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Battle of the Wilderness: Gaining the Initiative, May 5-6, 1864

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22: 293:, Anastasia Salter examined the role of women in the wargame industry from a feminist perspective, and noted that with the publication of this game, Mosca became the first published female wargame designer. "The game is certainly not recognizable as a feminist work, as its mechanics are traditional, but its existence itself is significant." 131:
Movement of Union units on the first day of battle is restricted to roads an trails through wooded areas, reducing the Union player's ability to maneuver. On the second day, Union forces can enter forest hexes that are beside roads or trails. In contrast, Confederate forces travel on trails as if
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started with Union armies crossing the Rapidan River into Spotsylvania County. The Union forces attempted to flank Lee's army by moving through a patchwork of thick forest and clearings known as The Wilderness. Lee correctly guessed at Grant's intention, and the two armies met in The Wilderness.
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games, pointing out that the difference in Union and Confederate mobility meant that Confederate forces could conduct surgical strikes on Union forces, which was quite unlike the historic battle, described by List as "an inchoate brawl that eventually died out due to mutual exhaustion." List
286:, Steven Busey commented "This is certainly not a simulation. However, it is a very playable game system that often demands careful thought during play. The combination of easy-to-learn rules and short games makes this an excellent alternative when time and attention are short." 256:
features the only fluid situation, but even there the Union player must contend with movement restrictions imposed by the rules." Freeman concluded by giving the game an Overall Evaluation of "Good", calling it "handy but not essential, and it's not as attractive as
235:, Bruce Quarrie called this game "Good exciting stuff, challenging for experienced players but basic enough to make a good starting point for anyone interested in the Civil War and wishing to try board wargaming." 106:
is a two-player wargame where one player controls the Union forces and the other player controls the Confederate forces. With a small map and only 100 counters, the game has been characterized as "simple".
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cardstock folio. Linda Mosca, at the time, was the only woman in a creative role in the North American board wargame industry, and with this publication, became the first woman to author a board wargame.
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battles: If an attacking unit receives an "Attacker Retreat" result during combat, then that unit cannot make any further attacks for the rest of that game day, although it may defend as normal.
121:, uses an alternating "I Go, You Go" series of turns, where one player moves and attacks, followed by the other player. Each turn represents 1–2 hours of game time, and the game lasts two days. 153:, its first quadrigame — four different battles using the same set of rules, packaged into one box. The concept proved very popular, and SPI quickly produced 71:, victor of several notable battles in the Western Theater, to command of the Union armies. Grant decided that the way to end the war was to engage with 165: 149: 171: 313:(1997). "Great Expectations: Ulysses S. Grant, the Northern Press, and the Opening of the Wilderness Campaign". In Gallagher, Gary W. (ed.). 499: 356: 504: 67:
After a series of defeats and retreats in the Eastern Theater by a string of Union generals, President Abraham Lincoln appointed
128:— enemy units entering the zone of control can move no further, and cannot leave the zone of control except through combat. 509: 433:
Salter, Anastasia (2019). "Gendered authorship in war gaming". In Arbuckle, Alyssa; Bath, Jon; Saklofske, Jon (eds.).
442: 159:, which rose as high as #4 on SPI's Top Ten Bestseller list, and stayed on the list for 6 months. The four games in 177: 38: 240: 475: 245: 46: 76: 205:; in a poll conducted by SPI to determine the most popular board wargames in North America, 21: 8: 190: 84: 87:, "Lee's army will be your objective point. Wherever Lee goes, there you will go also." 50: 415:
Greene, Jack (January–February 1976). "My Pilgrimage to the Cathedrals of Wargaming".
438: 310: 155: 91: 55: 391: 376: 266: 68: 135:
A new concept, "Attack Effectiveness", was introduced as an optional rule for the
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List, Steve (January 1981). "Blue & Gray II: Battle of the Wilderness".
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while driving towards the Confederate capital of Richmond. As Grant told
194: 317:. Chapel Hill, North Carolina: University of North Carolina Press. 30:
Battle of the Wilderness: Gaining the Initiative, May 5-6, 1864
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The Wilderness Campaign: Military Campaigns of the Civil War
193:. It was also released as an individual game packaged in a 53:. The game was originally part of the four-game collection 132:
they were roads, and in forests as if they were trails.
59:, and was also released as a stand-alone "folio" game. 458:
Quarrie, Bruce (April 1976). "News for the Wargamer".
209:placed 80th out of 202 games (compared to 54th for 333:Busey, Steven (April 2004). "Blue & Gray II". 279:concluded by giving the game a grade of D minus. 491: 150:Blue & Gray: Four American Civil War Battles 482:. New York: Simon & Schuster. p. 139. 115:The game system, adapted from SPI's 1972 game 357:The Comprehensive Guide to Board Wargaming 201:It proved to be the least popular game in 369: 367: 464:. Vol. 17, no. 8. p. 481. 428: 426: 346: 344: 20: 474: 457: 328: 326: 324: 309: 492: 432: 414: 364: 350: 142: 451: 423: 341: 332: 437:. Taylor & Francis. p. 32. 384: 373: 360:. London: Sphere Books. p. 135. 321: 13: 468: 14: 521: 500:American Civil War board wargames 392:"SPI Best-Selling Games - 1975" 248:noted that of all the games in 16:Board wargame published in 1975 505:Simulations Publications games 408: 337:. No. 20. pp. 33–34. 303: 98: 39:Simulations Publications, Inc. 1: 480:The Complete Book of Wargames 296: 241:The Complete Book of Wargames 229:In the April 1976 edition of 62: 274:was the weakest of the four 224: 7: 510:Wargames introduced in 1975 185:The latter was designed by 110: 10: 526: 380:. No. 54. p. 10. 270:, Steve List thought that 124:Units are surrounded by a 81:Major General George Meade 189:, with graphic design by 272:Battle of the Wilderness 254:Battle of the Wilderness 207:Battle of the Wilderness 183:Battle of the Wilderness 104:Battle of the Wilderness 47:Battle of the Wilderness 147:In 1975, SPI published 77:Army of North Virginia 25: 90:In May 1864, Grant's 24: 435:Feminist War Games? 291:Feminist War Games? 191:Redmond A. Simonsen 143:Publication history 85:Army of the Potomac 83:, commander of the 45:that simulates the 311:Simpson, Brooks D. 276:Blue & Gray II 250:Blue & Gray II 203:Blue & Gray II 161:Blue & Gray II 156:Blue & Gray II 56:Blue & Gray II 51:American Civil War 26: 238:In the 1980 book 92:Overland Campaign 517: 484: 483: 472: 466: 465: 455: 449: 448: 430: 421: 420: 412: 406: 405: 403: 402: 388: 382: 381: 371: 362: 361: 352:Palmer, Nicholas 348: 339: 338: 330: 319: 318: 307: 244:, game designer 69:Ulysses S. Grant 525: 524: 520: 519: 518: 516: 515: 514: 490: 489: 488: 487: 473: 469: 461:Airfix Magazine 456: 452: 445: 431: 424: 413: 409: 400: 398: 390: 389: 385: 372: 365: 349: 342: 331: 322: 308: 304: 299: 282:In Issue 20 of 264:In Issue 54 of 259:Napoleon at War 232:Airfix Magazine 227: 217:, and 44th for 195:double LP-sized 145: 137:Blue & Gray 126:zone of control 118:Napoleon at War 113: 101: 75:'s Confederate 65: 17: 12: 11: 5: 523: 513: 512: 507: 502: 486: 485: 467: 450: 443: 422: 419:. No. 71. 407: 383: 363: 340: 320: 301: 300: 298: 295: 226: 223: 219:Hooker and Lee 215:Fredericksburg 172:Hooker and Lee 166:Fredericksburg 144: 141: 112: 109: 100: 97: 64: 61: 15: 9: 6: 4: 3: 2: 522: 511: 508: 506: 503: 501: 498: 497: 495: 481: 477: 471: 463: 462: 454: 446: 444:9781000751208 440: 436: 429: 427: 418: 411: 397: 393: 387: 379: 378: 370: 368: 359: 358: 353: 347: 345: 336: 329: 327: 325: 316: 312: 306: 302: 294: 292: 287: 285: 280: 277: 273: 269: 268: 262: 260: 255: 251: 247: 243: 242: 236: 234: 233: 222: 220: 216: 212: 208: 204: 199: 196: 192: 188: 184: 180: 179: 174: 173: 168: 167: 162: 158: 157: 152: 151: 140: 138: 133: 129: 127: 122: 120: 119: 108: 105: 96: 93: 88: 86: 82: 78: 74: 73:Robert E. Lee 70: 60: 58: 57: 52: 48: 44: 40: 37:published by 36: 35:board wargame 32: 31: 23: 19: 479: 476:Freeman, Jon 470: 459: 453: 434: 416: 410: 399:. Retrieved 396:spigames.net 395: 386: 375: 355: 334: 314: 305: 290: 289:In the book 288: 283: 281: 275: 271: 265: 263: 258: 253: 249: 239: 237: 230: 228: 218: 214: 210: 206: 202: 200: 182: 176: 170: 164: 160: 154: 148: 146: 136: 134: 130: 123: 116: 114: 103: 102: 89: 66: 54: 29: 28: 27: 18: 246:Jon Freeman 213:, 65th for 211:Chattanooga 187:Linda Mosca 178:Chattanooga 99:Description 49:during the 494:Categories 401:2021-05-26 335:Simulacrum 297:References 284:Simulacrum 63:Background 225:Reception 41:(SPI) in 478:(1980). 417:Campaign 354:(1977). 111:Gameplay 441:  181:; and 163:were 377:Moves 267:Moves 261:." 33:is a 439:ISBN 43:1975 252:, " 221:.) 496:: 425:^ 394:. 366:^ 343:^ 323:^ 175:; 169:; 447:. 404:.

Index


board wargame
Simulations Publications, Inc.
1975
Battle of the Wilderness
American Civil War
Blue & Gray II
Ulysses S. Grant
Robert E. Lee
Army of North Virginia
Major General George Meade
Army of the Potomac
Overland Campaign
Napoleon at War
zone of control
Blue & Gray: Four American Civil War Battles
Blue & Gray II
Fredericksburg
Hooker and Lee
Chattanooga
Linda Mosca
Redmond A. Simonsen
double LP-sized
Airfix Magazine
The Complete Book of Wargames
Jon Freeman
Moves
Simpson, Brooks D.

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