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Outcome (game theory)

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236:. This theorem is a combination of strategies in which no player can improve their payoff or outcome by changing their strategy, given the strategies of the other players. In other words, a Nash equilibrium is a set of strategies in which each player is doing the best possible, assuming what the others are doing to receive the most optimal outcome for themselves. It is important to note that not all games have a unique nash equilibrium and if they do, it may not be the most desirable outcome. Additionally, the desired outcomes is greatly affected by individuals chosen strategies, and their beliefs on what they believe other players will do under the assumption that players will make the most 33: 276:
present the payoff of both players in the game. For example, the best response of player one is the highest payoff for player one’s move, and vice versa. For player one, they will pick the payoffs from the column strategies. For player two, they will choose their moves based on the two row strategies. Assuming both players do not know the opponents strategies. It is a
140:, the outcome of a game is the ultimate result of a strategic interaction with one or more people, dependant on the choices made by all participants in a certain exchange. It represents the final payoff resulting from a set of actions that individuals can take within the context of the game. Outcomes are pivotal in determining the payoffs and 148:
chosen by involved players and can be represented in a number of ways; one common way is a payoff matrix showing the individual payoffs for each players with a combination of strategies, as seen in the payoff matrix example below. Outcomes can be expressed in terms of monetary value or utility to a specific person. Additionally, a
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game-theoretic analysis, when applied to a rational approach, is to provide recommendations on how to make choices against other rational players. First, it reduces the possible outcomes; logical action is more predictable than irrational. Second, it provides a criterion for assessing an economic system's efficiency.
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In game theory, a strategy is a set of actions that a player can take in response to the actions of others. Each player’s strategy is based on their expectation of what the other players are likely to do, often explained in terms of probability. Outcomes are dependent on the combination of strategies
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In a Prisoner's Dilemma game between two players, player one and player two can choose the utilities that are the best response to maximise their outcomes. "A best response to a coplayer’s strategy is a strategy that yields the highest payoff against that particular strategy". A matrix is used to
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Players are persons who make logical economic decisions. It is assumed that human people make all of their economic decisions based only on the idea that they are irrational. A player's rewards (utilities, profits, income, or subjective advantages) are assumed to be maximised. The purpose of
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Many different concepts exist to express how players might interact. An optimal interaction may be one in which no player's payoff can be made greater, without making any other player's payoff lesser. Such a payoff is described as
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Equilibria are not always Pareto efficient, and a number of game theorists design ways to enforce Pareto efficient play, or play that satisfies some other sort of social optimality. The theory of this is called
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Self-organizing coalitions for managing complexity : agent-based simulation of evolutionary game theory models using dynamic social networks for interdisciplinary applications
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Outcome optimisation in game theory has many real world applications that can help predict actions and economic behaviours by other players. Examples of this include
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for the first player to choose a payoff of 5 rather than a payoff of 3 because strategy D is a better response than strategy C.
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can be used to deduce the actions leading to an outcome by displaying possible sequences of actions and the outcomes associated.
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for parties involved. Game theorists commonly study how the outcome of a game is determined and what factors affect it.
1402: 937: 735: 1221: 1040: 116: 83: 842: 268:, where each player plays a strategy such that their payoff is maximized given the strategy of the other players. 1311: 17: 65: 1181: 852: 54: 1020: 1362: 780: 755: 1712: 1138: 892: 882: 817: 932: 912: 141: 1646: 1397: 1367: 1025: 867: 862: 1682: 1605: 1341: 897: 822: 679: 1697: 1430: 1316: 1113: 907: 725: 130: 1500: 643: 240:
decision for themselves. A common example of the nash equilibrium and undesirable outcomes is the
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Many economists study the ways in which payoffs are in some sort of
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A commonly used theorem in relation to outcomes is the
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One example of such an equilibrium is the 687: 673: 628:: CS1 maint: location missing publisher ( 565:: CS1 maint: location missing publisher ( 247: 694: 540: 485: 117:Learn how and when to remove this message 328: 603: 420: 14: 1741: 668: 55:adding citations to reliable sources 26: 606:Game theory : through examples 24: 736:First-player and second-player win 644:"Game Theory and its Applications" 25: 1760: 129:For other uses of "Outcome", see 843:Coalition-proof Nash equilibrium 31: 636: 597: 329:Osbourne, Martin (2000-11-05). 283: 42:needs additional citations for 853:Evolutionarily stable strategy 573: 534: 510: 461: 427:Journal of Economic Literature 414: 390: 366: 342: 332:An Introduction to Game Theory 322: 13: 1: 781:Simultaneous action selection 474:Annals of Operations Research 315: 1713:List of games in game theory 893:Quantal response equilibrium 883:Perfect Bayesian equilibrium 818:Bayes correlated equilibrium 338:. (Draft). pp. 157–161. 7: 1182:Optional prisoner's dilemma 913:Self-confirming equilibrium 541:Burguillo, Juan C. (2018). 402:Corporate Finance Institute 10: 1765: 1647:Principal variation search 1363:Aumann's agreement theorem 1026:Strategy-stealing argument 938:Trembling hand equilibrium 868:Markov perfect equilibrium 863:Mertens-stable equilibrium 421:Myerson, Roger B. (1999). 304:and even social sciences. 128: 66:"Outcome" game theory 1683:Combinatorial game theory 1670: 1629: 1411: 1355: 1342:Princess and monster game 1137: 1039: 946: 898:Quasi-perfect equilibrium 823:Bayesian Nash equilibrium 804: 703: 487:10.1007/s10479-015-1920-7 374:"ICS 180, April 17, 1997" 165: 160: 1698:Evolutionary game theory 1431:Antoine Augustin Cournot 1317:Guess 2/3 of the average 1114:Strictly determined game 908:Satisfaction equilibrium 726:Escalation of commitment 131:Outcome (disambiguation) 1703:Glossary of game theory 1302:Stackelberg competition 928:Strong Nash equilibrium 248:Choosing among outcomes 166:Strategies of Player B 162:Strategies of Player A 1728:Tragedy of the commons 1708:List of game theorists 1688:Confrontation analysis 1398:Sprague–Grundy theorem 918:Sequential equilibrium 838:Correlated equilibrium 156:Payoff Matrix Example 1501:Jean-François Mertens 545:. Cham, Switzerland. 439:10.1257/jel.37.3.1067 310:implementation theory 1630:Search optimizations 1506:Jennifer Tour Chayes 1393:Revelation principle 1388:Purification theorem 1327:Nash bargaining game 1292:Bertrand competition 1277:El Farol Bar problem 1242:Electronic mail game 1207:Lewis signaling game 751:Hierarchy of beliefs 604:Prisner, E. (2014). 262:economic equilibrium 51:improve this article 1678:Bounded rationality 1297:Cournot competition 1247:Rock paper scissors 1222:Battle of the sexes 1212:Volunteer's dilemma 1084:Perfect information 1011:Dominant strategies 848:Epsilon-equilibrium 731:Extensive-form game 302:corporate behaviour 157: 1657:Paranoid algorithm 1637:Alpha–beta pruning 1516:John Maynard Smith 1347:Rendezvous problem 1187:Traveler's dilemma 1177:Gift-exchange game 1172:Prisoner's dilemma 1089:Large Poisson game 1056:Bargaining problem 961:Backward induction 933:Subgame perfection 888:Proper equilibrium 398:"Nash Equilibrium" 242:Prisoner’s Dilemma 155: 1736: 1735: 1642:Aspiration window 1611:Suzanne Scotchmer 1566:Oskar Morgenstern 1461:Donald B. Gillies 1403:Zermelo's theorem 1332:Induction puzzles 1287:Fair cake-cutting 1262:Public goods game 1192:Coordination game 1066:Intransitive game 996:Forward induction 878:Pareto efficiency 858:Gibbs equilibrium 828:Berge equilibrium 776:Simultaneous game 615:978-1-61444-115-1 590:978-0-470-86080-9 552:978-3-319-69896-0 278:dominant strategy 228: 227: 127: 126: 119: 101: 16:(Redirected from 1756: 1723:Topological game 1718:No-win situation 1616:Thomas Schelling 1596:Robert B. Wilson 1556:Merrill M. Flood 1526:John von Neumann 1436:Ariel Rubinstein 1421:Albert W. Tucker 1272:War of attrition 1232:Matching pennies 873:Nash equilibrium 796:Mechanism design 761:Normal-form game 716:Cooperative game 689: 682: 675: 666: 665: 659: 658: 656: 655: 640: 634: 633: 627: 619: 601: 595: 594: 577: 571: 570: 564: 556: 538: 532: 531: 529: 528: 514: 508: 507: 489: 465: 459: 458: 433:(3): 1067–1082. 418: 412: 411: 409: 408: 394: 388: 387: 385: 384: 370: 364: 363: 361: 360: 346: 340: 339: 337: 326: 266:Nash equilibrium 255:Pareto efficient 233:Nash equilibrium 158: 154: 142:expected utility 122: 115: 111: 108: 102: 100: 59: 35: 27: 21: 1764: 1763: 1759: 1758: 1757: 1755: 1754: 1753: 1739: 1738: 1737: 1732: 1666: 1652:max^n algorithm 1625: 1621:William Vickrey 1581:Reinhard Selten 1536:Kenneth Binmore 1451:David K. Levine 1446:Daniel Kahneman 1413: 1407: 1383:Negamax theorem 1373:Minimax theorem 1351: 1312:Diner's dilemma 1167:All-pay auction 1133: 1119:Stochastic game 1071:Mean-field game 1042: 1035: 1006:Markov strategy 942: 808: 800: 771:Sequential game 756:Information set 741:Game complexity 711:Congestion game 699: 693: 663: 662: 653: 651: 642: 641: 637: 621: 620: 616: 602: 598: 591: 579: 578: 574: 558: 557: 553: 539: 535: 526: 524: 516: 515: 511: 466: 462: 419: 415: 406: 404: 396: 395: 391: 382: 380: 378:www.ics.uci.edu 372: 371: 367: 358: 356: 348: 347: 343: 335: 327: 323: 318: 286: 250: 224: 220: 214: 210: 199: 195: 189: 185: 134: 123: 112: 106: 103: 60: 58: 48: 36: 23: 22: 18:Upside outcomes 15: 12: 11: 5: 1762: 1752: 1751: 1734: 1733: 1731: 1730: 1725: 1720: 1715: 1710: 1705: 1700: 1695: 1690: 1685: 1680: 1674: 1672: 1668: 1667: 1665: 1664: 1659: 1654: 1649: 1644: 1639: 1633: 1631: 1627: 1626: 1624: 1623: 1618: 1613: 1608: 1603: 1598: 1593: 1588: 1586:Robert Axelrod 1583: 1578: 1573: 1568: 1563: 1561:Olga Bondareva 1558: 1553: 1551:Melvin Dresher 1548: 1543: 1541:Leonid Hurwicz 1538: 1533: 1528: 1523: 1518: 1513: 1508: 1503: 1498: 1493: 1488: 1483: 1478: 1476:Harold W. Kuhn 1473: 1468: 1466:Drew Fudenberg 1463: 1458: 1456:David M. Kreps 1453: 1448: 1443: 1441:Claude Shannon 1438: 1433: 1428: 1423: 1417: 1415: 1409: 1408: 1406: 1405: 1400: 1395: 1390: 1385: 1380: 1378:Nash's theorem 1375: 1370: 1365: 1359: 1357: 1353: 1352: 1350: 1349: 1344: 1339: 1334: 1329: 1324: 1319: 1314: 1309: 1304: 1299: 1294: 1289: 1284: 1279: 1274: 1269: 1264: 1259: 1254: 1249: 1244: 1239: 1237:Ultimatum game 1234: 1229: 1224: 1219: 1217:Dollar auction 1214: 1209: 1204: 1202:Centipede game 1199: 1194: 1189: 1184: 1179: 1174: 1169: 1164: 1159: 1157:Infinite chess 1154: 1149: 1143: 1141: 1135: 1134: 1132: 1131: 1126: 1124:Symmetric game 1121: 1116: 1111: 1109:Signaling game 1106: 1104:Screening game 1101: 1096: 1094:Potential game 1091: 1086: 1081: 1073: 1068: 1063: 1058: 1053: 1047: 1045: 1037: 1036: 1034: 1033: 1028: 1023: 1021:Mixed strategy 1018: 1013: 1008: 1003: 998: 993: 988: 983: 978: 973: 968: 963: 958: 952: 950: 944: 943: 941: 940: 935: 930: 925: 920: 915: 910: 905: 903:Risk dominance 900: 895: 890: 885: 880: 875: 870: 865: 860: 855: 850: 845: 840: 835: 830: 825: 820: 814: 812: 802: 801: 799: 798: 793: 788: 783: 778: 773: 768: 763: 758: 753: 748: 746:Graphical game 743: 738: 733: 728: 723: 718: 713: 707: 705: 701: 700: 692: 691: 684: 677: 669: 661: 660: 635: 614: 596: 589: 572: 551: 533: 509: 480:(1): 147–177. 460: 413: 389: 365: 341: 320: 319: 317: 314: 285: 282: 249: 246: 226: 225: 222: 218: 215: 212: 208: 205: 201: 200: 197: 193: 190: 187: 183: 180: 176: 175: 172: 168: 167: 164: 125: 124: 39: 37: 30: 9: 6: 4: 3: 2: 1761: 1750: 1747: 1746: 1744: 1729: 1726: 1724: 1721: 1719: 1716: 1714: 1711: 1709: 1706: 1704: 1701: 1699: 1696: 1694: 1691: 1689: 1686: 1684: 1681: 1679: 1676: 1675: 1673: 1671:Miscellaneous 1669: 1663: 1660: 1658: 1655: 1653: 1650: 1648: 1645: 1643: 1640: 1638: 1635: 1634: 1632: 1628: 1622: 1619: 1617: 1614: 1612: 1609: 1607: 1606:Samuel Bowles 1604: 1602: 1601:Roger Myerson 1599: 1597: 1594: 1592: 1591:Robert Aumann 1589: 1587: 1584: 1582: 1579: 1577: 1574: 1572: 1569: 1567: 1564: 1562: 1559: 1557: 1554: 1552: 1549: 1547: 1546:Lloyd Shapley 1544: 1542: 1539: 1537: 1534: 1532: 1531:Kenneth Arrow 1529: 1527: 1524: 1522: 1519: 1517: 1514: 1512: 1511:John Harsanyi 1509: 1507: 1504: 1502: 1499: 1497: 1494: 1492: 1489: 1487: 1484: 1482: 1481:Herbert Simon 1479: 1477: 1474: 1472: 1469: 1467: 1464: 1462: 1459: 1457: 1454: 1452: 1449: 1447: 1444: 1442: 1439: 1437: 1434: 1432: 1429: 1427: 1424: 1422: 1419: 1418: 1416: 1410: 1404: 1401: 1399: 1396: 1394: 1391: 1389: 1386: 1384: 1381: 1379: 1376: 1374: 1371: 1369: 1366: 1364: 1361: 1360: 1358: 1354: 1348: 1345: 1343: 1340: 1338: 1335: 1333: 1330: 1328: 1325: 1323: 1320: 1318: 1315: 1313: 1310: 1308: 1305: 1303: 1300: 1298: 1295: 1293: 1290: 1288: 1285: 1283: 1282:Fair division 1280: 1278: 1275: 1273: 1270: 1268: 1265: 1263: 1260: 1258: 1257:Dictator game 1255: 1253: 1250: 1248: 1245: 1243: 1240: 1238: 1235: 1233: 1230: 1228: 1225: 1223: 1220: 1218: 1215: 1213: 1210: 1208: 1205: 1203: 1200: 1198: 1195: 1193: 1190: 1188: 1185: 1183: 1180: 1178: 1175: 1173: 1170: 1168: 1165: 1163: 1160: 1158: 1155: 1153: 1150: 1148: 1145: 1144: 1142: 1140: 1136: 1130: 1129:Zero-sum game 1127: 1125: 1122: 1120: 1117: 1115: 1112: 1110: 1107: 1105: 1102: 1100: 1099:Repeated game 1097: 1095: 1092: 1090: 1087: 1085: 1082: 1080: 1078: 1074: 1072: 1069: 1067: 1064: 1062: 1059: 1057: 1054: 1052: 1049: 1048: 1046: 1044: 1038: 1032: 1029: 1027: 1024: 1022: 1019: 1017: 1016:Pure strategy 1014: 1012: 1009: 1007: 1004: 1002: 999: 997: 994: 992: 989: 987: 984: 982: 981:De-escalation 979: 977: 974: 972: 969: 967: 964: 962: 959: 957: 954: 953: 951: 949: 945: 939: 936: 934: 931: 929: 926: 924: 923:Shapley value 921: 919: 916: 914: 911: 909: 906: 904: 901: 899: 896: 894: 891: 889: 886: 884: 881: 879: 876: 874: 871: 869: 866: 864: 861: 859: 856: 854: 851: 849: 846: 844: 841: 839: 836: 834: 831: 829: 826: 824: 821: 819: 816: 815: 813: 811: 807: 803: 797: 794: 792: 791:Succinct game 789: 787: 784: 782: 779: 777: 774: 772: 769: 767: 764: 762: 759: 757: 754: 752: 749: 747: 744: 742: 739: 737: 734: 732: 729: 727: 724: 722: 719: 717: 714: 712: 709: 708: 706: 702: 698: 690: 685: 683: 678: 676: 671: 670: 667: 649: 645: 639: 631: 625: 617: 611: 607: 600: 592: 586: 582: 576: 568: 562: 554: 548: 544: 537: 523: 519: 513: 505: 501: 497: 493: 488: 483: 479: 475: 471: 464: 456: 452: 448: 444: 440: 436: 432: 428: 424: 417: 403: 399: 393: 379: 375: 369: 355: 351: 345: 334: 333: 325: 321: 313: 311: 305: 303: 300:in business, 299: 298:cost of goods 295: 291: 281: 279: 273: 269: 267: 263: 258: 256: 245: 243: 239: 235: 234: 216: 206: 203: 202: 191: 181: 178: 177: 173: 170: 169: 163: 159: 153: 151: 145: 143: 139: 132: 121: 118: 110: 99: 96: 92: 89: 85: 82: 78: 75: 71: 68: â€“  67: 63: 62:Find sources: 56: 52: 46: 45: 40:This article 38: 34: 29: 28: 19: 1576:Peyton Young 1571:Paul Milgrom 1486:HervĂ© Moulin 1426:Amos Tversky 1368:Folk theorem 1079:-player game 1076: 1001:Grim trigger 652:. 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Index

Upside outcomes

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"Outcome" game theory
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Outcome (disambiguation)
game theory
expected utility
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rational
Prisoner’s Dilemma
Pareto efficient
economic equilibrium
Nash equilibrium
dominant strategy
stock trades
investments
cost of goods
corporate behaviour
implementation theory
An Introduction to Game Theory
"Nash Equilibrium: How It Works in Game Theory, Examples, Plus Prisoner's Dilemma"

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