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Amok (video game)

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that can be found in the later missions. The corporation enemies are grunts and machines that have been developed to kill the Slambird Robot; these include the "Grunt," "Scuba Grunts," and various robots and flying objects. The final enemy, "Svinet 17", is a scorpion-shaped robot that must be defeated to finish the game, and it is the most powerful of all the enemies: it can only be killed using the special weapon provided in the last level.
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was met with a range of responses. The most common criticism was that the gameplay in single-player mode is too routine to engage the player, though those critics who commented on the multiplayer mode said that it is much deeper than the single-player. The most common subjects of praise were the easy
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The game's levels include both underwater and land areas. In the underwater mode, propellers guide the Slambird Robot. Underwater and land are no different in control, except that the propeller mode fires torpedoes instead of missiles, although they both have the same firing speed, damage and firing
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s four reviewers likewise said that the impressive graphics and stylistics are outweighed by shallow gameplay. Crispin Boyer elaborated, "You wander through the game's nine levels blowing stuff up, and that's about it. You don't have to worry about strategy - other than knowing when to shoot at the
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The game contains many different enemy types. These enemies are split into two groups - non-corporation enemies and corporation enemies. The non-corporation enemies are enemies that have not been developed to destroy the robot by the corporation, such as the bat, the steeljaw rat and the huge ant
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format, where the player must destroy certain structures with a cannon that is attached to the Slambird robot. Enemies such as sharks, robots and structures can only be destroyed with the cannon. However, some enemies can be destroyed by simply walking into or over them, mostly foot soldiers and
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was finally put into effect and both warring sides ceased fire. Unbeknownst to them is The Bureau, an underground collection of Arms Dealers who were benefiting from the constant weapon sales. The Bureau starts a plan to keep the war going by striking the heart of a strong military compound and
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also gave the game a fairly dismal assessment, saying it lacks the freshness and fun of most mech games, and that fans of the genre should save their money for the soon-to-be-released console versions of
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mech-pilot Gert Staun - commandeering their latest light ground-sea mech, the Slam Bird - does the Bureau hope to achieve their ultimate goal.
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disagreed on the latter subject, remarking that "the muddy, chunky graphics and boring sounds never provide an interesting environment."
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rate. Missiles, heavy missiles and bombs can also be fired by the robot, and at the end a special power gun is found to fight Svinet 17.
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Taking place on the planet Amok, a company war has been raging on for 47 years straight. However, upon the 47th year, a
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called "Slambird" through nine different scenarios to complete several objectives. The game was noted for its use of
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bad guys and when to run like hell." Sushi-X disagreed with his three co-reviewers, deeming
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mines (though if mines are swam into, the Slambird endures damage).
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controls and the unique look of the voxel-based graphics. However,
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which were standard at the time of its release. Developed by
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research center on the island of Falster. By employing the
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Air Hendrix (April 1997). "Saturn ProReview: Amok".
46:. Unsourced material may be challenged and removed. 791:Leadbetter, Rich (December 1996). "Review: Amok". 856: 818: 910:Video games developed in the United States 814: 812: 810: 808: 790: 129: 880:Multiplayer and single-player video games 722: 106:Learn how and when to remove this message 786: 784: 782: 780: 778: 753: 316:, but was reworked for the Saturn after 805: 718: 716: 714: 712: 710: 659: 657: 655: 653: 857: 684: 775: 915:Video games set on fictional planets 707: 650: 44:adding citations to reliable sources 15: 754:McDonald, Tim (December 23, 1996). 383: 312:began as a technology demo for the 13: 320:discontinued support for the 32X. 14: 931: 837: 905:Video games scored by Jesper Kyd 625:. November 1996. pp. 26–27. 20: 920:Video games with voxel graphics 747: 31:needs additional citations for 890:Split-screen multiplayer games 678: 629: 608: 587: 562: 537: 512: 1: 646:. December 1996. p. 235. 505: 572:. 1997-06-06. Archived from 547:. 1997-07-15. Archived from 522:. 1997-02-27. Archived from 379: 7: 685:Salmon, Mike (April 1997). 604:. January 1996. p. 22. 340: 10: 936: 799:Emap International Limited 623:Emap International Limited 602:Emap International Limited 695:. No. 96. p. 66 674:. April 1997. p. 53. 667:Electronic Gaming Monthly 639:Electronic Gaming Monthly 485:Electronic Gaming Monthly 404:Electronic Gaming Monthly 396: 393: 255: 243: 193: 173: 161: 149: 137: 128: 123: 900:Video games about robots 323: 875:Cooperative video games 345:The gameplay follows a 520:"Online Gaming Review" 454:The Saturn version of 55:"Amok" video game 664:"Review Crew: Amok". 372:two-player modes via 794:Sega Saturn Magazine 726:(December 1, 1996). 618:Sega Saturn Magazine 597:Sega Saturn Magazine 499:Sega Saturn Magazine 442:Sega Saturn Magazine 40:improve this article 390: 388: 292:. Players guide a 885:Sega Saturn games 801:. pp. 70–71. 451: 450: 269: 268: 116: 115: 108: 90: 927: 865:1996 video games 831: 830: 825:. No. 103. 816: 803: 802: 788: 773: 772: 770: 768: 751: 745: 744: 742: 740: 720: 705: 704: 702: 700: 682: 676: 675: 661: 648: 647: 636:"Gamer's Edge". 633: 627: 626: 612: 606: 605: 591: 585: 584: 582: 581: 566: 560: 559: 557: 556: 541: 535: 534: 532: 531: 516: 490: 391: 387: 347:seek and destroy 302:polygonal models 235: 227:January 17, 1997 226: 210:October 30, 1996 209: 133: 121: 120: 111: 104: 100: 97: 91: 89: 48: 24: 16: 935: 934: 930: 929: 928: 926: 925: 924: 855: 854: 840: 835: 834: 817: 806: 797:. No. 14. 789: 776: 766: 764: 752: 748: 738: 736: 724:Gerstmann, Jeff 721: 708: 698: 696: 683: 679: 670:. No. 93. 663: 662: 651: 642:. No. 89. 635: 634: 630: 621:. 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No. 3. 586: 561: 536: 510: 509: 507: 504: 467:Jeff Gerstmann 449: 448: 445: 437: 436: 431: 423: 422: 419: 411: 410: 409:6.125/10 (SAT) 407: 399: 398: 395: 384: 381: 378: 364:includes both 342: 339: 325: 322: 267: 266: 257: 253: 252: 247: 241: 240: 238: 237: 236:March 13, 1997 228: 218: 212: 211: 201: 195: 191: 190: 177: 171: 170: 165: 159: 158: 153: 147: 146: 141: 135: 134: 126: 125: 117: 114: 113: 28: 26: 19: 9: 6: 4: 3: 2: 932: 921: 918: 916: 913: 911: 908: 906: 903: 901: 898: 896: 895:Windows games 893: 891: 888: 886: 883: 881: 878: 876: 873: 871: 868: 866: 863: 862: 860: 851: 847: 846: 842: 841: 829:. p. 87. 828: 824: 823: 815: 813: 811: 809: 800: 796: 795: 787: 785: 783: 781: 779: 763: 762: 757: 756:"Amok Review" 750: 735: 734: 729: 728:"Amok Review" 725: 719: 717: 715: 713: 711: 694: 693: 688: 681: 673: 669: 668: 660: 658: 656: 654: 645: 641: 640: 632: 624: 620: 619: 611: 603: 599: 598: 590: 576:on 1997-06-06 575: 571: 565: 551:on 1997-07-15 550: 546: 540: 526:on 1997-02-27 525: 521: 515: 511: 503: 501: 500: 495: 487: 486: 481: 480: 479:MechWarrior 2 474: 473: 468: 464: 463: 457: 446: 444: 443: 439: 438: 432: 430: 429: 425: 424: 420: 418: 417: 413: 412: 408: 406: 405: 401: 400: 392: 389:Review scores 377: 375: 371: 367: 363: 359: 355: 351: 348: 338: 336: 331: 321: 319: 315: 311: 307: 303: 299: 295: 291: 287: 283: 279: 275: 274: 265: 261: 260:Single player 258: 254: 251: 248: 246: 242: 233: 229: 224: 220: 219: 216: 207: 203: 202: 199: 196: 192: 189: 185: 181: 178: 176: 172: 169: 166: 164: 160: 157: 154: 152: 148: 145: 142: 140: 136: 132: 127: 122: 110: 107: 99: 88: 85: 81: 78: 74: 71: 67: 64: 60: 57: –  56: 52: 51:Find sources: 45: 41: 35: 34: 29:This article 27: 23: 18: 17: 870:Action games 844: 820: 792: 765:. Retrieved 759: 749: 737:. Retrieved 731: 697:. Retrieved 692:Game Players 690: 680: 665: 637: 631: 616: 610: 595: 589: 578:. Retrieved 574:the original 564: 553:. Retrieved 549:the original 545:"Sega Press" 539: 528:. Retrieved 524:the original 514: 497: 493: 483: 477: 470: 460: 455: 453: 440: 433:4.7/10 (SAT) 426: 421:6.4/10 (SAT) 416:Game Players 414: 402: 374:split screen 361: 360: 356: 352: 344: 330:peace treaty 327: 309: 272: 271: 270: 214: 197: 151:Publisher(s) 139:Developer(s) 102: 96:October 2017 93: 83: 76: 69: 62: 50: 38:Please help 33:verification 30: 435:3.9/10 (PC) 394:Publication 366:cooperative 290:Sega Saturn 264:multiplayer 175:Platform(s) 163:Composer(s) 859:Categories 672:Ziff Davis 644:Ziff Davis 580:2023-05-04 555:2023-05-04 530:2023-04-16 506:References 482:. Most of 370:deathmatch 282:video game 276:is a 1996 168:Jesper Kyd 66:newspapers 850:MobyGames 447:90% (SAT) 385:Reception 380:Reception 335:mercenary 156:Scavenger 761:GameSpot 739:March 2, 733:GameSpot 699:June 13, 594:"Amok". 472:GameSpot 428:GameSpot 341:Gameplay 314:Sega 32X 245:Genre(s) 822:GamePro 767:2 March 462:GamePro 286:Windows 256:Mode(s) 194:Release 184:Windows 80:scholar 687:"Amok" 570:"AMOK" 250:Action 215:Saturn 188:Saturn 180:MS-DOS 82:  75:  68:  61:  53:  489:' 397:Score 324:Story 306:Lemon 298:voxel 294:robot 144:Lemon 87:JSTOR 73:books 845:Amok 769:2018 741:2018 701:2021 494:Amok 456:Amok 368:and 362:Amok 318:Sega 310:Amok 288:and 284:for 278:mech 273:Amok 124:Amok 59:news 848:at 827:IDG 469:of 42:by 861:: 807:^ 777:^ 758:. 730:. 709:^ 689:. 652:^ 376:. 308:, 262:, 232:EU 223:NA 206:NA 198:PC 186:, 182:, 771:. 743:. 703:. 583:. 558:. 533:. 234:: 225:: 208:: 109:) 103:( 98:) 94:( 84:· 77:· 70:· 63:· 36:.

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"Amok" video game
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Developer(s)
Lemon
Publisher(s)
Scavenger
Composer(s)
Jesper Kyd
Platform(s)
MS-DOS
Windows
Saturn
NA
NA
EU
Genre(s)
Action
Single player
multiplayer
mech

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