31:
219:
194:, UI design is more about the surface and overall look of a design. User interface design is a craft in which designers perform an important function in creating the user experience. UI design should keep users informed about what is happening, giving appropriate feedback in a timely manner. The visual look and feel of UI design sets the tone for the user experience. On the other hand, the term UX design refers to the entire process of creating a user experience.
243:. EDIPT is a common acronym used to describe Kelley’s design thinking framework—it stands for empathize, define, ideate, prototype, and test. Notably, the EDIPT framework is non-linear, therefore a UI designer may jump from one stage to another when developing a user-centric solution. Iteration is a common practice in the design thinking process; successful solutions often require testing and tweaking to ensure that the product fulfills user needs.
89:. In computer or software design, user interface (UI) design primarily focuses on information architecture. It is the process of building interfaces that clearly communicate to the user what's important. UI design refers to graphical user interfaces and other forms of interface design. The goal of user interface design is to make the
336:. This standard establishes a framework of ergonomic "principles" for the dialogue techniques with high-level definitions and illustrative applications and examples of the principles. The principles of the dialogue represent the dynamic aspects of the interface and can be mostly regarded as the "feel" of the interface.
208:
It's important to distinguish the total user experience from the user interface (UI), even though the UI is obviously an extremely important part of the design. As an example, consider a website with movie reviews. Even if the UI for finding a film is perfect, the UX will be poor for a user who wants
247:
Empathize: Conducting user research to better understand the needs and pain points of the target audience. UI designers should avoid developing solutions based on personal beliefs and instead seek to understand the unique perspectives of various users. Qualitative data is often gathered in the form
394:
standard for the organization of information (arrangement, alignment, grouping, labels, location), for the display of graphical objects, and for the coding of information (abbreviation, colour, size, shape, visual cues) by seven attributes. The "attributes of presented information" represent the
299:
Usability inspection – letting an evaluator inspect a user interface. This is generally considered to be cheaper to implement than usability testing (see step below), and can be used early on in the development process since it can be used to evaluate prototypes or specifications for the system,
230:
User interface design requires a good understanding of user needs. It mainly focuses on the needs of the platform and its user expectations. There are several phases and processes in the user interface design, some of which are more demanded upon than others, depending on the project. The modern
145:
Interface design is involved in a wide range of projects, from computer systems, to cars, to commercial planes; all of these projects involve much of the same basic human interactions yet also require some unique skills and knowledge. As a result, designers tend to specialize in certain types of
484:
describing the interface design requirements for usability. The desire to understand application-specific UI issues early in software development, even as an application was being developed, led to research on GUI rapid prototyping tools that might offer convincing simulations of how an actual
280:
Prototype: Designing potential solutions of varying fidelity (low, mid, and high) while applying user experience principles and methodologies. Prototyping is an iterative process where UI designers should explore multiple design solutions rather than settling on the initial
395:
static aspects of the interface and can be generally regarded as the "look" of the interface. The attributes are detailed in the recommendations given in the standard. Each of the recommendations supports one or more of the seven attributes.
322:
where the user is asked to talk about their thoughts during the experience. User interface design testing allows the designer to understand the reception of the design from the viewer's standpoint, and thus facilitates creating successful
284:
Test: Presenting the prototypes to the target audience to gather feedback and gain insights for improvement. Based on the results, UI designers may need to revisit earlier stages of the design process to enhance the prototype and
276:
Ideate: Brainstorming potential solutions to address the refined problem statement. The proposed solutions should ideally align with the stakeholders' feasibility and viability criteria while maintaining user desirability
352:
Conformity with user expectations: the dialogue conforms with user expectations when it is consistent and corresponds to the user characteristics, such as task knowledge, education, experience, and to commonly accepted
485:
application might behave in production use. Some of this research has shown that a wide variety of programming tasks for GUI-based software can, in fact, be specified through means other than writing program code.
177:
appeal of the design; design aesthetics may enhance or detract from the ability of users to use the functions of the interface. The design process must balance technical functionality and visual elements (e.g.,
387:
Effectiveness, efficiency, and satisfaction can be seen as quality factors of usability. To evaluate these factors, they need to be decomposed into sub-factors, and finally, into usability measures.
359:
Suitability for individualization: the dialogue is capable of individualization when the interface software can be modified to suit the task needs, individual preferences, and skills of the user.
34:
The graphical user interface is presented (displayed) on the computer screen. It is the result of processed user input and usually the primary interface for human-machine interaction. The
739:
460:. Standards have been developed as far back as the 1980s for defining the usability of software products. One of the structural bases has become the IFIP user interface reference model.
349:
Controllability: the dialogue is controllable when the user is able to initiate and control the direction and pace of the interaction until the point at which the goal has been met.
346:
Self-descriptiveness: the dialogue is self-descriptive when each dialogue step is immediately comprehensible through feedback from the system or is explained to the user on request.
273:
that focuses on user needs and desires; effective problem statements are typically one sentence long and include the user, their specific need, and their desired outcome or goal.
428:
standard describes that the user guidance information should be readily distinguishable from other displayed information and should be specific for the current context of use.
356:
Error tolerance: the dialogue is error-tolerant if, despite evident errors in input, the intended result may be achieved with either no or minimal action by the user.
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The dynamic characteristics of a system are described in terms of the dialogue requirements contained in seven principles of part 10 of the ergonomics standard, the
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Status information indicating the continuing state of the application, the system's hardware and software components, and the user's activities.
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Suitability for the task: the dialogue is suitable for a task when it supports the user in the effective and efficient completion of the task.
119:
user interfaces (GUIs) – Users interact with visual representations on a computer's screen. The desktop is an example of a GUI.
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650:
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Suitability for learning: the dialogue is suitable for learning when it supports and guides the user in learning to use the system.
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791:
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593:
101:
which involves empathizing with the target audience, defining a problem statement, ideating potential solutions, prototyping
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816:
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Usability is measured by the extent to which the intended goals of use of the overall system are achieved (effectiveness).
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Prompts indicating explicitly (specific prompts) or implicitly (generic prompts) that the system is available for input.
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On-line help for system-initiated and user-initiated requests with specific information for the current context of use.
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information about a small independent release if the underlying database only contains movies from the major studios.
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Error management including error prevention, error correction, user support for error management, and error messages.
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Good user interface design facilitates finishing the task at hand without drawing unnecessary attention to itself.
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2020:
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Research in recent years is strongly motivated by the increasing variety of devices that can, by virtue of
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3016:
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182:) to create a system that is not only operational but also usable and adaptable to changing user needs.
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Comprehensibility: the meaning is clearly understandable, unambiguous, interpretable, and recognizable.
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126: – Users interact with these through their voices. Most smart assistants, such as
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312:, in which a selected group of people step through a task scenario and discuss usability issues.
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User interfaces are the points of interaction between users and designs. There are three types:
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308:, in which a set of heuristics are used to identify usability problems in the UI design, and
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878:"Creating user interfaces using programming by example, visual programming, and constraints"
137: – Users interact with 3D design environments through their bodies, e.g., in
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which usually cannot be tested on users. Some common usability inspection methods include
93:'s interaction as simple and efficient as possible, in terms of accomplishing user goals (
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2010:
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popular on small mobile devices are an overlay of the visual output to the visual input.
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How technically savvy is the user and what similar systems does the user already use?
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318:– testing of the prototypes on an actual user—often using a technique called
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User interface design has been a topic of considerable research, including on its
380:
The resources that have to be expended to achieve the intended goals (efficiency).
304:, which focuses the simplicity to accomplish tasks with the system for new users,
97:). User-centered design is typically accomplished through the execution of modern
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Feedback informing about the user's input timely, perceptible, and non-intrusive.
286:
236:
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147:
138:
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681:
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This model has greatly influenced the development of the international standard
383:
The extent to which the user finds the overall system acceptable (satisfaction).
258:
How would the system fit in with the user's normal workflow or daily activities?
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843:"The role of context in perceptions of the aesthetics of web pages over time"
578:
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Detectability: the user's attention is directed towards information required.
74:
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405:
Discriminability: the displayed information can be distinguished accurately.
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173:, influencing how the user performs certain interactions and improving the
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476:
The organizational dimension (the communication and co-operation support)
218:
78:
473:
The technical or functional dimension (the access to tools and services)
264:
What interface aesthetics and functionalities styles appeal to the user?
3698:
3476:
3440:
3435:
3185:
2505:
2100:
1879:
1601:
1581:
1435:
1273:
740:"6 Tips for Designing an Optimal User Interface for Your Digital Event"
523:
457:
197:
174:
166:
151:
370:
standard by effectiveness, efficiency, and satisfaction of the user.
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82:
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The model proposes four dimensions to structure the user interface:
402:
Clarity: the information content is conveyed quickly and accurately.
146:
projects and have skills centered on their expertise, whether it is
3175:
2105:
1152:
618:
481:
425:
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367:
333:
66:
62:
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Conciseness: users are not overloaded with extraneous information.
3648:
3160:
2726:
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1264:
965:
686:
Geographic
Information Science & Technology Body of Knowledge
411:
Consistency: a unique design, conformity with user's expectation.
58:
2485:
1136:
50:
3155:
1197:
845:. International Journal of Human–Computer Studies. 2009-01-05
130:
on smartphones or Alexa on Amazon devices, use voice control.
899:"Past, present, and future of user interface software tools"
239:, the founder of Stanford’s d.school, formally known as the
105:, and testing prototypes in order to refine final interface
2237:
562:
127:
3031:
642:
3180:
1105:
390:
The information presented is described in Part 12 of the
223:
431:
User guidance can be given by the following five means:
821:
222:
Printable template for mobile and desktop app design (
651:"Emotion & Design: Attractive things work better"
373:
Part 11 gives the following definition of usability:
682:"User Interface and User Experience (UI/UX) Design"
3895:
765:Dam, Rikke Friis; Siang, Teo Yu (2024-10-01).
3017:
1121:
934:
792:"The 5 Stages in the Design Thinking Process"
648:
366:The concept of usability is defined of the
3024:
3010:
1128:
1114:
941:
927:
255:What would the user want the system to do?
185:
814:
697:
2645:Good Design Award (Museum of Modern Art)
864:"The HUMANOID model of interface design"
764:
714:"The Definition of User Experience (UX)"
417:Legibility: information is easy to read.
217:
29:
856:
398:The seven presentation attributes are:
14:
3896:
3005:
2690:
2650:Good Design Award (Chicago Athenaeum)
2393:
1838:
1165:
1109:
922:
817:"Semi-structured qualitative studies"
594:New Interfaces for Musical Expression
467:The input/output dimension (the look)
737:
679:
424:The user guidance in Part 13 of the
293:
252:. Common areas of interest include:
27:Planned operator–machine interaction
948:
789:
604:Principles of user interface design
339:The seven dialogue principles are:
24:
2691:
2594:American Institute of Graphic Arts
680:Roth, Robert E. (April 17, 2017).
589:Natural mapping (interface design)
559:Interaction Flow Modeling Language
241:Hasso Plattner Institute of Design
213:
25:
3940:
2604:Design and Industries Association
796:The Interaction Design Foundation
771:The Interaction Design Foundation
470:The dialogue dimension (the feel)
235:framework was created in 2004 by
133:Interactive interfaces utilizing
958:Natural-language user interfaces
767:"The History of Design Thinking"
657:. pp. 36–42. Archived from
492:, host very complex interfaces.
1166:
823:. Interaction Design Foundation
790:Dam, Rikke Friis (2024-10-01).
327:
81:, with the focus on maximizing
2599:Chartered Society of Designers
1839:
808:
783:
758:
731:
706:
673:
122:Interfaces controlled through
13:
1:
3048:Biological data visualization
2670:Prince Philip Designers Prize
1313:Architectural lighting design
981:Conversational user interface
655:Interactions Magazine, ix (4)
635:
2476:Electronic design automation
2459:Virtual home design software
1431:Automotive suspension design
738:Wolf, Lauren (23 May 2012).
169:are utilized to support its
7:
1335:Environmental impact design
866:. Proceedings CHI'92. 1992.
495:
451:
10:
3945:
3088:Mathematical visualization
2614:International Forum Design
1984:Engineering design process
1135:
554:Interaction design pattern
534:Human-computer interaction
529:Human interface guidelines
250:semi-structured interviews
47:user interface engineering
43:User interface (UI) design
18:User interface engineering
3766:
3636:
3500:
3454:
3378:
3277:
3246:
3239:
3146:
3083:Information visualization
3068:Educational visualization
3040:
2949:
2697:
2686:
2627:
2586:
2529:
2419:
2415:
2389:
1845:
1834:
1736:Integrated circuit design
1671:
1658:Stage/set lighting design
1590:
1547:Hardware interface design
1506:
1463:Hardware interface design
1414:
1296:
1176:
1172:
1161:
1143:
1095:Multimodal user interface
1085:Text-based user interface
1077:
1045:
1022:
1001:Graphical user interfaces
999:
956:
699:10.22224/gistbok/2017.2.5
3924:Information architecture
3259:Charles-René de Fourcroy
3108:Scientific visualization
3035:of technical information
2571:Industrial design rights
2559:Fashion design copyright
2471:Design quality indicator
1920:Creative problem-solving
1711:Electrical system design
1567:Sonic interaction design
1478:Photographic lens design
1352:Healthy community design
544:Information architecture
503:Chief experience officer
2767:New product development
2732:Enterprise architecture
2660:IF Product Design Award
2619:Design Research Society
2171:Reliability engineering
1037:Tangible user interface
742:. INXPO. Archived from
609:Process-centered design
574:Knowledge visualization
310:pluralistic walkthrough
186:UI design vs. UX design
3679:Christopher R. Johnson
3231:Technical illustration
3118:Software visualization
2223:Top-down and bottom-up
1572:User experience design
1473:Packaging and labeling
1446:Electric guitar design
1384:Landscape architecture
1090:Natural user interface
1014:Zooming user interface
649:Norman, D. A. (2002).
624:User experience design
614:Progressive disclosure
269:Define: Solidifying a
227:
211:
39:
3573:Lawrence J. Rosenblum
3386:Edward Walter Maunder
3310:Charles Joseph Minard
3128:User interface design
3103:Product visualization
2752:Innovation management
2635:European Design Award
2401:Intellectual property
2218:Theory of constraints
2181:Responsibility-driven
2021:For manufacturability
1925:Creativity techniques
1763:Nuclear weapon design
1577:User interface design
1441:Corrugated box design
1362:Interior architecture
1078:Other user interfaces
1024:Touch user interfaces
976:Voice user interfaces
569:Interaction technique
302:cognitive walkthrough
221:
206:
36:touch user interfaces
33:
3853:Scientific modelling
3828:Information graphics
3568:Clifford A. Pickover
3518:William S. Cleveland
3426:Henry Norris Russell
3411:Howard G. Funkhouser
3355:Florence Nightingale
3320:Francis Amasa Walker
3216:Statistical graphics
3138:Volume visualization
3113:Social visualization
2797:Unintelligent design
2777:Philosophy of design
2491:Design specification
2444:Comprehensive layout
2016:For behaviour change
1989:Probabilistic design
1751:Power network design
1288:Visual merchandising
1245:Instructional design
1223:Postage stamp design
718:Nielsen Norman Group
669:– via jnd.org.
629:User-centered design
599:Participatory design
509:Cognitive dimensions
320:think aloud protocol
306:heuristic evaluation
95:user-centered design
3833:Information science
3796:in computer science
3588:Sheelagh Carpendale
3523:George G. Robertson
3360:Karl Wilhelm Pohlke
3295:André-Michel Guerry
3171:Graph of a function
3166:Engineering drawing
2717:Creative industries
2640:German Design Award
2549:Design infringement
2434:Architectural model
1773:Organization design
1768:Nucleic acid design
1716:Experimental design
1269:Traffic sign design
1069:Positional tracking
3873:Volume cartography
3637:Early 21st century
3533:Catherine Plaisant
3528:Bruce H. McCormick
3482:Mary Eleanor Spear
3472:Arthur H. Robinson
3406:Arthur Lyon Bowley
3379:Early 20th century
3226:Technical drawings
3098:Molecular graphics
3073:Flow visualization
3063:Data visualization
2782:Process simulation
2757:Intelligent design
2081:Intelligence-based
2076:Integrated topside
2006:Framework-oriented
1691:Behavioural design
1562:Information design
1240:Information design
1047:3D user interfaces
584:Mobile interaction
549:Interaction design
228:
79:electronic devices
40:
3919:Industrial design
3891:
3890:
3868:Visual perception
3818:Graphic organizer
3791:Computer graphics
3762:
3761:
3744:Martin Wattenberg
3719:Hanspeter Pfister
3674:Martin Krzywinski
3598:Jock D. Mackinlay
3578:Thomas A. DeFanti
3501:Late 20th century
3421:Ejnar Hertzsprung
3123:Technical drawing
2999:
2998:
2945:
2944:
2712:Conceptual design
2682:
2681:
2678:
2677:
2665:James Dyson Award
2521:Website wireframe
2511:Technical drawing
2385:
2384:
2233:Transgenerational
1974:Ecological design
1850:Activity-centered
1830:
1829:
1826:
1825:
1808:Spacecraft design
1602:Public art design
1540:Video game design
1518:Experience design
1488:Production design
1468:Motorcycle design
1426:Automotive design
1330:Ecological design
1208:Film title design
1103:
1102:
986:Virtual assistant
901:. ACM. 2000-03-01
880:. ACM. 1990-04-11
519:Experience design
316:Usability testing
294:Usability testing
271:problem statement
156:industrial design
150:, user research,
16:(Redirected from
3936:
3878:Volume rendering
3863:Visual analytics
3858:Spatial analysis
3838:Misleading graph
3689:David McCandless
3664:Gordon Kindlmann
3628:Alfred Inselberg
3623:Leland Wilkinson
3558:Michael Friendly
3492:Howard T. Fisher
3455:Mid 20th century
3396:W. E. B. Du Bois
3300:William Playfair
3290:Adolphe Quetelet
3264:Joseph Priestley
3247:Pre-19th century
3244:
3243:
3211:Skeletal formula
3078:Geovisualization
3053:Chemical imaging
3026:
3019:
3012:
3003:
3002:
2991:
2984:
2977:
2970:
2963:
2956:
2688:
2687:
2565:Geschmacksmuster
2539:Community design
2417:
2416:
2391:
2390:
2151:Process-centered
1947:Design–bid–build
1915:Cradle-to-cradle
1895:Concept-oriented
1836:
1835:
1813:Strategic design
1783:Processor design
1758:Mechanism design
1726:Geometric design
1686:Algorithm design
1626:Jewellery design
1557:Immersive design
1451:Furniture design
1396:Landscape design
1174:
1173:
1163:
1162:
1130:
1123:
1116:
1107:
1106:
943:
936:
929:
920:
919:
910:
909:
907:
906:
895:
889:
888:
886:
885:
874:
868:
867:
860:
854:
853:
851:
850:
839:
833:
832:
830:
828:
812:
806:
805:
803:
802:
787:
781:
780:
778:
777:
762:
756:
755:
753:
751:
735:
729:
728:
726:
724:
710:
704:
703:
701:
677:
671:
670:
668:
666:
646:
21:
3944:
3943:
3939:
3938:
3937:
3935:
3934:
3933:
3909:User interfaces
3894:
3893:
3892:
3887:
3883:Information art
3823:Imaging science
3768:
3758:
3739:Fernanda Viégas
3734:Moritz Stefaner
3659:Jessica Hullman
3632:
3603:Alan MacEachren
3553:Ben Shneiderman
3496:
3450:
3374:
3273:
3235:
3148:
3142:
3093:Medical imaging
3036:
3030:
3000:
2995:
2989:
2982:
2975:
2968:
2961:
2954:
2941:
2742:Futures studies
2693:
2674:
2623:
2582:
2531:
2525:
2411:
2410:
2381:
2287:Value sensitive
2277:User innovation
2156:Public interest
2121:Object-oriented
1841:
1822:
1803:Software design
1793:Research design
1746:Physical design
1701:Database design
1675:
1673:
1667:
1643:Property design
1638:Game art design
1592:
1586:
1509:
1502:
1417:
1410:
1367:Interior design
1318:Building design
1299:
1292:
1179:
1168:
1157:
1139:
1134:
1104:
1099:
1073:
1064:Finger tracking
1059:virtual reality
1041:
1018:
995:
971:Dialogue system
952:
950:User interfaces
947:
916:
914:
913:
904:
902:
897:
896:
892:
883:
881:
876:
875:
871:
862:
861:
857:
848:
846:
841:
840:
836:
826:
824:
815:Ann Blandford.
813:
809:
800:
798:
788:
784:
775:
773:
763:
759:
749:
747:
746:on 16 June 2013
736:
732:
722:
720:
712:
711:
707:
678:
674:
664:
662:
661:on Mar 28, 2019
647:
643:
638:
633:
514:Discoverability
498:
454:
330:
296:
287:user experience
237:David M. Kelley
233:design thinking
216:
214:Design thinking
188:
148:software design
139:virtual reality
99:design thinking
87:user experience
71:home appliances
55:user interfaces
28:
23:
22:
15:
12:
11:
5:
3942:
3932:
3931:
3926:
3921:
3916:
3914:Graphic design
3911:
3906:
3889:
3888:
3886:
3885:
3880:
3875:
3870:
3865:
3860:
3855:
3850:
3848:Patent drawing
3845:
3840:
3835:
3830:
3825:
3820:
3815:
3813:Graphic design
3810:
3805:
3800:
3799:
3798:
3788:
3783:
3778:
3772:
3770:
3764:
3763:
3760:
3759:
3757:
3756:
3754:Hadley Wickham
3751:
3746:
3741:
3736:
3731:
3726:
3721:
3716:
3711:
3709:Tamara Munzner
3706:
3701:
3696:
3691:
3686:
3681:
3676:
3671:
3666:
3661:
3656:
3651:
3646:
3640:
3638:
3634:
3633:
3631:
3630:
3625:
3620:
3615:
3610:
3608:David Goodsell
3605:
3600:
3595:
3593:Cynthia Brewer
3590:
3585:
3580:
3575:
3570:
3565:
3560:
3555:
3550:
3545:
3540:
3535:
3530:
3525:
3520:
3515:
3510:
3504:
3502:
3498:
3497:
3495:
3494:
3489:
3487:Edgar Anderson
3484:
3479:
3474:
3469:
3464:
3462:Jacques Bertin
3458:
3456:
3452:
3451:
3449:
3448:
3443:
3438:
3433:
3428:
3423:
3418:
3416:John B. Peddle
3413:
3408:
3403:
3398:
3393:
3388:
3382:
3380:
3376:
3375:
3373:
3372:
3370:Francis Galton
3367:
3365:Toussaint Loua
3362:
3357:
3352:
3347:
3345:Georg von Mayr
3342:
3337:
3335:Matthew Sankey
3332:
3327:
3322:
3317:
3312:
3307:
3302:
3297:
3292:
3287:
3281:
3279:
3275:
3274:
3272:
3271:
3266:
3261:
3256:
3250:
3248:
3241:
3237:
3236:
3234:
3233:
3228:
3223:
3218:
3213:
3208:
3203:
3201:Sankey diagram
3198:
3193:
3188:
3183:
3178:
3173:
3168:
3163:
3158:
3152:
3150:
3144:
3143:
3141:
3140:
3135:
3133:Visual culture
3130:
3125:
3120:
3115:
3110:
3105:
3100:
3095:
3090:
3085:
3080:
3075:
3070:
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3044:
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3029:
3028:
3021:
3014:
3006:
2997:
2996:
2994:
2993:
2986:
2979:
2972:
2965:
2958:
2950:
2947:
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2940:
2939:
2934:
2929:
2924:
2919:
2914:
2909:
2904:
2899:
2894:
2889:
2884:
2879:
2874:
2869:
2864:
2859:
2854:
2849:
2844:
2843:
2842:
2837:
2827:
2822:
2817:
2810:
2809:
2807:Wicked problem
2804:
2799:
2794:
2789:
2784:
2779:
2774:
2769:
2764:
2759:
2754:
2749:
2744:
2739:
2734:
2729:
2724:
2719:
2714:
2709:
2704:
2698:
2695:
2694:
2692:Related topics
2684:
2683:
2680:
2679:
2676:
2675:
2673:
2672:
2667:
2662:
2657:
2652:
2647:
2642:
2637:
2631:
2629:
2625:
2624:
2622:
2621:
2616:
2611:
2609:Design Council
2606:
2601:
2596:
2590:
2588:
2584:
2583:
2581:
2580:
2579:
2578:
2576:European Union
2568:
2561:
2556:
2551:
2546:
2541:
2535:
2533:
2527:
2526:
2524:
2523:
2518:
2513:
2508:
2503:
2498:
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2319:
2314:
2309:
2304:
2297:
2296:
2295:
2294:
2284:
2279:
2274:
2273:
2272:
2262:
2257:
2255:Usage-centered
2252:
2251:
2250:
2248:Design for All
2240:
2235:
2230:
2228:Transformation
2225:
2220:
2215:
2210:
2209:
2208:
2198:
2193:
2188:
2183:
2178:
2176:Research-based
2173:
2168:
2163:
2158:
2153:
2148:
2143:
2141:Platform-based
2138:
2133:
2128:
2123:
2118:
2113:
2108:
2103:
2098:
2093:
2091:KISS principle
2088:
2083:
2078:
2073:
2068:
2063:
2058:
2053:
2048:
2043:
2038:
2033:
2028:
2023:
2018:
2013:
2008:
2003:
2001:Fault-tolerant
1998:
1996:Error-tolerant
1993:
1992:
1991:
1981:
1979:Energy neutral
1976:
1971:
1966:
1961:
1960:
1959:
1949:
1944:
1939:
1938:
1937:
1935:Design fiction
1927:
1922:
1917:
1912:
1907:
1902:
1897:
1892:
1887:
1882:
1877:
1872:
1867:
1862:
1857:
1852:
1846:
1843:
1842:
1832:
1831:
1828:
1827:
1824:
1823:
1821:
1820:
1818:Systems design
1815:
1810:
1805:
1800:
1795:
1790:
1788:Protein design
1785:
1780:
1778:Process design
1775:
1770:
1765:
1760:
1755:
1754:
1753:
1748:
1743:
1741:Circuit design
1733:
1728:
1723:
1718:
1713:
1708:
1703:
1698:
1693:
1688:
1682:
1680:
1669:
1668:
1666:
1665:
1663:Textile design
1660:
1655:
1650:
1645:
1640:
1635:
1630:
1629:
1628:
1623:
1621:Costume design
1616:Fashion design
1613:
1604:
1598:
1596:
1588:
1587:
1585:
1584:
1579:
1574:
1569:
1564:
1559:
1554:
1549:
1544:
1543:
1542:
1537:
1527:
1526:
1525:
1514:
1512:
1504:
1503:
1501:
1500:
1498:Service design
1495:
1493:Sensory design
1490:
1485:
1483:Product design
1480:
1475:
1470:
1465:
1460:
1459:
1458:
1448:
1443:
1438:
1433:
1428:
1422:
1420:
1412:
1411:
1409:
1408:
1403:
1401:Spatial design
1398:
1393:
1392:
1391:
1381:
1379:Keyline design
1376:
1375:
1374:
1364:
1359:
1354:
1349:
1348:
1347:
1345:Computer-aided
1337:
1332:
1327:
1326:
1325:
1315:
1310:
1304:
1302:
1294:
1293:
1291:
1290:
1285:
1280:
1271:
1262:
1257:
1252:
1247:
1242:
1237:
1232:
1231:
1230:
1225:
1220:
1213:Graphic design
1210:
1205:
1203:Exhibit design
1200:
1195:
1190:
1184:
1182:
1170:
1169:
1159:
1158:
1156:
1155:
1150:
1144:
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1133:
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1125:
1118:
1110:
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1100:
1098:
1097:
1092:
1087:
1081:
1079:
1075:
1074:
1072:
1071:
1066:
1061:
1051:
1049:
1043:
1042:
1040:
1039:
1034:
1028:
1026:
1020:
1019:
1017:
1016:
1011:
1005:
1003:
997:
996:
994:
993:
988:
983:
978:
973:
968:
962:
960:
954:
953:
946:
945:
938:
931:
923:
912:
911:
890:
869:
855:
834:
807:
782:
757:
730:
705:
672:
640:
639:
637:
634:
632:
631:
626:
621:
616:
611:
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586:
581:
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571:
566:
556:
551:
546:
541:
536:
531:
526:
521:
516:
511:
506:
499:
497:
494:
478:
477:
474:
471:
468:
453:
450:
449:
448:
445:
442:
439:
436:
422:
421:
418:
415:
412:
409:
406:
403:
385:
384:
381:
378:
364:
363:
360:
357:
354:
350:
347:
344:
329:
326:
325:
324:
313:
295:
292:
291:
290:
282:
278:
274:
267:
266:
265:
262:
259:
256:
215:
212:
187:
184:
163:Graphic design
143:
142:
131:
120:
75:mobile devices
26:
9:
6:
4:
3:
2:
3941:
3930:
3927:
3925:
3922:
3920:
3917:
3915:
3912:
3910:
3907:
3905:
3902:
3901:
3899:
3884:
3881:
3879:
3876:
3874:
3871:
3869:
3866:
3864:
3861:
3859:
3856:
3854:
3851:
3849:
3846:
3844:
3841:
3839:
3836:
3834:
3831:
3829:
3826:
3824:
3821:
3819:
3816:
3814:
3811:
3809:
3808:Graph drawing
3806:
3804:
3801:
3797:
3794:
3793:
3792:
3789:
3787:
3784:
3782:
3779:
3777:
3774:
3773:
3771:
3765:
3755:
3752:
3750:
3747:
3745:
3742:
3740:
3737:
3735:
3732:
3730:
3729:Claudio Silva
3727:
3725:
3722:
3720:
3717:
3715:
3712:
3710:
3707:
3705:
3702:
3700:
3697:
3695:
3694:Mauro Martino
3692:
3690:
3687:
3685:
3682:
3680:
3677:
3675:
3672:
3670:
3667:
3665:
3662:
3660:
3657:
3655:
3652:
3650:
3647:
3645:
3642:
3641:
3639:
3635:
3629:
3626:
3624:
3621:
3619:
3618:Michael Maltz
3616:
3614:
3611:
3609:
3606:
3604:
3601:
3599:
3596:
3594:
3591:
3589:
3586:
3584:
3583:George Furnas
3581:
3579:
3576:
3574:
3571:
3569:
3566:
3564:
3563:Howard Wainer
3561:
3559:
3556:
3554:
3551:
3549:
3546:
3544:
3541:
3539:
3536:
3534:
3531:
3529:
3526:
3524:
3521:
3519:
3516:
3514:
3511:
3509:
3506:
3505:
3503:
3499:
3493:
3490:
3488:
3485:
3483:
3480:
3478:
3475:
3473:
3470:
3468:
3467:Rudolf Modley
3465:
3463:
3460:
3459:
3457:
3453:
3447:
3444:
3442:
3439:
3437:
3434:
3432:
3431:Max O. Lorenz
3429:
3427:
3424:
3422:
3419:
3417:
3414:
3412:
3409:
3407:
3404:
3402:
3399:
3397:
3394:
3392:
3389:
3387:
3384:
3383:
3381:
3377:
3371:
3368:
3366:
3363:
3361:
3358:
3356:
3353:
3351:
3348:
3346:
3343:
3341:
3340:Charles Booth
3338:
3336:
3333:
3331:
3328:
3326:
3323:
3321:
3318:
3316:
3315:Luigi Perozzo
3313:
3311:
3308:
3306:
3305:August Kekulé
3303:
3301:
3298:
3296:
3293:
3291:
3288:
3286:
3285:Charles Dupin
3283:
3282:
3280:
3276:
3270:
3269:Gaspard Monge
3267:
3265:
3262:
3260:
3257:
3255:
3254:Edmond Halley
3252:
3251:
3249:
3245:
3242:
3238:
3232:
3229:
3227:
3224:
3222:
3219:
3217:
3214:
3212:
3209:
3207:
3204:
3202:
3199:
3197:
3194:
3192:
3189:
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3184:
3182:
3179:
3177:
3174:
3172:
3169:
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3164:
3162:
3159:
3157:
3154:
3153:
3151:
3145:
3139:
3136:
3134:
3131:
3129:
3126:
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3121:
3119:
3116:
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3111:
3109:
3106:
3104:
3101:
3099:
3096:
3094:
3091:
3089:
3086:
3084:
3081:
3079:
3076:
3074:
3071:
3069:
3066:
3064:
3061:
3059:
3058:Crime mapping
3056:
3054:
3051:
3049:
3046:
3045:
3043:
3039:
3034:
3033:Visualization
3027:
3022:
3020:
3015:
3013:
3008:
3007:
3004:
2992:
2987:
2985:
2980:
2978:
2973:
2971:
2966:
2964:
2959:
2957:
2952:
2951:
2948:
2938:
2935:
2933:
2930:
2928:
2925:
2923:
2922:specification
2920:
2918:
2915:
2913:
2910:
2908:
2905:
2903:
2900:
2898:
2895:
2893:
2890:
2888:
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2875:
2873:
2870:
2868:
2865:
2863:
2860:
2858:
2855:
2853:
2850:
2848:
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2835:architectural
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2802:Visualization
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2722:Cultural icon
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2587:Organizations
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2554:Design patent
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2544:Design around
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2265:User-centered
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2213:Tableless web
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2136:Participatory
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2027:
2026:For Six Sigma
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2019:
2017:
2014:
2012:
2009:
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2002:
1999:
1997:
1994:
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1969:Domain-driven
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1900:Configuration
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1865:Brainstorming
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1798:Social design
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1721:Filter design
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1633:Floral design
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1340:Garden design
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1323:Passive solar
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1298:Environmental
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1260:Retail design
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1178:Communication
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579:Look and feel
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323:applications.
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202:Jakob Nielsen
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60:
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52:
48:
44:
37:
32:
19:
3843:Neuroimaging
3803:CPK coloring
3786:Color coding
3724:Hans Rosling
3704:Miriah Meyer
3669:Aaron Koblin
3654:Jeffrey Heer
3548:Edward Tufte
3543:Pat Hanrahan
3513:Nigel Holmes
3391:Otto Neurath
3330:Oliver Byrne
3278:19th century
3127:
2792:STEAM fields
2762:Lean startup
2747:Indie design
2563:
2530:Intellectual
2282:Value-driven
2260:Use-centered
2166:Regenerative
2146:Policy-based
2106:Mind mapping
2011:For assembly
1952:Design–build
1870:By committee
1855:Adaptive web
1653:Sound design
1611:glass design
1609: /
1594:applied arts
1576:
1535:Level design
1406:Urban design
1357:Hotel design
1308:Architecture
1283:Video design
1276: /
1267: /
1235:Illustration
1228:Print design
1198:Brand design
991:Voice search
915:
903:. Retrieved
893:
882:. Retrieved
872:
858:
847:. Retrieved
837:
825:. Retrieved
820:
810:
799:. Retrieved
795:
785:
774:. Retrieved
770:
760:
748:. Retrieved
744:the original
733:
721:. Retrieved
717:
708:
689:
685:
675:
663:. Retrieved
659:the original
654:
644:
487:
479:
462:
455:
430:
423:
397:
389:
386:
372:
365:
353:conventions.
338:
331:
328:Requirements
229:
207:
196:
190:Compared to
189:
180:mental model
160:
144:
111:
77:, and other
46:
42:
41:
3776:Cartography
3714:Ade Olufeko
3684:Manuel Lima
3613:Kwan-Liu Ma
3538:Stuart Card
3508:Borden Dent
3446:Erwin Raisz
3401:Henry Gantt
2830:competition
2787:Slow design
2737:Form factor
2707:Concept art
2516:HTML editor
2196:Sustainable
2031:For testing
1875:By contract
1731:Work design
1706:Drug design
1678:engineering
1552:Icon design
1530:Game design
1508:Interaction
1456:Sustainable
1389:Sustainable
1278:Type design
1255:Photography
1250:News design
1193:Book design
1188:Advertising
1167:Disciplines
1032:Multi-touch
723:13 February
539:Icon design
490:Moore's law
141:(VR) games.
3898:Categories
3699:John Maeda
3477:John Tukey
3441:Harry Beck
3436:Fritz Kahn
3186:Photograph
2990:Wiktionary
2983:Wikisource
2937:technology
2907:principles
2506:Storyboard
2332:management
2327:leadership
2292:Privacy by
2131:Parametric
2101:Metadesign
2071:Integrated
2061:High-level
2046:Generative
2041:Functional
1910:Continuous
1905:Contextual
1880:C-K theory
1840:Approaches
1582:Web design
1436:CMF design
1416:Industrial
1274:Typography
905:2009-04-02
884:2009-04-02
849:2009-04-02
801:2024-10-01
776:2024-10-01
636:References
524:Gender HCI
458:aesthetics
277:standards.
198:Don Norman
167:typography
152:web design
103:wireframes
65:, such as
3904:Usability
3781:Chartjunk
3749:Bang Wong
3644:Polo Chau
3350:John Snow
3325:John Venn
3206:Schematic
3191:Pictogram
2976:Wikiquote
2962:Wikibooks
2912:rationale
2877:knowledge
2852:education
2772:OODA loop
2496:Prototype
2481:Flowchart
2439:Blueprint
2307:computing
2243:Universal
2191:Safe-life
2096:Low-level
2086:Iterative
2066:Inclusive
2051:Geodesign
1942:Defensive
1890:Co-design
1860:Affective
1055:Augmented
192:UX design
175:aesthetic
171:usability
117:Graphical
83:usability
67:computers
3767:Related
3176:Ideogram
2969:Wikinews
2902:paradigm
2882:language
2862:engineer
2857:elements
2847:director
2532:property
2377:thinking
2367:strategy
2352:research
2312:controls
2270:Empathic
2201:Systemic
2161:Rational
2116:New Wave
1930:Critical
1153:Designer
827:20 April
665:20 April
619:T Layout
496:See also
482:ISO 9241
452:Research
426:ISO 9241
392:ISO 9241
368:ISO 9241
334:ISO 9241
281:concept.
135:gestures
85:and the
63:software
59:machines
3649:Ben Fry
3161:Diagram
2955:Commons
2927:studies
2872:history
2840:student
2825:classic
2813:Design
2727:.design
2655:Graphex
2357:science
2347:pattern
2342:methods
2317:culture
2300:Design
2111:Modular
1964:Diffuse
1885:Closure
1607:Ceramic
1265:Signage
1148:Outline
1009:Widgets
966:Chatbot
107:mockups
49:is the
3929:Design
3769:topics
3240:People
3147:Image
3041:Fields
2932:studio
2917:review
2897:museum
2820:change
2628:Awards
2501:Sketch
2486:Mockup
2466:CAutoD
2407:Awards
2372:theory
2362:sprint
2337:marker
2302:choice
1676:&
1674:design
1510:design
1418:design
1300:design
1218:Motion
1180:design
1137:Design
750:22 May
692:(Q2).
204:said:
51:design
3221:Table
3156:Chart
3149:types
2815:brief
2702:Agile
2421:Tools
2398:Tools
2036:For X
1672:Other
1591:Other
505:(CXO)
154:, or
124:voice
3196:Plot
2892:load
2887:life
2867:firm
2454:CAID
2322:flow
2238:TRIZ
2126:Open
1057:and
829:2014
752:2013
725:2022
690:2017
667:2014
563:IFML
200:and
165:and
128:Siri
91:user
61:and
57:for
3181:Map
2449:CAD
2429:AAD
2206:SOD
2186:RWD
2056:HCD
1523:EED
1372:EID
694:doi
248:of
224:PDF
53:of
45:or
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684:.
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158:.
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561:(
289:.
226:)
20:)
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