
4982:
4977:
4972:
4967:
4962:
4957:
4952:
4947:
4930:
4929:
4927:
4926:
4919:
4912:
4905:
4898:
4891:
4883:
4876:
4869:
4861:
4859:
4855:
4854:
4852:
4851:
4844:
4836:
4834:
4828:
4827:
4824:
4823:
4821:
4820:
4812:
4810:
4806:
4805:
4803:
4802:
4799:Directive 8020
4794:
4792:
4788:
4787:
4785:
4784:
4777:
4774:House of Ashes
4770:
4763:
4755:
4753:
4746:
4738:
4737:
4735:
4734:
4727:
4720:
4712:
4710:
4704:
4703:
4698:
4695:
4694:
4687:
4686:
4679:
4672:
4664:
4658:
4657:
4646:
4635:
4634:External links
4632:
4630:
4629:
4603:
4578:
4552:
4524:
4487:
4456:
4423:
4401:
4373:
4340:
4312:
4282:
4269:Pro Sound News
4256:
4230:
4197:
4173:
4140:
4107:
4074:
4041:
4008:
3975:
3935:
3897:
3859:
3819:
3779:
3737:
3698:
3671:
3638:
3605:
3572:
3539:
3506:
3473:
3456:VideoGamer.com
3442:
3409:
3369:
3335:
3295:
3257:
3246:on 13 May 2016
3224:
3188:
3155:
3122:
3094:
3057:
3024:
2982:
2949:
2917:
2884:
2851:
2818:
2787:
2754:
2721:
2708:Game Developer
2690:
2657:
2608:
2575:
2549:
2513:
2480:
2463:Hardcore Gamer
2426:
2393:
2345:
2312:
2279:
2246:
2213:
2177:
2139:
2122:VideoGamer.com
2108:
2058:
2040:Financial Post
2025:
1985:
1952:
1919:
1886:
1853:
1817:
1784:
1745:
1743:
1740:
1737:
1736:
1724:
1712:
1702:
1701:
1699:
1696:
1694:
1691:
1647:PlayStation VR
1632:arcade shooter
1616:
1613:
1609:Peter Stormare
1593:Michael Cimino
1573:Gary Dauberman
1557:Main article:
1554:
1551:
1548:
1547:
1544:
1540:
1539:
1536:
1532:
1531:
1528:
1524:
1523:
1521:
1518:
1515:
1509:
1508:
1505:
1500:
1496:
1495:
1493:
1490:
1484:
1481:
1477:
1476:
1474:
1471:
1468:
1462:
1461:
1457:
1456:
1454:
1451:
1448:
1442:
1441:
1439:
1436:
1431:
1428:
1423:
1419:
1418:
1413:
1410:
1407:
1404:
1401:
1394:
1391:
1379:Shuhei Yoshida
1352:
1349:
1314:Peter Stormare
1310:world-building
1236:
1235:
1232:
1224:
1223:
1220:
1212:
1211:
1208:
1200:
1199:
1170:
1162:
1161:
1158:
1150:
1149:
1120:
1117:GameRevolution
1112:
1111:
1108:
1100:
1099:
1096:
1088:
1087:
1084:
1076:
1075:
1072:
1061:
1060:
1057:
1051:
1050:
1047:
1036:
1033:
1030:
1028:
1025:
994:
991:
982:John Carpenter
943:
940:
809:
806:
778:motion capture
678:
675:
673:
670:
662:Peter Stormare
627:Meaghan Martin
615:Nichole Sakura
574:
567:
566:
559:
552:
551:
550:
549:
548:
546:
543:
535:Peter Stormare
467:
464:
396:Peter Stormare
392:Nichole Sakura
380:Meaghan Martin
266:
265:
260:
256:
255:
246:
240:
239:
237:
236:
235:4 October 2024
226:
221:
220:
219:28 August 2015
211:
210:26 August 2015
202:
201:25 August 2015
192:
187:
183:
182:
180:
179:
174:
169:
163:
161:
155:
154:
149:
143:
142:
137:
131:
130:
128:
127:
126:Graham Reznick
124:
118:
116:
110:
109:
106:
100:
99:
96:
90:
89:
87:
86:
83:
79:
77:
71:
70:
65:
59:
58:
53:
47:
46:
38:
37:
29:
15:
9:
6:
4:
3:
2:
5087:
5076:
5075:Windows games
5073:
5071:
5068:
5066:
5063:
5061:
5058:
5056:
5053:
5051:
5048:
5046:
5043:
5041:
5038:
5036:
5033:
5031:
5028:
5026:
5023:
5021:
5018:
5016:
5013:
5011:
5008:
5006:
5003:
5001:
4998:
4996:
4993:
4991:
4988:
4986:
4983:
4981:
4978:
4976:
4973:
4971:
4968:
4966:
4963:
4961:
4958:
4956:
4953:
4951:
4948:
4946:
4943:
4942:
4940:
4925:
4924:
4920:
4918:
4917:
4913:
4911:
4910:
4906:
4904:
4903:
4902:Hidden Agenda
4899:
4897:
4896:
4892:
4889:
4888:
4884:
4882:
4881:
4877:
4875:
4874:
4870:
4868:
4867:
4863:
4862:
4860:
4856:
4850:
4849:
4845:
4843:
4842:
4838:
4837:
4835:
4833:
4829:
4819:
4818:
4817:Switchback VR
4814:
4813:
4811:
4807:
4801:
4800:
4796:
4795:
4793:
4789:
4783:
4782:
4778:
4776:
4775:
4771:
4769:
4768:
4764:
4762:
4761:
4757:
4756:
4754:
4750:
4747:
4745:
4744:
4739:
4733:
4732:
4731:The Inpatient
4728:
4726:
4725:
4724:Rush of Blood
4721:
4719:
4718:
4714:
4713:
4711:
4709:
4705:
4701:
4700:List of games
4696:
4692:
4685:
4680:
4678:
4673:
4671:
4666:
4665:
4662:
4656:
4652:
4651:
4647:
4643:
4638:
4637:
4617:
4616:Eurogamer.net
4613:
4607:
4592:
4588:
4582:
4566:
4562:
4556:
4541:
4540:
4535:
4528:
4512:
4508:
4504:
4503:
4498:
4491:
4475:
4471:
4467:
4460:
4444:
4440:
4439:
4434:
4427:
4411:
4405:
4389:
4388:
4383:
4377:
4361:
4357:
4356:
4351:
4344:
4329:
4328:
4323:
4316:
4300:
4296:
4292:
4286:
4270:
4266:
4260:
4245:
4241:
4234:
4218:
4214:
4213:
4208:
4201:
4194:
4190:
4186:
4183:
4177:
4161:
4157:
4156:
4151:
4144:
4128:
4124:
4123:
4118:
4111:
4095:
4091:
4090:
4085:
4078:
4062:
4058:
4057:
4056:Game Informer
4052:
4045:
4029:
4025:
4024:
4019:
4012:
3996:
3992:
3991:
3986:
3979:
3963:
3959:
3958:
3953:
3946:
3944:
3942:
3940:
3923:
3919:
3918:
3913:
3906:
3904:
3902:
3885:
3881:
3877:
3870:
3868:
3866:
3864:
3847:
3843:
3839:
3832:
3830:
3828:
3826:
3824:
3807:
3803:
3802:
3797:
3790:
3788:
3786:
3784:
3767:
3763:
3762:
3757:
3750:
3748:
3746:
3744:
3742:
3725:
3721:
3717:
3716:
3711:
3705:
3703:
3686:
3682:
3675:
3659:
3655:
3654:
3649:
3642:
3626:
3622:
3621:
3616:
3609:
3593:
3589:
3588:
3583:
3576:
3560:
3556:
3555:
3550:
3543:
3527:
3523:
3522:
3517:
3510:
3494:
3490:
3489:
3484:
3477:
3461:
3457:
3453:
3446:
3430:
3426:
3425:
3420:
3413:
3397:
3393:
3392:
3387:
3380:
3378:
3376:
3374:
3357:
3353:
3349:
3342:
3340:
3323:
3319:
3315:
3308:
3306:
3304:
3302:
3300:
3283:
3279:
3278:
3273:
3266:
3264:
3262:
3245:
3241:
3240:
3239:Game Informer
3235:
3228:
3212:
3208:
3207:
3202:
3195:
3193:
3176:
3172:
3171:
3166:
3159:
3143:
3139:
3138:
3133:
3126:
3111:
3110:
3105:
3098:
3082:
3078:
3074:
3073:
3072:Game Informer
3068:
3061:
3045:
3041:
3040:
3035:
3028:
3012:
3008:
3007:
3002:
2995:
2993:
2991:
2989:
2987:
2970:
2966:
2965:
2960:
2953:
2937:
2933:
2932:
2927:
2921:
2905:
2901:
2900:
2895:
2888:
2872:
2868:
2867:
2862:
2855:
2839:
2835:
2834:
2829:
2822:
2806:
2802:
2798:
2791:
2775:
2771:
2770:
2765:
2758:
2742:
2738:
2737:
2732:
2725:
2710:
2709:
2704:
2697:
2695:
2678:
2674:
2673:
2668:
2661:
2645:
2641:
2637:
2636:
2631:
2625:
2623:
2621:
2619:
2617:
2615:
2613:
2596:
2592:
2591:
2586:
2579:
2564:
2560:
2553:
2537:
2533:
2532:
2527:
2520:
2518:
2501:
2497:
2496:
2491:
2484:
2468:
2464:
2460:
2453:
2451:
2449:
2447:
2445:
2443:
2441:
2439:
2437:
2435:
2433:
2431:
2414:
2410:
2409:
2404:
2397:
2381:
2377:
2376:
2371:
2364:
2362:
2360:
2358:
2356:
2354:
2352:
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2800:
2797:"A New Dawn"
2790:
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2095:the original
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2038:
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1998:
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1976:. Retrieved
1965:
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1922:
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1866:
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1833:
1808:. Retrieved
1804:the original
1797:
1794:"Until Dawn"
1787:
1775:. Retrieved
1766:
1727:
1715:
1706:
1674:
1660:
1653:
1650:
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1635:
1620:
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1597:Ji-young Yoo
1577:Blair Butler
1562:
1502:
1487:Brett Dalton
1433:
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958:Jason Graves
956:
951:Jason Graves
935:
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916:
912:Evil Dead II
910:
904:
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894:The Exorcist
892:
888:The Haunting
886:
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869:
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845:
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793:
771:
767:Brett Dalton
759:third-person
755:debug camera
734:
717:slasher film
710:
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666:
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623:Brett Dalton
596:
588:flamethrower
584:
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503:precognition
495:third-person
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384:Brett Dalton
360:Jason Graves
349:
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327:Evil Dead II
325:
322:slasher film
306:first-person
301:
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271:
270:
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189:
140:Jason Graves
98:Pete Samuels
63:Publisher(s)
51:Developer(s)
27:
18:
4858:Other games
4767:Little Hope
4622:26 February
4596:26 February
4571:26 February
4480:6 September
4275:6 September
4249:6 September
4193:Digital Spy
3761:Destructoid
3598:6 September
3587:GamesRadar+
3391:VentureBeat
3087:15 December
2931:MCV/Develop
2899:VentureBeat
2877:1 September
2601:6 September
2568:6 September
2506:6 September
2495:GamesRadar+
2473:6 September
2294:Destructoid
2261:Prima Games
2228:VentureBeat
2195:Digital Spy
2159:VentureBeat
2004:30 December
1810:6 September
1777:6 September
1651:Until Dawn,
1581:Screen Gems
1357:Chart-Track
1319:Venturebeat
1286:Destructoid
1229:VentureBeat
1167:GamesRadar+
1081:Destructoid
1071:Publication
906:Poltergeist
860:Silent Hill
799:Initially,
650:cannibalism
607:Noah Fleiss
539:fourth wall
351:Silent Hill
333:Poltergeist
280:horror game
159:Platform(s)
135:Composer(s)
104:Designer(s)
94:Producer(s)
75:Director(s)
4939:Categories
4916:The Quarry
4909:Bravo Team
4791:Season Two
4752:Season One
4717:Until Dawn
4708:Until Dawn
4650:Until Dawn
4449:28 October
4333:17 January
4223:4 December
3880:GamesRadar
3715:Metacritic
2833:GamesRadar
2563:Siliconera
2408:GamesRadar
1693:References
1675:Until Dawn
1662:The Quarry
1636:Until Dawn
1589:Ella Rubin
1546:Nominated
1530:Nominated
1520:Nominated
1507:Nominated
1503:Until Dawn
1492:Nominated
1473:Nominated
1453:Nominated
1438:Nominated
1434:Until Dawn
1409:Recipients
1387:Until Dawn
1361:Until Dawn
1344:Until Dawn
1331:Until Dawn
1292:GamesRadar
1250:Metacritic
1242:Until Dawn
1055:Metacritic
1046:Aggregator
1011:Until Dawn
998:Until Dawn
962:Until Dawn
936:Until Dawn
923:archetypes
825:Until Dawn
820:Heavy Rain
699:Until Dawn
638:sanatorium
599:Rami Malek
561:Rami Malek
483:Until Dawn
476:Until Dawn
452:Until Dawn
443:The Quarry
402:Until Dawn
372:Rami Malek
339:Heavy Rain
302:Until Dawn
275:is a 2015
272:Until Dawn
108:Tom Heaton
82:Will Byles
36:Until Dawn
4244:Gamecrate
3990:The Verge
3968:24 August
3928:24 August
3890:24 August
3852:24 August
3812:24 August
3772:24 August
3730:24 August
3653:Eurogamer
3620:Eurogamer
3039:The Verge
2866:ComicVine
2672:Eurogamer
2386:24 August
1934:Eurogamer
1393:Accolades
1385:, called
1326:The Verge
1037:Reception
1027:Reception
1021:gone gold
900:Halloween
837:direction
631:cable car
524:auto-save
491:cutscenes
114:Writer(s)
85:Nik Bowen
4887:Killzone
4809:Spin-off
4591:GameSpot
4545:21 March
4511:Archived
4474:Archived
4443:Archived
4416:5 August
4394:5 August
4360:Archived
4305:17 March
4299:Archived
4217:Archived
4185:Archived
4160:Archived
4155:GameSpot
4127:Archived
4094:Archived
4028:Archived
4023:GameSpot
3995:Archived
3962:Archived
3922:Archived
3884:Archived
3846:Archived
3806:Archived
3766:Archived
3724:Archived
3685:Archived
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3625:Archived
3592:Archived
3559:Archived
3526:Archived
3521:GameSpot
3493:Archived
3460:Archived
3429:Archived
3396:Archived
3356:Archived
3322:Archived
3282:Archived
3211:Archived
3175:Archived
3142:Archived
3109:GameSpot
3077:GameStop
3044:Archived
3011:Archived
2969:Archived
2936:Archived
2904:Archived
2871:Archived
2838:Archived
2805:Archived
2774:Archived
2741:Archived
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2644:Archived
2595:Archived
2536:Archived
2500:Archived
2467:Archived
2419:30 April
2413:Archived
2380:Archived
2375:GameSpot
2338:30 April
2332:Archived
2327:Mashable
2305:30 April
2299:Archived
2272:30 April
2266:Archived
2239:30 April
2233:Archived
2206:30 April
2200:Archived
2170:30 April
2164:Archived
2132:30 April
2126:Archived
2101:30 April
2051:30 April
2045:Archived
2014:cite web
1978:30 April
1972:Archived
1945:30 April
1939:Archived
1912:30 April
1906:Archived
1879:30 April
1873:Archived
1846:30 April
1840:Archived
1771:Archived
1489:as Mike
1406:Category
1403:Ceremony
1273:GameSpot
1248:website
1155:GameSpot
1007:Gamescom
841:pregnant
827:into an
774:3Lateral
746:Gamescom
655:en route
646:wendigos
528:cheating
466:Gameplay
422:spin-off
244:Genre(s)
4517:13 June
4366:14 June
3957:Polygon
3006:Polygon
1901:USgamer
1799:USGamer
1767:Gematsu
1742:Sources
1687:Windows
1375:YouTube
1371:YouTube
1299:Polygon
1217:Polygon
1016:Destiny
877:clichés
460:Windows
259:Mode(s)
186:Release
177:Windows
4122:VG 247
4089:VG 247
3206:VG 247
3170:Kotaku
2769:Kotaku
2640:Kotaku
1967:VG 247
1671:remake
1615:Legacy
1599:, and
1543:Story
1412:Result
1234:90/100
1222:6.5/10
1210:7.5/10
1059:79/100
965:'s
915:, and
882:Psycho
873:tropes
782:Decima
499:totems
485:is an
448:remake
394:, and
368:Decima
348:, and
152:Decima
147:Engine
4470:VG247
4438:VG247
4212:VG247
4166:1 May
4133:1 May
4100:1 May
4067:1 May
4034:1 May
4001:1 May
3691:1 May
3664:1 May
3631:1 May
3565:1 May
3532:1 May
3499:1 May
3466:1 May
3435:1 May
3402:1 May
3362:1 May
3328:1 May
3288:1 May
3250:1 May
3217:1 May
3181:1 May
3148:1 May
3115:1 May
3050:1 May
3017:1 May
2975:1 May
2942:1 May
2910:1 May
2844:1 May
2811:1 May
2780:1 May
2747:1 May
2714:1 May
2683:1 May
2650:1 May
2542:2 May
1698:Notes
1639:'
1571:with
1460:2016
1422:2015
1351:Sales
1323:from
1303:'
1268:'
1074:Score
1049:Score
942:Music
751:alpha
4655:IMDb
4624:2024
4598:2024
4573:2024
4547:2022
4519:2017
4482:2019
4451:2015
4418:2024
4396:2024
4368:2024
4335:2024
4307:2016
4277:2019
4251:2019
4225:2015
4168:2019
4135:2019
4102:2019
4069:2019
4036:2019
4003:2019
3970:2015
3930:2015
3892:2015
3854:2015
3814:2015
3774:2015
3732:2015
3693:2019
3666:2019
3633:2019
3600:2019
3567:2019
3534:2019
3501:2019
3468:2019
3437:2019
3404:2019
3364:2019
3330:2019
3290:2019
3252:2019
3219:2019
3183:2019
3150:2019
3117:2019
3089:2023
3052:2019
3019:2019
2977:2019
2944:2019
2912:2019
2879:2019
2846:2019
2813:2019
2782:2019
2749:2019
2716:2024
2685:2019
2652:2019
2635:Edge
2603:2019
2570:2019
2544:2019
2508:2019
2475:2019
2421:2019
2388:2015
2340:2019
2307:2019
2274:2019
2241:2019
2208:2019
2172:2019
2134:2019
2103:2019
2053:2019
2020:link
2006:2023
1980:2019
1947:2019
1914:2019
1881:2019
1848:2019
1812:2019
1779:2019
1685:and
1665:, a
1583:and
1538:Won
1416:Ref.
1400:Date
1160:8/10
1110:9/10
1098:8/10
1086:7/10
972:and
875:and
857:and
545:Plot
493:and
458:and
454:for
330:and
4653:at
4539:IGN
3917:IGN
3554:IGN
3488:IGN
2964:IGN
2736:IGN
2590:IGN
2531:IGN
1999:IGN
1868:IGN
1835:IGN
1673:of
1626:at
1336:IGN
1205:IGN
865:QTE
817:'s
776:to
705:'s
474:In
450:of
206:PAL
4941::
4614:.
4589:.
4563:.
4536:.
4509:.
4505:.
4499:.
4472:.
4468:.
4441:.
4435:.
4384:.
4358:.
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