665:. In addition to the obvious combat applications, unarmed forms of Titans are used in heavy industries like cargo transport and deep space ship salvage. They are also used in special applications such as deep space search and rescue, and are very effective in inhospitable environments. The use of Titans is widespread throughout the Frontier in both combat and civilian life. As with Titans, the Frontier contains Pilots of many different styles and experiences. Titan Pilots are rated by 'certifications', most of which apply to civilian applications, such as construction, shipping, and heavy salvage industries. The most prestigious of these is the Full Combat Certification - a widely published series of tests that grade a Titan Pilot's abilities. Because of the extreme physical and mental challenges of mastering both Titan combat and dismounted parkour movement, a fully combat certified Titan Pilot is a rare find, and the combat skills of active Pilots in the field varies widely throughout the Frontier.
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audio briefings. There are separate campaigns for the
Militia and IMC factions, and the game randomly assigns the player to one for a series of nine maps. Each mission is paired with a specific game type and map, supplemented by minimal voiceover narration, which was later removed. The Militia are a paramilitary organization made up of disgruntled civilians, smugglers, pirates, and criminals of the Frontier and the resistance against IMC use of colony resources. They are led by former IMC officer and Titan Pilot James MacAllan, engineer and mission coordinator Cheng "Bish" Lorck, and covert operative Sarah Briggs who handles Titan deployment. The corporate conglomerate IMC specializes in natural resource extraction, and came to the resource-rich Frontier for business. Leading their mercenary forces are Frontier operations commander-in-chief Vice Admiral Marcus Graves, intel specialist Sergeant Kuben Blisk, and artificial intelligence companion Spyglass who handles Titan deployment.
992:. Offloading this non-player activity frees the local console for visual rendering tasks and better graphics, and the developers for game development (instead of backend maintenance). This arrangement determines world events in the cloud instead of locally, so position and movement data is downloaded simultaneously by all player-clients. The studio's cloud server access is considered vital to the game's viability, and Respawn artist Joel Emslie said they would not have attempted this game without the cloud support. The team ran a small alpha test and followed up with a large beta test to stress test the new Xbox Live compute platform as one of the first games to use the network. The platform broke for seven hours at one point of the test. Lead programmer Jon Shiring figured that the ten problems they found during the test were ten problems they didn't need to find at launch. Respawn felt that
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pursued by Blisk. MacAllan ultimately seals himself inside the facility's reactor chamber and sets it to self destruct, sacrificing himself and his ground forces to ensure
Demeter's destruction. With no way to save Demeter, Graves orders Blisk to retreat before requesting dropships to evacuate his forces. However, Spyglass countermands his order and cancels the dropships as there is no more time to evacuate their troops safely. MacAllan then requests Graves take his place in leading the 1st Militia Fleet before dying along with both the IMC and Militia forces on the ground. Now cut off from the core systems, the IMC is forced on the defensive while a disillusioned Graves and several high ranking IMC officers defect to the Militia.
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tactical data to destroy the IMC's primary fueling facility on the planet
Demeter and cut off its reinforcements from the core systems. MacAllan soon takes command of the 1st Militia Fleet and has it extract a former IMC pilot and MacAllan's wingman Robert "Barker" Taube as he is essential for MacAllan's plan to succeed. Having come up with the strategy together with MacAllan, Graves sends his own forces overseen by Spyglass to capture Barker and an all out battle ensues which results in Barker’s escape and the IMS Sentinel suffering severe damage. Although Graves attempts to have the Sentinel repaired at Outpost 207, a surprise attack led by Sarah puts the ship out of action to slow the IMC down.
611:, variants of light, medium, and heavy, with inversely related speed and armor: the all-rounder Atlas, the bulky Ogre, and the fleet-footed Stryder. The latter two chassis are unlocked upon finishing both faction campaigns and were later made unlockable by leveling up as well. Each chassis has a respective Core power that works on a cooldown timer: respectively, increased damage, increased shields, and unlimited dashes. Titan tactical ability options include stopping enemy ammunition in midair to throw back in their direction, emitting electrified smoke to hurt and repel pilots climbing the Titan's back, and deploying a defensive wall. Additionally, players can equip two
1105:) in North America on March 11, 2014, in Europe and Australia on 13, and in the United Kingdom and New Zealand on 14. The game's South African release was cancelled due to poor connectivity performance during the beta and no nearby Microsoft Azure data center in the region. Australia, in a similar predicament, used Singapore's servers at the time of launch. The delayed Xbox 360 release developed by Bluepoint Games was released on April 8, 2014 in North America, on April 10, 2014 in Australia and New Zealand, and on April 11, 2014 in Europe. The Xbox 360 version is functionally identical to the other releases, albeit with lower-quality graphics. A downloadable
604:, and regenerating speed boosts. Pilots use ten traditional customizable weapons, including a semi-automatic shotgun, machine guns, assault rifles, sniper rifles, and the Smart Pistol Mk5. The latter locks onto multiple targets before firing multiple shots in a burst. Players generally require three Smart Pistol shots to die. The pistol can shoot around corners. All pilots have anti-Titan weapons equipped. Pilots can hop on a Titan's back to "rodeo" and shoot its weak spot, or otherwise use four anti-Titan weapons to take them down. Player-pilots can eject from Titans that take too much damage, and the Titan replacement timer is reset upon the Titan's death.
1918:, also by Respawn Entertainment, was hacked to include instead of the usual playlists, the URL "savetitanfall.com" with the subheader, " is being attacked so is Apex". Those affected by the hack were reported to be unable to join other playlists. Because of this hack, the game was rendered unplayable. The advertised website claims EA and Respawn Entertainment are "...willingly pretending that they do not know about the situation." Going further, claiming EA and Respawn are committing "fraud" by continuing to sell the game. Given the game's instability and low player count, Respawn Entertainment announced that they would be ending sales of
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forces on the planet and decides to use the opportunity to test their new model of robot infantry, Spectres. After killing the majority of the colony, the
Militia decides to step in and help the colonists. A battle ensues in the colony during which both sides are contacted by the colony's leader James MacAllen, an ex-IMC officer and Titan Pilot who expresses outrage at its destruction. When he learns that his former commanding officer Graves is involved in the colony's destruction, he contacts the Militia and offers to help them beat the IMC in exchange for evacuating the remaining survivors at the wreckage of the IMS Odessey.
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1567:, its Smart Pistol, fast-paced player mobility, and accessibility for players of all skill sets. Reviewers complained that the AI grunts were too unintelligent, that private match and community support features were lacking, and that the game had shipped with too few multiplayer modes. Multiple reviewers cited the Titan's feeling of grandiosity in the player experience—specifically, the thrill of watching a summoned Titan fall from the sky, but also the feeling of entering the Titan exoskeleton and of scaling a Titan to take it down.
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Militia, the newly promoted Vice
Admiral Spyglass and Commander Blisk coordinate the factory's defense. During the battle, Graves attempts to reason with Blisk that they will lose the war but is quickly refuted as being a coward and a traitor. Following the battle, Spyglass makes an announcement that although the IMC is on the defensive they are still a force to be reckoned with while the Militia plays an inspirational message recorded by MacAllan before his death stating that they will fight for independence across the Frontier.
4113:] mod. We didn't choose Source to make a "Source game", we chose it because it's a great foundation to build our own technology on. In addition to everything we've added, we've made significant changes to the engine at all levels including major changes to parts that are not accessible to modders at all. We've rewritten or rearchitected major systems to support the needs of our game and our developers, including things like rendering, lighting, visibility, networking and tools pipelines.
1063:. Barton joined the project in early 2013. The game's E3 demo had sparse, placeholder audio and did not feature any final mixes, which were expected to be completed by November 2013. Barton sought to make the soundtrack "distinctive", with several main themes that build through the game. The music was designed "as commentary", to not compete with the action. Titanfall being a multiplayer game, Barton produced a large number of tracks to avoid repetition. The sound ranges from "a very abused
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755:. The idea for the game did not come easily, and the team arrived at its multiplayer-only and human-mech focus after much internal debate. The team started with open collaboration about games and game mechanics they found exciting, and no market research. Respawn artist Joel Emslie recalled starting with a human-sized suit as a "second skin", which the designers grew in size. As Respawn didn't have the necessary computers, the artists resorted to
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contributed to explosive growth for the company. Over the course of a century, a series of acquisitions, mergers, and re-brandings lead to the transformation of
Hammond Engineering into the ruthless commercial empire that is the IMC. With the Frontier's valuable shipping lanes and vast planetary resources ripe for exploitation, the IMC is dedicated to maximizing profits and shareholder wealth, using the legal application of force when necessary.
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463:, Smart Pistol weapon, player mobility, and overall accessibility for players of all skill sets, but criticized its thin campaign, disappointing artificial intelligence, and lack of community features and multiplayer modes. Critics considered the game a successful evolution for the first-person shooter genre but did not agree as to whether the game delivered on its anticipation. On March 12, 2015, it was announced that a sequel,
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for fighting in an assigned section of
Frontier territory. Although some brigades are little more than vast pirate organizations, the Militia has enough resources to be a real obstacle to the IMC's ambitions on the Frontier. The Militia claims that direct action against the IMC is in the best interest of the homesteaders whom they allegedly represent, but not everyone on the Frontier sees it that way.
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plan, Graves has his forces try to scuttle the facility before they learn too much. Regardless, the
Militia learns enough to build a device called "The Icepick" to disable the towers and commence their attack on the Airbase. They successfully manage to disable the base's defenses, leaving it vulnerable to attacks from hostile alien fauna.
623:, teams compete for the greatest kill count, and bot kills and Titan kills are counted. Pilot Hunter is similar to Attrition, but only counts pilot kills. In Hardpoint Domination, the object is to capture and defend areas of the map. In Last Titan Standing, players begin the match in Titans and have a single life. There is also a
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Its Steam release is marked with an "Overwhelmingly negative" response from user reviews. The game has been reported to suffer from numerous unpatched vulnerabilities that can be used to crash or overload servers and disconnect players. On April 5, 2021, Respawn
Entertaintment said via Twitter "We're
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release "seemed to fade abnormally quickly" and that the game has not "capitalized on the goodwill it had ahead of, and even during, launch". Calling the game a disappointment, Watson said "People paid for it, played it for two weeks, then left it completely". While EA COO Peter Moore told investors
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for release in May 2014. Its story occurs after the campaign in the ancient alien ruins of "Swampland", water "Runoff", and training simulator "War Games" maps. Upcoming DLC will likely not change the number of Titan chassis. Electronic Arts designed the game's digital strategy to coexist with their
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and hiding in place, and considered new features to increase mobility, such as a three-story-high jump. Final mobility features include wall running and the pilot's jump kit, which allows for double jumps. The parkour mechanics came from a similar, basic wall running mod made by a
Respawn programmer
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Now able to attack Demeter directly, MacAllan personally leads the Militia forces on the ground to try and destroy the fueling facility while Blisk drops in with the IMC's forces in an attempt to stop him. During the battle, MacAllen attempts to find a way to ensure Demeter's destruction while being
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MacAllan has Barker lead them to a secret decommissioned IMC facility known as the Boneyard to analyze a prototype of a Repulsor Tower, a device that repels hostile wildlife from Demeter's main defense force on the IMC's Airbase Sierra in an attempt to learn how to shut them down. Knowing MacAllan's
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After the raid, the IMC chases the Militia to the nearby planet of Troy, where the Militia attempts to hide. The IMC encounters a colony of humans on the planet, which was thought to have been uninhabited. Suspecting the colony to be hiding Militia forces, Graves has Sergeant Kuben Blisk lead ground
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in late 2015 and found the game still worthy of its original praise, though he noted that its technical details—namely graphics and framerate—showed some age. He felt that the game's content issues, apart from the light campaign, were resolved by the free additional maps. Overall, Rignall said that
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meant to replace humans, but "a different class of character in the game". Each team supports up to 12 AI players alongside the human players' autonomous mode Titans, for close to 50 active characters per game. The AI players were designed to enliven the battlefield environment with a greater sense
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characters to give players the reward of consecutive kills while reducing the player deaths necessary in return. The team spent significant time balancing the "cat and mouse" combat between pilots and Titans. They annulled advanced sniping techniques known as "quickscoping and no-scoping". Thirdly,
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Following the death of General Anderson, forces of the 1st Militia Fleet led by Cheng "Bish" Lorck and Sarah Briggs conduct a raid on an IMC fueling facility in an effort to refuel their ships while IMC forces led by Vice Admiral Marcus Graves attempt to stop them by setting up defensive turrets to
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Eventually, a war breaks out on the Frontier between the IMC and the Militia, known as the Titan Wars. Hammond Robotics distributes many resources to these factions—mainly the IMC—to use combatants such as Titans, Spectres and MRVN-created technology for advanced warfare. Militia commanders such as
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The Frontier Militia represents the military arm of the Frontier systems' territorial defense pact. The Militia is a loosely governed mishmash of homesteaders, bandits, mercenaries, and pirates, all rising up as 'citizen soldiers' when the need arises. Each brigade within the Militia is responsible
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playtest players did not realize that they were playing against human opponents for over 45 minutes. Respawn originally tested teams of eight, 12, and various decreasing sizes before they decided on teams of six Lead designer Justin Hendry said that more human players make the game "uncomfortable"
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Up to twelve human players choose their pilot types and are dropped on the map, beginning the game. Titans can be deployed periodically, based on an onscreen timer, which must complete its countdown to zero before a Titan can be summoned. Killing other players reduces the amount of time remaining.
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The Militia makes contact with MacAllan at the Odessey and helps him buy time to allow his people to escape while he attempts to extract data from the ship's computers. The IMC attempts to capture MacAllan and secure the crash site. The IMC ultimately fails to capture MacAllen and he escapes with
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The game's "campaign multiplayer" is separate from the game's regular multiplayer (called classic internally), and serves as an extended tutorial. It plays as multiplayer with single-player elements, such as scripted cinematic sequences, non-playable character dialogue, an in-game soundtrack, and
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Three months later, Graves has taken command of the 1st Militia Fleet and goes on the offensive against the IMC to destroy one of many IMC robotics factories, due to the IMC becoming increasingly dependent on automated infantry. With masses of human combatants having defected from the IMC to the
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Humanity lives in the deepest reaches of explored space in a vast region known as The Frontier. It contains inhabited star systems, but many more worlds remain uncharted. Most people will never travel this far away from normal civilization, but for pioneers, explorers, mercenaries, outlaws, and
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Chris Watters acknowledged that the PC's higher resolution was expected and that the Xbox 360 version had an even lower resolution, frame rate issues, and texture pop-in, though it still handled the game well. Peter Bright of Ars Technica wrote that the game's visuals were "lacking", with flat
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The Interstellar Manufacturing Corporation (IMC) started out small, in natural resource extraction industries, under the name Hammond Engineering. Increasing demand for Titan manufacturing materials, combined with Hammond's market-cornering planetary survey technology and map database rights,
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kits to customize for their preferred strategy. Their primary weapons include rocket launchers, lightning cannons, and chainguns. Titans can act autonomously when put in guard and follow modes, which directs the Titan either to protect their vicinity or to tail their pilot, respectively.
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1150:. The free updates include features such as private matches that were left out of the original release for time restrictions. The private match feature was added in April 2014. An additional, free update will bring new burn cards and multiplayer modes, and an upcoming PC patch will add
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Respawn released a Deluxe Edition for Windows, Xbox One, and Xbox 360 platforms in late 2014. The expanded game includes all three downloadable content expansions alongside the main game. Around the same time, Respawn announced that over seven million people had played
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Mikel Reparaz thought that the title should have been a launch release, where it would have been easier to overlook its sparse content. Minding the processing power behind the battles, the reviewers were not particularly impressed by the graphics.
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co-founders Jason West and Vince Zampella in March 2010 for "breaches of contract and insubordination". Their departure resulted in a series of lawsuits and a staff exodus. Later that year, West and Zampella founded a game development company,
507:-style robots—"Titans"—to complete team-based objectives. The game is set on derelict and war-torn colonies at the Frontier, the fringe of space exploration, as either the Interstellar Manufacturing Corporation (IMC) or the Frontier Militia.
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before consolidating to three goals: "player mobility, survivability, and the merging of cinematic design with fast-paced action". They identified contemporary first-person shooters as restricted to "a single plane of movement", the
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McCaffrey praised the maps, which ranged from "very good to great"—from the fast-action ziplines in the very good desert "Boneyard" to the great tiny village "Colony" with crowded houses to exchange gunfire across varied heights.
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that bestow a temporary gain, such as reduced Titan drop waits, unlimited grenades weapons, or disguise as a computer-controlled Spectre. Players can bring up to three cards into a match. Through multiplayer matches, players earn
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was not announced as the studio until January 2014. Electronic Arts CFO Blake Jorgensen later added that the Microsoft exclusivity agreement would last "for the life of the title", such that other consoles, including the
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McCaffrey referred to the experience point "grind" and the Titanfall timer as the game's "two economies". He also praised Respawn for not using microtransactions with the game, especially with burn cards. Writing for
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Titans and pilots. A worldwide marketing campaign included large statues of Titans across multiple cities, and an advertising campaign that spanned billboards, television commercials, Twitch, the web, and YouTube.
763:—Emslie prototyped by putting a figurine inside a plastic model kit. The team progressed to detailed, foot-high "mechettes" made of wood, wire, and plastic, which became the Atlas Titan. Project influences include
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that unlock new equipment and perks. Players who reach level 50 can "regenerate" to back to level 1, trading their rank and unlocks for faster experience gain and a prestige icon next to their names.
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405:. The team sought to bring "scale, verticality, and story" to its multiplayer genre through elements traditionally reserved for single-player campaigns. The 65-person project took inspiration from
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rather than the sequel with some slight differences to the original game like four main pilots in the game, the introduction of a new titan, and a new map. The game had a closed beta in 2017.
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on March 21, 2014. FairFight checks gameplay against statistical markers and flags players for graduated penalty levels. Flagged players are restricted to games with other cheaters, as "the
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when testing potential game engines. Additionally, the game does not cordon off parts of the environment. Concerning survivability, Respawn chose to populate the environment with dozens of
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831:, which revealed their first game's title, premise, and release date. Other advance public information included the company's trademark filing for "Titan" in April 2013, and an April 2013
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Producer Drew McCoy recalled being amazed and changed upon watching the programmer kill an enemy from above in an early, familiar scene where a Combine soldier normally stops the player.
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of scale and drama, and to increase the game's complexity with new opportunities for strategy and cannon fodder for Titans. McCoy said the team's foremost goal was to make the game fun.
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mode. All modes are team-based and there are no free-for-alls. Completing challenges unlocks new abilities, weapons, customization opportunities, and burn cards: single-use, single-life
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577:, and chain together combos. Pilot and Titan controls are identical except where the pilot's double jump becomes the Titan's dash, as Titans cannot jump. The Titans, somewhere between
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competitive play, and while such features were not prioritized for the initial release, Respawn indicated that esports accommodations were under consideration for future iterations.
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The collector's edition includes a Titan statue set in a LED-lit diorama, an art book, and a poster. A limited edition Xbox One wireless controller designed after the game's C-101
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791:. Emslie refers to the aesthetic as a "used future". Their production was unconventional, similar to Infinity Ward's old practices, and the game lacked design documentation. At
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at E3, Arthur Gies praised the "dynamism" between the Titan's brute force and the pilots' objective-based stealth as the game's greatest asset. IGN's Ryan McCaffrey declared
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services to optimize local graphical performance. The game's development team began work on the title in 2011, and their Titan concept grew from a human-sized suit into a
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386:-style Titans, and fight in six-on-six matches set in the war-torn outer space colonies of the Frontier. The game is optimized for fast-paced, continual action, aided by
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sold ten million copies as of October 2015, but other sources could not conclude whether the Vince Zampella source tweet meant ten million units sold or unique players.
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soldiers (human grunts and robotic spectres) that are designed as human player competition, support, and scenery. Games end with a race to the losing team's evacuation
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On March 12, 2015, Respawn confirmed that a sequel is in development for Windows, PlayStation 4 and Xbox One. Respawn also announced that the company is working with
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wrote that the game's controls felt streamlined and natural. He felt empowered by his awareness of his potential strengths and vulnerabilities behind his choices. IGN
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attacks and some reported the game thinks they do not have all DLC map packs installed when they do. The game has been called "unplayable" and "utterly broken".
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977:". The company built upon the engine during development in features such as lighting, rendering, visibility, networking, and tools pipelines. The game also uses
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s Erik Kain similarly predicted the game to be a "huge selling point" for the Xbox One. The game won Best Next Generation Console Game and Best Xbox Game at
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not due to overcrowding but to the intensity of maintaining one's surroundings against many points of entrance. Producer Drew McCoy wrote that the non-human
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1319:: Best in Show, Best Original Game, Best Console Game, Best PC Game, Best Action Game, and Best Online Multiplayer. The game also won Best in Show from
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and removing the game from subscription services on March 1, 2022. However, should a player still own the game, the servers will still be available.
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The decision to combine modes allowed Respawn to conserve resources traditionally split between separate teams. Player count changed weekly and was
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on a May 2014 call that the game had sold 925,000 retail copies in the United States during its launch month, that number came from an external
810:'s technical restrictions with code optimization and a tight release near the end of the consoles' life cycle, the team decided to focus on the
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shooter published by Electronic Arts. Two project leads left the company to begin their own studio in mid-2012, and West retired in March 2013.
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These were Todd Alderman and Frank Gigliotti, who formed Scary Mostro in August 2012 after their lawsuit against Activision ended in mid-2012.
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1866:"might not be Xbox One's killer app". Reflecting on a lack of sales data a month after release, Paul Tassi wrote that the "buzz" surrounding
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wrote that the game begins to drag after level 25 and slows into a grind, though its flow overall is effortlessly cool, like a "first-person
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as the definitive "twitch multiplayer first-person shooter" for its number of unlockables, close-quarters maps, and reflex-driven gameplay.
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of aimbot contests". Respawn rolled out multiplayer matchmaking tweaks around the same time that prioritized fair matches of player skill.
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wipe out the Militia's ships. The raid ends with the Militia stealing enough fuel to last a month but losing several ships in the process.
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support did not suit the game and chose not to support the peripheral. The development team reported considerable interest in support for
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was March's top-selling game. NPD Group reported it was April's top-selling game as well. As of May 2014, EA had not released figures on
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noted that the parkour elements made them approach at an angle instead of rushing directly at the dots on the mini-map, and GameSpot
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weapon launched alongside the game. It was built to feel like "a piece of military spec hardware transported from the universe of
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that "the game is devoid of a decent plot". Writing for The Verge, Adi Robertson compared the plot to the backstory on 1990s
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studio Playfight. Figurine manufacturer Threezero announced in March 2014 that they will produce 1/12 to 1/6 scale models of
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When summoned, players are told to "standby for Titanfall", whereupon a Titan drops from the sky, surrounded by a protective
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as of December 2013, and the Respawn team continued to address game bugs and balancing issues before launch. Respawn ran a
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does not feature Titans or Pilots but retains many weapons, abilities and equipment from the preceding Titanfall games.
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started". Peter Bright of Ars Technica wrote that the game's multiplayer was "not groundbreaking" and did not surpass
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to be the next step for the first-person shooter genre, and the game received abundant "hype" and publicity from
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Ryan McCaffrey praised the balance between weapons. He called the Smart Pistol his "favorite sidearm since the
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Sarah and Cheng "Bish" Lorck struggle against the IMC, led by Vice Admiral Marcus Graves. During the events of
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681:, Pilots, Grunts, Spectres and Titans of the IMC and Militia go through stages of war in multiple locations.
585:, are slower than the nimble pilots but are much better protected and have powerful weapons. Battles include
5294:
1740:. McCaffrey of IGN considered the AI soldiers both a valuable game mechanic and "worthless fodder" at once.
1725:'s Peter Bright called the campaign's voice acting "some of the worst ... ever heard—flat and uninspired".
368:
was released April 8, 2014. The game was anticipated as the debut title from developers formerly behind the
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wrote that the nature of the Titan timers turned every mode into a deathmatch, regardless of objective. IGN
1602:
and otherwise wasn't impressed with the weapons. Gies of Polygon wished for more customization options and
1177:
818:
via Twitter on February 25, 2013. Their planned announcement leaked early through the premature release of
65:
2867:
1986:
would have a traditional single-player campaign. On April 11, 2016, Respawn released a teaser trailer for
1835:
Chris Holzworth declaring the game "unquestionably worthy of all the praises sung about it", but Eurogamer
1748:"a game of time management", spent planning when timers will deplete and activate powers. Peter Bright of
394:. Up to 50 characters can be active in a single game, and non-player activity is offloaded to Microsoft's
5096:
3614:
1909:
aware of ongoing DDOS attacks affecting @Titanfallgame.To the Titanfall community: Help is coming ASAP".
1901:
Starting in 2019, the game's status has been questioned. Customers reported matchmaking issues, years of
1397:
923:
mode. A single player mode was prototyped but ultimately scrapped due to lack of both time and manpower.
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3214:
1889:
sales, an uncommon practice that drew skepticism from journalists such as Paul Tassi. IGN reported that
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7332:
7026:
7021:
6569:
5623:
5162:
3040:
1979:
1121:
619:
There are 15 multiplayer maps and five multiplayer modes in the base game. In Attrition, a traditional
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Chris Watters thought the pistol was a "neat twist on the humble sidearm". Dan Whitehead, writing for
7379:
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was cancelled, but in that same year, Nexon and Respawn announced that another mobile spin-off game,
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early in their production cycle due to their developers' familiarity and its ability to maintain 60
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which features 60 players split into 20 teams of 3 fighting to be the last team standing. Notably,
1696:
called it "nonsense", and Dan Whitehead of Eurogamer said it was "as clichéd as it is shallow". IGN
1158:
658:
2397:"Titanfall is as good as you'd hoped, combining single-player narrative and polish with MP design"
7459:
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major issue was the Xbox One, which performed less admirably compared to the PC version. GameSpot
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469:
was in production for Windows, PlayStation 4, and Xbox One. It was released on October 28, 2016.
5659:
1380:. Also, at the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards the game won
657:
Major interplanetary corporations such as Hammond Robotics—a major manufacturing, aerospace and
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4164:
2219:
1771:
1526:
1272:
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test with an open registration in February 2014 that saw two million unique users. An Xbox One
967:. In an interview, Respawn software engineer Richard Baker said the company chose Source since
6094:
5262:"Titanfall Xbox One console bundle coming March 11, brings Xbox One price drop to UK (update)"
2909:
882:
875:
port for release some time after launch. The team's small size—less than a quarter of similar
7121:
7105:
7069:
5951:
5163:"Titanfall dev now enforcing PC bans, will put players in 'the Wimbledon of aimbot contests'"
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2013:
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option was not available at launch but was implemented later. The PC version did not include
737:
548:
460:
345:
95:
46:
6628:
4160:"Respawn on Titanfall: Microsoft won't "nickel and dime" devs with Xbox One's cloud support"
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2468:
1369:
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1970:
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1128:
1117:. Microsoft hosted over 6,000 midnight launch events worldwide to prepare for the release.
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performed well on the PlayStation 3 with it, and the console was "the riskiest platform in
952:
540:
516:
338:
311:
163:
53:
41:
6509:"Titanfall surprise launches on Steam - is met with immediate "Mostly Negative" reception"
1584:
pistol", but noted that its range and several-second lock-on balanced the gun's fairness.
1124:
discount for pre-purchasing. Three DLC packs are expected with the season pass. The first
1120:
Respawn produced both free and paid post-release downloadable content (DLC) and offered a
740:, composed largely of the former Infinity Ward staff—those responsible for the successful
8:
7261:
7203:
2983:"Titanfall maps can be packed with nearly 50 combatants including AI, players and Titans"
2326:"Titanfall will be released in March alongside Collector's Edition, new trailer released"
2019:
1147:
1114:
900:
662:
612:
402:
134:
85:
75:
6529:
3549:"Titanfall's beta and why Respawn's confident Xbox One shooter can revitalise the genre"
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7008:
6934:
2134:
Zampella confirmed in 2016 that the PlayStation 4 would not receive a port of the game.
2064:
2050:
2042:
1839:
Whitehead concluded that the game was "more of a step forward ... than a leap". Polygon
1807:
1762:
1700:
McCaffrey wrote that the story became "background noise" in an otherwise chaotic game.
1213:
for 2014. Respawn announced other marketing tie-ins in late January including apparel,
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with mechs" is essentially what it is. Cook added that the parkour elements "turn the
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software and began to dole out community bans for PC users who used exploits such as
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release. Respawn announced that the release version was finalized for distribution ("
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848:
633:
444:
353:
124:
114:
6179:"While Sony Celebrates 'Infamous' Sales, Microsoft/EA Still Quiet About 'Titanfall'"
7098:
7052:
6988:
6212:"Preview: Zampella makes his grand return with Respawn Entertainment and Titanfall"
2029:
2007:
1675:
1377:
1192:
1102:
1016:
1004:
624:
482:
306:
6695:"Titanfall games coming to mobile thanks to partnership between Nexon and Respawn"
6610:"Apex Legends Hackers Fill Game With Messages Complaining About Titanfall Hackers"
5827:"VGX 2013: Titanfall's New Classes, Telltale's Borderlands Game, and No Man's Sky"
751:
Pre-production began in 2011, and Respawn's first game was originally planned for
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series. The company started with a completely blank slate. The ideas that became
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365:
349:
58:
4825:"Titanfall will support the Xbox 360 controller on PC, not Xbox One (corrected)"
3477:"Titanfall's robots created through 'old school techniques' and '80s influences"
3161:
7303:
6917:
5803:
5759:
3210:
2978:
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1667:
Chris Watters said simple player movement was both a pleasure and a challenge.
1090:
in London, with some specialty ethnic instrumentation recorded in Los Angeles.
1048:
940:
814:
with more time to try new ideas. Zampella announced that Respawn would show at
536:
391:
256:
139:
5764:"Microsoft's TGS booth will be packed with 29 playable Xbox One and 360 games"
3991:"How Respawn crafted better mech combat and single-player play in Titanfall 2"
7368:
7298:
5595:
4896:"Titanfall getting DLC, Xbox 360 version lagging behind due to day one patch"
4502:
2053:
1706:
1329:
1142:
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916:
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861:
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272:
220:
5798:[Future Division | Winners | Japan Game Awards 2013] (in Japanese).
4669:"EA cancels Titanfall release in South Africa due to bad online performance"
2949:
2214:
7196:
7079:
7015:
6147:
3377:
2076:
2067:
1939:
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1722:
1315:
took over 60 awards at its E3 2013 reveal, including a record-breaking six
1251:
1221:
765:
760:
597:
578:
553:
492:
407:
369:
5130:"Titanfall dev working on a companion app, new colors and private lobbies"
4107:
Titanfall is built on the Source engine, but it is not a simply [
3137:"Respawn unveils details on Titanfall's nefarious industrial conglomerate"
1728:
Reviewers noted how the game borrowed from games in other genres, such as
1195:
was released simultaneously with the game, and includes a digital copy of
799:
Labels president Frank Gibeau revealed that Respawn's first project was a
7171:
6981:
6699:
5562:
5097:"Titanfall PC getting 4K support and incorporating Nvidia GameWorks tech"
4965:"Titanfall's first DLC is called Expedition, hits with three maps in May"
4640:
4193:"Dedicated servers and Xbox Live cloud make Titanfall possible, dev says"
3926:"Titanfall developer talks mobility, survivability and fast-paced action"
1931:
1324:
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7090:
4858:"Microsoft counts on shooter game 'Titanfall' to fire up Xbox One sales"
3653:"Respawn's first game is Titanfall, coming to Xbox One, Xbox 360 and PC"
2509:"Titanfall devs wanted to 'stretch the limits' of FPS multiplayer games"
1674:
Vlad Savov wrote that wall running "hasn't felt this good since ... the
6061:
6026:
5991:
4331:"Titanfall beta registration opens for Xbox One, PC, kicks off Feb. 14"
3959:"Titanfall is fusing single-player structure with multiplayer missions"
3272:
1813:
1623:
with mechs" was unjustified given its freshness and innovation, though
1560:
1449:
1348:
756:
728:
477:
341:
6589:"A hacker has hacked Apex Legends to complain about Titanfall hackers"
1685:
Whitehead said other shooters felt "leaden and limited" after playing
930:
often, more as a question of design than technical feasibility. Early
539:
described the game as bringing "scale, verticality, and story" to the
7147:
6958:
6883:"Titanfall: Assault turns the shooter into a real-time strategy game"
6284:"A date with Destiny: Tom Watson on the best and worst games of 2014"
6250:
6099:
4797:
4269:
3818:"Titanfall is an Xbox, Windows exclusive 'for the life of the title'"
3756:
3281:"Infinity Ward, 3 Years Later: A Call of Duty Comeback With a Caveat"
3045:
2839:
2388:
2368:
1875:
1775:". Watson said that "the combat challenges are dull and repetitive".
1624:
1592:
1200:
1165:
1030:
844:
771:
628:
563:, pilots are agile and accumulate momentum while running (similar to
447:
and "Best of Show" from several media outlets. It also won awards at
413:
150:
871:. In February 2014, Zampella tweeted that Respawn was discussing an
33:
6854:
6530:"Titanfall Has Been Unplayable For Years Because Of Racist Hackers"
6449:
5728:"Destiny and PS4 top Gamescom Awards 2013, attendance hits 340,000"
4437:"The music of Titanfall interview – the sound of the next gen"
4026:
2732:
1585:
1503:
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1218:
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574:
570:
448:
361:
357:
188:
183:
6761:"Titanfall 2 Teaser Drops-Announcement Date, Mech Swords Revealed"
5858:
3752:"Will Titanfall ever come to PlayStation? Respawn and EA weigh in"
3719:"The Next-Gen Xbox Is Getting a Hell of an Exclusive, Sources Say"
2868:"Titanfall dev debuts new Titan classes Ogre and Stryder (update)"
1721:
Mikel Reparaz felt his actions were unimportant to the narrative.
1161:
support. The company is also planning a companion smartphone app.
6633:
5831:
5497:
4862:
4079:
4022:"Titanfall draws fire over 6v6 max player count, Respawn respond"
3606:
1991:
1945:
1828:
Chris Watters calling it "a great leap forward for shooters" and
1184:
997:
815:
792:
500:
440:
387:
178:
7341:
4762:"Titanfall on Xbox 360 will not be released for Games on Demand"
2246:
2244:
2242:
1368:, where the response was "overwhelmingly positive" and it won a
7278:
6350:
6183:
5956:
5699:
4570:"Titanfall launching March 11, 2014, on Xbox One, Xbox 360, PC"
3723:
3517:
3506:
3504:
3285:
1711:
1353:
1210:
1155:
993:
832:
290:
238:
6823:"Nexon Begins Accepting Titanfall Online Closed Beta Sign-Ups"
5460:"Titanfall gets a 'Deluxe Edition,' reaches 7 million players"
4055:"How Titanfall's AI-controlled enemies could help new players"
3205:
3203:
3201:
3199:
3197:
3170:"Activision v. West and Zampella case pushed back to June 1st"
2502:
2500:
2498:
2496:
654:
soldiers, the Frontier offers both adventure and opportunity.
7074:
6095:"'Titanfall' review: how robots made me love online shooters"
4466:
4464:
3875:
3335:
2330:
2239:
1998:
1961:
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1255:
1164:
Following release, Respawn tracked user cheating habits with
582:
504:
383:
6926:
6346:"EA Net Revenue Down, Releases No 'Titanfall' Sales Numbers"
6246:"Stand by for plot points: 'Titanfall' doesn't need a story"
5328:"All the Titanfall merchandise you can build, read and wear"
5229:"Titanfall gets its own limited-edition Xbox One controller"
4929:"Titanfall season pass contains three map packs for $ 24.99"
4265:"Titanfall dev shows off new Ogre and Stryder titan classes"
4126:"Xbox One cloud servers "absolutely essential" to Titanfall"
4118:
3710:
3501:
2828:
2826:
2824:
1595:, compared the Smart Pistol to the inventive weapons of the
459:
received generally favorable reviews. Reviewers praised its
6478:"Titanfall is celebrating reaching 10 million... something"
4998:"Titanfall Dev Talks New Titans, Narrative and Monster DLC"
4786:
4430:
4428:
4426:
4424:
3785:"Titanfall for Xbox 360 being developed by Bluepoint Games"
3331:"Titanfall: Respawn breaks free from Call of Duty's shadow"
3194:
2493:
1902:
894:
The 65-person development team experimented with different
872:
836:
6620:
6136:
6134:
6132:
6130:
6128:
6126:
6124:
6122:
5361:"Titanfall Arcade adds a Titan touch to retro Atari games"
5031:"Titanfall will get 'extra content' after launch, EA says"
4461:
4322:
4184:
3809:
515:
elements such as cutscenes, plot, character dialogue, and
6850:"Titanfall Mobile Game Canceled, Never Made It Past Beta"
6765:
6732:
6666:
6416:
6383:
5663:
5582:
5529:
5299:
5064:"Titanfall Private Match details expanded in patch notes"
5002:
4706:
4627:
4607:
4401:
4109:
3855:
3646:
3644:
3642:
3366:
3364:
3362:
3360:
3358:
3252:
3239:
2859:
2821:
2473:
1975:
1515:
1320:
1250:. Before release, Electronic Arts and Respawn unveiled a
5688:
5686:
5187:
4753:
4563:
4561:
4421:
4222:
4220:
3677:
3434:
3432:
3430:
3428:
3426:
3424:
3422:
3420:
1396:(Bruce Ferriz, Mark Grigsby, Paul Messerly). During the
6662:"Titanfall 2 confirmed, coming to Xbox One, PS4 and PC"
6203:
6172:
6170:
6119:
5549:
4603:"Titanfall Release Date, Collector's Edition Announced"
4153:
4151:
3418:
3416:
3414:
3412:
3410:
3408:
3406:
3404:
3402:
3400:
2598:"The double jumps, wall-runs and red mist of Titanfall"
6551:"The first Titanfall arrives on Steam, utterly broken"
6339:
6337:
6239:
6237:
5121:
5055:
4816:
4364:"Twitch game streaming coming to Xbox One on March 11"
4298:"Respawn sees potential in Titanfall's eSports future"
3743:
3639:
3470:
3468:
3355:
2364:"Review: Prepare for marvelous shooter in 'Titanfall'"
1997:
In 2016, EA had announced that it was partnering with
1824:
was a successful evolution of the genre, with GameSpot
843:
exclusivity. The game was officially announced during
7330:
5683:
4958:
4956:
4660:
4558:
4217:
3884:"Respawn reveals Titanfall's minimum PC requirements"
3573:
3324:
3322:
3320:
3318:
3316:
3314:
3312:
3310:
3308:
3215:"Respawn Entertainment co-founder Jason West retires"
3095:
2319:
2317:
2315:
2313:
1556:
received "generally favorable" reviews, according to
6793:"There's a new Titanfall game coming to South Korea"
6469:
6167:
6051:
6049:
5981:
5979:
5910:
5493:"Titanfall cleans up in E3 2013 Game Critics Awards"
5385:
5196:"Titanfall dev introducing matchmaking improvements"
4920:
4495:
4148:
3397:
3034:
3032:
3030:
2588:
2586:
2584:
2582:
2580:
2578:
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1990:, stating that more information will be released at
915:
the cinematic storytelling segments associated with
879:
studios—also contributed to the game's exclusivity.
6379:"PlayStation 4, Titanfall top April's sales charts"
6334:
6234:
5220:
4046:
3513:"So Far, Titanfall Is Getting Thumbs Up from Japan"
3465:
3028:
3026:
3024:
3022:
3020:
3018:
3016:
3014:
3012:
3010:
1619:Dave Cook wrote that simplifying the game as "just
1364:2013. The game was introduced to Japan at the 2013
6500:
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6016:
6014:
5788:
5719:
5484:
5418:
5154:
4953:
4702:"Titanfall Xbox 360 Release Date Delayed to April"
4534:"Titanfall on PC will require EA's Origin to play"
3776:
3542:
3540:
3305:
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2657:
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2653:
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2649:
2647:
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2357:
2355:
2353:
2310:
1224:(keyboards, mice, mouse pads, headsets), posters,
6046:
5976:
5889:"D.I.C.E. Awards By Video Game Details Titanfall"
4594:
4258:
4256:
3919:
3917:
3915:
3913:
3911:
3686:"Respawn Entertainment files trademark for Titan"
3248:"More Staff Leave Infinity Ward [Update]"
2643:
2641:
2639:
2637:
2635:
2633:
2631:
2629:
2627:
2625:
2573:
7366:
6728:"Titanfall 2 Will Have a Single Player Campaign"
6570:"Respawn to Titanfall players: 'Help is coming'"
6088:
6086:
6084:
5919:"Here's Why Titanfall Stole The Show at EG Expo"
5022:
4726:
4289:
3007:
2934:
2253:"Titanfall coming to Xbox platforms, PC in 2014"
2063:In early 2019, Respawn Entertainment released a
1805:Dan Whitehead compared the game's aesthetics to
481:Gameplay from within a 20-foot Titan, with full
16:2014 multiplayer first-person shooter video game
6270:
6143:"Titanfall review: Call of Duty: Robot Warfare"
6011:
5653:
5651:
5615:
5517:
5451:
5352:
5253:
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3373:"Titanfall review: Call of Duty: Robot Warfare"
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6436:
6310:"Titanfall sales reached 925K copies in March"
6301:
5863:National Academy of Video Game Trade Reviewers
5427:"Titanfall figurines coming soon by Threezero"
5319:
5286:
4253:
3908:
3842:
2835:"'Titanfall,' the best thing at Gamescom 2013"
2773:
2771:
2769:
2767:
2765:
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2622:
2277:
2001:to create an Asian market specific version of
1896:
1692:Reviewers found the campaign poorly executed.
1079:teams each have their own musical identities.
7395:First-person shooter multiplayer online games
7106:
6942:
6081:
5943:
5818:
5800:Computer Entertainment Supplier's Association
5752:
4989:
4013:
2903:
2901:
2899:
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2721:
2719:
2717:
2715:
2713:
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1982:on October 29, 2015. Unlike its predecessor,
1649:game balance. Multiple reviewers referred to
1101:was released on Xbox One and Windows PC (via
503:foot soldier "Pilots" who can command agile,
6524:
6522:
5648:
5358:
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2056:, will be released on the same platforms as
569:). Players run on walls, double jump with a
6599:
6370:
5088:
4394:
3615:"Respawn Entertainment will attend E3 2013"
2752:
2549:"Titanfall maximum player count set at 6v6"
1113:tools at launch, though it did support the
847:'s E3 2013 press conference, with expected
7465:Video games developed in the United States
7113:
7099:
6949:
6935:
6412:"Titanfall sales pass 10 million globally"
5897:Academy of Interactive Arts & Sciences
2892:
1957:had been replaced by newer shooter games.
1402:Academy of Interactive Arts & Sciences
1280:theme. Respawn also announced forthcoming
32:
7120:
6880:
6725:
6692:
6519:
6506:
6403:
6243:
5657:
5621:
5457:
5394:"Titanfall live-action adaptation coming"
5028:
4794:"Titanfall Xbox 360 Marketplace Download"
4735:"Titanfall for Xbox 360 Delayed to April"
4388:
3881:
3782:
3749:
3038:
2907:
2688:
2466:
2421:
2189:
1563:. Critics praised the game's pilot–Titan
1287:content from a partnership with Canadian
748:slowly accreted over the next two years.
551:. Unlike player-characters in games like
6758:
6376:
5824:
5758:
5591:"Game Informer's Best of E3 2013 Awards"
5558:"Destructoid's Best of E3 2013 winners!"
5458:McWhertor, Michael (November 19, 2014).
5292:
5260:Corriea, Alexa Ray (February 24, 2014).
4600:
4470:
4262:
4226:
4158:Evans-Thirlwell, Edwin (June 25, 2013).
3851:"E3 2016: Titanfall 1 Not Coming to PS4"
3510:
3209:
2977:
2592:
2323:
2283:
1203:at the price of the standalone console.
1093:
881:
523:has no offline, single-player, or local
476:
443:reveal, including a record-breaking six
6659:
6653:
6545:
6543:
6507:Yin-Poole, Wesley (November 23, 2020).
6409:
6209:
6092:
5916:
5725:
5570:from the original on September 19, 2013
5505:from the original on September 25, 2013
5424:
5391:
5259:
5227:Corriea, Alexa Ray (January 15, 2014).
5226:
5193:
5029:McWhertor, Michael (January 28, 2014).
4995:
4759:
4732:
4699:
4666:
4434:
3882:McWhertor, Michael (February 4, 2014).
3783:McWhertor, Michael (January 27, 2014).
3683:
3650:
3182:from the original on September 20, 2013
3167:
3134:
3102:Corriea, Alexa Ray (February 3, 2014).
3101:
2847:from the original on September 23, 2013
2725:
2546:
2507:Farokhmanesh, Megan (October 6, 2013).
2394:
2324:Nunneley, Stephany (October 22, 2013).
2212:
2088:
1925:
596:The pilot's tactical abilities include
7367:
6847:
6726:Carpenter, Nicole (February 7, 2016).
6641:from the original on December 14, 2015
6488:from the original on December 22, 2015
6442:
6307:
6281:
6140:
5537:from the original on September 1, 2013
5490:
5472:from the original on November 25, 2014
5307:from the original on December 12, 2013
5293:Goldfarb, Andrew (November 19, 2013).
5274:from the original on February 28, 2014
5062:Farokhmanesh, Megan (April 10, 2014).
4926:
4837:from the original on February 20, 2014
4804:from the original on November 27, 2015
4648:from the original on December 12, 2013
4615:from the original on December 17, 2013
4567:
4546:from the original on February 22, 2014
4343:from the original on February 22, 2014
4328:
4229:"What did the Titanfall beta achieve?"
4172:from the original on September 3, 2013
4136:from the original on December 11, 2015
4067:from the original on February 27, 2014
4019:
4001:from the original on November 10, 2017
3896:from the original on February 14, 2014
3848:
3716:
3612:
3511:Ashcraft, Brian (September 21, 2013).
3370:
3278:
3245:
3149:from the original on February 22, 2014
3116:from the original on February 22, 2014
2880:from the original on December 11, 2013
2865:
2361:
2023:. This version was based on the first
1418:Outstanding Achievement in Game Design
1191:... into players' hands". An Xbox One
7094:
6930:
6862:from the original on January 16, 2017
6829:from the original on January 23, 2018
6803:from the original on January 23, 2018
6707:from the original on October 29, 2015
6586:
6567:
6457:from the original on December 4, 2015
6445:"Titanfall hits 10 million milestone"
6424:from the original on December 8, 2015
6343:
6176:
5949:
5931:from the original on October 22, 2013
5839:from the original on December 9, 2013
5740:from the original on October 19, 2013
5695:"'Titanfall' Could Be A Game Changer"
5636:from the original on October 23, 2013
5588:
5359:Farokhmanesh, Megan (March 8, 2014).
5340:from the original on February 2, 2014
5295:"Titanfall K'Nex Toys Coming in 2014"
5241:from the original on January 22, 2014
5043:from the original on January 31, 2014
4855:
4760:Corriea, Alexa Ray (April 11, 2014).
4601:Goldfarb, Andrew (October 22, 2013).
4582:from the original on October 23, 2013
4513:from the original on January 30, 2014
4449:from the original on January 26, 2014
4277:from the original on December 9, 2013
4227:Campbell, Colin (February 21, 2014).
3830:from the original on October 31, 2013
3797:from the original on January 31, 2014
3684:Corriea, Alexa Ray (April 16, 2013).
3579:
3475:Farokhmanesh, Megan (June 30, 2013).
2995:from the original on January 12, 2014
2832:
2338:from the original on October 24, 2013
2286:"Respawn's debut game is 'TitanFall'"
2251:Farokhmanesh, Megan (June 10, 2013).
2033:was eventually canceled during 2018.
573:, vault over obstacles, glide across
382:, players control "Pilots" and their
7440:Video games set on fictional planets
7435:Video games scored by Stephen Barton
6893:from the original on August 11, 2017
6693:Takahashi, Dean (October 29, 2015).
6540:
6475:
5917:Stanton, Rich (September 30, 2013).
5776:from the original on October 7, 2013
5707:from the original on October 5, 2013
5692:
5671:from the original on August 27, 2013
5555:
5325:
5160:
5127:
5094:
4962:
4893:
4822:
4633:
4531:
4361:
4295:
4205:from the original on October 3, 2013
4190:
4052:
4034:from the original on January 9, 2014
3956:
3923:
3815:
3546:
3525:from the original on October 6, 2013
3489:from the original on October 6, 2013
3441:"Titanfall: Respawn's 'second skin'"
3438:
3328:
3260:from the original on August 30, 2012
3135:Pitcher, Jenna (February 10, 2014).
2661:
2610:from the original on October 5, 2013
2561:from the original on January 8, 2014
2521:from the original on October 6, 2013
2070:hybrid, set in the same universe as
1414:Outstanding Achievement in Animation
511:is the sole game mode, but contains
6773:from the original on April 12, 2016
6740:from the original on April 14, 2016
6626:
6222:from the original on April 15, 2014
6191:from the original on April 14, 2014
6155:from the original on April 27, 2014
6107:from the original on March 13, 2014
5964:from the original on April 13, 2014
5869:from the original on March 22, 2017
5825:Williams, Mike (December 7, 2013).
5658:McCaffrey, Ryan (August 22, 2013).
5624:"EGM Presents: The Best of E3 2013"
5439:from the original on April 15, 2014
5406:from the original on March 10, 2014
5373:from the original on March 10, 2014
5208:from the original on March 31, 2014
5175:from the original on April 15, 2014
5142:from the original on April 18, 2014
5109:from the original on March 21, 2014
5076:from the original on April 14, 2014
5010:from the original on April 13, 2014
4977:from the original on April 13, 2014
4870:from the original on April 15, 2014
4774:from the original on April 14, 2014
4733:Roberts, Brendan (March 20, 2014).
4714:from the original on March 20, 2014
4471:Sheridan, Dan (November 11, 2013).
4435:Jenkins, David (October 21, 2013).
4409:from the original on April 15, 2014
4395:O'Brien, Lucy (February 26, 2014).
4329:Sarkar, Samit (February 11, 2014).
4241:from the original on April 27, 2014
3750:Yin-Poole, Wesley (June 12, 2013).
3651:Corriea, Alexa Ray (June 6, 2013).
3613:Sarkar, Samit (February 25, 2013).
3594:from the original on April 19, 2014
3561:from the original on April 14, 2014
3385:from the original on April 19, 2014
3343:from the original on April 13, 2014
3104:"Meet Titanfall's Frontier Militia"
3053:from the original on April 13, 2014
2922:from the original on March 11, 2014
2908:Holzworth, Chris (March 10, 2014).
2809:from the original on April 13, 2014
2740:from the original on March 12, 2014
2676:from the original on March 11, 2014
2481:from the original on March 21, 2014
2376:from the original on April 10, 2014
2227:from the original on March 11, 2014
1761:, Neil Long compared burn cards to
1430:
13:
6881:McWhertor, Michael (May 3, 2017).
6848:Makuch, Eddie (January 13, 2017).
6258:from the original on April 9, 2014
6093:Webster, Andrew (March 12, 2014).
6069:from the original on April 3, 2014
6034:from the original on July 11, 2013
5726:Pitcher, Jenna (August 26, 2013).
4941:from the original on April 9, 2014
4908:from the original on March 8, 2014
4741:from the original on April 6, 2018
4681:from the original on March 8, 2014
4636:"Titanfall release date announced"
4634:Codd, Matthew (October 23, 2013).
4568:Sarkar, Samit (October 22, 2013).
4376:from the original on March 8, 2014
4310:from the original on March 2, 2014
4263:Phillips, Tom (December 8, 2013).
4087:"PC questions we all want answers"
3971:from the original on June 15, 2013
3938:from the original on June 15, 2013
3863:from the original on June 13, 2016
3764:from the original on June 15, 2013
3717:Totilo, Stephen (April 29, 2013).
3453:from the original on June 15, 2013
3293:from the original on June 11, 2013
2866:Sarkar, Samit (December 7, 2013).
2547:Pitcher, Jenna (January 8, 2014).
2467:McCaffrey, Ryan (March 10, 2014).
2265:from the original on June 13, 2013
1793:lighting and static environments.
14:
7481:
6909:
6443:Makuch, Eddie (October 3, 2015).
6410:Karmali, Luke (October 5, 2015).
6391:from the original on May 19, 2014
6358:from the original on May 29, 2014
6282:Watson, Tom (December 22, 2014).
6244:Robertson, Adi (March 21, 2014).
6210:Workman, Robert (June 20, 2014).
5950:Amini, Tina (February 17, 2014).
5425:Pitcher, Jenna (March 31, 2014).
5194:Pitcher, Jenna (March 27, 2014).
4856:Nayak, Malathi (March 11, 2014).
4473:"The Music of Titanfall: Part #1"
4362:Gera, Emily (February 25, 2014).
4296:Gera, Emily (February 18, 2014).
3731:from the original on June 2, 2013
3698:from the original on June 9, 2013
3665:from the original on June 9, 2013
3627:from the original on June 5, 2013
3227:from the original on May 30, 2013
3168:McElroy, Griffin (May 24, 2012).
3039:Whitehead, Dan (March 17, 2014).
2726:Watters, Chris (March 10, 2014).
2298:from the original on June 9, 2013
2213:Reparaz, Mikel (March 10, 2014).
7352:
7340:
7316:
7315:
7277:
7255:Medal of Honor: Above and Beyond
6874:
6841:
6815:
6785:
6759:Skrebels, Joe (April 11, 2016).
6752:
6719:
6686:
6660:Karmali, Luke (March 12, 2015).
6580:
6561:
6377:Moriarty, Colin (May 15, 2014).
6322:from the original on May 8, 2014
6141:Bright, Peter (March 16, 2014).
6057:"Titanfall for Xbox 360 Reviews"
5999:from the original on May 2, 2014
5987:"Titanfall for Xbox One Reviews"
5881:
5851:
5693:Kain, Erik (September 1, 2013).
5392:Pitcher, Jenna (March 9, 2014).
4996:Karmali, Luke (March 14, 2014).
4700:Karmali, Luke (March 19, 2014).
4667:Pitcher, Jenna (March 7, 2014).
4532:Gera, Emily (February 5, 2014).
4053:Tach, Dave (February 18, 2014).
4020:Savage, Phil (January 8, 2014).
3547:Long, Neil (February 14, 2014).
3371:Bright, Peter (March 16, 2014).
3279:Totilo, Stephen (June 8, 2013).
2362:Molina, Brett (March 12, 2014).
1384:and received three nominations:
7385:Fiction about corporate warfare
6476:Orry, James (October 5, 2015).
5952:"The Titanfall Hype, Explained"
5326:Tach, Dave (January 30, 2014).
4927:Sarkar, Samit (March 5, 2014).
4823:Tach, Dave (January 29, 2014).
4093:. June 16, 2013. Archived from
3983:
3816:Tach, Dave (October 30, 2013).
2833:Savov, Vlad (August 21, 2013).
2662:Gies, Arthur (March 10, 2014).
2284:Robinson, Andy (June 6, 2013).
2161:developed the Xbox 360 version.
2137:
2128:
2119:
2100:
1386:Original Dramatic Score, New IP
1376:won "Most Anticipated Game" at
919:campaigns were merged into the
663:fledgling military exoskeletons
6629:"Does it Hold Up? - Titanfall"
6177:Tassi, Paul (April 11, 2014).
5525:"IGN's Best of E3 2013 Awards"
5491:Hinkle, David (July 2, 2013).
4503:"Titanfall soundtrack details"
3924:Lien, Tracey (June 11, 2013).
3849:Osborn, Alex (June 12, 2016).
3580:Leone, Matt (March 13, 2014).
3439:Gies, Arthur (June 12, 2013).
3329:Cook, Dave (August 28, 2013).
3246:Reilly, Jim (April 14, 2010).
2395:Kuchera, Ben (June 12, 2013).
2175:
2152:
1022:was designed to coincide with
806:Rather than responding to the
721:Call of Duty: Modern Warfare 2
713:
499:perspective. Players fight as
1:
6956:
6587:Blake, Vikki (July 4, 2021).
6568:Chalk, Andy (April 7, 2021).
6308:Sarkar, Samit (May 6, 2014).
5589:Bertz, Matt (June 17, 2013).
5556:Aziz, Hamza (June 18, 2013).
5161:Tach, Dave (March 26, 2014).
5128:Tach, Dave (March 13, 2014).
5095:Tach, Dave (March 20, 2014).
4963:Tach, Dave (April 12, 2014).
4894:Gera, Emily (March 5, 2014).
3957:Gera, Emily (June 11, 2013).
2168:
1847:was not the "kind sea change
1638:format on its head" and that
607:There are three unique Titan
543:genre of multiplayer gaming.
390:abilities and populations of
5660:"I played Titanfall, and..."
4191:Tach, Dave (June 24, 2013).
2664:"Titanfall review: my buddy"
2114:Call of Duty: Modern Warfare
1655:Call of Duty: Future Warfare
1307:
1146:, and the game does not use
527:modes, and does not support
392:computer-controlled soldiers
7:
7425:Science fiction video games
7420:Respawn Entertainment games
6344:Tassi, Paul (May 6, 2014).
5796:"フューチャー部門|受賞作品|日本ゲーム大賞2013"
5622:EGM Staff (June 14, 2013).
1897:Cheating and current status
1765:'s power-ups. Whitehead of
1420:". Many critics considered
1398:18th Annual D.I.C.E. Awards
1086:soundtrack was recorded at
835:report of the game's Titan
808:outgoing console generation
753:seventh generation consoles
643:
472:
10:
7486:
7430:Source (game engine) games
6022:"Titanfall for PC Reviews"
1929:
1912:On July 4, 2021, the game
1642:addressed all issues with
1630:Andrew Webster said "just
1067:to heavy electronics" to "
648:
439:won over 60 awards at its
7312:
7286:
7275:
7246:
7219:
7181:
7156:
7145:
7138:
7128:
7062:
7037:
7000:
6966:
5629:Electronic Gaming Monthly
2915:Electronic Gaming Monthly
2183:"Who is Bluepoint Games?"
1492:Electronic Gaming Monthly
1472:
1469:
1443:
1440:
1336:Electronic Gaming Monthly
1107:Xbox Live Games on Demand
1051:had previously worked on
1033:") on February 26, 2014.
317:
305:
197:
169:
157:
145:
133:
123:
113:
94:
84:
74:
64:
52:
40:
31:
26:
7415:Fiction about rebellions
3073:"Titanfall Patch Update"
2291:Computer and Video Games
2093:
1159:graphics processing unit
1036:
7445:Video games using Havok
7405:Multiplayer video games
7400:Video games about mecha
6825:. MMOs. December 2016.
2910:"EGM Review: Titanfall"
2402:The Penny Arcade Report
2112:Peter Bright described
1410:Action Game of the Year
990:artificial intelligence
947:Respawn chose to build
937:artificial intelligence
684:
587:artificial intelligence
535:(LAN). Respawn founder
5859:"NAVGTR Awards (2014)"
5802:. 2013. Archived from
5762:(September 10, 2013).
4165:Official Xbox Magazine
3582:"Life After Titanfall"
2220:Official Xbox Magazine
1657:or a variant whereof.
1528:Official Xbox Magazine
1426:video game journalists
1392:(Earl Hammon Jr.) and
1304:across all platforms.
1061:Harry Gregson-Williams
988:servers, physics, and
939:(AI) players were not
891:
485:
360:on March 11, 2014; an
352:. It was released for
7470:Bluepoint Games games
7390:Electronic Arts games
7122:Respawn Entertainment
7070:Respawn Entertainment
5603:on September 30, 2013
4397:"Titanfall Goes Gold"
4091:Respawn Entertainment
2014:Counter-Strike Online
1382:Game, Original Action
1094:Release and marketing
1055:soundtracks and with
1015:to bring support for
885:
864:, will not receive a
827:s July 2013 issue on
738:Respawn Entertainment
602:invisibility cloaking
517:non-player characters
480:
346:Respawn Entertainment
47:Respawn Entertainment
7046:Titanfall: Frontline
6557:. November 21, 2020.
5924:Rock, Paper, Shotgun
3997:. October 21, 2016.
2952:on November 16, 2015
2089:Notes and references
2038:Titanfall: Frontline
1971:Titanfall: Frontline
1964:to develop multiple
1936:Titanfall: Frontline
1926:Sequel and spin-offs
1394:Animation, Technical
1254:collection of three
1129:downloadable content
541:first-person shooter
339:first-person shooter
312:First-person shooter
7410:Parkour video games
7347:Speculative fiction
4509:. August 21, 2013.
4132:. CBS Interactive.
2981:(January 9, 2014).
2596:(August 22, 2013).
2185:. January 28, 2014.
2020:Call of Duty Online
1466:
1437:
1135:, was announced at
1115:Xbox 360 controller
912:computer-controlled
901:cardinal directions
7009:Titanfall: Assault
6555:Rock Paper Shotgun
5806:on October 3, 2013
4483:on January 5, 2014
3041:"Titanfall review"
2942:"Game Update Four"
2805:. March 25, 2014.
2797:"Titanfall review"
2728:"Titanfall Review"
2469:"Titanfall review"
2215:"Titanfall review"
2043:Titanfall: Assault
1820:Reviewers thought
1763:FIFA Ultimate Team
1714:user manuals, and
1464:
1435:
1388:(Stephen Barton),
1347:both "Microsoft's
1088:Abbey Road Studios
975:seventh generation
953:Source game engine
892:
788:Ghost in the Shell
778:Abrams Battle Tank
659:defense contractor
533:local area network
509:Online multiplayer
486:
430:Ghost in the Shell
420:Abrams Battle Tank
364:version ported by
7328:
7327:
7273:
7272:
7215:
7214:
7088:
7087:
6799:. December 2016.
6674:on March 13, 2015
6536:. March 22, 2021.
5533:. June 11, 2013.
4097:on March 30, 2014
3213:(March 3, 2013).
3083:on April 10, 2014
2036:In January 2017,
1843:Arthur Gies said
1737:League of Legends
1558:review aggregator
1550:
1549:
1462:
1461:
1390:Control Precision
1317:E3 Critics Awards
1148:microtransactions
957:frames per second
812:eighth generation
634:experience points
445:E3 Critics Awards
348:and published by
327:
326:
7477:
7380:2014 video games
7357:
7356:
7355:
7345:
7344:
7336:
7319:
7318:
7281:
7154:
7153:
7143:
7142:
7130:A subsidiary of
7115:
7108:
7101:
7092:
7091:
7063:Related articles
7053:Titanfall Online
6989:Effect and Cause
6951:
6944:
6937:
6928:
6927:
6921:
6920:
6918:Official website
6903:
6902:
6900:
6898:
6878:
6872:
6871:
6869:
6867:
6845:
6839:
6838:
6836:
6834:
6819:
6813:
6812:
6810:
6808:
6789:
6783:
6782:
6780:
6778:
6756:
6750:
6749:
6747:
6745:
6723:
6717:
6716:
6714:
6712:
6690:
6684:
6683:
6681:
6679:
6670:. Archived from
6657:
6651:
6650:
6648:
6646:
6624:
6618:
6617:
6606:
6597:
6596:
6584:
6578:
6577:
6565:
6559:
6558:
6547:
6538:
6537:
6526:
6517:
6516:
6504:
6498:
6497:
6495:
6493:
6473:
6467:
6466:
6464:
6462:
6440:
6434:
6433:
6431:
6429:
6407:
6401:
6400:
6398:
6396:
6374:
6368:
6367:
6365:
6363:
6341:
6332:
6331:
6329:
6327:
6305:
6299:
6298:
6296:
6294:
6279:
6268:
6267:
6265:
6263:
6241:
6232:
6231:
6229:
6227:
6207:
6201:
6200:
6198:
6196:
6174:
6165:
6164:
6162:
6160:
6138:
6117:
6116:
6114:
6112:
6090:
6079:
6078:
6076:
6074:
6053:
6044:
6043:
6041:
6039:
6018:
6009:
6008:
6006:
6004:
5983:
5974:
5973:
5971:
5969:
5947:
5941:
5940:
5938:
5936:
5914:
5908:
5907:
5905:
5903:
5885:
5879:
5878:
5876:
5874:
5855:
5849:
5848:
5846:
5844:
5822:
5816:
5815:
5813:
5811:
5792:
5786:
5785:
5783:
5781:
5756:
5750:
5749:
5747:
5745:
5723:
5717:
5716:
5714:
5712:
5690:
5681:
5680:
5678:
5676:
5655:
5646:
5645:
5643:
5641:
5619:
5613:
5612:
5610:
5608:
5599:. Archived from
5586:
5580:
5579:
5577:
5575:
5553:
5547:
5546:
5544:
5542:
5521:
5515:
5514:
5512:
5510:
5488:
5482:
5481:
5479:
5477:
5455:
5449:
5448:
5446:
5444:
5422:
5416:
5415:
5413:
5411:
5389:
5383:
5382:
5380:
5378:
5356:
5350:
5349:
5347:
5345:
5323:
5317:
5316:
5314:
5312:
5290:
5284:
5283:
5281:
5279:
5257:
5251:
5250:
5248:
5246:
5224:
5218:
5217:
5215:
5213:
5191:
5185:
5184:
5182:
5180:
5158:
5152:
5151:
5149:
5147:
5125:
5119:
5118:
5116:
5114:
5092:
5086:
5085:
5083:
5081:
5059:
5053:
5052:
5050:
5048:
5026:
5020:
5019:
5017:
5015:
4993:
4987:
4986:
4984:
4982:
4960:
4951:
4950:
4948:
4946:
4924:
4918:
4917:
4915:
4913:
4891:
4880:
4879:
4877:
4875:
4853:
4847:
4846:
4844:
4842:
4820:
4814:
4813:
4811:
4809:
4790:
4784:
4783:
4781:
4779:
4757:
4751:
4750:
4748:
4746:
4737:. Progress Bar.
4730:
4724:
4723:
4721:
4719:
4697:
4691:
4690:
4688:
4686:
4664:
4658:
4657:
4655:
4653:
4631:
4625:
4624:
4622:
4620:
4598:
4592:
4591:
4589:
4587:
4565:
4556:
4555:
4553:
4551:
4529:
4523:
4522:
4520:
4518:
4499:
4493:
4492:
4490:
4488:
4479:. Archived from
4468:
4459:
4458:
4456:
4454:
4432:
4419:
4418:
4416:
4414:
4392:
4386:
4385:
4383:
4381:
4359:
4353:
4352:
4350:
4348:
4326:
4320:
4319:
4317:
4315:
4293:
4287:
4286:
4284:
4282:
4260:
4251:
4250:
4248:
4246:
4224:
4215:
4214:
4212:
4210:
4188:
4182:
4181:
4179:
4177:
4155:
4146:
4145:
4143:
4141:
4122:
4116:
4115:
4104:
4102:
4083:
4077:
4076:
4074:
4072:
4050:
4044:
4043:
4041:
4039:
4017:
4011:
4010:
4008:
4006:
3987:
3981:
3980:
3978:
3976:
3954:
3948:
3947:
3945:
3943:
3921:
3906:
3905:
3903:
3901:
3879:
3873:
3872:
3870:
3868:
3846:
3840:
3839:
3837:
3835:
3813:
3807:
3806:
3804:
3802:
3780:
3774:
3773:
3771:
3769:
3747:
3741:
3740:
3738:
3736:
3714:
3708:
3707:
3705:
3703:
3681:
3675:
3674:
3672:
3670:
3648:
3637:
3636:
3634:
3632:
3610:
3604:
3603:
3601:
3599:
3577:
3571:
3570:
3568:
3566:
3544:
3535:
3534:
3532:
3530:
3508:
3499:
3498:
3496:
3494:
3472:
3463:
3462:
3460:
3458:
3436:
3395:
3394:
3392:
3390:
3368:
3353:
3352:
3350:
3348:
3326:
3303:
3302:
3300:
3298:
3276:
3270:
3269:
3267:
3265:
3243:
3237:
3236:
3234:
3232:
3207:
3192:
3191:
3189:
3187:
3165:
3159:
3158:
3156:
3154:
3132:
3126:
3125:
3123:
3121:
3099:
3093:
3092:
3090:
3088:
3079:. Archived from
3069:
3063:
3062:
3060:
3058:
3036:
3005:
3004:
3002:
3000:
2975:
2962:
2961:
2959:
2957:
2948:. Archived from
2938:
2932:
2931:
2929:
2927:
2905:
2890:
2889:
2887:
2885:
2863:
2857:
2856:
2854:
2852:
2830:
2819:
2818:
2816:
2814:
2793:
2750:
2749:
2747:
2745:
2723:
2686:
2685:
2683:
2681:
2659:
2620:
2619:
2617:
2615:
2590:
2571:
2570:
2568:
2566:
2544:
2531:
2530:
2528:
2526:
2504:
2491:
2490:
2488:
2486:
2464:
2419:
2418:
2416:
2414:
2409:on June 14, 2013
2405:. Archived from
2392:
2386:
2385:
2383:
2381:
2359:
2348:
2347:
2345:
2343:
2321:
2308:
2307:
2305:
2303:
2281:
2275:
2274:
2272:
2270:
2248:
2237:
2236:
2234:
2232:
2210:
2187:
2186:
2179:
2162:
2156:
2144:
2141:
2135:
2132:
2126:
2123:
2117:
2111:
2104:
2030:Titanfall Online
2008:Titanfall Online
1888:
1872:
1857:
1842:
1838:
1834:
1827:
1804:
1799:
1791:
1787:
1755:
1720:
1699:
1684:
1677:Prince of Persia
1673:
1666:
1648:
1629:
1618:
1608:
1590:
1577:
1467:
1463:
1438:
1434:
1359:
1339:. Reporting for
1276:) with an added
1248:USB flash drives
1211:marketing tie-in
1209:announced a toy
1085:
1073:baritone guitars
1057:Metal Gear Solid
1046:
1028:
1005:feature complete
826:
726:
625:Capture the Flag
483:heads-up display
294:
285:
276:
260:
251:
242:
233:
224:
36:
24:
23:
7485:
7484:
7480:
7479:
7478:
7476:
7475:
7474:
7365:
7364:
7363:
7353:
7351:
7339:
7331:
7329:
7324:
7308:
7282:
7269:
7242:
7211:
7177:
7134:
7132:Electronic Arts
7124:
7119:
7089:
7084:
7058:
7038:Cancelled games
7033:
6996:
6962:
6955:
6916:
6915:
6912:
6907:
6906:
6896:
6894:
6879:
6875:
6865:
6863:
6846:
6842:
6832:
6830:
6821:
6820:
6816:
6806:
6804:
6791:
6790:
6786:
6776:
6774:
6757:
6753:
6743:
6741:
6724:
6720:
6710:
6708:
6691:
6687:
6677:
6675:
6658:
6654:
6644:
6642:
6625:
6621:
6608:
6607:
6600:
6585:
6581:
6566:
6562:
6549:
6548:
6541:
6528:
6527:
6520:
6505:
6501:
6491:
6489:
6474:
6470:
6460:
6458:
6441:
6437:
6427:
6425:
6408:
6404:
6394:
6392:
6375:
6371:
6361:
6359:
6342:
6335:
6325:
6323:
6306:
6302:
6292:
6290:
6280:
6271:
6261:
6259:
6242:
6235:
6225:
6223:
6208:
6204:
6194:
6192:
6175:
6168:
6158:
6156:
6139:
6120:
6110:
6108:
6091:
6082:
6072:
6070:
6055:
6054:
6047:
6037:
6035:
6020:
6019:
6012:
6002:
6000:
5985:
5984:
5977:
5967:
5965:
5948:
5944:
5934:
5932:
5915:
5911:
5901:
5899:
5893:interactive.org
5887:
5886:
5882:
5872:
5870:
5857:
5856:
5852:
5842:
5840:
5823:
5819:
5809:
5807:
5794:
5793:
5789:
5779:
5777:
5760:Crecente, Brian
5757:
5753:
5743:
5741:
5724:
5720:
5710:
5708:
5691:
5684:
5674:
5672:
5656:
5649:
5639:
5637:
5620:
5616:
5606:
5604:
5587:
5583:
5573:
5571:
5554:
5550:
5540:
5538:
5523:
5522:
5518:
5508:
5506:
5489:
5485:
5475:
5473:
5456:
5452:
5442:
5440:
5423:
5419:
5409:
5407:
5390:
5386:
5376:
5374:
5357:
5353:
5343:
5341:
5324:
5320:
5310:
5308:
5291:
5287:
5277:
5275:
5258:
5254:
5244:
5242:
5225:
5221:
5211:
5209:
5192:
5188:
5178:
5176:
5159:
5155:
5145:
5143:
5126:
5122:
5112:
5110:
5093:
5089:
5079:
5077:
5060:
5056:
5046:
5044:
5027:
5023:
5013:
5011:
4994:
4990:
4980:
4978:
4961:
4954:
4944:
4942:
4925:
4921:
4911:
4909:
4892:
4883:
4873:
4871:
4854:
4850:
4840:
4838:
4821:
4817:
4807:
4805:
4792:
4791:
4787:
4777:
4775:
4758:
4754:
4744:
4742:
4731:
4727:
4717:
4715:
4698:
4694:
4684:
4682:
4665:
4661:
4651:
4649:
4632:
4628:
4618:
4616:
4599:
4595:
4585:
4583:
4566:
4559:
4549:
4547:
4530:
4526:
4516:
4514:
4501:
4500:
4496:
4486:
4484:
4477:Electronic Arts
4469:
4462:
4452:
4450:
4433:
4422:
4412:
4410:
4393:
4389:
4379:
4377:
4360:
4356:
4346:
4344:
4327:
4323:
4313:
4311:
4294:
4290:
4280:
4278:
4261:
4254:
4244:
4242:
4225:
4218:
4208:
4206:
4189:
4185:
4175:
4173:
4156:
4149:
4139:
4137:
4124:
4123:
4119:
4100:
4098:
4085:
4084:
4080:
4070:
4068:
4051:
4047:
4037:
4035:
4018:
4014:
4004:
4002:
3989:
3988:
3984:
3974:
3972:
3955:
3951:
3941:
3939:
3922:
3909:
3899:
3897:
3880:
3876:
3866:
3864:
3847:
3843:
3833:
3831:
3814:
3810:
3800:
3798:
3781:
3777:
3767:
3765:
3748:
3744:
3734:
3732:
3715:
3711:
3701:
3699:
3682:
3678:
3668:
3666:
3649:
3640:
3630:
3628:
3611:
3607:
3597:
3595:
3578:
3574:
3564:
3562:
3545:
3538:
3528:
3526:
3509:
3502:
3492:
3490:
3473:
3466:
3456:
3454:
3437:
3398:
3388:
3386:
3369:
3356:
3346:
3344:
3327:
3306:
3296:
3294:
3277:
3273:
3263:
3261:
3244:
3240:
3230:
3228:
3211:Crecente, Brian
3208:
3195:
3185:
3183:
3166:
3162:
3152:
3150:
3133:
3129:
3119:
3117:
3100:
3096:
3086:
3084:
3077:Electronic Arts
3071:
3070:
3066:
3056:
3054:
3037:
3008:
2998:
2996:
2979:Crecente, Brian
2976:
2965:
2955:
2953:
2946:Electronic Arts
2940:
2939:
2935:
2925:
2923:
2906:
2893:
2883:
2881:
2864:
2860:
2850:
2848:
2831:
2822:
2812:
2810:
2795:
2794:
2753:
2743:
2741:
2724:
2689:
2679:
2677:
2660:
2623:
2613:
2611:
2594:Crecente, Brian
2591:
2574:
2564:
2562:
2545:
2534:
2524:
2522:
2505:
2494:
2484:
2482:
2465:
2422:
2412:
2410:
2393:
2389:
2379:
2377:
2360:
2351:
2341:
2339:
2322:
2311:
2301:
2299:
2282:
2278:
2268:
2266:
2249:
2240:
2230:
2228:
2211:
2190:
2181:
2180:
2176:
2171:
2166:
2165:
2159:Bluepoint Games
2157:
2153:
2148:
2147:
2142:
2138:
2133:
2129:
2124:
2120:
2109:
2105:
2101:
2096:
2091:
1944:Jaz Rignall of
1942:
1928:
1899:
1886:
1870:
1855:
1840:
1836:
1832:
1825:
1802:
1797:
1789:
1785:
1753:
1718:
1697:
1682:
1671:
1664:
1646:
1627:
1616:
1606:
1588:
1575:
1570:Arthur Gies of
1551:
1457:
1455:
1436:Aggregate score
1433:
1366:Tokyo Game Show
1357:
1310:
1289:post-production
1267:Missile Command
1229:strategy guides
1199:and a month of
1140:other shooter,
1096:
1083:
1044:
1039:
1026:
1020:streaming video
982:cloud computing
979:Microsoft Azure
890:team at E3 2013
857:Bluepoint Games
824:
801:science fiction
797:Electronic Arts
783:Masamune Shirow
724:
716:
687:
651:
646:
621:Team Deathmatch
475:
453:Tokyo Game Show
425:Masamune Shirow
396:cloud computing
366:Bluepoint Games
350:Electronic Arts
301:
298:
289:
280:
271:
264:
255:
246:
237:
228:
219:
206:
205:
193:
109:
106:Earl Hammon Jr.
59:Electronic Arts
22:
21:2014 video game
17:
12:
11:
5:
7483:
7473:
7472:
7467:
7462:
7460:Xbox One games
7457:
7455:Xbox 360 games
7452:
7447:
7442:
7437:
7432:
7427:
7422:
7417:
7412:
7407:
7402:
7397:
7392:
7387:
7382:
7377:
7362:
7361:
7349:
7326:
7325:
7313:
7310:
7309:
7307:
7306:
7304:Vince Zampella
7301:
7296:
7294:Mohammad Alavi
7290:
7288:
7284:
7283:
7276:
7274:
7271:
7270:
7268:
7267:
7266:
7265:
7250:
7248:
7244:
7243:
7241:
7240:
7233:
7225:
7223:
7221:Star Wars Jedi
7217:
7216:
7213:
7212:
7210:
7209:
7208:
7207:
7193:
7185:
7183:
7179:
7178:
7176:
7175:
7168:
7160:
7158:
7151:
7140:
7136:
7135:
7129:
7126:
7125:
7118:
7117:
7110:
7103:
7095:
7086:
7085:
7083:
7082:
7077:
7072:
7066:
7064:
7060:
7059:
7057:
7056:
7049:
7041:
7039:
7035:
7034:
7032:
7031:
7030:
7029:
7024:
7012:
7004:
7002:
6998:
6997:
6995:
6994:
6993:
6992:
6978:
6970:
6968:
6964:
6963:
6954:
6953:
6946:
6939:
6931:
6923:
6922:
6911:
6910:External links
6908:
6905:
6904:
6873:
6840:
6814:
6784:
6751:
6718:
6685:
6652:
6627:Rignall, Jaz.
6619:
6598:
6579:
6560:
6539:
6518:
6499:
6482:VideoGamer.com
6468:
6435:
6402:
6369:
6333:
6300:
6269:
6233:
6202:
6166:
6118:
6080:
6045:
6010:
5975:
5942:
5909:
5880:
5850:
5817:
5787:
5751:
5718:
5682:
5647:
5614:
5581:
5548:
5516:
5483:
5450:
5417:
5384:
5351:
5318:
5285:
5252:
5219:
5186:
5153:
5120:
5087:
5054:
5021:
4988:
4952:
4919:
4881:
4848:
4815:
4785:
4752:
4725:
4692:
4659:
4626:
4593:
4557:
4524:
4494:
4460:
4420:
4387:
4354:
4321:
4288:
4252:
4216:
4183:
4147:
4117:
4078:
4045:
4012:
3982:
3949:
3907:
3874:
3841:
3808:
3775:
3742:
3709:
3676:
3638:
3605:
3572:
3536:
3500:
3464:
3396:
3354:
3304:
3271:
3238:
3193:
3160:
3127:
3094:
3064:
3006:
2963:
2933:
2891:
2858:
2820:
2751:
2687:
2621:
2572:
2532:
2492:
2420:
2387:
2349:
2309:
2276:
2238:
2188:
2173:
2172:
2170:
2167:
2164:
2163:
2150:
2149:
2146:
2145:
2136:
2127:
2118:
2098:
2097:
2095:
2092:
2090:
2087:
1927:
1924:
1898:
1895:
1849:Modern Warfare
1548:
1547:
1544:
1536:
1535:
1532:
1523:
1522:
1519:
1511:
1510:
1507:
1499:
1498:
1495:
1487:
1486:
1483:
1475:
1474:
1471:
1460:
1459:
1452:
1446:
1445:
1442:
1431:
1309:
1306:
1193:console bundle
1095:
1092:
1049:Stephen Barton
1038:
1035:
715:
712:
686:
683:
650:
647:
645:
642:
537:Vince Zampella
495:played from a
474:
471:
325:
324:
319:
315:
314:
309:
303:
302:
300:
299:
297:
296:
295:April 11, 2014
287:
286:April 10, 2014
278:
268:
263:
262:
261:March 14, 2014
253:
252:March 14, 2014
244:
243:March 13, 2014
235:
234:March 13, 2014
226:
225:March 11, 2014
216:
204:March 11, 2014
203:
202:
201:
199:
195:
194:
192:
191:
186:
181:
175:
173:
167:
166:
161:
155:
154:
147:
143:
142:
140:Stephen Barton
137:
131:
130:
127:
121:
120:
117:
111:
110:
108:
107:
104:
100:
98:
92:
91:
88:
82:
81:
78:
72:
71:
68:
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29:
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9:
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3:
2:
7482:
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7450:Windows games
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7299:Stig Asmussen
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6797:Eurogamer.net
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6151:. p. 2.
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5607:September 21,
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5596:Game Informer
5592:
5585:
5574:September 21,
5569:
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5541:September 21,
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3384:
3381:. p. 1.
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2869:
2862:
2851:September 21,
2846:
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2209:
2207:
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2201:
2199:
2197:
2195:
2193:
2184:
2178:
2174:
2160:
2155:
2151:
2140:
2131:
2122:
2115:
2108:
2103:
2099:
2086:
2084:
2080:
2078:
2073:
2069:
2066:
2065:battle royale
2061:
2059:
2055:
2054:strategy game
2052:
2049:
2045:
2044:
2039:
2034:
2032:
2031:
2026:
2022:
2021:
2016:
2015:
2011:, similar to
2010:
2009:
2004:
2000:
1995:
1993:
1989:
1985:
1981:
1977:
1973:
1972:
1967:
1963:
1958:
1956:
1951:
1947:
1941:
1937:
1933:
1923:
1921:
1917:
1916:
1910:
1906:
1904:
1894:
1892:
1885:
1881:
1877:
1869:
1865:
1862:decided that
1861:
1854:
1850:
1846:
1831:
1823:
1818:
1816:
1815:
1810:
1809:
1796:
1784:
1780:
1776:
1774:
1773:
1768:
1764:
1760:
1751:
1747:
1743:
1739:
1738:
1733:
1732:
1726:
1724:
1717:
1713:
1709:
1708:
1707:New Statesman
1703:
1695:
1690:
1688:
1680:
1678:
1670:
1662:
1661:
1656:
1652:
1645:
1641:
1637:
1633:
1626:
1622:
1615:
1611:
1605:
1601:
1599:
1594:
1587:
1583:
1582:
1573:
1568:
1566:
1562:
1559:
1555:
1545:
1543:
1542:
1538:
1537:
1533:
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1529:
1525:
1524:
1520:
1518:
1517:
1513:
1512:
1508:
1506:
1505:
1501:
1500:
1496:
1494:
1493:
1489:
1488:
1484:
1482:
1481:
1477:
1476:
1468:
1465:Review scores
1453:
1451:
1448:
1447:
1439:
1429:
1427:
1423:
1419:
1415:
1411:
1407:
1403:
1399:
1395:
1391:
1387:
1383:
1379:
1375:
1371:
1367:
1363:
1356:
1355:
1350:
1346:
1342:
1338:
1337:
1332:
1331:
1330:Game Informer
1326:
1322:
1318:
1314:
1305:
1303:
1297:
1294:
1290:
1286:
1283:
1279:
1275:
1274:
1269:
1268:
1263:
1262:
1257:
1253:
1249:
1245:
1241:
1237:
1234:
1230:
1227:
1223:
1220:
1216:
1212:
1208:
1204:
1202:
1198:
1194:
1190:
1186:
1181:
1179:
1175:
1171:
1167:
1162:
1160:
1157:
1153:
1149:
1145:
1144:
1143:Battlefield 4
1138:
1137:PAX East 2014
1134:
1130:
1127:
1123:
1118:
1116:
1112:
1108:
1104:
1100:
1091:
1089:
1082:
1078:
1074:
1070:
1066:
1062:
1058:
1054:
1050:
1043:
1034:
1032:
1025:
1021:
1018:
1014:
1010:
1006:
1003:The game was
1001:
999:
995:
991:
987:
984:platform for
983:
980:
976:
972:
971:
966:
965:PlayStation 3
962:
958:
954:
950:
945:
942:
938:
933:
929:
924:
922:
918:
917:single-player
913:
909:
908:
902:
897:
889:
884:
880:
878:
874:
870:
867:
863:
862:PlayStation 4
858:
854:
850:
846:
842:
839:gameplay and
838:
834:
830:
823:
822:
821:Game Informer
817:
813:
809:
804:
802:
798:
794:
790:
789:
784:
780:
779:
774:
773:
768:
767:
762:
758:
754:
749:
747:
743:
739:
734:
733:Infinity Ward
730:
723:
722:
711:
707:
703:
699:
695:
691:
682:
680:
674:
670:
666:
664:
660:
655:
641:
637:
635:
630:
626:
622:
617:
614:
610:
605:
603:
599:
594:
592:
588:
584:
580:
576:
572:
568:
567:
562:
561:
556:
555:
550:
544:
542:
538:
534:
530:
526:
522:
518:
514:
513:single-player
510:
506:
502:
498:
494:
490:
484:
479:
470:
468:
467:
462:
458:
454:
450:
446:
442:
438:
434:
432:
431:
426:
422:
421:
416:
415:
410:
409:
404:
401:
397:
393:
389:
385:
381:
376:
374:
372:
367:
363:
359:
355:
351:
347:
344:developed by
343:
340:
337:
333:
332:
323:
320:
316:
313:
310:
308:
304:
292:
288:
283:
279:
277:April 8, 2014
274:
270:
269:
267:
258:
254:
249:
245:
240:
236:
231:
227:
222:
218:
217:
215:
211:
208:
207:
200:
196:
190:
187:
185:
182:
180:
177:
176:
174:
172:
168:
165:
162:
160:
156:
153:
152:
148:
144:
141:
138:
136:
132:
128:
126:
122:
118:
116:
112:
105:
103:Richard Baker
102:
101:
99:
97:
96:Programmer(s)
93:
90:Justin Hendry
89:
87:
83:
79:
77:
73:
69:
67:
63:
60:
57:
55:
51:
48:
45:
43:
39:
35:
30:
25:
19:
7314:
7260:
7253:
7235:
7230:Fallen Order
7228:
7220:
7202:
7197:Apex Legends
7195:
7188:
7170:
7164:
7163:
7146:
7080:Smart Pistol
7051:
7044:
7016:Apex Legends
7014:
7007:
6980:
6974:
6973:
6957:
6924:
6895:. Retrieved
6886:
6876:
6864:. Retrieved
6853:
6843:
6831:. Retrieved
6817:
6805:. Retrieved
6796:
6787:
6775:. Retrieved
6764:
6754:
6742:. Retrieved
6731:
6721:
6709:. Retrieved
6698:
6688:
6676:. Retrieved
6672:the original
6665:
6655:
6645:December 12,
6643:. Retrieved
6632:
6622:
6613:
6592:
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2107:Ars Technica
2106:
2102:
2083:Apex Legends
2082:
2077:Apex Legends
2075:
2071:
2068:hero shooter
2062:
2057:
2041:
2037:
2035:
2028:
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2018:
2012:
2006:
2002:
1996:
1987:
1983:
1969:
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1943:
1940:Apex Legends
1919:
1915:Apex Legends
1913:
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1907:
1900:
1890:
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1879:
1878:report that
1867:
1863:
1859:
1853:Call of Duty
1852:
1848:
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1829:
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1812:
1806:
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1750:Ars Technica
1749:
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1723:Ars Technica
1715:
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1693:
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1681:". Eurogamer
1676:
1668:
1658:
1654:
1650:
1644:Call of Duty
1643:
1639:
1636:Call of Duty
1635:
1632:Call of Duty
1631:
1621:Call of Duty
1620:
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1579:
1571:
1569:
1553:
1552:
1539:
1527:
1514:
1502:
1490:
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1458:X360: 83/100
1454:XONE: 86/100
1421:
1405:
1393:
1389:
1385:
1381:
1373:
1370:Future Award
1352:
1344:
1334:
1328:
1312:
1311:
1301:
1298:
1292:
1281:
1277:
1271:
1265:
1259:
1252:browser game
1240:Turtle Beach
1205:
1196:
1188:
1182:
1163:
1141:
1132:
1131:(DLC) pack,
1125:
1119:
1098:
1097:
1080:
1076:
1056:
1053:Call of Duty
1052:
1041:
1040:
1023:
1002:
968:
959:on both the
948:
946:
931:
925:
905:
893:
887:
865:
819:
805:
786:
776:
770:
766:Blade Runner
764:
761:model making
750:
745:
742:Call of Duty
741:
719:
717:
708:
704:
700:
696:
692:
688:
678:
675:
671:
667:
656:
652:
638:
618:
606:
598:x-ray vision
595:
579:battle tanks
564:
558:
554:Call of Duty
552:
545:
520:
501:free-running
497:first-person
493:shooter game
488:
487:
464:
456:
436:
435:
428:
418:
412:
408:Blade Runner
406:
388:wall-running
379:
377:
371:Call of Duty
370:
330:
329:
328:
265:
213:
209:
149:
70:Steve Fukuda
54:Publisher(s)
42:Developer(s)
18:
7359:Video games
7247:Other games
7157:Main series
7139:Video games
6982:Titanfall 2
6967:Main series
6866:January 13,
6833:January 22,
6807:January 22,
6711:October 29,
6700:VentureBeat
5873:January 28,
5843:December 7,
5640:October 22,
5563:Destructoid
5344:February 2,
5245:February 2,
5047:February 2,
4841:February 2,
4641:Stuff.co.nz
4586:October 22,
4550:February 5,
4517:February 2,
4487:February 2,
4453:February 2,
4281:December 7,
4005:October 23,
3995:VentureBeat
3900:February 4,
3834:October 30,
3801:February 2,
3120:February 4,
2999:January 11,
2884:December 7,
2342:October 22,
1988:Titanfall 2
1984:Titanfall 2
1968:games like
1932:Titanfall 2
1808:Pacific Rim
1781:wrote that
1470:Publication
1325:Destructoid
1285:live action
1233:Titan Books
1222:peripherals
1122:season pass
1065:hurdy-gurdy
1047:s composer
1009:closed beta
986:multiplayer
921:multiplayer
907:Half-Life 2
829:Google Play
727:s release,
714:Development
560:Battlefield
529:system link
525:splitscreen
466:Titanfall 2
403:exoskeleton
400:battle tank
336:multiplayer
322:Multiplayer
171:Platform(s)
135:Composer(s)
129:Jesse Stern
119:Joel Emslie
86:Designer(s)
76:Producer(s)
66:Director(s)
7369:Categories
7027:Characters
6062:Metacritic
6027:Metacritic
5992:Metacritic
5935:October 6,
5810:October 6,
5780:October 6,
5744:October 6,
5711:October 6,
5675:October 6,
4507:GamersHell
4209:October 7,
4176:October 6,
4038:January 9,
3529:October 6,
3493:October 6,
2614:October 6,
2565:January 8,
2525:October 6,
2169:References
1948:revisited
1930:See also:
1814:District 9
1702:Tom Watson
1598:Resistance
1561:Metacritic
1456:PC: 86/100
1450:Metacritic
1441:Aggregator
1404:nominated
1349:killer app
1217:clothing,
1133:Expedition
928:playtested
849:Windows PC
757:kitbashing
729:Activision
718:Following
549:forcefield
342:video game
80:Drew McCoy
7375:Titanfall
7182:Spin-offs
7165:Titanfall
7148:Titanfall
7001:Spin-offs
6975:Titanfall
6959:Titanfall
6777:April 12,
6744:April 12,
6678:March 12,
6593:Eurogamer
6513:Eurogamer
6262:April 13,
6251:The Verge
6226:April 13,
6195:April 13,
6159:April 26,
6111:April 13,
6100:The Verge
6073:April 26,
6038:April 26,
6003:April 26,
5968:April 12,
5443:April 13,
5410:March 10,
5212:April 13,
5179:April 13,
5146:April 13,
5113:March 20,
5080:April 13,
5014:April 13,
4981:April 12,
4945:April 13,
4874:April 13,
4798:Microsoft
4778:April 13,
4718:March 19,
4413:April 13,
4270:Eurogamer
4245:April 13,
3757:Eurogamer
3598:April 13,
3565:April 13,
3389:April 26,
3347:April 12,
3057:April 13,
3046:Eurogamer
2926:March 10,
2840:The Verge
2813:April 12,
2744:March 10,
2680:March 10,
2485:March 21,
2380:April 26,
2369:USA Today
2231:March 10,
2074:, titled
2072:Titanfall
2058:Frontline
2051:real-time
2025:Titanfall
2003:Titanfall
1966:Titanfall
1955:Titanfall
1950:Titanfall
1920:Titanfall
1891:Titanfall
1884:Titanfall
1880:Titanfall
1876:NPD Group
1868:Titanfall
1864:Titanfall
1845:Titanfall
1822:Titanfall
1801:Eurogamer
1783:Titanfall
1772:Crackdown
1767:Eurogamer
1746:Titanfall
1687:Titanfall
1669:The Verge
1651:Titanfall
1640:Titanfall
1625:The Verge
1593:Eurogamer
1554:Titanfall
1432:Reception
1422:Titanfall
1406:Titanfall
1374:Titanfall
1345:Titanfall
1313:Titanfall
1308:Reception
1302:Titanfall
1293:Titanfall
1282:Titanfall
1278:Titanfall
1273:Centipede
1261:Asteroids
1242:Xbox One
1201:Xbox Live
1197:Titanfall
1189:Titanfall
1178:Wimbledon
1174:wallhacks
1166:FairFight
1126:Titanfall
1099:Titanfall
1081:Titanfall
1077:Titanfall
1069:Morricone
1059:composer
1042:Titanfall
1031:gone gold
1024:Titanfall
949:Titanfall
932:Titanfall
888:Titanfall
866:Titanfall
845:Microsoft
772:Star Wars
746:Titanfall
679:Titanfall
629:power-ups
521:Titanfall
489:Titanfall
457:Titanfall
437:Titanfall
414:Star Wars
380:Titanfall
373:franchise
331:Titanfall
151:Titanfall
125:Writer(s)
115:Artist(s)
27:Titanfall
7321:Category
7237:Survivor
6897:July 20,
6891:Archived
6860:Archived
6855:GameSpot
6827:Archived
6801:Archived
6771:Archived
6738:Archived
6705:Archived
6639:Archived
6574:PC Gamer
6534:TheGamer
6486:Archived
6455:Archived
6450:GameSpot
6422:Archived
6389:Archived
6356:Archived
6320:Archived
6256:Archived
6220:Archived
6216:GameZone
6189:Archived
6153:Archived
6105:Archived
6067:Archived
6032:Archived
5997:Archived
5962:Archived
5929:Archived
5867:Archived
5837:Archived
5774:Archived
5738:Archived
5705:Archived
5669:Archived
5634:Archived
5568:Archived
5535:Archived
5503:Archived
5470:Archived
5437:Archived
5404:Archived
5377:March 8,
5371:Archived
5338:Archived
5305:Archived
5272:Archived
5239:Archived
5206:Archived
5173:Archived
5140:Archived
5107:Archived
5074:Archived
5041:Archived
5008:Archived
4975:Archived
4939:Archived
4912:March 8,
4906:Archived
4868:Archived
4835:Archived
4802:Archived
4772:Archived
4745:April 6,
4739:Archived
4712:Archived
4685:March 8,
4679:Archived
4646:Archived
4613:Archived
4580:Archived
4544:Archived
4511:Archived
4447:Archived
4407:Archived
4380:March 8,
4374:Archived
4341:Archived
4308:Archived
4275:Archived
4239:Archived
4203:Archived
4170:Archived
4134:Archived
4130:GameSpot
4101:June 18,
4065:Archived
4032:Archived
4027:PC Gamer
3999:Archived
3975:June 13,
3969:Archived
3942:June 13,
3936:Archived
3894:Archived
3867:June 13,
3861:Archived
3828:Archived
3795:Archived
3768:June 13,
3762:Archived
3735:June 11,
3729:Archived
3702:June 11,
3696:Archived
3663:Archived
3631:June 11,
3625:Archived
3592:Archived
3559:Archived
3523:Archived
3487:Archived
3457:June 13,
3451:Archived
3383:Archived
3341:Archived
3297:June 13,
3291:Archived
3264:June 11,
3258:Archived
3231:June 11,
3225:Archived
3186:June 11,
3180:Archived
3147:Archived
3114:Archived
3051:Archived
2993:Archived
2920:Archived
2878:Archived
2845:Archived
2807:Archived
2738:Archived
2733:GameSpot
2674:Archived
2608:Archived
2559:Archived
2519:Archived
2479:Archived
2413:June 13,
2374:Archived
2336:Archived
2302:June 13,
2296:Archived
2269:June 11,
2263:Archived
2225:Archived
2048:top-down
1704:said in
1586:GameSpot
1504:GameSpot
1416:", and "
1378:VGX 2013
1362:Gamescom
1244:headsets
1236:art book
1219:Mad Catz
1152:4K video
970:Portal 2
961:Xbox 360
896:gameplay
886:Respawn
877:triple A
853:Xbox 360
841:Xbox One
644:Synopsis
591:dropship
575:ziplines
571:jet pack
519:(NPCs).
473:Gameplay
451:and the
449:Gamescom
362:Xbox 360
358:Xbox One
307:Genre(s)
266:Xbox 360
214:Xbox One
189:Xbox 360
184:Xbox One
7333:Portals
7262:Colette
7190:Assault
6887:Polygon
6634:USgamer
6395:May 28,
6362:May 28,
6315:Polygon
5832:USgamer
5769:Polygon
5733:Polygon
5498:Joystiq
5465:Polygon
5432:Polygon
5399:Polygon
5366:Polygon
5333:Polygon
5267:Polygon
5234:Polygon
5201:Polygon
5168:Polygon
5135:Polygon
5102:Polygon
5069:Polygon
5036:Polygon
4970:Polygon
4934:Polygon
4901:Polygon
4863:Reuters
4830:Polygon
4767:Polygon
4674:Polygon
4575:Polygon
4539:Polygon
4369:Polygon
4336:Polygon
4303:Polygon
4234:Polygon
4198:Polygon
4060:Polygon
3964:Polygon
3931:Polygon
3889:Polygon
3823:Polygon
3790:Polygon
3691:Polygon
3669:June 6,
3658:Polygon
3620:Polygon
3587:Polygon
3482:Polygon
3446:Polygon
3220:Polygon
3175:Polygon
3142:Polygon
3109:Polygon
2988:Polygon
2873:Polygon
2669:Polygon
2603:Polygon
2554:Polygon
2514:Polygon
2258:Polygon
2005:called
1992:E3 2016
1980:Android
1946:USgamer
1744:called
1572:Polygon
1565:balance
1541:Polygon
1341:Polygon
1258:games (
1185:carbine
1170:aimbots
1111:modding
1071:-esque
998:esports
951:on the
816:E3 2013
793:E3 2011
649:Setting
609:classes
531:over a
461:balance
441:E3 2013
354:Windows
318:Mode(s)
210:Windows
198:Release
179:Windows
7287:People
7204:Mobile
6614:Kotaku
6351:Forbes
6326:May 6,
6184:Forbes
5957:Kotaku
5700:Forbes
3724:Kotaku
3518:Kotaku
3286:Kotaku
2110:'s
1938:, and
1887:'s
1871:'s
1858:, and
1856:'s
1841:'s
1837:'s
1833:'s
1826:'s
1803:'s
1798:'s
1790:'s
1786:'s
1754:'s
1719:'s
1712:CD-ROM
1698:'s
1683:'s
1679:series
1672:'s
1665:'s
1647:'s
1628:'s
1617:'s
1607:'s
1600:series
1589:'s
1581:Halo 1
1576:'s
1534:8.5/10
1521:8.9/10
1400:, the
1354:Forbes
1333:, and
1270:, and
1156:Nvidia
1103:Origin
1084:'s
1027:'s
1017:Twitch
994:Kinect
833:Kotaku
781:, and
731:fired
581:and a
566:Tribes
423:, and
164:Source
159:Engine
146:Series
7075:Nexon
4442:Metro
3336:VG247
2331:VG247
2094:Notes
1999:Nexon
1962:Nexon
1614:VG247
1497:10/10
1473:Score
1444:Score
1408:for "
1358:'
1256:Atari
1226:Prima
1207:K'Nex
1045:'
1037:Audio
1013:patch
825:'
725:'
583:mecha
491:is a
334:is a
7022:ALGS
6899:2017
6868:2017
6835:2018
6809:2018
6779:2016
6746:2016
6713:2015
6680:2015
6647:2015
6494:2015
6463:2015
6430:2015
6397:2014
6364:2014
6328:2014
6295:2015
6264:2014
6228:2014
6197:2014
6161:2014
6113:2014
6075:2014
6040:2014
6005:2014
5970:2014
5937:2013
5904:2023
5875:2017
5845:2013
5812:2013
5782:2013
5746:2013
5713:2013
5677:2013
5642:2013
5609:2013
5576:2013
5543:2013
5511:2013
5478:2014
5445:2014
5412:2014
5379:2014
5346:2014
5313:2013
5280:2014
5247:2014
5214:2014
5181:2014
5148:2014
5115:2014
5082:2014
5049:2014
5016:2014
4983:2014
4947:2014
4914:2014
4876:2014
4843:2014
4810:2015
4780:2014
4747:2018
4720:2014
4687:2014
4654:2013
4621:2013
4588:2013
4552:2014
4519:2014
4489:2014
4455:2014
4415:2014
4382:2014
4349:2014
4316:2014
4283:2013
4247:2014
4211:2013
4178:2013
4142:2015
4103:2013
4073:2014
4040:2014
4007:2016
3977:2013
3944:2013
3902:2014
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