579:, a manifestation of death, and Rei is a girl named Niko who died of illness twelve years prior. When Chronos came to escort her to the afterlife, he was intrigued by her descent into despair and nihilism as a result of having lived a meaningless life. Chronos created the alternate Yasogami High, split himself into Zen and a powerful being known as the Clockwork God, and sealed both of their memories in an attempt to bring Rei happiness. The Clockwork God is the one responsible for trapping SEES and the Investigation Team in the alternate Yasogami, hoping for them to traverse the labyrinths and recover Zen's memories so they can merge and become Chronos once again: this would result in the teams being erased from the time when their tasks were completed. The Clockwork God abducts Rei and transports her to the top of a clock tower outside the school. SEES and the Investigation Team decide to help Zen rescue Rei, and they ascend the tower and defeat the Clockwork God. After spending some carefree time together before the pocket dimension collapses, Zen and Rei vanish into the afterlife, while SEES and the Investigation Team promise to meet again someday and return home, although their memories of the incident are erased.
571:, known as SEES, are on a mission into the mysterious Tartarus fortress when they are transported to the Velvet Room elevator, which suddenly winds up at the alternate Yasogami as well. Upon arrival in the alternate dimension, the Velvet Room is warped into a strange and unstable configuration, with two doors that lead to different periods. The two groups discover a labyrinth below the school, where amnesiac students Zen and Rei need help restoring their memories of how they became trapped in the school. Along the way, SEES and the Investigation Team realize that they come from two different periods.
550:
drawing in the location of walls and adding icons representing landmarks, to make return trips easier. If a player does not want to map out the dungeons themselves, they can switch to an auto-mapping mode. The game features two types of enemies: Shadows, which appear randomly, and FOEs, more challenging enemies that move about on the field as the player moves. FOEs require the player to move in specific ways in order to avoid, as they are often much stronger than the player's party.
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652:. Azusa felt the challenge of creating a storyline that would combine the characters from both games, as well as fan pressure around the characters' popularity. She had to make sure that none of the characters ended up as bystanders in scenes, which was difficult for the more taciturn characters. While the respective protagonists of
928:. The game was released in Japan on June 5, 2014. People who pre-ordered the game received a special soundtrack sampler CD. The CD features select original music from the game, in addition to special re-arrangements by the Atlus sound team that can only be heard on this CD. The full soundtrack was released on July 16. A
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used gentler themes due to the more relaxed pace of exploration. A track that received a lot of effort from the sound staff was the ending theme "Changing Me", the lyrics of which were written by Kido based on the game's story and themes. Meguro worked with long-time
Persona collaborator Lotus Juice,
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Yasogami High School in another world. Meeting with Zen and Rei, two people whose memories were taken, the groups must unite and explore four labyrinths in the school to recover treasures hidden within. These treasures can restore Zen and Rei's memories which might help them find a way to escape. The
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series: they kept the text as close as possible to the
Japanese original, except where some aspects such as humor would be difficult for a Western audience to understand. They also sought to avoid localization that would seem out of context with the visuals, citing the changes to the setting of the
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style. When looking at how to scale the characters down, Soejima focused on what made each character stand out visually, then made that the new versions' key feature. To accomplish this, the team researched what fans felt was a character's defining trait, and many of the alterations were done based
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The game's story is split into two separate campaigns for each of the
Persona 3 and 4 teams, starting partway through the events of the previous games. Dialogue and events vary depending on the player's choice of protagonist. At Yasogami High School in Inaba, during the culture festival, a strange
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liked both the visuals and the sound. MacGregor called the music "stellar", and said that some of the new tracks were among his favorites in the series. Sullivan was impressed with the music, calling the mix of old and new songs "fantastic". Wallace enjoyed the sound, and thought that the updated
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version of the game's normal battle theme, "Light the Fire Up in the Night", was one of the first tracks to be completed and influenced the general direction of the soundtrack. After the style was solidified, composing tracks went smoothly. A point of contrast with the main series was the dungeon
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liked the map drawing system, calling it "fun, personal and rewarding". Kyle MacGregor of
Destructoid also enjoyed drawing maps and making notes, but was critical of the labyrinths for the amount of time wasted when backtracking Sullivan also found this tedious at times, but overall enjoyed the
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connecting them, while fighting enemies and finding treasures. As the player moves within the labyrinths, the game displays the percentage of tiles the player has stepped on. Once this reaches 100 percent, a treasure chest appears on that floor. The player also creates the in-game map manually,
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MacGregor praised the game's writing as more playful than past
Persona titles. Wallace, Farokhmanesh and Sullivan also liked these interactions, but Sullivan criticized the game's focus on new characters Rei and Zen, as the game takes too long to explain their role. Farokhmanesh said that the
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When an enemy is encountered, the player battles against them using their
Personas, which can attack enemies and heal allies. In addition to their main Personas, characters can also be equipped with sub-personas. By using skills that the enemies are weak against or scoring a critical hit, the
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listed it as one of her favorite games of 2014. Before the
Japanese launch, Atlus noted that they expected shortages of units in stores. The game topped Japanese game charts following its release, selling 186,856 units. By August 2014, the game had sold 255,597 units, becoming the fortieth
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platform, which offered challenges to both teams. The gameplay systems were ultimately created so that people familiar with both series would find common appeal, and multiple comprehensive tutorials were added so players would not be confused by the new features.
574:
The students team up to find a way to escape, fighting "shadows" along the way, and eventually explore all four labyrinths, successfully unlocking the doors in the Velvet Room and restoring Zen's memories. He reveals that his true identity is the human avatar of
542:. At the high school, the player can heal their party, sell materials dropped by enemies in exchange for new equipment, and fuse "Personas" together. Personas are mythical beasts used for battling, and fusing turns them into more powerful versions.
604:. After their success, series producer Katsura Hashino wanted to create other collaborations. Hashino developed a new game concept based on fan requests for a Persona title on the Nintendo 3DS. The development team was made up of the main
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characters enter a status known as "boost", which eliminates health and magic costs temporarily. Boosting multiple characters increases the likelihood of performing more powerful attacks, or attacks combining multiple characters.
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a "festive" collaboration between the two teams in honor of the series' 25th anniversary. The title Q was chosen to represent the developers' goal of originality. The main aim of the title was to create something for fans of the
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first-person exploration and dungeon mapping. The two teams were fiercely opposed to making compromises on either side. Initially, the developers were going to use the 3D dungeon design and battle system from the
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franchise. It was published across all territories in 2014: released in June in Japan, November in North
America and Europe, and December in Australia. Atlus published the game in Japan and North America, while
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best-selling game in that period. Upon its release in North
America, the game sold 40,000 units, which was noted as a high sales figure given the competition that month. A sequel to the game,
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In
February 2014, Atlus announced that the game would see an English release in the second half of 2014. The localization was handled internally by Atlus, and followed their policy for the
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in additional media and later spin-offs) were blank slates representing the players, the later media expansions had given them set personalities which were reflected in
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praised the battle system from Odyssey, noting the strategy around party arrangement, the characters' additional Personas, and the leader skills. Megan Farokhmanesh at
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775:. Soejima's biggest concern with the characters was that fans had expectations about their portrayal, but their standard designs would not fit either with the typical
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series were included, such as exploitable weaknesses and group attacks. A Sub-Persona system, where characters could equip a secondary Persona was based on the
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series. Meguro also worked on the soundtrack, composing the opening theme "Maze of Life". While the gameplay and aesthetics were a cross between both
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platform. It released to strong sales and positive reviews from critics, praising the game's comedic writing, presentation, music, and blend between
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series was the FOEs, whose behavior patterns were designed to be unique to each labyrinth's floors and structures. Recognizable elements from the
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indicating "generally favorable reviews" based on 56 critical opinions. Several critics liked how the game blended the gameplay styles of
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Kimberly Wallace said that some might find it tedious to draw maps, but still enjoyed finding the correct path through the labyrinths.
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series while still having unique elements: an example given by Meguro was a request by the staff for a track evocative of the occult.
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who created lyrics and vocals for several tracks, including the main boss battle theme. Multiple Meguro-composed tracks from
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372:
Development on the game began after Atlus's success with collaborating with an external developer on the 2012 fighting game
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for the platform. Hashino wanted to continue the trend of creating unusual entries in the series, in addition to making
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artstyle or with the limited visuals and screen size of the 3DS. Because of these, the characters were redesigned in a
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appearances, while the music was composed by Atsushi Kitajoh and Toshiki Konishi with supervision by series composer
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567:, known as the investigation team, inside a bizarre alternate version of the school. Meanwhile, the members of the
451:
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to include in their parties, which affects some dialogue and story events. The game comprises two main areas; a
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2722:
Nelson, Samantha; Sanskrit, Derrick; Smith, Ryan; Teti, John; Toal, Drew; Wanserski, Nick (December 23, 2014).
1845:
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831:
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759:(right). The characters were redesigned due to hardware limitations, with a focus on their defining traits.
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through labyrinths and combat using the characters' "Persona" abilities against hostiles known as Shadows.
105:
2313:
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In labyrinths, the player's party explores in first person through large, maze-like areas with flights of
347:, whose characters are drawn from their respective periods by an unknown force and sent into a replica of
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titles. She also liked how the labyrinths were given distinct themes, calling it an improvement over
1409:
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464:
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liner notes." (in Japanese) Mastard Records. July 16, 2014 LNCM-1053~4 Retrieved on 2016-08-25.
972:
801:, made a cameo appearance as an optional boss and Persona. Zeus' Persona design was created by
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series, but as development progressed, it shifted towards the viewpoint and battle system of
137:
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games as a type of localization they wished to avoid. In Europe, the game was published by
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64:
52:
8:
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characters were not as strong as those in the past Persona titles, but still liked them.
332:
169:
127:
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The opening animation was directed by Tomohisa Taguchi, who also served as director for
468:
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3135:
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200:
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3142:
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1995:
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764:
622:
401:
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159:
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147:
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1989:
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2988:
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2111:
601:
305:
259:
192:
2260:"Those nifty Persona spin-offs for the 3DS & Vita are coming to North America"
3468:
3261:
3246:
3221:
3031:
1229:, was released for the 3DS in Japan in November 2018 and worldwide in June 2019.
903:
was announced in 2013 alongside several other Persona titles: the mainline entry
726:, while the "Boost" feature was an entirely new addition suggested by the staff.
592:
455:, was released for the 3DS in Japan in November 2018 and worldwide in June 2019.
374:
120:
2497:"Bringing Out The Best In Each Other - Persona Q: Shadow of the Labyrinth - 3DS"
1352:
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in February. Atlus had started to ask players to avoid spoilers with their game
635:
series, which led to the addition of characters from two of the series's games.
473:
3530:
3266:
3251:
3186:
2854:
2695:
1437:"Persona Q: Shadow Of The Labyrinth Looks Cheerful But Has A More Serious Tone"
1205:
780:
514:
405:
361:
2082:"Atlus reveals Persona Q: Shadow of the Labyrinth after countdown on NicoNico"
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series' subclass system. Some spells were a combination of elements from both
3668:
3473:
3423:
3271:
3226:
3216:
3211:
2815:"電撃 - 【週間ソフト販売ランキング TOP50】3DS『妖怪ウォッチ2 元祖/本家』の勢い続く! 4週連続で1位と2位を獲得(7月28日~8月3日)"
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1942:"Persona Q: Shadow of the Labyrinth's Music Will Be Different, Yet Familiar"
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3256:
1383:"Persona Q: Shadow of the Labyrinth Trailer Gives A First Look At The Game"
990:
934:
885:
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409:
300:
205:
1782:
Kemps, Heidi (August 2008). "Game King: An Interview with Kazuma Kaneko".
3483:
3281:
3206:
2420:
1320:"3DS News: Persona Q: Shadow of the Labyrinth announced for 3DS in Japan"
1192:
character designs worked well in making the game stand out from previous
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995:
665:
535:
237:
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series since its inception and was in charge of character designs since
644:. The scenario was written by Azusa Kido, who had been a writer for the
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team, which had created the larger body of Atlus' work for the 3DS: the
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2460:
2379:
1879:
1144:
1024:
672:. Despite being a crossover between the two game's casts, the story of
378:. It was based on the wish to create a collaborative spin-off with the
321:
522:. Gameplay follows a group of characters as they navigate mazes, with
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905:
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343:
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2134:"Persona Q: Shadow of the Labyrinth 3DS Game Gets Manga Adaptation"
1657:"Persona Director Talks Persona Q, Persona Dancing, And The Future"
1098:
955:
938:
magazine from 2014. Two manga adaptations were released in 2015: a
735:
519:
435:
57:
2049:"Persona 5 coming to Japan winter 2014, spin-off titles announced"
1991:『ペルソナQ』の音楽は喜多條敦志氏&小西利樹氏からこうして生まれた! 目黒将司氏や土屋憲一氏の話題も飛び出す濃厚インタビューをお届け
2905:
2455:
2341:"Persona Q: Shadow of the Labyrinth gets a European release date"
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919:
683:
According to Kaneda, the two teams found it difficult to combine
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team member Daisuke Kaneda, who had just finished development of
576:
33:
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forming on certain areas. The player picks characters from both
1558:"Persona Q 3DS Game's Weak Point, Group Attack Promos Streamed"
795:
monster artist Shin Nagasawa. Zeus, a character referred to in
546:
246:
1687:『ペルソナQ』インタビュー完全版! 金田ディレクターに聞く『ペルソナ』&『世界樹の迷宮』のコラボが生み出す新たな可能性とは?
823:
series, and Toshiki Konishi, who had worked on the remakes of
2850:"NIS America: 'We want to be the big fish in the small pond'"
1965:
929:
597:
296:
219:
73:
2593:"Persona Q: Shadow of Labyrinth review: High school reunion"
1876:
Persona Q: Shadow of the Labyrinth Official Design Materials
787:
In addition to standard enemy designs carried over from the
2314:"Atlus Interview: Localisation, Localisation, Localisation"
2198:"Persona Q - Shadow of the Labyrinth - Side: P3 Manga Ends"
892:
series, wrote "Disturbances - The One Called from Beyond".
2912:
2166:"Persona Q: Shadow of the Labyrinth Game Gets 2 New Manga"
1846:"Persona Q has StreetPass Personas and Sacrificial Fusion"
1185:
The presentation of the game was given praise by critics.
2551:
1158:
1110:
90:
2287:"Localizing Persona: An Interview With Atlus's Yu Namba"
2108:"News Bulletin - Atlus Announces a Plethora of Personas"
412:. First announced in 2013 alongside the console port of
851:, the music stayed firmly within the traditions of the
2659:"Persona Q: Shadow of the Labyrinth Review - GameSpot"
1970:
Persona Q: Shadow of the Labyrinth Original Soundtrack
1593:"Persona Q: Shadow of the Labyrinth announced for 3DS"
1353:"Persona Q: Shadow of the Labyrinth Announced for 3DS"
1301:"Persona Q almost defeated me, but I won't let it win"
932:
adaptation illustrated by Akaume was produced for the
2757:"Atlus Expect Persona Q Shortages At Launch In Japan"
2230:"Please Don't Spoil the New Persona Game, Begs Atlus"
1757:"Persona Q: Shadow Of The Labyrinth's Story Is Canon"
3750:
First-person party-based dungeon crawler video games
2376:"Persona Q: Shadow of the Labyrinth for 3DS Reviews"
1410:"Elizabeth and Theodore have new roles in Persona Q"
2590:
2046:
1810:"A Glimpse Into The Mind of Persona's Art Director"
2494:
1807:
964:magazine in January, and the second in Kodansha's
817:was composed by Atsushi Kitajoh, composer for the
2445:
2443:
2022:"Persona Q: Shadow of the Labyrinth Review - IGN"
3666:
2544:
2338:
2311:
1984:
1982:
1980:
1978:
954:written by Sō Tobita. The first was featured in
390:development team was made up of staff from both
2413:
1907:
1680:
1678:
1587:
1585:
1526:"Persona Q 3DS Game's Summoning Promo Streamed"
1491:
1467:"Persona Q has F.O.E. enemies, dungeon mapping"
1264:
1212:Game of the Year award, and Samantha Nelson of
590:began development in 2012 after the release of
46:(left), and new characters Zen and Rei (center)
38:North American cover art, showing the casts of
2440:
2409:
2407:
2405:
2403:
2401:
1279:Destructoid:, Game Informer, IGN, and Polygon.
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1138:received positive feedback from critics with
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1961:
1959:
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1910:"Music and soundtrack details for Persona Q"
1803:
1801:
1799:
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1754:
1675:
1618:
1616:
1614:
1582:
1494:"Review: Persona Q: Shadow of the Labyrinth"
1350:
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1935:
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1901:
1899:
1407:
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2547:"Persona Q:Shadow of the Labyrinth Review"
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2365:
1839:
1837:
1648:
1625:『ペルソナQ』がいっそう味わい深くなる開発者インタビュー【週刊ファミ通より全文掲載】
1455:
1371:
32:
3529:
2591:Farokhmanesh, Megan (November 20, 2014).
2451:"ペルソナQ シャドウ オブ ザ ラビリンス まとめ [3DS]"
2080:Schulenberg, Thomas (November 19, 2013).
2047:Farokhmanesh, Megan (November 24, 2013).
1952:
1796:
1611:
2495:Wallace, Kimberley (November 25, 2014).
2416:"Review: Persona Q: Shadow of Labyrinth"
1928:
1896:
1717:
1715:
1713:
746:
485:, and battles Shadows by using Personas.
472:
2783:"Japan's Video Game Rankings, June 2–8"
2575:
2339:Matulef, Jeffrey (September 26, 2014).
1834:
1538:from the original on September 21, 2015
791:series, unique enemies were created by
706:. An element carried directly from the
382:development team and fan demands for a
3667:
2847:
2754:
2724:"Our favorite games of 2014, part two"
2623:
2545:Sullivan, Meghan (November 20, 2014).
2540:
2538:
2536:
2534:
2532:
2530:
2528:
2353:from the original on December 20, 2016
2088:from the original on November 26, 2013
1763:from the original on February 28, 2016
1721:
1599:from the original on November 27, 2013
1443:from the original on September 9, 2014
1389:from the original on February 20, 2016
1380:
763:The character designs were handled by
680:timeline according to the developers.
3503:
2916:
2862:from the original on December 6, 2015
2848:Jarvis, Matthew (November 25, 2014).
2671:from the original on December 3, 2019
2656:
2638:from the original on October 15, 2020
2617:
2467:from the original on November 6, 2016
2414:MacGregor, Kyle (November 24, 2014).
1864:
1710:
1492:Sleeper, Morgan (November 20, 2014).
1359:from the original on December 9, 2013
867:games had upbeat and frenetic tunes,
465:Common elements of the Persona series
3740:Video games based on Greek mythology
2841:
2763:from the original on August 30, 2014
2332:
1939:
1808:Wallace, Kimberley (July 18, 2014).
1698:from the original on August 21, 2016
1663:from the original on August 17, 2015
1654:
1434:
1266:Perusona Kyū: Shadō Obu Za Rabirinsu
798:Etrian Odyssey III: The Drowned City
477:The player controls characters from
365:series, and focuses on first-person
2795:from the original on March 30, 2016
2703:from the original on April 12, 2016
2525:
2266:from the original on March 20, 2015
2262:. Pocket Gamer. February 25, 2014.
2002:from the original on August 7, 2016
1948:from the original on March 6, 2014.
1722:Jeremy, Parish (October 17, 2014).
1518:
1506:from the original on March 18, 2016
1318:Skrebels, Joe (November 24, 2013).
1299:Shrier, Jason (November 27, 2014).
1005:
742:
13:
3725:Crossover role-playing video games
3059:Persona Q: Shadow of the Labyrinth
2882:"Persona Q2: New Cinema Labyrinth"
2829:from the original on July 29, 2016
2736:from the original on April 4, 2016
2624:Parkin, Simon (February 9, 2015).
2386:from the original on June 13, 2016
2320:from the original on March 4, 2016
2312:Madnani, Mikhail (April 6, 2015).
2293:from the original on July 20, 2015
1882:. September 9, 2014. p. 120.
1852:from the original on March 3, 2016
1636:from the original on March 4, 2016
1570:from the original on March 6, 2016
1473:from the original on March 3, 2016
1416:from the original on March 3, 2016
1351:Kaplan, Zack (November 21, 2013).
1247:Persona Q: Shadow of the Labyrinth
596:, a fighting game co-developed by
518:series, also created by developer
400:series. Series character designer
309:series, itself part of the larger
288:Persona Q: Shadow of the Labyrinth
27:Persona Q: Shadow of the Labyrinth
14:
3766:
3715:Japanese role-playing video games
2897:
2691:"The 25 Best Video Games of 2014"
2563:from the original on July 1, 2016
2240:from the original on July 4, 2014
2178:from the original on July 7, 2015
2146:from the original on May 30, 2015
1916:from the original on May 29, 2014
1724:"How You Helped Design Persona Q"
805:character designer Yuji Himukai.
616:team, led by director and former
3066:Persona Q2: New Cinema Labyrinth
2657:Kemps, Heidi (January 6, 2015).
2605:from the original on May 4, 2016
2428:from the original on May 6, 2016
2210:from the original on May 7, 2016
2061:from the original on May 7, 2016
1908:Greening, Chris (May 22, 2014).
1844:James, Thomas (April 23, 2014).
1465:Janes, Thomas (March 12, 2014).
1220:Persona Q2: New Cinema Labyrinth
452:Persona Q2: New Cinema Labyrinth
16:2014 video game for Nintendo 3DS
3406:Persona 3: The Weird Masquerade
3097:Persona 5: Dancing in Starlight
3093:Persona 3: Dancing in Moonlight
2874:
2807:
2775:
2748:
2715:
2683:
2650:
2305:
2278:
2252:
2222:
2190:
2158:
2126:
2100:
2073:
2040:
2014:
1775:
1748:
1595:. Gematsu. September 12, 2013.
1550:
1273:
835:. Their work was supervised by
767:, who had been involved in the
641:Persona 4: The Golden Animation
355:gameplay fuses elements of the
3745:Video games developed in Japan
3730:High school-themed video games
2285:Ward, Robert (July 20, 2015).
1755:Yip, Spencer (June 20, 2014).
1485:
1428:
1401:
1344:
1311:
1292:
1239:
1223:, which added characters from
1156:. Meghan Sullivan writing for
582:
569:main characters from Persona 3
565:main characters from Persona 4
1:
2975:Persona 2: Eternal Punishment
1872:ペルソナQ シャドウ オブ ザ ラビリンス 公式設定資料集
1408:Romano, Sal (April 8, 2014).
1286:
946:written by Mizunomoto, and a
496:, containing characters from
3086:Persona 4: Dancing All Night
1381:Ishaan (November 24, 2013).
1001:
912:Persona 4: Dancing All Night
839:, the main composer for the
421:Persona 4: Dancing All Night
7:
3609:2 Untold: The Fafnir Knight
3602:Untold: The Millennium Girl
3336:#2 Midsummer Knight's Dream
2942:
1912:. Video Game Music Online.
1265:
976:, which they did again for
730:was the first entry in the
676:is considered canon to the
458:
449:gameplay styles. A sequel,
434:game to be developed for a
10:
3771:
3710:Nippon Ichi Software games
3644:Q: Shadow of the Labyrinth
3445:Super Smash Bros. Ultimate
3438:BlazBlue: Cross Tag Battle
1940:Sato (December 30, 2013).
1655:Sato (November 25, 2013).
1325:Official Nintendo Magazine
895:
512:in a style similar to the
469:Gameplay of Etrian Odyssey
462:
3755:Single-player video games
3618:
3593:
3540:
3461:
3415:
3390:
3299:
3235:
3195:
3170:
3163:
3129:Onsen Nozokimi Daisakusen
3106:
3075:
3048:
3021:
3014:
2952:
2755:Ishaan (March 26, 2014).
2110:. RPGamer. Archived from
1355:. Nintendo World Report.
1256:
1169:exploration and puzzles.
1043:
1040:
1018:
1015:
608:development team and the
563:bell rings, trapping the
274:
258:
211:
199:
187:
168:
158:
146:
136:
126:
114:
104:
63:
51:
31:
26:
3735:Video games set in Japan
3690:Nintendo 3DS eShop games
3651:Q2: New Cinema Labyrinth
3633:Etrian Mystery Dungeon 2
3570:IV: Legends of the Titan
3381:Persona 5: The Animation
3359:Persona 4: The Animation
3150:Persona 5: The Phantom X
3122:Aegis: The First Mission
1990:
1871:
1686:
1624:
1232:
967:Bessatsu Shōnen Magazine
880:were remixed for use in
808:
3700:Nintendo 3DS-only games
3039:Persona 4 Arena Ultimax
2968:Persona 2: Innocent Sin
1435:Sato (April 30, 2014).
925:Persona 4 Arena Ultimax
863:themes: while the main
826:Persona 2: Innocent Sin
557:
415:Persona 4 Arena Ultimax
404:created the cast's new
293:role-playing video game
3705:Nintendo Network games
3627:Etrian Mystery Dungeon
3115:Persona: Ikū no Tō-hen
760:
734:series to appear on a
690:combat and style with
486:
3563:III: The Drowned City
3556:II: Heroes of Lagaard
3308:Persona: Trinity Soul
2174:. December 24, 2014.
1878:] (in Japanese).
1257:ペルソナQ シャドウ オブ ザ ラビリンス
961:Monthly Shōnen Sirius
750:
476:
386:game on the 3DS. The
3452:Metaphor: ReFantazio
3431:Catherine: Full Body
3399:Persona Stalker Club
3350:#4 Winter of Rebirth
2961:Revelations: Persona
2823:Kadokawa Corporation
2699:. December 8, 2014.
2206:. October 11, 2015.
2114:on November 28, 2013
1822:on November 10, 2014
508:(P4). It focuses on
494:crossover video game
320:published it in the
303:. It is part of the
3322:Persona 3 The Movie
2028:. November 20, 2014
1332:on October 27, 2014
1037:
1012:
909:, a spin-off title
751:Yukari's design in
430:, it was the first
3695:Nintendo 3DS games
3577:V: Beyond the Myth
3329:#1 Spring of Birth
3136:Persona 5 Strikers
2825:. August 7, 2014.
2788:Anime News Network
2626:"Persona Q review"
2203:Anime News Network
2171:Anime News Network
2139:Anime News Network
1566:. April 18, 2014.
1563:Anime News Network
1534:. April 11, 2014.
1531:Anime News Network
1035:
1010:
888:, composer of the
832:Eternal Punishment
761:
524:turn-based battles
487:
3662:
3661:
3497:
3496:
3489:Shigenori Soejima
3295:
3294:
3159:
3158:
3143:Persona 5 Tactica
2791:. June 12, 2014.
2424:. Modern Method.
2316:. God is a Geek.
2142:. July 24, 2014.
1998:. July 16, 2014.
1889:978-4-0472-9941-2
1736:on April 16, 2015
1694:. June 19, 2014.
1632:. June 21, 2014.
1502:. Gamer Network.
1140:review aggregator
1132:
1131:
1033:
1032:
765:Shigenori Soejima
623:Etrian Odyssey IV
402:Shigenori Soejima
393:Etrian Odyssey IV
284:
283:
251:November 28, 2014
242:November 26, 2014
233:November 25, 2014
153:Shigenori Soejima
3762:
3720:Persona (series)
3675:2014 video games
3524:
3517:
3510:
3501:
3500:
3287:Suguru Kamoshida
3168:
3167:
3019:
3018:
2937:
2930:
2923:
2914:
2913:
2909:
2908:
2906:Official website
2892:
2891:
2878:
2872:
2871:
2869:
2867:
2845:
2839:
2838:
2836:
2834:
2811:
2805:
2804:
2802:
2800:
2779:
2773:
2772:
2770:
2768:
2752:
2746:
2745:
2743:
2741:
2719:
2713:
2712:
2710:
2708:
2687:
2681:
2680:
2678:
2676:
2654:
2648:
2647:
2645:
2643:
2621:
2615:
2614:
2612:
2610:
2588:
2573:
2572:
2570:
2568:
2542:
2523:
2522:
2520:
2518:
2513:on March 4, 2016
2509:. Archived from
2492:
2477:
2476:
2474:
2472:
2447:
2438:
2437:
2435:
2433:
2411:
2396:
2395:
2393:
2391:
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2363:
2362:
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2300:
2298:
2282:
2276:
2275:
2273:
2271:
2256:
2250:
2249:
2247:
2245:
2236:. June 5, 2014.
2226:
2220:
2219:
2217:
2215:
2194:
2188:
2187:
2185:
2183:
2162:
2156:
2155:
2153:
2151:
2130:
2124:
2123:
2121:
2119:
2104:
2098:
2097:
2095:
2093:
2077:
2071:
2070:
2068:
2066:
2044:
2038:
2037:
2035:
2033:
2018:
2012:
2011:
2009:
2007:
1986:
1973:
1963:
1950:
1949:
1937:
1926:
1925:
1923:
1921:
1905:
1894:
1893:
1868:
1862:
1861:
1859:
1857:
1841:
1832:
1831:
1829:
1827:
1818:. Archived from
1805:
1794:
1793:
1779:
1773:
1772:
1770:
1768:
1752:
1746:
1745:
1743:
1741:
1732:. Archived from
1719:
1708:
1707:
1705:
1703:
1682:
1673:
1672:
1670:
1668:
1652:
1646:
1645:
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1396:
1394:
1378:
1369:
1368:
1366:
1364:
1348:
1342:
1341:
1339:
1337:
1328:. Archived from
1315:
1309:
1308:
1296:
1280:
1277:
1271:
1270:
1268:
1258:
1243:
1211:
1177:
1038:
1034:
1013:
1009:
781:deformed "chibi"
743:Character design
696:
689:
602:Arc System Works
510:dungeon crawling
448:
406:deformed "chibi"
367:dungeon crawling
353:
250:
241:
232:
223:
94:
81:
36:
24:
23:
3770:
3769:
3765:
3764:
3763:
3761:
3760:
3759:
3665:
3664:
3663:
3658:
3614:
3589:
3536:
3528:
3498:
3493:
3469:Katsura Hashino
3457:
3411:
3386:
3343:#3 Falling Down
3291:
3262:Yusuke Kitagawa
3231:
3222:Naoto Shirogane
3191:
3155:
3102:
3071:
3044:
3032:Persona 4 Arena
3010:
2948:
2941:
2904:
2903:
2900:
2895:
2880:
2879:
2875:
2865:
2863:
2846:
2842:
2832:
2830:
2821:(in Japanese).
2813:
2812:
2808:
2798:
2796:
2781:
2780:
2776:
2766:
2764:
2753:
2749:
2739:
2737:
2720:
2716:
2706:
2704:
2689:
2688:
2684:
2674:
2672:
2655:
2651:
2641:
2639:
2622:
2618:
2608:
2606:
2589:
2576:
2566:
2564:
2543:
2526:
2516:
2514:
2493:
2480:
2470:
2468:
2459:(in Japanese).
2449:
2448:
2441:
2431:
2429:
2412:
2399:
2389:
2387:
2374:
2373:
2366:
2356:
2354:
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2323:
2321:
2310:
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2279:
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2227:
2223:
2213:
2211:
2196:
2195:
2191:
2181:
2179:
2164:
2163:
2159:
2149:
2147:
2132:
2131:
2127:
2117:
2115:
2106:
2105:
2101:
2091:
2089:
2078:
2074:
2064:
2062:
2045:
2041:
2031:
2029:
2020:
2019:
2015:
2005:
2003:
1992:
1988:
1987:
1976:
1964:
1953:
1938:
1929:
1919:
1917:
1906:
1897:
1890:
1873:
1870:
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1865:
1855:
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1806:
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1711:
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1612:
1602:
1600:
1591:
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1573:
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1556:
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1509:
1507:
1490:
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1463:
1456:
1446:
1444:
1433:
1429:
1419:
1417:
1406:
1402:
1392:
1390:
1379:
1372:
1362:
1360:
1349:
1345:
1335:
1333:
1316:
1312:
1297:
1293:
1289:
1284:
1283:
1278:
1274:
1250:
1244:
1240:
1235:
1209:
1175:
1133:
1011:Aggregate score
1008:
1004:
898:
829:and its sequel
811:
745:
694:
687:
593:Persona 4 Arena
585:
560:
471:
461:
446:
375:Persona 4 Arena
351:
269:dungeon crawler
254:
245:
236:
227:
218:
183:
180:Toshiki Konishi
177:Atsushi Kitajoh
121:Katsura Hashino
100:
89:
85:
72:
47:
22:
21:2014 video game
17:
12:
11:
5:
3768:
3758:
3757:
3752:
3747:
3742:
3737:
3732:
3727:
3722:
3717:
3712:
3707:
3702:
3697:
3692:
3687:
3685:Etrian Odyssey
3682:
3677:
3660:
3659:
3657:
3656:
3655:
3654:
3647:
3635:
3630:
3622:
3620:
3616:
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3613:
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3605:
3597:
3595:
3591:
3590:
3588:
3587:
3580:
3573:
3566:
3559:
3552:
3549:Etrian Odyssey
3544:
3542:
3538:
3537:
3532:Etrian Odyssey
3527:
3526:
3519:
3512:
3504:
3495:
3494:
3492:
3491:
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3476:
3471:
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3303:
3301:
3297:
3296:
3293:
3292:
3290:
3289:
3284:
3279:
3274:
3269:
3267:Makoto Niijima
3264:
3259:
3254:
3252:Ryuji Sakamoto
3249:
3243:
3241:
3233:
3232:
3230:
3229:
3224:
3219:
3214:
3209:
3203:
3201:
3193:
3192:
3190:
3189:
3187:Mitsuru Kirijo
3184:
3178:
3176:
3165:
3161:
3160:
3157:
3156:
3154:
3153:
3146:
3139:
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2917:
2911:
2910:
2899:
2898:External links
2896:
2894:
2893:
2873:
2840:
2819:Dengeki Online
2806:
2774:
2759:. Siliconera.
2747:
2714:
2696:Slant Magazine
2682:
2649:
2616:
2574:
2524:
2478:
2439:
2397:
2364:
2331:
2304:
2289:. Siliconera.
2277:
2251:
2221:
2189:
2157:
2125:
2099:
2072:
2039:
2013:
1996:Dengeki Online
1974:
1951:
1944:. Siliconera.
1927:
1895:
1888:
1863:
1833:
1795:
1774:
1759:. Siliconera.
1747:
1709:
1692:Dengeki Online
1674:
1659:. Siliconera.
1647:
1610:
1581:
1549:
1517:
1484:
1454:
1439:. Siliconera.
1427:
1400:
1385:. Siliconera.
1370:
1343:
1310:
1290:
1288:
1285:
1282:
1281:
1272:
1237:
1236:
1234:
1231:
1206:Slant Magazine
1198:Etrian Odyssey
1154:Etrian Odyssey
1130:
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890:Etrian Odyssey
849:Etrian Odyssey
810:
807:
803:Etrian Odyssey
793:Etrian Odyssey
777:Etrian Odyssey
744:
741:
724:Etrian Odyssey
716:Etrian Odyssey
708:Etrian Odyssey
704:Etrian Odyssey
692:Etrian Odyssey
614:Etrian Odyssey
610:Etrian Odyssey
584:
581:
559:
556:
515:Etrian Odyssey
460:
457:
444:Etrian Odyssey
380:Etrian Odyssey
362:Etrian Odyssey
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140:
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110:Daisuke Kanada
108:
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3513:
3511:
3506:
3505:
3502:
3490:
3487:
3485:
3482:
3480:
3477:
3475:
3474:Kazuma Kaneko
3472:
3470:
3467:
3466:
3464:
3460:
3454:
3453:
3449:
3447:
3446:
3442:
3440:
3439:
3435:
3433:
3432:
3428:
3426:
3425:
3424:Megami Tensei
3421:
3420:
3418:
3416:Related games
3414:
3408:
3407:
3403:
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2729:The A.V. Club
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2502:Game Informer
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1815:Game Informer
1811:
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1792:(1): 120–123.
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1214:The A.V. Club
1208:
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1203:The game won
1201:
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820:Trauma Center
816:
813:The music of
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784:on feedback.
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658:"Protagonist"
655:
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648:series since
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325:
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294:
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138:Programmer(s)
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3479:Shoji Meguro
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3277:Haru Okumura
3257:Ann Takamaki
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2885:
2876:
2864:. Retrieved
2853:
2843:
2831:. Retrieved
2818:
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2797:. Retrieved
2786:
2777:
2765:. Retrieved
2750:
2738:. Retrieved
2727:
2717:
2705:. Retrieved
2694:
2685:
2675:November 21,
2673:. Retrieved
2662:
2652:
2642:November 21,
2640:. Retrieved
2629:
2619:
2607:. Retrieved
2596:
2565:. Retrieved
2550:
2515:. Retrieved
2511:the original
2500:
2469:. Retrieved
2454:
2430:. Retrieved
2419:
2388:. Retrieved
2355:. Retrieved
2344:
2334:
2322:. Retrieved
2307:
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2233:
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2212:. Retrieved
2201:
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2169:
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2148:. Retrieved
2137:
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2118:November 26,
2116:. Retrieved
2112:the original
2102:
2092:November 26,
2090:. Retrieved
2075:
2065:November 24,
2063:. Retrieved
2052:
2042:
2030:. Retrieved
2025:
2016:
2004:. Retrieved
1969:
1918:. Retrieved
1875:
1866:
1854:. Retrieved
1824:. Retrieved
1820:the original
1813:
1789:
1783:
1777:
1765:. Retrieved
1750:
1738:. Retrieved
1734:the original
1727:
1700:. Retrieved
1667:November 26,
1665:. Retrieved
1650:
1640:November 14,
1638:. Retrieved
1603:November 26,
1601:. Retrieved
1572:. Retrieved
1561:
1552:
1540:. Retrieved
1529:
1520:
1508:. Retrieved
1497:
1487:
1475:. Retrieved
1445:. Retrieved
1430:
1418:. Retrieved
1403:
1393:November 26,
1391:. Retrieved
1363:November 26,
1361:. Retrieved
1346:
1336:November 26,
1334:. Retrieved
1330:the original
1323:
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991:Ace Attorney
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935:Dengeki Maoh
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886:Yuzo Koshiro
881:
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868:
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844:
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837:Shoji Meguro
830:
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410:Shoji Meguro
397:
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360:
356:
348:
342:
336:
328:
326:
310:
304:
301:Nintendo 3DS
287:
286:
285:
265:Role-playing
224:June 5, 2014
206:Nintendo 3DS
191:
65:Publisher(s)
53:Developer(s)
43:
42:(right) and
39:
18:
3680:Atlus games
3619:Other games
3541:Main series
3484:Kouji Okada
3391:Other media
3282:Goro Akechi
3207:Yu Narukami
3182:Protagonist
2799:November 6,
2767:November 6,
2740:January 23,
2707:November 6,
2609:November 7,
2567:November 6,
2517:November 6,
2471:November 6,
2432:November 6,
2421:Destructoid
2390:November 6,
2214:October 11,
2182:October 11,
2084:. Joystiq.
1848:. Gematsu.
1510:November 7,
1469:. Gematsu.
1412:. Gematsu.
1051:Destructoid
1041:Publication
996:NIS America
755:(left) and
666:Yu Narukami
583:Development
536:high school
318:NIS America
201:Platform(s)
170:Composer(s)
132:Naoya Maeda
128:Designer(s)
116:Producer(s)
106:Director(s)
96:NIS America
3669:Categories
3164:Characters
2887:Metacritic
2866:August 17,
2833:August 17,
2557:Ziff Davis
2461:Enterbrain
2380:Metacritic
2032:October 8,
2006:August 25,
1880:Enterbrain
1767:January 9,
1702:August 25,
1287:References
1145:Metacritic
1025:Metacritic
1016:Aggregator
915:, and the
540:labyrinths
463:See also:
322:PAL region
164:Azusa Kido
3638:Persona Q
3300:Animation
3238:Persona 5
3198:Persona 4
3173:Persona 3
3050:Persona Q
3015:Spin-offs
3005:Persona 5
2998:Persona 4
2982:Persona 3
2631:Eurogamer
2357:March 31,
2346:Eurogamer
2244:March 17,
1785:Otaku USA
1574:April 18,
1542:April 11,
1477:March 13,
1226:Persona 5
1136:Persona Q
1063:Eurogamer
1007:Reception
1002:Reception
978:Persona Q
973:Catherine
948:Persona 3
940:Persona 4
906:Persona 5
901:Persona Q
882:Persona Q
878:Persona 4
874:Persona 3
869:Persona Q
860:Persona 3
815:Persona Q
773:Persona 3
757:Persona Q
753:Persona 3
728:Persona Q
674:Persona Q
670:Persona Q
662:Persona 4
654:Persona 3
650:Persona 3
628:Persona Q
588:Persona Q
532:Persona 4
528:Persona 3
505:Persona 4
502:(P3) and
499:Persona 3
490:Persona Q
483:Persona 4
479:Persona 3
427:Persona 5
388:Persona Q
349:Persona 4
344:Persona 4
338:Persona 3
333:crossover
329:Persona Q
160:Writer(s)
148:Artist(s)
44:Persona 4
40:Persona 3
3373:episodes
3365:Episodes
3314:Episodes
2860:Archived
2827:Archived
2793:Archived
2761:Archived
2734:Archived
2701:Archived
2669:Archived
2664:GameSpot
2636:Archived
2603:Archived
2561:Archived
2507:GameStop
2465:Archived
2426:Archived
2384:Archived
2351:Archived
2324:April 7,
2318:Archived
2297:July 20,
2291:Archived
2264:Archived
2238:Archived
2208:Archived
2176:Archived
2150:July 25,
2144:Archived
2086:Archived
2059:Archived
2000:Archived
1946:Archived
1914:Archived
1850:Archived
1761:Archived
1696:Archived
1661:Archived
1634:Archived
1597:Archived
1568:Archived
1536:Archived
1504:Archived
1471:Archived
1441:Archived
1420:April 8,
1414:Archived
1387:Archived
1357:Archived
1253:Japanese
1142:website
1099:GameSpot
956:Kodansha
952:Side: P3
944:Side: P4
736:Nintendo
664:(dubbed
520:P-Studio
459:Gameplay
436:Nintendo
335:between
299:for the
260:Genre(s)
58:P-Studio
3594:Remakes
3077:Dancing
2945:Persona
2598:Polygon
2456:Famitsu
2270:June 7,
2054:Polygon
1920:May 29,
1856:May 26,
1826:June 6,
1740:June 6,
1729:USGamer
1630:Famitsu
1261:Hepburn
1194:Persona
1188:Famitsu
1165:Polygon
1150:Persona
1123:Polygon
1075:Famitsu
985:Persona
896:Release
865:Persona
853:Persona
845:Persona
841:Persona
789:Persona
769:Persona
732:Persona
720:Persona
712:Persona
700:Persona
685:Persona
678:Persona
646:Persona
633:Persona
618:Persona
606:Persona
577:Chronos
440:Persona
432:Persona
398:Persona
384:Persona
357:Persona
306:Persona
275:Mode(s)
212:Release
193:Persona
3534:series
3462:People
3371:Golden
2989:Reload
2234:Kotaku
1886:
1447:May 1,
1305:Kotaku
1210:'s
1176:'s
1116:8.5/10
1056:8.5/10
1029:83/100
950:manga
942:manga
695:'s
688:'s
660:) and
547:stairs
447:'s
352:'s
188:Series
3584:Nexus
3247:Joker
3107:Other
3023:Arena
1966:Atlus
1874:[
1233:Notes
1080:35/40
1044:Score
1019:Score
930:manga
809:Music
656:(the
598:Atlus
492:is a
331:is a
297:Atlus
291:is a
82:Atlus
3095:and
2953:Main
2868:2016
2835:2016
2801:2016
2769:2016
2742:2015
2709:2016
2677:2020
2644:2020
2611:2016
2569:2016
2519:2016
2473:2016
2434:2016
2392:2016
2359:2018
2326:2015
2299:2015
2272:2014
2246:2021
2216:2015
2184:2015
2152:2014
2120:2013
2094:2013
2067:2013
2034:2021
2008:2016
1922:2014
1884:ISBN
1858:2014
1828:2015
1769:2015
1742:2015
1704:2016
1669:2013
1642:2015
1605:2013
1576:2014
1544:2014
1512:2016
1479:2014
1449:2014
1422:2014
1395:2013
1365:2013
1338:2013
1152:and
1128:9/10
1092:9/10
920:port
876:and
858:The
847:and
722:and
600:and
558:Plot
538:and
530:and
481:and
467:and
442:and
424:and
359:and
341:and
2855:MCV
2552:IGN
2026:IGN
1968:. "
1159:IGN
1111:IGN
1104:80%
1068:80%
958:'s
922:of
91:PAL
3671::
2884:.
2858:.
2852:.
2817:.
2785:.
2732:.
2726:.
2693:.
2667:.
2661:.
2634:.
2628:.
2601:.
2595:.
2577:^
2559:.
2555:.
2549:.
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