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is a game for two players where one player controls the Axis forces, and the other controls the
British forces. Mechanized units on both sides provide opportunities for maneuvering. With only 100 counters and relatively few rules, this game has been characterized as "simple, easy to play and requires
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would be unable to mount another offensive until later in the year, but Rommel's forces unexpectedly drove forward in
January 1942 and attacked Tobruk. The Axis attack was blunted, and Rommel withdrew to a defensive position near the village of Gazala, in a "cauldron" surrounded on three sides by
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quadrigame and commented "Again, action is fluid and mobile but with more minefields." He warned that "The strategic attacker, the Allied player, must counterattack to be able to withdraw in good order."
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During the North
African campaign in 1941, British forces had succeeded in pushing Axis forces back away from Tobruk. British intelligence mistakenly believed that German General
106:, and then must attack the enemy. In most combat results, the loser is only eliminated if it can't retreat, adding impetus to the attacker to maneuver to surround the unit.
154:, was also offered for individual sale as a "folio game" — a game packaged in a cardstock folio. It did not crack SPI's Top Ten Bestseller list.
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noted that the game is "much longer (twenty-six turns) than usual Quad games." Palmer warned that "control of Tobruk crucial."
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British forces, and with his back to a minefield. The
British then attempted to attack Rommel's forces in the "cauldron".
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has been on the market a few years, it is never too late to add new knowledge to an old subject." Campagna warned "
56:"quadrigame" — a gamebox containing four games simulating four separate battles that all use the same rules.
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99:, where one player moves and fires, then the other player does the same. This completes one game turn.
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The game uses a standard "I Go, You Go" alternating turn system taken from SPI's previous publication
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The game offers two scenarios, which can be linked together to form a campaign game.
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is a game where the opening moves often prove decisive, sometimes fatally so."
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Five years after the game's publication, Dan
Campagna wrote in Issue 104 of
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Units are not allowed to stack. A unit must stop if it enters an enemy's
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Williams, W.G. (January–February 1978). "Four
Battles in North Africa".
150:. The latter, designed by Howard Barasch and with graphic design by
128:, in 1975, the company quickly produced more quadrigames, including
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von
Borries, Vance (June–July 1989). "The Mediterranean Theater".
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Vickers, Ralph (September–October 1977). "North Africa Quads".
181:, Vance von Borries compared this game to the others in the
50:. The game was originally published as part of the
60:was also published as an individual "folio game."
85:a short period of time (1-2 hours) to complete."
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347:Campagna, Dan (July–August 1981). "Cauldron".
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310:The Comprehensive Guide to Board Wargaming
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165:The Comprehensive Guide to Board Wargaming
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222:Gazala 1942: Rommel's Greatest Victory
132:in 1976, consisting of the four games
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371:Board wargames set in Modern history
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312:. London: Sphere Books. p. 139.
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31:Cauldron: Battle of Gazala, May 1942
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42:(SPI) in 1976 that simulates the
381:Wargames introduced in the 1970s
324:"SPI Best Selling Games - 1976"
376:Simulations Publications games
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291:. No. 9. pp. 15–16.
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40:Simulations Publications Inc.
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130:Four Battles in North Africa
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53:Four Battles in North Africa
25:Cover of folio edition, 1976
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386:World War II board wargames
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195:"Although SPI's mini-game
16:1976 WWII board wargame
96:The Battle of Borodino
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268:Fire & Movement
251:Fire & Movement
178:Fire & Movement
175:In the Issue 60 of
152:Redmond A. Simonsen
118:Publication history
224:. Oxford: Osprey.
220:Ford, Ken (2005).
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162:In the 1977 book
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170:Nick Palmer
140:Supercharge
77:Description
365:Categories
333:2023-04-18
207:References
64:Background
158:Reception
144:Kasserine
110:Scenarios
350:Campaign
308:(1977).
201:Cauldron
197:Cauldron
192:Campaign
148:Cauldron
135:Crusader
89:Gameplay
82:Cauldron
58:Cauldron
288:Phoenix
46:during
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34:is a
226:ISBN
146:and
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