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Werewolf: The Apocalypse

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293: 393:, and usually result in the death of the mother. Such unions are forbidden in Garou society. Each breed has its own benefits and disadvantages. In addition to these variables, players select the lunar phase under which the character was born (the “auspice”) and the tribe to which the character belongs. Each of these contributes to the advantages the character may enjoy. More advanced rules include references to other “changing breeds” in this world. 25: 377:, that causes the character's latent powers to surface. Players are given the opportunity to have their character inherently know that the Garou exist, or be an effective “orphan” from Garou society, necessitating discovery by others. It is after this point that they join that society and cut off their ties to their previous worlds, except to make sure their blood relatives remain safe. 99: 506:
However, 18 months later, in the October 1994 edition (Issue 210), Swan had revised his opinion after a long play-test. He said "I couldn’t keep track of the complicated mythology (What the heck is the Impergium?), my players weren’t sure how their characters were supposed to behave (What is it you
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In the April 1993 edition (Issue 192), Swan was not impressed by the editing: "Much of the book is haphazardly organized; the section on storytelling precedes the chapter on character creation, breed types are introduced in Chapter Two but not detailed until Chapter Six, and I had to search three
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There are three archetypes that the player can use that define how their character was born, referred to as a "breed" in the games. A Garou's parents are generally one Garou and a non-Garou human or wolf with strong Garou heritage, referred to as kinfolk. Garou with human parentage are called
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Other themes of the game include the inability of the Garou to live as humans, although they were born in human form due to "the curse"; and interaction with spirits that are separated from the physical world in a realm that the Garou can enter. This is part of an ornate game mythology.
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chapters to round up all the pertinent material about Renown. Skills lack adequate descriptions; specialties are barely described at all.” However, he still gave the game a thumbs up, saying, "With its emphasis on storytelling over mechanics,
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known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other
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A fifth edition of the game was released in August 2023. It is planned to be supported by the online toolset World of Darkness Nexus, which includes rules and lore compendium, tools for creating and managing characters,
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shares the same system and setting, the World of Darkness. It contains lots of background for the Garou, and their struggle to fight the forces of the Wyrm. It can be fast, vicious, or tragic and thought-provoking."
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and the pack are to be congratulated for putting out an outstanding product; I heartily recommend it to those out there already playing the first edition. For those of you who have not tried playing
381:"homid," and Garou of wolf parentage are "lupus." There is also the option to play as a “metis,” a Garou born from the union of two Garou parents; metis are born already transformed, have 781: 1338: 2188: 1011: 373:, and thus players are born with their abilities. However, these abilities only manifest in what is called the “first change”: an event, generally occurring during 507:
do with totems again?), and none of us were able to keep the tribes straight (Are the Shadow Lords trying to overthrow the Silver Fangs, or vice versa?). The
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The basic premise of the game is that the player characters are Garou, or werewolves, who have undergone some training and succeeded in a
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game was great, to be sure. But it made us feel stupid. So we gave up." Swan did give a thumbs up to the recently published
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gets closer to the heart of what role-playing’s supposedly all about than any new game I’ve seen in a long time."
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The books have been reprinted since 2011 as part of the "Classic World of Darkness" line. A series of 48-page
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Players are given the opportunity to create Garou, the werewolves of the setting, or their allies or rivals.
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books have been sold digitally through DriveThruRPG. DriveThru has also made some older books available as
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The Garou battle to maintain this world before all the negativity leads to a total collapse, the titular "
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nature. This includes fallen Garou, vampires, evil spirits, mages, and humans (and other creatures)
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In 2017-01-19, Paradox Interactive AB announced the a video game adaptation of the franchise with
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in 1991. The game was the second to integrate the fictional universe in a game system (the
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Pettengale, Paul (Christmas 1996). "Arcane Presents the Top 50 Roleplaying Games 1996".
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was ranked 33rd. Editor Paul Pettengale commented: "Being the second game in the
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award for the best role-playing game of 1994, and ended up in second place after
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Focus Home Interactive and Cyanide Announces Werewolf: The Apocalypse Title
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magazine to determine the 50 most popular roleplaying games of all time,
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Starting in 2011, as part of the "Classic World of Darkness" series,
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Werewolf-Translation-Guide Werewolf Translation Guide on DriveThru
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yet, I suggest picking this game up and giving it a try. Go rage!"
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developed by Different Tales, was released on October 13, 2020.
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is among the White Wolf properties licensed to be developed by
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The game takes place in a fictional world where werewolves,
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was discontinued in 2004. Its successor title within the
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PDF became available to backers 2013/03/06 as shown on
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Goode, M.R. (November 2001). "Full Color Apocalypse".
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was published quarterly beginning in November 2001 by
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but the companies went bankrupt before it finished.
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"Roleplaying Reviews". 36:too closely associated with the subject 2510: 1196: 403:List of Werewolf: The Apocalypse books 396: 2528:Role-playing games introduced in 1992 1411: 1385: 1035:(April 1993). "Roleplaying Reviews". 867:White Wolf Release Schedule 2011-2012 796: 740:and released on February 4, 2021 for 729:Werewolf: The Apocalypse – Earthblood 658:List of World of Darkness video games 637:(Danish) (Issue 3 - July/August 1994) 570:In a 1996 reader's poll conducted by 463:Werewolf: The Apocalypse – Earthblood 227:. Other related products include the 1055: 1031: 790: 533:is much better than the first book. 531:Werewolf: The Apocalypse 2nd Edition 425:line, released earlier in the year. 18: 419:) which had been introduced in the 253:Along with the other titles in the 13: 846:. Stone Mountain, GA: White Wolf. 14: 2539: 2375:Werewolf: Conspicuous Consumption 1366: 1197:Mullen, Micheal (26 April 2000). 461:. The release title would become 1813:Rage: Warriors of the Apocalypse 1785:Chronicle of the Black Labyrinth 1246:"E3: Werewolf: The Apocalypse". 998:Hoffer, Christian (2021-11-16). 273:was released on March 14, 2005. 34:may rely excessively on sources 23: 1693:Dirty Secrets of the Black Hand 1331: 1320:from the original on 2018-11-25 1301: 1281: 1260: 1239: 1222: 1190: 1176: 1162: 1148: 1134: 1098: 1087:from the original on 2016-11-12 1073: 1014:from the original on 2021-11-16 991: 980: 969: 958: 929:from the original on 2016-12-04 407:The first title in the series, 154: 2389:Revelations of the Dark Mother 940: 909: 890: 887:(retrieved January 20th, 2012) 878: 860: 844:Werewolf : the apocalypse 835: 811: 734:action role-playing video game 1: 2473:Vampire: The Eternal Struggle 2450:GURPS Vampire: The Masquerade 764: 2047:Land of Eight Million Dreams 1551:Kindred of the Ebony Kingdom 906:(retrieved April 17th, 2012) 480: 7: 2083:Book of Storyteller Secrets 1509:Mage: The Sorcerers Crusade 10: 2544: 2290:World of Darkness Preludes 1308:Riaz, Adnan (2018-11-23). 1256:. August 1996. p. 48. 678:A PC adventure game named 655: 606: 438:Werewolf Translation Guide 400: 287: 16:Tabletop role-playing game 2441: 2406: 2345: 2273: 2239: 2165: 2156: 2106: 2070: 2013: 1928: 1850: 1751: 1645: 1638: 1567: 1421: 1232:Electronic Gaming Monthly 842:Rein-Hagen, Mark (1991). 635:Rollespilsmagasinet Fønix 544: 357:Player character creation 195: 184: 146: 123: 111: 96: 2518:Werewolf: The Apocalypse 2296:Werewolf: The Apocalypse 1960:Pardoners and Puppeteers 1941:Charnel Houses of Europe 1792:Dark Alliance: Vancouver 1686:Dark Alliance: Vancouver 1458:Changeling: The Dreaming 1437:Werewolf: The Apocalypse 1199:"ASC Games To Shut Down" 976:Werewolf: The Apocalypse 822:Werewolf: The Apocalypse 707:Werewolf: The Apocalypse 684:DreamForge Intertainment 582:series - which includes 576:Werewolf: The Apocalypse 552:Werewolf: The Apocalypse 444:Werewolf: The Apocalypse 430:Werewolf: The Apocalypse 409:Werewolf: The Apocalypse 301:Werewolf: The Apocalypse 209:Werewolf: The Apocalypse 172:20th Anniversary Edition 91:Werewolf: The Apocalypse 2396:Vampire: The Masquerade 2090:Constantinople by Night 1601:Promethean: The Created 1530:Mummy: The Resurrection 1495:Werewolf: The Wild West 1430:Vampire: The Masquerade 1277:. May 1997. p. 24. 987:Werewolf The Apocalypse 779:Kickstarter update page 722:role-playing video game 650:Tie-ins and adaptations 519:Dustin Wright reviewed 513:Werewolf Player's Guide 422:Vampire: The Masquerade 2210:Choice of Games series 1841:Under a Blood Red Moon 1742:Under a Blood Red Moon 1728:Sabbat: The Black Hand 1587:Werewolf: The Forsaken 1537:Victorian Age: Vampire 1465:Vampire: The Dark Ages 455:Focus Home Interactive 304: 270:Werewolf: The Forsaken 264:Chronicles of Darkness 229:collectible card games 2415:Kindred: The Embraced 2250:Hunter: The Reckoning 2033:Dreams and Nightmares 1870:The Book of Chantries 1622:Geist: The Sin-Eaters 1523:Hunter: The Reckoning 1516:Wraith: The Great War 669:collectible card game 631:(NĂşmero 8 - Jul 1996) 413:White Wolf Publishing 295: 225:White Wolf Publishing 2523:Werewolf video games 2361:Vampire: Netherworld 2317:Wraith: The Oblivion 2197:Coteries of New York 1608:Changeling: The Lost 1580:Vampire: The Requiem 1451:Wraith: The Oblivion 805:Wizard Entertainment 448:Onyx Path Publishing 137:Onyx Path Publishing 2302:Heart of the Forest 2204:Shadows of New York 2143:A World of Darkness 2026:Book of Lost Dreams 1990:Necropolis: Atlanta 1884:The Book of Shadows 1863:Beyond the Barriers 1721:Necropolis: Atlanta 1714:Giovanni Chronicles 1665:Book of the Kindred 1594:Mage: The Awakening 1502:Kindred of the East 1444:Mage: The Ascension 736:, was developed by 411:, was published by 397:Publication history 343:possessed by demons 93: 2457:Mind's Eye Theatre 2323:The Orpheus Device 2097:Libellus Sanguinis 1974:Spooks and Oracles 1877:The Book of Crafts 1735:Second Inquisition 1679:Clanbook: Lasombra 1142:"Casus Belli #079" 902:2012-04-15 at the 872:2011-09-10 at the 784:2013-08-22 at the 682:were developed by 554:was nominated for 465:around June 2019. 457:, under the title 417:Storyteller System 305: 200:Storyteller System 177:2023 (5th Edition) 89: 2505: 2504: 2487:Darkness Unveiled 2341: 2340: 2282:World of Darkness 2189:Ocean House Hotel 2152: 2151: 1615:Hunter: The Vigil 1544:Demon: The Fallen 1414:World of Darkness 1128:Future Publishing 742:Microsoft Windows 645:- Revised Edition 367:World of Darkness 255:World of Darkness 220:World of Darkness 214:role-playing game 205: 204: 87: 86: 79: 2535: 2382:The Fragile Path 2163: 2162: 2136:Time of Judgment 2061:The Shadow Court 1910:Celestial Chorus 1771:Book of the Wyrm 1672:Chicago by Night 1643: 1642: 1629:Mummy: The Curse 1406: 1399: 1392: 1383: 1382: 1378: 1377: 1375:Official website 1360: 1359: 1357: 1356: 1335: 1329: 1328: 1326: 1325: 1305: 1299: 1298: 1296: 1295: 1285: 1279: 1278: 1273:. 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No. 79. 795: 791: 786:Wayback Machine 776: 772: 767: 660: 652: 609: 560: 547: 483: 477:functionality. 440:in April 2012. 434:print on demand 405: 399: 371:inherited trait 359: 349:of the planet. 309:rite of passage 297:Mark Rein-Hagen 290: 282:Moonstone Books 223:game series by 180: 165:Revised Edition 142: 118:Mark Rein·Hagen 107: 104:Revised Edition 83: 72: 66: 63: 48: 28: 17: 12: 11: 5: 2541: 2531: 2530: 2525: 2520: 2503: 2502: 2500: 2499: 2492: 2491: 2490: 2483: 2469: 2468: 2467: 2464:The Masquerade 2453: 2445: 2443: 2439: 2438: 2436: 2435: 2427: 2419: 2410: 2408: 2404: 2403: 2401: 2400: 2398:(Vault Comics) 2392: 2385: 2378: 2371: 2364: 2357: 2349: 2347: 2343: 2342: 2339: 2338: 2336: 2335: 2334: 2333: 2326: 2314: 2313: 2312: 2305: 2293: 2286: 2277: 2275: 2271: 2270: 2268: 2267: 2260: 2253: 2245: 2243: 2237: 2236: 2234: 2233: 2226: 2219: 2212: 2207: 2200: 2193: 2192: 2191: 2179: 2171: 2169: 2160: 2154: 2153: 2150: 2149: 2147: 2146: 2139: 2132: 2125: 2124: 2123: 2120:Survival Guide 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Designers
Mark Rein·Hagen
White Wolf
Onyx Path Publishing
horror
Storyteller System
role-playing game
World of Darkness
White Wolf Publishing
collectible card games
Rage
several novels
werewolves
shape-shifters
Chronicles of Darkness
Werewolf: The Forsaken
comic books
Moonstone Books

Mark Rein-Hagen
rite of passage

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