685:, gate-camping, and PvP on non-PvP players are all part of the gaming experience. This does not mean that the developers are indifferent to the negative effect that these activities may have on players, it is simply their choice with regards to the culture and atmosphere that they intended for the game. Players are advised to approach unfamiliar situations in the game with an appropriate level of caution, develop strategies to deal with the presence of these elements, and take personal responsibility for their in-game actions. Certain activities are allowed by the developers, but are still considered illegal in the game itself and result in in-game consequences, such as the unavoidable loss of the attacker's ship when engaging in combat with a non-allowed target in high-security space.
1769:
517:(when players have no method of recourse to prevent getting killed), preventing them from being able to play. Camping can also refer to continuously waiting in a tactically advantageous position for others to come to them; this is sometimes considered griefing because if all players do it, the game stalls, but this is now more commonly considered a game design issue, and in games where you need to defeat someone, like a juggernaut, it is more likely for that juggernaut to camp.
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mark players as "bad sports", allowing them to only play in lobbies with other "bad sports". Such points are either accumulated over time or gained within a certain time frame and are acquired by actions such as destroying another player's personal vehicle, or quitting jobs early. This is one of the more controversial features of the game, as some point out flaws such as the game not considering if destruction of a vehicle was self-defense.
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griefing, by luring other players into PvP, in which they largely have no chance to survive because of the perk loadout and weapons used by the griefer. An example of this is by breaking resource locks in a player camp, which will make the griefer wanted, with the hope that the camp owner will find them to retaliate, and thereby initiate PvP with the griefer.
575:, where players had a scroll that could change their appearance to that of a monster, with the only way to tell the difference between them and a real monster is to click on them and read their name. Attacking a monster disguised griefer would flag the player as a murderer, causing the town guard to kill the player.
697:
have implemented peer review systems, where if a player is reported too many times, multiple higher ranked players are allowed to review the player and determine if the reports are valid, and apply a temporary ban to the player's account if necessary. The player's name is omitted during the replay,
730:
has implemented measures such as a longer cool-down on passive mode, patching invincibility glitches, and removing passive mode from weaponized vehicles in recent updates. In addition, the game also features a reputation system that, in effect, after excessive "bad sport point" accumulation, will
711:
freebuild servers, griefing is often the destruction of another player's build, and in other servers the definition ranges, but almost all servers recognize griefing as harassment. Most servers use temporary bans for minor and/or first-time incidents, and indefinite bans from the server for more
753:
attempted to discourage players from griefing by marking them as wanted criminals, which one can get a reward for killing. Wanted players cannot see any other players on the world map, and must rely on their normal player view. However, this has instead become another mechanism to engage in
741:, has a clear code of conduct that does not allow griefing, as indicated in section 3.2. Whether this has any effect is debatable, with numerous forum posts about ongoing griefing behaviour. Because the boilerplate response to generating a ticket about such a player, contains the clause "
661:, or performing activities likely to annoy or alarm somebody) and assault (shooting, pushing, or shoving in a safe area, or creating scripted objects that target another user and hinder their enjoyment of the game) in its community standards. Sanctions include warnings, suspension from
565:
High-skill players deliberately losing in matches against low-skill players (usually due to shortage of players), causing the low-skill player's skill rating to artificially rise so that they will be routinely pitted against opponents they have no chance of winning against in the
224:, griefers are known as "white-eyed"—a metaphor meaning that their eyes have no pupils and so they look without seeing. Behaviors other than griefing that can cause players to be stigmatized as "white-eyed" include cursing, cheating, stealing, or unreasonable killing.
582:
The term is sometimes applied more generally to refer to a person who uses the internet to cause distress to others as a prank, or to intentionally inflict harm, as when it was used to describe an incident in March 2008, when malicious users posted
725:
has experienced a drastic increase in griefing, due in part to the emergence of bugs and better money-making opportunities. Common griefing techniques within the game abuse passive mode and trivially accessible weaponized vehicles. Developer
899:
531:
Luring many monsters or a single larger monster to chase the griefer, before moving to where other players are. The line of monsters in pursuit looks like a train, and hence this is sometimes called "training" or
562:, the process of creating extra accounts and deliberately losing games to enter a lower skill rank than is appropriate, before playing at full skill against lower-ranked opponents, thus defeating them easily.
603:
games actively oppose griefers, since their behavior can drive away business. It is common for developers to release server-side upgrades and patches to annul griefing methods. Many online games employ
578:
Starting a vote to kick someone in hopes of others blindly agreeing in doing so, so that the griefer stays in the server with no consequences while tricking others to get rid of the innocent person.
1584:
410:
A powerful player entering an area intended for lower-level or less experienced players and using up or hogging otherwise available limited resources, as can be sometimes seen in MMORPGs or
1575:
698:
as well as those of the other 9 players in the game. In
October 2016, Valve implemented a change that will permanently ban a player if they receive two penalties for griefing.
151:
other players within the game. Griefing is often accomplished by destroying things constructed by other players or stealing items. A griefer derives pleasure from the act of
1399:
Scammers aim for those who are greedy, hasty, and/or ignorant. 90% of scams can be avoided by double checking a contract inventory, or carefully thinking a situation through.
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Impersonating an enemy to trick someone into attacking the griefer, so that a player is flagged as having attacked the griefer. A notable example of this is early on in
645:
switch where people could fight each other only if they had enabled that option. This was done in order to prevent the player-killing that was driving people away from
1228:
167:
The term "griefing" was applied to online multiplayer video games by the year 2000 or earlier, as illustrated by postings to the rec.games.computer.ultima.online
549:
was found to have a serious problem with this at launch, where griefers could stand in the doorway out of the starting area, trapping players in the spawn room.
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approach, where players can report griefing. Malicious players are then red-flagged, and are then dealt with at a gamemaster's discretion. As many as 25% of
440:
Driving vehicles backward around lapped courses in multiplayer racing games, often done with the intent of crashing head-on into whoever is in first place
632:
have created separate realms for those who wish to be able to attack anyone at any time, and for those who do not. Others implemented separate servers.
1562:
745:", there is unfortunately no transparency to indicate whether violations to the code of conduct (by griefing) are taken seriously by Bethesda/ZeniMax.
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1371:
In EVE, 'griefing' refers to various activities, some of which can be argued not to be 'griefing' in the classic sense, but parts of valid gameplay.
1487:
368:
Deliberately blocking shots from a player's own team, or blocking a player's view by standing in front of them, so they cannot damage the enemy
211:
1057:
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1101:
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334:
Methods of griefing differ from game to game. What might be considered griefing in one area of a game, may even be an intended function or
3006:
199:(MUDs), where joyriding invaders inflicted "virtual rape" and similar offenses on the local populace. Julian Dibbell's 1993 article "
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or other means (such as spawning large amounts of resource-demanding objects), in order to cause interference among players.
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or multiplayer game, destroying or otherwise denying access to items, which without, other players cannot finish the game
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Blocking other players so they cannot move to or from a particular area, or access an in-game resource (such as a
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2020:
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65:
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2010:
2005:
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395:"), potentially forcing the other players to leave the game (which may incur a penalty for leaving), like
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600:
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72:
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2015:
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Constantly pausing the game, or lowering its speed as much as possible, in the hopes that their target
371:
Trapping teammates in inescapable locations by using physics props, special abilities, or teleportation
1411:
3071:
2421:
2320:
1600:
1058:"Mutilated Furries, Flying Phalluses: Put the Blame on Griefers, the Sociopaths of the Virtual World"
922:"Mutilated Furries, Flying Phalluses: Put the Blame on Griefers, the Sociopaths of the Virtual World"
1610:
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270:
195:. Even before it had a name, griefer-like behavior was familiar in the virtual worlds of text-based
54:
3169:
3143:
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3001:
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1067:
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507:, denying another player the satisfaction or gain of killing a target that should have been theirs.
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1624:
867:"Social Context in Massively-Multiplayer Online Games (MMOGs): Ethical Questions in Shared Space"
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365:
Faking extreme incompetence with the intent of hurting teammates, or failing an in-game objective
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32:
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Please note, to protect individual privacy, we do not disclose the outcome of our investigation.
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1897:
1601:"Mutilated Furries, Flying Phalluses: Put the Blame on Griefers", WIRED MAGAZINE: ISSUE 16.02
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540:
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220:
200:
2096:
1587:. To view this PDF paper, the host website requires a subscription to the digital library.
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serious and/or repeat offences. While many servers try to fight this, other servers, like
626:
to combat griefing. To prevent non-consensual attacks between players, some games such as
8:
2979:
2909:
2331:
2235:
1854:
673:
has incorporated activities typically considered griefing into the gameplay mechanisms.
174:
The term "griefing" dates to the late 1990s, when it was used to describe the willfully
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1135:
1031:"The Division Trolls Are Blocking Other Players' Progress By Standing In A Doorway"
881:
682:
613:
483:
171:
group. The player is said to cause "grief" in the sense of "giving someone grief".
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1118:
Craigslist
Griefer Ordered To Pay Up Over Both Copyright And Privacy Violations
815:
810:
727:
335:
191:
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a voice or text chat channel to inconvenience, harass, or annoy other players.
391:
If a game interface element has no time limit, leaving their computer (going "
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2919:
2765:
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2351:
2285:
2121:
2113:
1972:
1927:
1812:
1733:
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1673:
1148:
957:""White-Eyed" and "Griefer" Player Culture: Deviance Construction in MMORPGs"
830:
795:
628:
609:
571:
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343:
184:
140:
3138:
3126:
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2607:
2473:
2361:
1957:
1839:
1009:
688:
616:
calls to companies operating online games deal specifically with griefing.
450:
2493:
657:
bans players for harassment (defined as being rude or threatening, making
2902:
2832:
2666:
2544:
2456:
2035:
1937:
1817:
1738:
1713:
1579:
1358:
1269:
1157:
1153:"Griefers deface epilepsy message-board with seizure-inducing animations"
653:
422:
Destroying or vandalizing other players' creations without permission in
156:
3116:
3106:
2864:
2649:
2634:
2627:
2528:
1869:
1723:
800:
749:
669:
514:
423:
262: in this section. Unsourced material may be challenged and removed.
533:
2802:
2736:
2703:
2255:
1902:
1777:
1708:
1488:"Watch out: GTA Online's most reviled griefmobile is cheap this week"
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1290:
885:
703:
637:
525:
428:
405:
347:
204:
152:
134:
1171:
961:
Worlds in Play: International
Perspectives on Digital Games Research
734:
419:
Causing a player disproportionate loss or reversing their progress.
338:
in another area. Common methods may include but are not limited to:
237:
21:
3131:
2758:
2676:
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2250:
2217:
1952:
1932:
1785:
1748:
1728:
1688:
835:
588:
491:
434:
397:
148:
122:
121:"Griefing" redirects here. For the emotional response to loss, see
2897:
2731:
2431:
2197:
2164:
2159:
1947:
1942:
1922:
1859:
1718:
1616:
1594:
1066:. Grand Rapids, Michigan: University of Michigan Press. pp.
900:"Google Groups: August 14, 2000 rec.games.computer.ultima.online"
584:
362:
Giving information about your team's whereabouts to an enemy team
1571:"Ready, set, game: Learn how to keep video gaming safe and fun."
2436:
2212:
2050:
1917:
1912:
1907:
1753:
1683:
1663:
785:
215:
168:
1174:, for griefer slang referring to enjoyment at others' expense.
649:, which at that time had no protection on any of its servers.
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929:
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678:
2207:
1962:
1832:
1807:
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820:
780:
713:
1576:
Documented incident of griefing during a virtual interview
346:, or deliberately performing actions detrimental to other
2202:
2174:
1844:
1827:
1822:
1790:
1229:"Official forum changes, real life names to be displayed"
147:
who deliberately and intentionally irritates, annoys or
954:
189:
and later, in the 2000s, first-person shooters such as
1566:: "Frontier justice: Can virtual worlds be civilized?"
761:
472:
Purposeful violation of server rules or guidelines.
460:'s boundaries to prevent the enemy team from winning
203:" analyzed the griefing events in a particular MUD,
552:Intentionally attempting to crash a server through
501:
to profile pictures, in-game sprays, or game skins.
46:. Unsourced material may be challenged and removed.
528:setting to disrupt the serious gameplay of others.
379:Actions undertaken to waste other players' time.
3156:
1131:"Hackers Assault Epilepsy Patients via Computer"
865:Warner, Dorothy; Raiter, Mike (December 2005).
350:' game performance in primarily shooter games.
212:massively multiplayer online role-playing games
2143:
2509:
2129:
1632:
1606:"Griefer Madness: Terrorizing Virtual Worlds"
1253:
913:
479:or other players through similar screen names
388:when there is no tactical benefit in doing so
1485:
1429:
864:
3007:Political polarization in the United States
2523:
155:other users, and as such, is a nuisance in
2516:
2502:
2468:
2136:
2122:
1639:
1625:
1454:
1376:
874:International Review of Information Ethics
716:, allow griefing as part of the gameplay.
3060:Facebook–Cambridge Analytica data scandal
1513:"https://bethesda.net/en/code-of-conduct"
1404:
1319:
1099:Internet's Most Wanted: A Rogue's Gallery
322:Learn how and when to remove this message
106:Learn how and when to remove this message
707:servers have rules against griefing. In
513:at a corpse or spawn area to repeatedly
118:One who harasses other players in a game
1343:
1177:
1055:
919:
353:Wasting or destroying key game elements
3157:
1412:"Safety Tips for Operating in Low Sec"
1208:
1202:
3102:Psychological effects of Internet use
2497:
2117:
1620:
1289:
1186:"Online Bullies Give Grief to Gamers"
608:that reprimand offenders. Some use a
482:Written or verbal insults, including
1183:
594:
260:adding citations to reliable sources
231:
44:adding citations to reliable sources
15:
3077:Digital media use and mental health
1613:- feature article at VideoGamer.com
963:, Peter Lang, pp. 106 et seq,
920:Dibbell, Julian (18 January 2008).
13:
1646:
1211:"Gamers don't want any more grief"
955:Holin Lin; Chuen-Tsai Sun (2007),
180:massively multiplayer online games
14:
3191:
3082:Effects of violence in mass media
2786:Smartphones and pedestrian safety
1556:
1486:O'Connor, Alice (13 March 2020).
3055:2021 Facebook company files leak
2781:Mobile phones and driving safety
2478:
2477:
2467:
2095:
2083:
2072:
2071:
1767:
1063:The Best Technology Writing 2009
764:
694:Counter Strike: Global Offensive
236:
20:
3027:2020 U.S. presidential election
3022:2016 U.S. presidential election
2246:Bartle taxonomy of player types
1505:
1479:
1437:"How to (Maybe) Survive Combat"
1327:. eveonline.com. Archived from
1313:
1297:. eveonline.com. Archived from
1283:
1262:
1247:
1221:
1209:Davies, Martin (15 June 2006).
1184:Pham, Alex (2 September 2002).
1164:
1142:
1129:Kevin Poulsen, March 28, 2008,
1123:
1111:
936:from the original on 8 May 2011
247:needs additional citations for
31:needs additional citations for
1254:Glenn Barnett (1 April 2000).
1091:
1049:
1023:
1002:
976:
948:
892:
858:
665:, or being banned altogether.
641:was released, Sony included a
1:
2598:Betteridge's law of headlines
1591:"Feature: The Griefer Within"
852:
382:Playing as slowly as possible
374:Intentionally killing oneself
3112:Social aspects of television
3012:Social media use in politics
2662:Missing white woman syndrome
1060:. In Johnson, Steven (ed.).
806:Glossary of video game terms
515:kill players as they respawn
207:, and the staff's response.
7:
2623:Least objectionable program
1194:. p. 1. Archived from
757:
10:
3196:
2958:Algorithmic radicalization
1585:Research paper on griefing
227:
162:
120:
3072:Cultural impact of TikTok
3037:
2943:
2858:
2702:
2590:
2535:
2465:
2422:Iron Realms Entertainment
2407:
2375:
2321:Player versus environment
2226:
2183:
2152:
2067:
2049:
1971:
1868:
1776:
1765:
1654:
1120:(accessed April 26, 2009)
659:unwelcome sexual advances
546:Tom Clancy's The Division
3144:Violence and video games
3122:Social impact of YouTube
3002:Knowledge gap hypothesis
2925:Social-desirability bias
2823:Information–action ratio
2384:Designing Virtual Worlds
1981:Advertising and products
1056:Dibbell, Julian (2009).
735:Bethesda Softworks Games
587:-inducing animations on
359:Giving false information
356:Colluding with opponents
3097:Mass shooting contagion
2550:Evolutionary psychology
722:Grand Theft Auto Online
497:Uploading offensive or
486:of cheating or griefing
3175:Video game terminology
3087:Fascination with death
2950:Political polarization
2878:Availability heuristic
2843:Television consumption
620:Blizzard Entertainment
145:multiplayer video game
3050:Criticism of Facebook
2930:Social influence bias
2818:Information pollution
2808:Information explosion
2791:Texting while driving
2747:Low information voter
2645:Pink-slime journalism
1384:"Scams in EVE Online"
1270:"Community Standards"
791:Anti-social behaviour
449:(taking advantage of
3067:Criticism of Netflix
2873:Availability cascade
2813:Information overload
2722:Attention management
2717:Attention inequality
2613:Human-interest story
2555:Behavioral modernity
2540:Cognitive psychology
2447:Mythic Entertainment
2391:A Rape in Cyberspace
2326:Player versus player
2301:Non-player character
2186:codebases, libraries
1986:Animation and comics
1492:Rock, Paper, Shotgun
1301:on November 22, 2013
1295:"Scams and exploits"
1010:"The Griefer Future"
719:By the early 2020s,
541:non-player character
456:Illegally exiting a
406:quits in frustration
386:Hiding from an enemy
256:improve this article
201:A Rape in Cyberspace
176:antisocial behaviors
40:improve this article
2980:Post-truth politics
2910:Mean world syndrome
2236:Alternate character
2145:Multi-user dungeons
1855:Padonkaffsky jargon
984:"Meet the Griefers"
624:software components
3180:Video game culture
2798:Influence-for-hire
2776:Media multitasking
2771:Human multitasking
2689:Tabloid television
2640:Media manipulation
1198:on 9 October 2007.
1151:, March 31, 2008,
1104:2009-07-16 at the
846:Knowledge:Griefing
841:Video game exploit
772:Video games portal
739:ZeniMax Media Inc.
601:subscription-based
210:In the culture of
197:Multi-User Domains
3165:Internet trolling
3152:
3151:
2975:Fake news website
2935:Spiral of silence
2888:Confirmation bias
2712:Attention economy
2694:Yellow journalism
2582:Social psychology
2491:
2490:
2452:Plaintext Players
2442:The Mud Connector
2111:
2110:
2059:Eternal September
1611:Can you grief it?
1539:External link in
1462:"Suicide ganking"
1323:(July 20, 2010).
1256:"Darktide Rising"
1191:Los Angeles Times
1077:978-0-300-15410-8
826:Online harassment
595:Industry response
484:false accusations
475:Impersonation of
332:
331:
324:
306:
116:
115:
108:
90:
3187:
2997:Knowledge divide
2893:Crowd psychology
2883:Bandwagon effect
2655:Public relations
2572:Media psychology
2518:
2511:
2504:
2495:
2494:
2481:
2480:
2471:
2470:
2316:Player character
2311:Persistent world
2138:
2131:
2124:
2115:
2114:
2099:
2087:
2075:
2074:
1771:
1669:Creepy treehouse
1641:
1634:
1627:
1618:
1617:
1551:
1550:
1544:
1543:
1537:
1535:
1527:
1525:
1523:
1509:
1503:
1502:
1500:
1498:
1483:
1477:
1476:
1474:
1472:
1458:
1452:
1451:
1449:
1447:
1433:
1427:
1426:
1424:
1422:
1408:
1402:
1401:
1396:
1394:
1380:
1374:
1373:
1368:
1366:
1357:. Archived from
1347:
1341:
1340:
1338:
1336:
1331:on March 4, 2015
1317:
1311:
1310:
1308:
1306:
1287:
1281:
1280:
1278:
1276:
1266:
1260:
1259:
1251:
1245:
1244:
1242:
1240:
1231:. Archived from
1225:
1219:
1218:
1206:
1200:
1199:
1181:
1175:
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1016:
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990:. 4 January 2012
980:
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946:
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896:
890:
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886:10.29173/irie172
871:
862:
774:
769:
768:
767:
737:, a division of
675:Corporate spying
614:customer support
522:out-of-character
327:
320:
316:
313:
307:
305:
264:
240:
232:
111:
104:
100:
97:
91:
89:
48:
24:
16:
3195:
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3190:
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3188:
3186:
3185:
3184:
3170:MUD terminology
3155:
3154:
3153:
3148:
3033:
2948:
2939:
2915:Negativity bias
2863:
2854:
2742:Cognitive miser
2698:
2591:Media practices
2586:
2531:
2522:
2492:
2487:
2461:
2409:
2403:
2371:
2328:, Playerkilling
2228:
2222:
2185:
2184:Minor branches,
2179:
2148:
2142:
2112:
2107:
2063:
2045:
1967:
1864:
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1235:on 19 June 2013
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1106:Wayback Machine
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499:explicit images
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165:
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95:
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25:
12:
11:
5:
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3089:
3084:
3079:
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3039:
3038:Related topics
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3019:
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3004:
2999:
2994:
2989:
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2982:
2972:
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2945:Digital divide
2941:
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2917:
2912:
2907:
2906:
2905:
2900:
2890:
2885:
2880:
2875:
2869:
2867:
2860:Cognitive bias
2856:
2855:
2853:
2852:
2850:Sticky content
2847:
2846:
2845:
2840:
2838:Binge-watching
2830:
2825:
2820:
2815:
2810:
2805:
2800:
2795:
2794:
2793:
2788:
2783:
2778:
2768:
2763:
2762:
2761:
2754:Digital zombie
2751:
2750:
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2739:
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2729:
2727:Attention span
2724:
2719:
2714:
2708:
2706:
2700:
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2681:
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2672:Sensationalism
2669:
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2659:
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2657:
2652:
2647:
2637:
2632:
2631:
2630:
2625:
2620:
2618:Junk food news
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2357:Video game bot
2354:
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2329:
2323:
2318:
2313:
2308:
2306:Online wedding
2303:
2298:
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2278:
2273:
2271:Hack and slash
2268:
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2153:Major branches
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1744:Shadow banning
1741:
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1701:
1696:
1691:
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1648:Internet slang
1644:
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1636:
1629:
1621:
1615:
1614:
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1603:
1598:
1588:
1582:
1573:
1568:
1564:Globe and Mail
1558:
1557:External links
1555:
1553:
1552:
1504:
1478:
1453:
1428:
1403:
1375:
1361:on 27 May 2014
1342:
1312:
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1261:
1246:
1220:
1201:
1176:
1163:
1141:
1122:
1110:
1108:, Jan 25 2007,
1097:Nick Douglas,
1090:
1076:
1048:
1037:. 8 March 2016
1022:
1001:
975:
969:
947:
912:
891:
856:
854:
851:
849:
848:
843:
838:
833:
828:
823:
818:
816:Leeroy Jenkins
813:
811:Internet troll
808:
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798:
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477:administrators
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192:Counter-Strike
178:seen in early
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28:
26:
19:
9:
6:
4:
3:
2:
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3058:
3056:
3053:
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3051:
3048:
3046:
3045:Computer rage
3043:
3042:
3040:
3036:
3028:
3025:
3023:
3020:
3018:
3017:United States
3015:
3014:
3013:
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3008:
3005:
3003:
3000:
2998:
2995:
2993:
2992:Filter bubble
2990:
2986:
2985:United States
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2920:Peer pressure
2918:
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2913:
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2789:
2787:
2784:
2782:
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2767:
2766:Doomscrolling
2764:
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2748:
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2743:
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2619:
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2606:
2604:
2601:
2599:
2596:
2595:
2593:
2589:
2583:
2580:
2578:
2577:Media studies
2575:
2573:
2570:
2566:
2563:
2561:
2558:
2556:
2553:
2552:
2551:
2548:
2546:
2543:
2541:
2538:
2537:
2534:
2530:
2529:human factors
2526:
2519:
2514:
2512:
2507:
2505:
2500:
2499:
2496:
2486:
2485:
2476:
2475:
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2448:
2445:
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2435:
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2423:
2420:
2418:
2415:
2414:
2412:
2410:organizations
2406:
2400:
2399:
2395:
2392:
2388:
2386:
2385:
2381:
2380:
2378:
2374:
2368:
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2363:
2360:
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2355:
2353:
2352:Virtual goods
2350:
2348:
2345:
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2327:
2324:
2322:
2319:
2317:
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2312:
2309:
2307:
2304:
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2299:
2297:
2294:
2292:
2289:
2287:
2286:Kill stealing
2284:
2282:
2279:
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2272:
2269:
2267:
2264:
2262:
2259:
2257:
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2060:
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2048:
2042:
2039:
2037:
2034:
2032:
2031:Miscellaneous
2029:
2027:
2024:
2022:
2019:
2017:
2014:
2012:
2009:
2007:
2004:
2002:
1999:
1997:
1994:
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1987:
1984:
1982:
1979:
1978:
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1970:
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1961:
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1911:
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1760:
1757:
1755:
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1747:
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1742:
1740:
1737:
1735:
1734:Script kiddie
1732:
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1727:
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1722:
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1705:
1702:
1700:
1697:
1695:
1692:
1690:
1687:
1685:
1682:
1680:
1679:Cyberstalking
1677:
1675:
1674:Cyberbullying
1672:
1670:
1667:
1665:
1662:
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1659:
1657:
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1637:
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1234:
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1192:
1188:. Main News.
1187:
1180:
1173:
1167:
1161:
1159:
1154:
1150:
1149:Cory Doctorow
1145:
1139:
1137:
1132:
1126:
1119:
1114:
1107:
1103:
1100:
1094:
1079:
1073:
1069:
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1026:
1011:
1005:
989:
988:Eurogamer.net
985:
979:
972:
970:9780820486437
966:
962:
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883:
879:
875:
868:
861:
857:
847:
844:
842:
839:
837:
834:
832:
831:Schadenfreude
829:
827:
824:
822:
819:
817:
814:
812:
809:
807:
804:
802:
799:
797:
796:Cyberbullying
794:
792:
789:
787:
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782:
779:
778:
773:
762:
755:
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647:Ultima Online
644:
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639:
633:
631:
630:
629:Ultima Online
625:
621:
617:
615:
611:
610:crowdsourcing
607:
602:
592:
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573:
572:Ultima Online
568:
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555:
551:
548:
547:
542:
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505:Kill stealing
503:
500:
496:
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344:friendly fire
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315:
312:February 2022
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273: –
272:
268:
267:Find sources:
261:
257:
251:
250:
245:This section
243:
239:
234:
233:
225:
223:
222:
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214:(MMORPGs) in
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29:This article
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3139:Technophobia
3127:Technophilia
3091:
2970:Echo chamber
2828:Rage farming
2608:Infotainment
2482:
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2396:
2382:
2376:Publications
2296:Mob, Monster
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1522:12 September
1520:. Retrieved
1517:bethesda.net
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1359:the original
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1335:February 23,
1333:. Retrieved
1329:the original
1325:"Grief play"
1315:
1303:. Retrieved
1299:the original
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1233:the original
1223:
1215:The Guardian
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1196:the original
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453:in a game).
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414:-based games
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348:team members
342:Intentional
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254:Please help
249:verification
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38:Please help
33:verification
30:
2903:Moral panic
2833:Screen time
2667:News values
2603:Gatekeeping
2545:Externality
2457:Simutronics
2229:terminology
1938:Rickrolling
1739:Shitposting
1714:Little Pink
1580:Anshe Chung
1578:, see also
1305:January 15,
1158:Boing Boing
1083:10 February
663:Second Life
654:Second Life
606:gamemasters
426:games like
3159:Categories
3117:Social bot
3107:Sealioning
2865:Conformity
2650:Propaganda
2635:Media bias
2628:Soft media
2408:Companies,
2398:Terra Nova
2367:Zone, Area
2102:Wiktionary
1991:Challenges
1870:Imageboard
1724:Sealioning
1497:30 October
1355:Evelopedia
1351:"Griefing"
1041:12 October
932:magazine.
853:References
801:Dark triad
750:Fallout 76
670:Eve Online
282:newspapers
218:, such as
66:newspapers
2803:Infodemic
2737:Clickbait
2704:Attention
2560:Cognition
2227:Concepts,
1903:goatse.cx
1883:Anonymous
1778:Chatspeak
1709:Keylogger
1321:CCP Games
1291:CCP Games
1170:See also
709:Minecraft
704:Minecraft
638:EverQuest
526:role-play
429:Minecraft
271:"Griefer"
205:LambdaMOO
135:bad-faith
96:June 2023
55:"Griefer"
3132:Neophile
2759:Phubbing
2677:Hot take
2565:Mismatch
2484:Category
2347:Twinking
2337:Spawning
2281:Immortal
2266:Grinding
2251:Cybersex
2218:TinyMUCK
2078:Category
2021:Politics
1953:Tripcode
1933:Pedobear
1786:Emoticon
1749:Spamming
1729:Phishing
1689:Edgelord
1532:cite web
1471:1 August
1446:1 August
1421:1 August
1393:1 August
1102:Archived
934:Archived
836:Spamming
758:See also
728:Rockstar
691:such as
689:Shooters
591:forums.
589:epilepsy
560:Smurfing
534:aggroing
492:Spamming
447:exploits
435:Terraria
412:grinding
398:Among Us
336:mechanic
153:annoying
123:Grieving
3092:Griefer
2898:Mobbing
2732:Chumbox
2684:Spiking
2432:Lysator
2261:Griefer
2198:GodWars
2165:DikuMUD
2160:AberMUD
1958:Weeaboo
1948:Rule 63
1943:Rule 34
1860:Sexting
1719:Malware
1699:Griefer
1694:Flaming
1595:GamePro
1466:UNIWIKI
1441:UNIWIKI
1416:UNIWIKI
1388:UNIWIKI
1275:16 June
1015:16 June
994:16 June
905:16 June
585:seizure
566:future.
520:Acting
511:Camping
424:sandbox
296:scholar
228:Methods
221:Lineage
163:History
130:griefer
80:scholar
2437:Kesmai
2362:Wizard
2276:Healer
2241:Avatar
2213:Talker
2147:(MUDs)
2090:Portal
2051:Usenet
2026:Videos
2011:Images
2006:Gaming
1923:O RLY?
1918:Newbie
1908:Lolcat
1754:Tankie
1704:Hacker
1684:Doxing
1664:Baizuo
1365:26 May
1172:"lulz"
1074:
1035:Kotaku
967:
940:18 May
786:Aimbot
445:Using
298:
291:
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216:Taiwan
169:USENET
149:trolls
141:player
137:player
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2963:Youth
2525:Media
2427:Jagex
2417:Areae
2332:Quest
2170:LPMud
2041:TL;DR
2016:Music
1996:Email
1973:Memes
1888:-chan
1878:4chan
1813:Owned
1798:Emoji
1759:Troll
1656:Abuse
1239:2 May
1136:Wired
930:WIRED
926:Wired
870:(PDF)
701:Many
683:scams
679:theft
635:When
599:Many
524:in a
465:co-op
463:In a
303:JSTOR
289:books
182:like
143:in a
139:is a
87:JSTOR
73:books
2527:and
2474:List
2342:Tank
2291:Loot
2208:MUSH
2036:Doge
2001:Film
1963:Yiff
1913:Lurk
1898:Clop
1850:NSFW
1833:w00t
1818:Pr0n
1808:Leet
1803:Hodl
1547:help
1524:2024
1499:2020
1473:2024
1448:2024
1423:2024
1395:2024
1367:2014
1337:2018
1307:2015
1277:2015
1241:2013
1085:2010
1072:ISBN
1068:9–19
1043:2019
1017:2015
996:2015
965:ISBN
942:2012
907:2015
821:Lulz
781:2b2t
714:2b2t
451:bugs
432:and
275:news
59:news
2256:God
2203:MOO
2193:DGD
2175:MU*
1845:LOL
1840:Fap
1828:Teh
1823:Pwn
1791:uwu
882:doi
643:PvP
554:lag
458:map
393:AFK
258:by
132:or
42:by
3161::
1928:OP
1893:CP
1593:,
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