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Eurogame

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of victory or defeat until relatively late in the game. Related to no-player-elimination, Eurogame scoring systems are often designed so that hidden scoring or end-of-game bonuses can catapult a player who appears to be in a lagging position at end of play into the lead. A second-order consequence is that Eurogames tend to have multiple paths to victory (dependent on aiming at different end-of-game bonuses) and it is often not obvious to other players which strategic path a player is pursuing. Balancing mechanisms are often integrated into the rules, giving slight advantages to lagging players and slight hindrances to the leaders. This helps to keep the game competitive to the very end, an example of which is Power Grid, where the turn order is determined by number of cities (and biggest power plant as the tie-breaker), such that players further ahead are handicapped in their option of plays.
350: 1120: 133: 294: 497: 36: 215: 1148:, also known as Essen Spiel, or the Essen Games Fair, is the largest non-digital game convention in the world, and the place where the largest number of Eurogames are released each year. Founded in 1983 and held annually in Essen, Germany, the fair was founded with the objective of providing a venue for people to meet and play board games, and show gaming as an integral part of German culture. 369:
half-hour to a few hours, with one to two hours being typical. Generally Eurogames do not have a fixed number of players like chess or bridge; although there is a sizeable body of German-style games that are designed for exactly two players, most games can accommodate anywhere from two to six players (with varying degrees of suitability). Six-player games are somewhat rare, with
249:, first published in 1995, paved the way for the genre outside Europe. Though neither the first Eurogame nor the first such game to find an audience outside Germany, it became much more popular than any of its predecessors. It quickly sold millions of copies in Germany, and in the process brought money and attention to the genre as a whole. 1155:. The event is nine days long and includes tournament tracks of over a hundred games; while traditional wargames are played there, the most popular tournaments are Eurogames and it is generally perceived as a Eurogame-centered event. Attendance is international, though players from the U.S. and Canada predominate. 554:
Although not relevant to actual play, the name of the game's designer is often prominently mentioned on the box, or at least in the rule book. Top designers enjoy considerable following among enthusiasts of Eurogames. For this reason, the name "designer games" is often offered as a description of the
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Another prominent characteristic of these games is the lack of player elimination. Eliminating players before the end of the game is seen as contrary to the social aspect of such games. Most of these games are designed to keep all players in the game as long as possible, so it is rare to be certain
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A growing number of Eurogames support solo play with modified rulesets. To win, the player either has to achieve specific single-player campaign goals or beat the score of a simulated opponent that takes actions according to special rules outlined in the scenario. Recent Eurogames suitable for solo
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Eurogame designs tend to de-emphasize luck and random elements. Often, the only random element of the game will be resource or terrain distribution in the initial setup, or (less frequently) the random order of a set of event or objective cards. The role played by deliberately random mechanics in
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or Monopoly, in which a close game can extend indefinitely, Eurogames usually have a mechanism to stop the game within its stated playing time. Common mechanisms include a pre-determined winning score, a set number of game turns, or depletion of limited game resources. Playing time varies from a
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While many titles (especially the strategically heavier ones) are enthusiastically played by gamers as a hobby, Eurogames are, for the most part, well-suited to social play. In keeping with this social function, various characteristics of the games tend to support that aspect well, and these have
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Eurogames tend to be focused on presenting a complex challenge to players. They feature economics and the acquisition of resources rather than direct conflict, and have a limited amount of luck. They also differ from abstract strategy games like chess by using themes tied to specific locales, and
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emphasize individual development and comparative achievement rather than direct conflict. Eurogames also emphasize the mechanical challenges of their systems over having the systems match the theme of the game. They are generally simpler than the
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are used, and familiar mechanics such as rolling dice and moving, capture, or trick taking are avoided. If a game has a board, the board is usually irregular rather than uniform or symmetric (such as Risk rather than chess or
377:(the latter supporting seven player games) being two examples, or require expansions, as with The Settlers of Catan or Carcassonne. Players usually play for themselves individually, rather than in a partnership or team. 243:
The genre developed as a more concentrated design movement in the late 1970s and early 1980s in Germany. The genre has spread to other European countries such as France, the Netherlands, and Sweden.
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in 2009. Carcassonne was added to the iPhone App Store in June 2010. Later, Ticket to Ride was developed for both the iPhone and the iPad, significantly boosting sales of the board game.
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genre. Recently, there has also been a wave of games designed as spin-offs of popular novels, such as the games taking their style from the German bestsellers
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that were considered quite complex when Eurogames proliferated in the U.S. after the turn of the millennium are now the norm, with newer high-end titles like
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markets such as the United States and the United Kingdom, they occupy a niche status there. Other games in the genre to achieve widespread popularity include
1468: 738:. His rule books are often divided into several "learning scenarios" that gradually introduce players to the rules as they progress through the scenarios. 2309: 2135: 1672: 1709: 2051: 2387: 2107: 1804: 1442: 1124: 795:, designer particularly of games that make use of dice, and that allow players to score points in a variety of ways. He designed games such as 545:
Bruxelles 1893 – take the role of an Art Nouveau architect during the late 19th century and try to become the most famous architect in Belgium.
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Residents of Germany purchased more board games per capita than any other country as of 2009. While many Eurogames are published and played in
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that generally has complex rules, indirect player interaction, and multiple ways to score points. Eurogames are sometimes contrasted with
1969: 1871: 1593: 716: 481:– also known as area majority or influence, this involves controlling a game element or board space through allocation of resources. 2282: 2164:
The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!
487:– players choose specific game actions in sequential order, with players disallowed from choosing a previously selected action. 2079: 2023: 1995: 2380: 1494: 2200: 1902: 1644: 2175: 1554: 1425: 1396: 100: 323:
One consequence of the increasing popularity of this genre has been an expansion upwards in complexity. Games such as
1525: 119: 72: 628:) are too light to be categorized as a Eurogame, when compared to Eurogames with exceptionally heavy rules, such as 235:, became popular in Germany and provided a template for a new form of gameplay without direct conflict or warfare. 1750: 2373: 613:, as another example, is a light, fantasy-themed card game, but has more in common with role-playing games. Even 2254: 463:– includes open and hidden auctions of both resources and actions from other players and the game system itself. 79: 912: 859:, a German designer who designed over 600 published games. Recurring mechanisms in his games include auctions ( 386: 57: 557: 2359: 1680: 752: 593:—while containing some elements attributed to Eurogames, may not be considered Eurogames by some hobbyists. 1719: 1342: 1084: 86: 2666: 2582: 2572: 2522: 1991: 1955: 1867: 1800: 1705: 1240: 954: 952:, a British-born designer whose games often have a railway theme, including the Spiel des Jahres-winning 624: 615: 589: 355: 275: 1837: 619:, despite often being considered a Eurogame, is sometimes categorized as a simpler, family-style game. 2640: 1929: 1167:("Game of the Year"). The award is very family-oriented, with shorter, more approachable games such as 390: 24: 1814: 522:
Carcassonne – build a medieval landscape complete with walled cities, monasteries, roads, and fields.
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other styles of game is instead fulfilled by the unpredictability of the behavior of other players.
423:). Some boards are merely mnemonic or organizational and contribute only to ease of play, such as a 2517: 2337: 1228: 1072: 325: 313: 269: 263: 226: 1618: 2167: 1773: 797: 46: 2231: 622:
Some hobbyists make the further distinction that games with exceptionally simple rules (such as
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Many tabletop games that contain simplicity, high randomness, luck, or direct conflict—such as
475:– collecting resources in specific groups that are then cashed in for points or other currency. 175: 2635: 2630: 2507: 2443: 1246: 1136: 984: 978: 841: 711: 691: 535: 382: 299: 281: 2224:"Build a Medieval Empire on Xbox LIVE Arcade with the Popular German Board Game Carcassonne" 1195:("German game prize") is also awarded to games that are more complex and strategic, such as 1103: 2661: 2428: 2413: 885: 873: 785: 501: 419:). The board is often random (as in The Settlers of Catan) or has random elements (such as 374: 8: 942: 936: 803: 765: 469:– not simply trading resources of equivalent values, but allowing players to set markets. 428: 2605: 2512: 2455: 2084: 1571: 1417: 930: 420: 93: 2537: 2300:"Days of Wonder CEO explains how iPad Ticket to Ride boosted sales of the real thing" 2171: 2112: 1778: 1550: 1521: 1462: 1421: 1392: 867: 822: 2532: 2475: 1649: 1219: 1181: 1164: 1078: 1067: 903: 1151:
A "World Boardgaming Championships" is held annually in July in the U.S. state of
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2008, players trade currencies and place tiles to build an Andalusian palace in
174:, which generally involve more luck, conflict, and drama. They are usually less 2140: 2000: 1964: 1960:"Reiner Knizia's Blue Lagoon Is a Great Addition to Your Board Game Collection" 1809: 1714: 1274: 1119: 780: 722: 666: 411: 2356:– internet database of over 100,000 tabletop games, with online fan community. 1414:
It's All a Game: The History of Board Games from Monopoly to Settlers of Catan
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with information on German-style games (has not been updated in some time)
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Due in part to postwar aversion to products which glorified conflict, the
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Eurogames: The Design, Culture and Play of Modern European Board Games
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Power Grid – expand a power company's network and buy better plants.
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become quite common across the genre. In contrast to games such as
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was a prolific American game designer whose games, particularly
922:, who often works with other game designers. His titles include 1199:. A few games have had broad enough appeal to win both awards: 312:
that flourished in the 1970s and 1980s from publishers such as
214: 163: 2052:"All aboard – how Ticket To Ride helped save table-top gaming" 1872:"Review: Beloved board game Castles of Burgundy is now an app" 538:– as an international investor, influence the politics of pre- 505:
is a game of tile placement, set collection, and area control.
1594:"Wingspan review: A gorgeous birding board game takes flight" 1188:, or connoisseur's game of the year, for more complex games. 1145: 1096: 662: 245: 179: 2334: 1487:"Monopoly Killer: Perfect German Board Game Redefines Genre" 457:– spatial placement of game components on the playing board. 2487: 320:, but nonetheless often have a considerable depth of play. 1743:"Bruno Cathala, auteur de jeux de société en Haute-Savoie" 1253:
The iPhone received versions of The Settlers of Catan and
2347: 2286: 2136:"Board games are quietly, nerdily, becoming big business" 2362:– internet database of board, card and electronic games. 1004:, prefigured and strongly influenced the Eurogame genre. 1449:. FT Magazine. Archived from the original on 3 May 2015 1250:
was due to follow later in 2007 until being cancelled.
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Bruno Cathala, a French-born game designer, creator of
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cites six examples of mechanics common to eurogames:
2080:"'Settlers of Catan' Movie, TV Project in the Works" 2024:"Table for two: Our favorite two-player board games" 1163:
The most prestigious German board game award is the
525:Puerto Rico – develop plantations on the island of 60:. Unsourced material may be challenged and removed. 2022:Zimmerman, Aaron; Anderson, Nate (16 April 2016). 1405: 2021: 410:A wide variety of often innovative mechanisms or 2653: 1636: 1467:: CS1 maint: bot: original URL status unknown ( 1226:being released to strong sales on May 13, 2007, 1222:has included popular games from the genre, with 427:board; examples of this include Puerto Rico and 2108:"10 Strategy Board Games You Should Be Playing" 1896: 1894: 1862: 1860: 2127: 341:being significantly more difficult to master. 162:(generally just referred to as board games in 2381: 1930:"Concordia, de retour, distribuĂ© par Atalia!" 1337: 1335: 1891: 1857: 1741:Cocagne, Jean-Baptiste (February 22, 2018). 759:RĂĽdiger Dorn, a German designer who created 344: 238: 1774:"The 30 Best Board Games To Play Right Now" 1378: 1376: 1374: 1372: 1370: 1368: 1366: 1343:"German recreation: An affinity for rules?" 2395: 2388: 2374: 2215: 1829: 1332: 1177:usually preferred by the award committee. 657:Reiner Knizia and Bernd Brunnhofer at the 549: 229:of strategy and economic games, including 1591: 1271:– online forum for board gaming hobbyists 717:Through the Ages: A Story of Civilization 679:, a prolific French designer, creator of 120:Learn how and when to remove this message 2133: 1903:"The Invasion of the German Board Games" 1700: 1698: 1515: 1509: 1363: 1118: 652: 607:, more than any German-inspired design. 495: 396: 348: 292: 213: 131: 2297: 2252: 2221: 2161: 1996:"Tigris and Euphrates Boardgame Review" 1740: 1642: 1540: 1480: 1478: 1440: 1411: 889:). He also designed card games such as 2654: 2190: 2077: 1543:The Civilized Guide to Tabletop Gaming 1180:In 2011, the jury responsible for the 2369: 2193:"Xbox Live Activity for week of 4/30" 2105: 2049: 1835: 1771: 1695: 1645:"Abandoning the screen for cardboard" 1616: 1484: 1382: 835:, a German designer of games such as 2255:"XBLArcade.com's board game roundup" 1838:"Making better use of dice in games" 1475: 58:adding citations to reliable sources 29: 1990: 1954: 1900: 1866: 1799: 1704: 1670: 1619:"The transformative power of games" 13: 2134:Peerutin, Seemy (21 August 2017). 1569: 1106:, the German game designer of the 485:Worker Placement or Role Selection 288: 136:Detailed view of the board during 14: 2678: 2328: 2298:Kuchera, Ben (22 February 2012). 2078:Mcnary, Dave (19 February 2015). 1901:Kay, Jonathan (21 January 2018). 1643:Stevens, DJ (13 September 2017). 1232:being released on June 27, 2007. 491: 405: 1710:"The Best Games at Gen Con 2018" 1277:– free German online gaming site 883:), and intricate scoring rules ( 825:, a German designer, creator of 672:Designers of Eurogames include: 34: 2291: 2276: 2246: 2184: 2099: 2071: 2050:Duffy, Owen (27 October 2014). 2043: 2015: 1984: 1948: 1922: 1793: 1765: 1734: 1664: 1610: 1592:Zimmerman, Aaron (2019-03-16). 1585: 1485:Curry, Andrew (23 March 2009). 1443:"Why we still love board games" 252: 45:needs additional citations for 19:For the multi-sport event, see 2222:Porcaro, John (25 June 2007). 1836:Casey, Matt (2 October 2014). 1772:Jolin, Dan (11 October 2018). 1563: 1434: 1307: 1: 2106:Davis, Carl (29 March 2013). 1572:"The rise of solo play games" 1441:Harford, Tim (17 July 2010). 1300: 970:, who created over 125 games. 2191:Nelson, Major (5 May 2007). 1214: 1082:, and, with Karen Seyfarth, 976:, designer of games such as 648: 570: 7: 2583:Collectible miniatures game 2573:Constructible strategy game 1262: 643: 218:The 1999 Hasbro version of 10: 2683: 2641:Tabletop role-playing game 753:Carcassonne: The Discovery 529:, set in the 18th century. 209: 172:American-style board games 18: 2598: 2546: 2498: 2404: 1617:Faber, Tom (2021-12-17). 1412:Donovan, Tristan (2017). 1158: 1114: 1070:, who designed the games 513: 345:Incentive for social play 239:German family board games 186:, but more abstract than 2518:Dedicated deck card game 2197:Xbox Live's Major Nelson 1570:C., Jess (5 July 2021). 1146:Internationale Spieltage 518:Examples of themes are: 359:near the end of the game 2168:Morgan James Publishing 2162:Tinsman, Brian (2008). 1516:Moriarty, Joan (2019). 1383:Woods, Stewart (2009). 550:Game designer as author 152:German-style board game 2556:Abstract strategy game 2424:Cooperative board game 2253:Tomacco (2008-01-29). 1541:Litorco, Teri (2016). 1295:List of game designers 1281:Cooperative board game 1207:(published 2000), and 1193:Deutscher Spiele Preis 1186:Kennerspiel des Jahres 1141: 909:cooperative board game 669: 506: 360: 353:A four-player game of 304: 222: 143: 23:. For other uses, see 2636:Social deduction game 2631:Paper-and-pencil game 2508:Collectible card game 2444:Cross and circle game 1958:(28 September 2018). 1201:The Settlers of Catan 1122: 1058:Spirits of the Forest 1010:, German designer of 992:, and several others. 913:The Lord of the Rings 783:, French designer of 659:Deutscher Spielepreis 656: 499: 397:No player elimination 352: 296: 246:The Settlers of Catan 217: 135: 2429:Deduction board game 2414:Adventure board game 1722:on 30 September 2019 1677:Euro Board Game Blog 1520:. Sutherland House. 874:Tigris and Euphrates 54:improve this article 2523:Shedding-type games 1972:on 24 November 2018 1817:on 17 December 2019 1803:(26 January 2017). 1753:on 24 November 2018 937:Princes of Florence 871:), tile placement ( 798:Castles of Burgundy 467:Trading/Negotiation 429:Princes of Florence 2667:Culture of Germany 2513:Deck-building game 2456:Running-fight game 2340:2020-07-29 at the 1708:(13 August 2018). 1418:Thomas Dunne Books 1211:(published 2008). 1203:(published 1995), 1142: 1110:board game series. 1104:Klaus-JĂĽrgen Wrede 670: 507: 361: 305: 223: 144: 16:Type of board game 2649: 2648: 2538:Trick-taking game 2113:Popular Mechanics 1936:. 19 January 2018 1870:(13 April 2019). 1491:archive.wired.com 1319:boardgamegeek.com 823:Friedemann Friese 542:European empires. 387:Terraforming Mars 166:), is a class of 130: 129: 122: 104: 2674: 2533:Tarot card games 2476:Chinese dominoes 2390: 2383: 2376: 2367: 2366: 2322: 2321: 2319: 2317: 2312:on 27 March 2013 2308:. 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