Knowledge

Tékumel

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the Ssú, broke free from their reservations and wars as destructive as the massive geographic changes ravaged the planet. Several other significant changes took place due to the crisis: mankind discovered it could now tap into ultraplanar energies that were seen as magical forces, the stars were gone from the sky, and dimensional nexuses were uncovered. Pacts with "demons" (inhabitants of dimensions near in n-dimensional space to Tékumel's pocket dimension) were made and a complex pantheon of "gods" (powerful extra-dimensional or multi-dimensional alien beings) discovered. Science began to stagnate until ultimately knowledge became grounded in traditions handed down from generations long ago. The belief that the universe was ultimately understandable slowly faded and a Time of Darkness descended over the planet.
382:, a guide to the demonic beings that are known to the Tsolyáni, and a six volume series of booklets that details the armies of each of the Five Empires as well as surrounding states and the vast lands of the reptilian Shén. There have also been various wargames rules as well as small scale metal miniatures to represent the various races and legions. Miniatures for the world were formerly produced in 28mm scale under license by Eureka Miniatures of Australia, but are now being made by a smaller, fan-driven company in Canada called The Tékumel Project. 189:
various non-human allies (Ahoggyá, Chíma, Hegléth, Hláka, Hlutrgú, Ninín, Páchi Léi, Pé Chói, Shén, Tinalíya) who are descended from other star faring races, vie to control resources, including other planar "magical powers" and ancient technology, as they vie for survival and supremacy among themselves as well as hostile and other non-human races (Hlǘss, Ssú, Hokún, Mihálli, Nyaggá, Urunén, Vléshga).
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root language for Tsolyáni and many of the other currently spoken languages of the known parts of Tékumel. Sunúz is of interest because, although it is obscure, it is quite useful for sorcerous purposes. For instance, Sunúz contains terms to describe movement in a six-dimensional multi-planar space, something of use to beings who visit the other planar realms where "demons" live.
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Severed from vital interplanetary trade routes (Tékumel is a world very poor in heavy metals) and in the midst of a massive gravitic upheaval due to the lines of gravitational force between the stars being suddenly cut, civilization was thrown into chaos. The intelligent native species, the Hlǘss and
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Also available are grammar guides for the Yán Koryáni and Livyáni languages which are spoken in two other of the "Five Empires" of the known parts of Tékumel, as well as grammar books for Engsvanyáli and Sunúz. These two languages are now extinct, dead languages. Engsvanyáli is of use as it is the
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Much of Barker's writing concerns a time approximately 50,000 years after Tékumel has entered its pocket dimension. Five vast tradition-oriented civilizations occupy a large portion of the northern continent. These five human empires (Livyánu, Mu′ugalavyá, Salarvyá, Tsolyánu, Yán Kór), along with
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of the inhospitable environment, including changing the planet's orbit and rotation rate to create a 365-day year, disrupted local ecologies and banished most of the local flora and fauna (including some intelligent species) to small reservations in the corners of their own world, resulting in a
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Suddenly, in the 1120th century (according to Shawn Bond) and for reasons unknown, Tékumel and its star system (Tékumel's two moons, Gayél and Káshi, its sun, Tuléng, and four other planets, Ülétl, Riruchél, Shíchel, and Zirúna) were cast out of our reality into a "pocket dimension" (known as a
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has had grammatical guides, dictionaries, pronunciation recordings, and even a complete language course developed for it. In order for his imaginary languages to have this type of depth, Barker developed entire cultures, histories, dress fashions, architectural styles, weapons, armor, tactical
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As interest in the game is driven to a large extent by a highly devoted, small number of enthusiasts, there have also been several non-commercially published rules as well as systems to adapt the Tékumel setting to other pre-existing, commercially available role playing rules including
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drive which warped the fabric of space. No one knows, but the inhabitants of Tékumel, both human, native, and representatives of the other star-faring races, were now isolated and alone. The novels contain vague clues as to what might have happened.
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Much of the gaming materials and other writings focus particularly on these Five Empires (Tsolyánu in particular) which control much of the world's northern continent (only about an eighth of the planet's surface has published maps).
279:) to further explore and develop Tékumel. His "Thursday Night Groups" were amongst the first roleplaying sessions anywhere and provided what was, at the time, an unusually detailed week-by-week development of the setting. In 1975, 175:
in Tsolyáni), in which there were no other star systems. One hypothesis is that this isolation happened through hostile action on the part of an unknown party or group. Another is that the cosmic cataclysm was due to over-use of a
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No. 71. Kiesche commented that "In sum, a useful item, especially if the company can overcome production and transition problems and start putting out an item of higher production quality. Well worth looking at."
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is the only Tekumeláni language that has had a full grammar book, dictionary, pronunciation tapes (on CD) and a primer, publicly released, it is not the only language for this world that Barker developed.
90:, considered not just the creation of a fantasy world but also an in-depth development of the societies and languages of the world. In other words, the setting also provided a context for Barker's 162:
of technology and prosperity for Mankind and its allies. Tékumel became a resort world, where the wealthy from a thousand other stars could while away their time next to its warm seas.
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There have been a wide variety of materials of all sorts published over the years to further detail this world. As well as the language materials, these include
153:(a.k.a. Sinistra), was first settled by humans exploring the galaxy about 60,000 years in the future, along with several other alien species. Their extensive 466: 94:
which were developed in parallel from the mid-to-late 1940s, long before the mass-market publication of his works as the roleplaying game and book forms.
323: 68:, set in the Tékumel universe, initially self publishing it in 1974. Later, Barker wrote a series of five novels set in Tékumel, beginning with 677: 645: 664:
A Complete and Efficacious Pamphlet on the Structure and use of the Cursive Script of the Ts Solyani (by Chanyavassa Vimululyanga)
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vie for control using magic, large standing armies, and ancient technological devices. In time, Barker created the
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A Chronological Presentation of Tekumel, the Sidereal Universe, and the Majesty of The Empire of The Petal Throne
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A Chronological Presentation of Tekumel, the Sidereal Universe, and the Majesty of The Empire of The Petal Throne
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Barker was a Professor of Urdu and South Asian Studies at the University of Minnesota during the period when
263:. Barker tapped into this tradition and the setting he had developed from his childhood fantasies (much as 208:
published as part of a role-playing game. Barker put great effort into the languages of Tékumel. Although
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Tékumel has spawned five professionally published roleplaying games over the course of the years:
295:(a synonym for the Tsolyáni Empire), rather than as a "supplement" to the original D&D rules. 942: 775: 493: 457: 70: 17: 488:
The chronological order of the novels (as opposed to their order of publication) is as follows:
260: 593: 393: 690: 439: 285: 750: 91: 289:, published Barker's roleplaying game and setting as a standalone game under the title of 209: 114: 98: 8: 867: 239:, a combat-oriented board game, based on his world of Tékumel, published by TSR in 1975. 932: 671: 639: 348: 138: 127: 754: 726: 552: 255:
and a handful of others were developing the first tabletop role-playing games in the
177: 123: 601: 87: 541: 307:, published in 1975 as a boxed set by TSR and reprinted later as a single book by 917: 905: 860:
Kiesche III, Frederick Paul (Nov–Dec 1984). "Capsule Reviews: Tékumel Products".
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
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is one of several languages spoken on the world of Tékumel, and was the first
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in contrast to the majority of such fantasy settings, which draw primarily on
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Barker also published extensively on scripts for other languages of Tékumel.
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The most significant language created by Barker for his setting is
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styles, legal codes, demographics and more. They were inspired by
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over the course of several decades from around 1940. In this
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Swords & Glory, Volume 2: Tékumel Player's Handbook
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A Useful Grammar of Ts Solyàni (by Messìliu Badàrian)
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The world of Tékumel, a fictional planet around star
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Shared Fantasy: Role Playing Games As Social Worlds
890:, University of Chicago Press (Chicago, IL), 1983. 324:Swords & Glory, Volume 1: Tékumel Source Book 924: 357:, published in 2014 by UNIgames, was written by 544:that began publication in 1977, devoted to the 443:. Many of these are available on the internet. 704:The 1509th century, according to Shawn Bond's 385:Other materials involving the setting include 39:world created by American linguist and writer 859: 676:: CS1 maint: location missing publisher ( 644:: CS1 maint: location missing publisher ( 317:, published in 1983/84 in two volumes by 273:leading into the better-known follow-up, 776:"Securing Gamer Posterity – Black Gate" 27:Campaign setting and fictional universe 14: 925: 901:Tékumel: The World of the Petal Throne 787: 785: 739: 658: 626: 588: 527: 855: 853: 851: 717: 584: 582: 559:Frederick Paul Kiesche III reviewed 782: 711: 652: 469:published three additional novels: 370:— a History of the Tsolyani Legions 344:Tékumel: Empire of the Petal Throne 24: 877: 848: 579: 223: 25: 954: 911:Omniglot: Tékumel writing systems 894: 455:published Barker's Tékumel novel 337:Gardásiyal: Adventures on Tékumel 827: 806: 768: 698: 684: 620: 594:"Tsolyani Names Without Tears" 561:The Journal of Tékumel Affairs 540:) was a magazine published by 388:The Tomb Complex of Nereshánbo 292:The Empire of the Petal Throne 242: 228: 86:Barker, like the better-known 13: 1: 725:. Scribner. pp. 99–100. 573: 309:Different Worlds Publications 196: 7: 10: 959: 547:Empire of the Petal Throne 534:Journal of Tékumel Affairs 368:Deeds of the Ever-Glorious 304:Empire of the Petal Throne 144: 81: 65:Empire of the Petal Throne 61:tabletop role-playing game 938:Fantasy campaign settings 666:. Seattle. pp. 1–11. 634:. Seattle. pp. 1–13. 446: 379:The Book of Ebon Bindings 165: 47:, huge, tradition-bound 461:. This was followed by 347:, published in 2005 by 556:role-playing systems. 440:Dungeons & Dragons 286:Dungeons & Dragons 261:Lake Geneva, Wisconsin 412:The Armies of Tékumel 400:The Tsolyáni Language 321:. These volumes were 92:constructed languages 74:, first published by 751:Wizards of the Coast 747:"The History of TSR" 437:, and third edition 374:The Tékumel Bestiary 283:, the publishers of 139:European mythologies 868:Steve Jackson Games 778:. 19 November 2013. 538:The Tékumel Journal 528:The Tékumel Journal 394:A Jakállan Intrigue 916:2014-08-02 at the 553:Swords & Glory 467:Zottola Publishing 465:in 1985. In 2003, 349:Guardians of Order 315:Swords & Glory 101:, which resembles 732:978-1-4516-4052-6 267:had done for his 178:faster than light 16:(Redirected from 950: 872: 871: 857: 846: 845: 843: 842: 831: 825: 824: 822: 821: 810: 804: 803: 801: 800: 789: 780: 779: 772: 766: 765: 763: 762: 753:. Archived from 743: 737: 736: 715: 709: 702: 696: 688: 682: 681: 675: 667: 660:Barker, M. A. R. 656: 650: 649: 643: 635: 628:Barker, M. A. R. 624: 618: 617: 615: 614: 602:Strategic Review 598: 590:Barker, M. A. R. 586: 536:(later known as 521:A Death of Kings 515:Prince of Skulls 479:A Death of Kings 471:Prince of Skulls 233:Barker designed 88:J. R. R. Tolkien 21: 958: 957: 953: 952: 951: 949: 948: 947: 923: 922: 918:Wayback Machine 897: 880: 878:Further reading 875: 858: 849: 840: 838: 833: 832: 828: 819: 817: 812: 811: 807: 798: 796: 791: 790: 783: 774: 773: 769: 760: 758: 745: 744: 740: 733: 719:Ewalt, David M. 716: 712: 703: 699: 689: 685: 669: 668: 657: 653: 637: 636: 625: 621: 612: 610: 596: 592:(Winter 1975). 587: 580: 576: 530: 509:Lords of Tsámra 494:The Man of Gold 475:Lords of Tsámra 458:The Man of Gold 449: 245: 231: 226: 224:Published works 199: 168: 147: 84: 71:The Man of Gold 45:imaginary world 41:M. A. R. Barker 28: 23: 22: 15: 12: 11: 5: 956: 946: 945: 943:Fantasy worlds 940: 935: 921: 920: 908: 903: 896: 895:External links 893: 892: 891: 879: 876: 874: 873: 847: 826: 805: 781: 767: 738: 731: 710: 697: 683: 651: 619: 577: 575: 572: 529: 526: 525: 524: 518: 512: 506: 498: 448: 445: 418:EPT Miniatures 363: 362: 352: 340: 334: 312: 244: 241: 236:War of Wizards 230: 227: 225: 222: 198: 195: 167: 164: 146: 143: 124:Middle Eastern 83: 80: 26: 9: 6: 4: 3: 2: 955: 944: 941: 939: 936: 934: 931: 930: 928: 919: 915: 912: 909: 907: 904: 902: 899: 898: 889: 885: 882: 881: 869: 865: 864: 856: 854: 852: 837:. Tekumel.com 836: 830: 816:. Tekumel.com 815: 809: 795:. 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Wells 257:Twin Cities 243:Roleplaying 229:Board games 151:Nu Ophiuchi 927:Categories 884:Fine, Gary 841:2012-03-16 820:2012-03-16 799:2012-03-16 761:2005-08-20 613:2009-10-13 574:References 253:Gary Gygax 160:golden age 57:technology 55:levels of 672:cite book 640:cite book 502:Flamesong 483:Mitlanyál 463:Flamesong 453:DAW Books 451:In 1984, 428:RuneQuest 281:TSR, Inc. 197:Languages 135:mythology 78:in 1984. 76:DAW Books 914:Archived 721:(2013). 662:(1950). 630:(1950). 359:Jeff Dee 311:in 1987. 210:Tsolyáni 202:Tsolyáni 128:Egyptian 115:Tsolyáni 99:Tsolyáni 53:medieval 933:Tékumel 708:(1997). 355:Béthorm 206:conlang 173:béthorm 145:Setting 111:Nahuatl 82:Sources 49:empires 37:fantasy 32:Tékumel 18:Tekumel 866:(71). 729:  695:(1997) 523:(2003) 517:(2002) 511:(2003) 505:(1985) 497:(1984) 477:, and 447:Novels 415:, and 376:, and 166:Layout 120:Indian 107:Pashto 870:: 28. 609:: 7–9 605:(4). 597:(PDF) 434:GURPS 51:with 35:is a 727:ISBN 678:link 646:link 550:and 532:The 327:and 259:and 130:and 109:and 103:Urdu 607:TSR 563:in 929:: 886:; 850:^ 784:^ 749:. 674:}} 670:{{ 642:}} 638:{{ 599:. 581:^ 473:, 431:, 421:. 409:, 403:, 397:, 391:, 372:, 251:, 141:. 126:, 122:, 113:. 105:, 844:. 823:. 802:. 764:. 735:. 680:) 648:) 616:. 361:. 351:. 333:. 20:)

Index

Tekumel
fantasy
M. A. R. Barker
imaginary world
empires
medieval
technology
tabletop role-playing game
Empire of the Petal Throne
The Man of Gold
DAW Books
J. R. R. Tolkien
constructed languages
Tsolyáni
Urdu
Pashto
Nahuatl
Tsolyáni
Indian
Middle Eastern
Egyptian
Meso-American
mythology
European mythologies
Nu Ophiuchi
terraforming
golden age
faster than light
conlang
Tsolyáni

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