338:, with the player guiding a party of up to six adventurers into a six-level dungeon. The original version required players to import characters from the first game, whilst later versions include a pre-generated party and the ability to create new characters. As the game is intended to be played by those who have successfully completed the first game, the difficulty level is intended for characters of at least level 13, and no training area means that lower level characters will go through a "
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The game begins with the city of
Llylgamyn under siege. Llylgamyn's rulers have been killed, and the city's only hope is for the recovery of the staff of Gnilda, only obtainable from trading the mystic "Knight of Diamonds" armor from the legendary Knight of Diamonds to fend off the invaders.
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is necessary to complete the game. Each of the six levels has a piece of the Knight's armor somewhere in the level, and all of the pieces must be collected in order to finish the game. Furthermore, unlike in the first scenario, there are no elevators that can be used to skip levels.
342:". Mechanical differences include the ability to save the game in the dungeon rather than forcing the characters to exit the dungeon and return to the training grounds, and some of the spells increasing in power (as noted by a message in the dungeon).
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variety of monsters and liked that each level of the dungeon had quests. The magazine concluded, "One can only wonder what this amazing duo of
Greenberg and Woodhead will do for the next scenario".
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a "disappointingly weak follow-up", criticizing its small size and noting that the first game was necessary to play. The magazine concluded that it was "best for the hard-core fan only".
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Unlike the first scenario, where half of the levels had no purpose plot-wise and could be skipped if the player wished, exploring every level in
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among other nominees. It also received a
Certificate of Merit in the category of "1984 Best Computer Adventure" at the 5th annual
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No. 76. Wing commented that "I recommend this scenario. This is an interesting and challenging adventure for higher-level
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618:(February 1984). "Arcade Alley: The 1984 Arcade Awards, Part II".
456:"Wizardry: Knight of Diamonds - The Second Scenario release dates"
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The game functions virtually identically to the first scenario,
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was named "Best
Adventure Game for Home Computer" at the 1982
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First-person party-based dungeon crawler video games
563:Wing, Philip L. (Sep–Oct 1985). "Capsule Reviews".
49:. Unsourced material may be challenged and removed.
295:Wizardry: Knight of Diamonds - The Second Scenario
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508:"C*R*P*G*S / Computer Role-Playing Game Survey"
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58:"Wizardry II: The Knight of Diamonds"
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887:Nintendo Entertainment System games
722:Proving Grounds of the Mad Overlord
663:Wizardry II: The Knight of Diamonds
652:Wizardry II: The Knight of Diamonds
628:(11). Reese Communications: 28–29.
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127:Wizardry II: The Knight of Diamonds
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535:"Scorpia's Magic Scroll Of Games"
435:"Wizardry 2 - Knight of Diamonds"
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789:Nemesis: The Wizardry Adventure
584:Jackson, Steve (Jan–Feb 1984).
34:needs additional citations for
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479:Adams, Roe R. III (May 1982).
308:. It was published in 1982 by
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736:III: The Legacy of Llylgamyn
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298:) is the second game in the
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897:Role-playing video games
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533:Scorpia (October 1993).
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383:Philip L. Wing reviewed
376:in 1991 and 1993 called
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803:Labyrinth of Lost Souls
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892:Origins Award winners
539:Computer Gaming World
512:Computer Gaming World
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373:Computer Gaming World
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292:(originally known as
867:Game Boy Color games
842:Classic Mac OS games
481:"Knight of Diamonds"
43:improve this article
847:Commodore 128 games
571:Steve Jackson Games
175:Andrew C. Greenberg
912:Video game sequels
852:Commodore 64 games
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385:Knight of Diamonds
365:Knight of Diamonds
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41:Please help
36:verification
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714:Main series
708:video games
616:Katz, Arnie
566:Space Gamer
518:18 November
390:Space Gamer
378:Wizardry II
202:Platform(s)
167:Designer(s)
99:August 2014
872:MSX2 games
862:FM-7 games
826:Categories
465:2017-02-08
441:2017-02-08
421:References
304:series of
69:newspapers
781:Spin-offs
657:MobyGames
634:0147-8907
460:MobyGames
410:Ultima II
354:Reception
138:Cover art
927:Wizardry
705:Wizardry
590:Softline
545:25 March
395:Wizardry
360:Softline
316:Gameplay
310:Sir-Tech
301:Wizardry
265:Genre(s)
250:Sharp X1
207:Apple II
194:Wizardry
161:Sir-Tech
150:Sir-Tech
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491:15 July
276:Mode(s)
256:Release
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238:NES
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